TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 artillery, 4 fighters, 1 infantry, 3 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 104 Sea Zone
Combat - Americans
Battle in 104 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Germans defend with 1 submarine
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Gibraltar
2 carriers and 1 transport moved from 92 Sea Zone to 89 Sea Zone
3 infantry and 3 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
1 carrier, 1 cruiser, 3 infantry, 3 mech_infantrys and 3 transports moved from 64 Sea Zone to 50 Sea Zone
3 infantry and 3 mech_infantrys moved from 50 Sea Zone to Fiji
2 aaGuns, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 infantry, 1 mech_infantry and 3 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns, 3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
8 fighters moved from Hawaiian Islands to 54 Sea Zone
Place Units - Americans
1 transport placed in 10 Sea Zone
1 artillery, 4 fighters, 1 infantry and 3 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Szechwan
1 artillery and 2 infantry moved from Kweichow to Yunnan
2 infantry moved from Kweichow to Hunan
1 infantry moved from Kweichow to Shensi
Combat - Chinese
Battle in Hunan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Hunan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 6 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 6 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery in Yunnan, round 7 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 7 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 artillery remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 3 armour, 3 artilleries, 1 fighter and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from Gibraltar to United Kingdom
1 fighter and 1 tactical_bomber moved from Gibraltar to Egypt
1 transport moved from 82 Sea Zone to 71 Sea Zone
1 artillery and 1 mech_infantry moved from Northwest Persia to Persia
4 infantry moved from Egypt to Trans-Jordan
1 bomber moved from Iraq to Caucasus
1 mech_infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iceland to United Kingdom
Combat - British
Battle in Persia
British attack with 1 artillery and 1 mech_infantry
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 1 artillery and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Persia
British win, taking Persia from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for British: 1 mech_infantry
Casualties for Japanese: 1 artillery
Battle in Caucasus
British attack with 1 bomber and 1 mech_infantry
Italians defend with 1 infantry
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is -1
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Caucasus to Iraq
1 bomber moved from Iraq to Egypt
4 armour, 1 artillery and 1 mech_infantry moved from Northwest Persia to Iraq
Place Units - British
3 artilleries placed in Iraq
3 armour placed in Egypt
3 mech_infantrys placed in Union of South Africa
1 fighter placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0,17
British : 0,50
Italians : 0,67
Americans : 0,50
Chinese : -3,17
Japanese : 1,00
Savegame