Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Siam
Combat - ANZAC
Battle in Siam
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 15 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer and 6 infantry; Remaining resources: 4 PUs;
Combat Move - Germans
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 marines moved from Poland to 114 Sea Zone
1 battleship, 1 cruiser and 2 marines moved from 114 Sea Zone to 115 Sea Zone
2 marines moved from 115 Sea Zone to Novgorod
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Finland to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 armour moved from Slovakia Hungary to Bulgaria
1 bomber moved from Western Germany to Bulgaria
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 109 Sea Zone
3 infantry moved from Slovakia Hungary to Romania
2 infantry moved from Poland to Eastern Poland
4 armour moved from Germany to Baltic States
6 infantry moved from Poland to Baltic States
8 armour moved from Poland to Baltic States
2 bombers moved from Western Germany to Romania
5 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
5 infantry moved from 115 Sea Zone to Baltic States
1 carrier moved from 114 Sea Zone to 115 Sea Zone
3 transports moved from 114 Sea Zone to 113 Sea Zone
1 mech_infantry moved from Slovakia Hungary to Bulgaria
1 mech_infantry moved from Slovakia Hungary to Baltic States
3 armour moved from Slovakia Hungary to Baltic States
1 tactical_bomber moved from Germany to Romania
1 tactical_bomber moved from 114 Sea Zone to Eastern Poland
Combat - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Battle in Novgorod
Germans attack with 4 infantry and 2 marines
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 4 infantry and 2 marines in Novgorod, round 2 : 3/6 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 4 infantry and 2 marines remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Romania
Germans attack with 2 bombers, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Romania, round 2 : 5/6 hits, 2,33 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 109 Sea Zone
Germans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 109 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Russians roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Baltic States
Germans attack with 15 armour, 11 infantry and 1 mech_infantry
Russians defend with 2 infantry
Germans roll dice for 1 battleship and 1 cruiser in Baltic States, round 2 : 2/2 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 15 armour, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bulgaria
Germans attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bulgaria
Germans win, taking Bulgaria from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 transports moved from 113 Sea Zone to 115 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
4 artilleries moved from United Kingdom to Scotland
4 infantry moved from United Kingdom to Scotland
1 fighter moved from 114 Sea Zone to Western Germany
1 tactical_bomber moved from Germany to Western Germany
1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
2 armour moved from Western Germany to Slovakia Hungary
1 tactical_bomber moved from Romania to Slovakia Hungary
1 bomber moved from Bulgaria to Western Germany
2 bombers moved from Romania to Western Germany
1 infantry moved from France to Western Germany
3 aaGuns moved from Slovakia Hungary to Poland
2 infantry moved from Slovakia Hungary to Poland
Place Units - Germans
3 artilleries placed in France
3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
2 armour placed in Germany
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 56 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : 5,50
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 2 artilleries, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Belarus to Novgorod
1 tactical_bomber moved from Belarus to Novgorod
2 fighters moved from Russia to Novgorod
1 infantry moved from Bessarabia to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Bessarabia to Romania
2 fighters moved from Bessarabia to Romania
3 armour moved from Iraq to Egypt
1 fighter moved from Persia to Egypt
1 infantry moved from Belarus to Novgorod
1 fighter moved from Belarus to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
2 fighters moved from Belarus to Novgorod
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Novgorod
Russians attack with 4 fighters, 5 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour, 4 infantry and 2 marines
Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 3,50 expected hits
Germans roll dice for 4 infantry and 2 marines in Novgorod, round 2 : 4/6 hits, 2,00 expected hits
4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Novgorod
Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Novgorod, round 3 : 4/6 hits, 2,83 expected hits
Germans roll dice for 1 infantry and 2 marines in Novgorod, round 3 : 2/3 hits, 1,00 expected hits
1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 marines owned by the Germans lost in Novgorod
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
Casualties for Russians: 1 fighter and 5 infantry
Casualties for Germans: 4 infantry and 2 marines
Battle in Romania
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Romania, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Egypt
Russians attack with 3 armour and 1 fighter
Italians defend with 1 artillery, 1 harbour and 1 infantry
Russians roll dice for 3 armour and 1 fighter in Egypt, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 1/2 hits, 0,67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Egypt
Russians win, taking Egypt from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour
Casualties for Italians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 8 transports
1 submarine owned by the Russians Submerged
Battle in Eastern Poland
Russians attack with 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 2 : 0/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 2 fighters and 2 infantry in Eastern Poland, round 3 : 1/4 hits, 1,33 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
retreated to Eastern Poland
Germans winGermans win with 1 battleship, 1 carrier, 1 cruiser, 1 tactical_bomber and 8 transports remaining with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Egypt to Anglo Egyptian Sudan
2 aaGuns, 4 armour, 5 artilleries, 7 infantry and 1 mech_infantry moved from Bessarabia to Ukraine
2 fighters moved from Eastern Poland to Ukraine
2 fighters moved from Romania to Ukraine
2 infantry moved from Rostov to Ukraine
2 aaGuns, 3 armour, 3 artilleries and 4 infantry moved from Belarus to Smolensk
3 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
7 infantry moved from Russia to Smolensk
3 armour moved from Volgograd to Ukraine
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 armour and 7 infantry placed in Russia
Russians undo move 2.
