@The_Good_Captain allies-4-edited.tsvg
should be good now
@dawgoneit Very happy for you. I still can’t roll Marti , since the change. Panther will sort it , but am not in a rush. Have been playing with the internal dice roller . Not bothered and won’t be playing League this year. Been too much going on this last year .
Sorry to highjack your thread for a chat, Whack.
@Wittmann No worries! we all love dawg. :)
@Whackamatt awww: :wink:
Test summary from TripleA, engine version: 1.9, time: 8:08:56 PM
Savegame
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - Communists
Communists rolls : 0/1 hits, 0.00 expected hits
Combat Move - Communists
1 submarine moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
1 cavalry, 1 conscript and 1 field_gun moved from Tiksi to Bratsk
1 cavalry moved from Khabarovsk to Amur
Communists take Amur from Russia
1 field_gun, 1 heavy_gun and 1 infantry moved from Aldan to Chita
2 field_guns, 1 heavy_gun and 15 infantry moved from Aldan to Bratsk
1 cavalry moved from Amur to Chita
2 conscripts moved from Vladivostok to Primorsky
1 heavy_gun moved from Vladivostok to Primorsky
1 infantry moved from Yakutsk to Tiksi
1 cavalry and 2 field_guns moved from Khabarovsk to Magadan
1 field_gun and 1 infantry moved from Yakutsk to Tiksi
1 field_gun and 1 infantry moved from Yakutsk to Sakhe
3 field_guns moved from Khabarovsk to Sakhe
Purchase Units - Communists
Communists buy 6 conscripts, 1 heavy_gun and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens;
Combat - Communists
Battle in Sea Zone 139 Sea of Okhotsk
Communists attack with 1 submarine
Britain defend with 1 transport
1 transport owned by the Britain lost in Sea Zone 139 Sea of Okhotsk
Communists roll dice for 1 submarine in Sea Zone 139 Sea of Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
Communists win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Britain: 1 transport
Battle in Chita
Communists attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry
Russia defend with 1 conscript and 1 trench
Communists roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry in Chita, round 2 : 2/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript and 1 trench in Chita, round 2 : 0/1 hits, 0.17 expected hits
1 trench owned by the Russia lost in Chita
Communists roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits
Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
1 conscript owned by the Russia lost in Chita
Communists win, taking Chita from Russia with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5
Casualties for Russia: 1 conscript and 1 trench
Battle in Magadan
Communists attack with 1 cavalry and 2 field_guns
Russia defend with 1 conscript
Communists roll dice for 1 cavalry and 2 field_guns in Magadan, round 2 : 0/3 hits, 1.00 expected hits
Russia roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
Communists roll dice for 1 cavalry and 2 field_guns in Magadan, round 3 : 2/3 hits, 1.00 expected hits
Russia roll dice for 1 conscript in Magadan, round 3 : 1/1 hits, 0.17 expected hits
1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Magadan
Communists win, taking Magadan from Russia with 2 field_guns remaining. Battle score for attacker is -2
Casualties for Communists: 1 cavalry
Casualties for Russia: 1 conscript
Battle in Bratsk
Communists attack with 1 cavalry, 1 conscript, 3 field_guns, 1 heavy_gun and 15 infantry
Russia defend with 2 trenchs
2 trenchs owned by the Russia lost in Bratsk
Communists win, taking Bratsk from Russia with 1 cavalry, 1 conscript, 3 field_guns, 1 heavy_gun and 15 infantry remaining. Battle score for attacker is 6
Casualties for Russia: 2 trenchs
Battle in Sakhe
Communists attack with 4 field_guns and 1 infantry
Russia defend with 2 field_guns and 1 infantry
Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 2 : 2/5 hits, 1.67 expected hits
Russia roll dice for 2 field_guns and 1 infantry in Sakhe, round 2 : 0/3 hits, 1.00 expected hits
1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Sakhe
Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 3 : 0/5 hits, 1.67 expected hits
Russia roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits
Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 4 : 0/5 hits, 1.67 expected hits
Russia roll dice for 1 field_gun in Sakhe, round 4 : 0/1 hits, 0.33 expected hits
Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 5 : 1/5 hits, 1.67 expected hits
Russia roll dice for 1 field_gun in Sakhe, round 5 : 0/1 hits, 0.33 expected hits
1 field_gun owned by the Russia lost in Sakhe
Communists win, taking Sakhe from Russia with 4 field_guns and 1 infantry remaining. Battle score for attacker is 11
Casualties for Russia: 2 field_guns and 1 infantry
Non Combat Move - Communists
Place Units - Communists
1 trench placed in Khabarovsk