3 armour, 1 fighter and 6 infantry placed in Russia
1 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 39 PUs; end with 39 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : 3,00
Italians : 0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 4 armour, 2 artilleries, 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Szechwan to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shensi to Tsinghai
1 fighter and 1 tactical_bomber moved from Kweichow to Tsinghai
1 mech_infantry moved from Chahar to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Kweichow
1 fighter moved from 35 Sea Zone to 42 Sea Zone
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 fighter moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Hunan to 43 Sea Zone
2 infantry moved from Kwangsi to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone
2 infantry moved from 39 Sea Zone to India
3 bombers moved from Hunan to India
2 tactical_bombers moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
1 infantry moved from Kiangsu to Anhwe
2 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 marine moved from Philippines to 35 Sea Zone
1 cruiser and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 carriers moved from 35 Sea Zone to 36 Sea Zone
2 destroyers moved from 35 Sea Zone to 36 Sea Zone
2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 transport moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 mech_infantry moved from Kiangsu to Kwangsi
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Soviet Far East
2 armour and 1 mech_infantry moved from Shantung to Manchuria
1 infantry moved from Kiangsu to Kiangsi
Combat - Japanese
Battle in 43 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 43 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Soviet Far East
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win, taking Soviet Far East from Russians with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 42 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in India
Japanese attack with 3 bombers and 2 infantry
British defend with 1 infantry and 2 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
Japanese roll dice for 3 bombers and 2 infantry in India, round 2 : 0/5 hits, 2,33 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in India
Japanese roll dice for 3 bombers and 1 infantry in India, round 3 : 1/4 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry and 2 mech_infantrys in India, round 3 : 0/3 hits, 1,00 expected hits
1 infantry owned by the British lost in India
Japanese roll dice for 3 bombers and 1 infantry in India, round 4 : 2/4 hits, 2,17 expected hits
UK_Pacific roll dice for 2 mech_infantrys in India, round 4 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the British lost in India
Japanese captures 18PUs while taking UK_Pacific capital
Japanese converts factory_major into different units
Japanese win, taking India from UK_Pacific with 3 bombers and 1 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry and 2 mech_infantrys
Battle in Yunnan
Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 2/4 hits, 1,67 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Tsinghai
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Tsinghai, round 3 : 2/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 4 infantry and 1 marine
British defend with 1 mech_infantry
Japanese roll dice for 2 battleships and 2 cruisers in French Indo China, round 2 : 4/4 hits, 2,33 expected hits
UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 4 infantry and 1 marine remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
Non Combat Move - Japanese
1 fighter moved from Tsinghai to Kweichow
1 tactical_bomber moved from Tsinghai to Kweichow
3 bombers moved from India to Kweichow
2 tactical_bombers moved from Yunnan to Kweichow
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 destroyer moved from 6 Sea Zone to 5 Sea Zone
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 fighter moved from 43 Sea Zone to 36 Sea Zone
1 fighter moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from 42 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 carrier placed in 20 Sea Zone
2 artilleries placed in Kwangtung
Japanese undo move 2.
1 armour and 1 artillery placed in Kwangtung
1 transport placed in 19 Sea Zone
1 artillery and 1 infantry placed in Shantung
3 armour placed in Kiangsu
Turn Complete - Japanese
Japanese collect 48 PUs; end with 66 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Chinese : 0,00
UK_Pacific : -2,00
Japanese : -2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Philippines
Battle in 109 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 5 transports in 109 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Germans with 3 carriers, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 0/8 hits, 2,67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 2/7 hits, 3,00 expected hits
Germans roll dice for 4 artilleries and 2 infantry in Scotland, round 3 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 2/5 hits, 2,50 expected hits
Germans roll dice for 4 artilleries in Scotland, round 4 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Germans win with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
Battle in United Kingdom
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 2 : 0/5 hits, 1,67 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
1 carrier moved from 101 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -3,67
Americans : -6,83
AA fire in Caroline Islands : : -0,33
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 4 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 3 artilleries and 6 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 3 artilleries, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 6 infantry, 1 tactical_bomber and 5 transports moved from 91 Sea Zone to 109 Sea Zone
2 fighters moved from Gibraltar to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 109 Sea Zone to Scotland
2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
2 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 54 Sea Zone to Caroline Islands
Combat - Americans
Battle in Philippines
Battle in 109 Sea Zone
Americans attack with 3 carriers, 1 cruiser, 2 destroyers and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 carriers, 1 cruiser, 2 destroyers and 5 transports in 109 Sea Zone, round 3 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 109 Sea Zone
Americans roll dice for 3 carriers, 1 cruiser, 1 destroyer and 5 transports in 109 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Germans roll dice for 1 destroyer in 109 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 109 Sea Zone
Americans win, taking Philippines from Japanese, taking 109 Sea Zone from Germans with 3 carriers, 1 cruiser, 1 destroyer and 5 transports remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 110 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 3 : 0/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/4 hits, 1,67 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Scotland