1 trench placed in Primorsky
2 conscripts, 1 heavy_gun and 2 trenchs placed in Vladivostok
4 conscripts placed in Yakutsk
Activate Technology - Communists
Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
Turn Complete - Communists
Communists collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Communists rolls : : 0.00
Communists : -3.67
Russia : -1.67
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 8
Research Technology - USA
USA spend 5 on tech rolls
USA rolls : 0/1 hits, 0.00 expected hits
Combat Move - USA
9 field_guns and 6 infantry moved from Algarve to Extremadura
2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
4 field_guns and 4 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
4 field_guns and 4 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
4 field_guns and 4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
4 field_guns, 4 infantry and 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic
4 field_guns and 4 infantry moved from Sea Zone 33 Mid Atlantic to Norte
2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 29 Mid Atlantic
6 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 41 Caribbean Sea
1 cavalry and 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea
1 cavalry, 1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 46 Caribbean Sea
4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 31 Mid Atlantic
Purchase Units - USA
USA buy 24 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens;
Combat - USA
Battle in Norte
USA attack with 4 field_guns and 4 infantry
Neutral defend with 6 infantry
USA roll dice for 4 field_guns and 4 infantry in Norte, round 2 : 3/8 hits, 2.67 expected hits
Neutral roll dice for 6 infantry in Norte, round 2 : 1/6 hits, 2.00 expected hits
3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA roll dice for 4 field_guns and 3 infantry in Norte, round 3 : 2/7 hits, 2.33 expected hits
Neutral roll dice for 3 infantry in Norte, round 3 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA roll dice for 4 field_guns and 2 infantry in Norte, round 4 : 1/6 hits, 2.00 expected hits
Neutral roll dice for 1 infantry in Norte, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
USA loses 0 PUs for violating Nortes neutrality.
USA win, taking Norte from Neutral with 4 field_guns and 1 infantry remaining. Battle score for attacker is 9
Casualties for USA: 3 infantry
Casualties for Neutral: 6 infantry
Battle in Extremadura
USA attack with 9 field_guns and 6 infantry
Neutral defend with 4 infantry
USA roll dice for 9 field_guns and 6 infantry in Extremadura, round 2 : 3/15 hits, 5.00 expected hits
Neutral roll dice for 4 infantry in Extremadura, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral and 2 infantry owned by the USA lost in Extremadura
USA roll dice for 9 field_guns and 4 infantry in Extremadura, round 3 : 7/13 hits, 4.33 expected hits
Neutral roll dice for 1 infantry in Extremadura, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral lost in Extremadura
USA loses 0 PUs for violating Extremaduras neutrality.
USA win, taking Extremadura from Neutral with 9 field_guns and 4 infantry remaining. Battle score for attacker is 6
Casualties for USA: 2 infantry
Casualties for Neutral: 4 infantry
Battle in Andalusia
USA attack with 4 field_guns and 4 infantry
Neutral defend with 4 infantry
USA roll dice for 4 field_guns and 4 infantry in Andalusia, round 2 : 1/8 hits, 2.67 expected hits
Neutral roll dice for 4 infantry in Andalusia, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia
USA roll dice for 4 field_guns and 3 infantry in Andalusia, round 3 : 5/7 hits, 2.33 expected hits
Neutral roll dice for 3 infantry in Andalusia, round 3 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral and 3 infantry owned by the USA lost in Andalusia
USA loses 0 PUs for violating Andalusias neutrality.
USA win, taking Andalusia from Neutral with 4 field_guns remaining. Battle score for attacker is 0
Casualties for USA: 4 infantry
Casualties for Neutral: 4 infantry
Non Combat Move - USA
1 cruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 60 Central Mediterranean
1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
Place Units - USA
8 infantry placed in Lisbon
1 submarine placed in Sea Zone 54 Alboran Sea
2 infantry placed in Morocco
4 infantry placed in Charleston
8 infantry placed in Washington D.C.
2 infantry placed in New York
USA undo move 5.
2 infantry placed in New York
6 infantry placed in Washington D.C.
Turn Complete - USA
USA collect 91 PUs; end with 91 PUs
Combat Hit Differential Summary :
Neutral : 1.67
USA : 0.67
USA rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Germany
Germany spend 10 on tech rolls
Germany roll 6,3 and gets 1 hit
Germany removing all Technology Tokens after successful research.