Americans attack with 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 4 artilleries and 4 infantry
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 2 : 2/7 hits, 3,00 expected hits
Germans roll dice for 4 artilleries and 4 infantry in Scotland, round 2 : 0/8 hits, 2,67 expected hits
2 infantry owned by the Germans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Scotland, round 3 : 2/7 hits, 3,00 expected hits
Germans roll dice for 4 artilleries and 2 infantry in Scotland, round 3 : 2/6 hits, 2,00 expected hits
2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Scotland
Americans roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Scotland, round 4 : 2/5 hits, 2,50 expected hits
Germans roll dice for 4 artilleries in Scotland, round 4 : 2/4 hits, 1,33 expected hits
2 artilleries owned by the Germans, 1 armour owned by the Americans and 1 artillery owned by the Americans lost in Scotland
Germans win with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 4 infantry
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans retreated
Battle in United Kingdom
Americans attack with 2 artilleries and 4 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 2 : 0/5 hits, 1,67 expected hits
2 infantry owned by the Germans lost in United Kingdom
Americans roll dice for 2 artilleries and 4 infantry in United Kingdom, round 3 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 artilleries and 1 infantry in United Kingdom, round 3 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in United Kingdom
Americans roll dice for 2 artilleries and 3 infantry in United Kingdom, round 4 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 artilleries in United Kingdom, round 4 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in United Kingdom
Americans win, taking United Kingdom from Germans, taking Gibraltar from Americans, taking Egypt from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
2 fighters and 1 tactical_bomber moved from Scotland to 109 Sea Zone
2 fighters moved from 110 Sea Zone to 109 Sea Zone
1 artillery and 2 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 101 Sea Zone to 107 Sea Zone
1 carrier moved from 101 Sea Zone to 107 Sea Zone
2 fighters moved from Eastern United States to 107 Sea Zone
1 bomber moved from Gibraltar to Anglo Egyptian Sudan
1 battleship, 3 carriers, 2 cruisers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
2 fighters moved from Caroline Islands to 33 Sea Zone
1 submarine moved from 30 Sea Zone to 33 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 fighter placed in Eastern United States
2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 fighter and 2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 2 PUs
Combat Move - British
1 artillery moved from Gibraltar to 91 Sea Zone
1 armour moved from Gibraltar to 91 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 109 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 109 Sea Zone to Scotland
1 infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 fighter moved from Burma to 39 Sea Zone
3 infantry moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 artillery and 2 infantry moved from Burma to India
1 bomber moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
1 mech_infantry moved from Burma to French Indo China
Combat - British
Battle in 39 Sea Zone
British attack with 1 fighter
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 39 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Scotland
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 airfield and 2 artilleries
British roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 3/4 hits, 1,33 expected hits
Germans roll dice for 2 artilleries in Scotland, round 2 : 0/2 hits, 0,67 expected hits
2 artilleries owned by the Germans lost in Scotland
British win, taking Scotland from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 artilleries
Battle in French Indo China
British attack with 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Japanese defend with 4 infantry and 1 marine
British roll dice for 1 bomber, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 3/8 hits, 2,67 expected hits
Japanese roll dice for 4 infantry and 1 marine in French Indo China, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
British roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 2/6 hits, 2,33 expected hits
Japanese roll dice for 1 infantry and 1 marine in French Indo China, round 3 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 marine owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 11
Casualties for British: 2 infantry
Casualties for Japanese: 4 infantry and 1 marine
Battle in India
British attack with 1 artillery and 2 infantry
Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 2 infantry in India, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery and 1 infantry in India, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in India, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in India
British roll dice for 1 artillery in India, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British lost in India
Japanese win with 1 infantry remaining. Battle score for attacker is -10
Casualties for British: 1 artillery and 2 infantry
Non Combat Move - British
1 aaGun moved from Shan State to French Indo China
1 fighter moved from 39 Sea Zone to Burma
1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Burma
2 fighters, 4 infantry and 1 tactical_bomber moved from Anglo Egyptian Sudan to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,5
British collect 32 PUs; end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -4,33
British : -0,17
Americans : -6,83
AA fire in Caroline Islands : : -0,33
Japanese : 0,33
angreb i indien med 3 mod 1 og tabte… det var vist det spil…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 1
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to France
3 armour moved from Holland Belgium to France
4 mech_infantrys moved from Western Germany to France
1 artillery moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 103 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 106 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 111 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 tactical_bomber moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 109 Sea Zone
1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from Western Germany to 111 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 109 Sea Zone
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 fighter moved from Slovakia Hungary to Yugoslavia
2 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
2 infantry moved from Holland Belgium to France
1 tactical_bomber moved from Poland to France
1 armour moved from Romania to Yugoslavia
Combat - Germans
Combat Hit Differential Summary :