Germany discover propaganda
Combat Move - Germany
6 field_guns moved from Belarus to Don
5 gass moved from Warsaw to Don
1 stormtruppen moved from Smolensk to Pskov
1 cavalry moved from Don to Pskov
1 field_gun and 1 infantry moved from Ryazan to Tver
1 cavalry moved from Archangelsk to Tver
1 battleship and 2 destroyers moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
1 battlecruiser, 1 battleship, 8 cruisers, 5 destroyers and 5 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
Purchase Units - Germany
Germany buy 1 cruiser, 1 destroyer, 6 field_guns, 4 heavy_guns, 14 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens;
Combat - Germany
Battle in Pskov
Germany attack with 1 cavalry and 1 stormtruppen
Russia defend with 1 infantry
Germany roll dice for 1 cavalry and 1 stormtruppen in Pskov, round 2 : 0/2 hits, 0.50 expected hits
Russia roll dice for 1 infantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 cavalry and 1 stormtruppen in Pskov, round 3 : 1/2 hits, 0.50 expected hits
Russia roll dice for 1 infantry in Pskov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russia and 1 cavalry owned by the Germany lost in Pskov
Germany win, taking Pskov from Russia with 1 stormtruppen remaining. Battle score for attacker is -1
Casualties for Germany: 1 cavalry
Casualties for Russia: 1 infantry
Battle in Tver
Germany attack with 1 cavalry, 1 field_gun and 1 infantry
Russia defend with 1 infantry
Germany roll dice for 1 cavalry, 1 field_gun and 1 infantry in Tver, round 2 : 1/3 hits, 0.83 expected hits
Russia roll dice for 1 infantry in Tver, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Tver
Germany win, taking Tver from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 0
Casualties for Germany: 1 infantry
Casualties for Russia: 1 infantry
Battle in Sea Zone 16 North Sea
Germany attack with 1 battlecruiser, 2 battleships, 8 cruisers, 7 destroyers and 5 submarines
Britain defend with 1 battlecruiser, 5 cruisers, 7 destroyers and 9 submarines; France defend with 1 battlecruiser and 1 cruiser
Germany roll dice for 5 submarines in Sea Zone 16 North Sea, round 2 : 0/5 hits, 1.67 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 2 : 9/18 hits, 8.33 expected hits
Britain roll dice for 9 submarines in Sea Zone 16 North Sea, round 2 : 0/9 hits, 1.50 expected hits
Britain roll dice for 2 battlecruisers, 6 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 2 : 6/15 hits, 6.67 expected hits
Units damaged: 2 battleships owned by the Germany
9 submarines owned by the Britain and 4 submarines owned by the Germany lost in Sea Zone 16 North Sea
Germany roll dice for 1 submarine in Sea Zone 16 North Sea, round 3 : 0/1 hits, 0.33 expected hits
Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 3 : 10/18 hits, 8.33 expected hits
Britain roll dice for 2 battlecruisers, 6 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 3 : 4/15 hits, 6.67 expected hits
1 submarine owned by the Germany, 1 cruiser owned by the France, 3 destroyers owned by the Germany, 7 destroyers owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 16 North Sea
Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 4 destroyers in Sea Zone 16 North Sea, round 4 : 10/15 hits, 7.33 expected hits
Britain roll dice for 2 battlecruisers and 3 cruisers in Sea Zone 16 North Sea, round 4 : 3/5 hits, 2.83 expected hits
1 battlecruiser owned by the France, 3 destroyers owned by the Germany, 3 cruisers owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 16 North Sea
Germany win with 1 battlecruiser, 2 battleships, 8 cruisers and 1 destroyer remaining. Battle score for attacker is 129
Casualties for Germany: 6 destroyers and 5 submarines
Casualties for Britain: 1 battlecruiser, 5 cruisers, 7 destroyers and 9 submarines
Casualties for France: 1 battlecruiser and 1 cruiser
Non Combat Move - Germany
Turning on Edit Mode
EDIT: Removing units owned by Germany from Tver: 1 cavalry
EDIT: Adding units owned by Germany to Tver: 1 infantry
EDIT: Turning off Edit Mode
2 field_guns and 5 infantry moved from Murmansk to Norway
4 infantry moved from Holstein to Sea Zone 12 Baltic Sea
4 infantry moved from Sea Zone 12 Baltic Sea to Sweden
4 heavy_guns and 7 infantry moved from Wurttemburg to Alsace
4 heavy_guns moved from Alsace to Rhine
2 infantry moved from Alsace to Rhine
3 heavy_guns moved from Belgium to Rhine
4 infantry moved from Bavaria to Wurttemburg
Place Units - Germany
3 trenchs placed in Alsace
Germany undo move 1.
4 heavy_guns, 2 infantry and 3 trenchs placed in Belgium
2 trenchs placed in Rhine
2 trenchs placed in Alsace
2 trenchs placed in Don
6 field_guns placed in Belarus
1 cruiser and 1 destroyer placed in Sea Zone 12 Baltic Sea
9 infantry placed in Bavaria
3 infantry placed in Warsaw
Activate Technology - Germany
Germany activating propaganda
Trigger GermanyP: Germany has 3 infantry placed in Berlin
Turn Complete - Germany
Germany collect 133 PUs; end with 133 PUs
2 units repaired.
Combat Hit Differential Summary :
Britain : -4.67
Germany : 3.17
Russia : 1.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - France
France spend 5 on tech rolls
France roll 2,3 and gets 0 hits
Combat Move - France
2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
3 infantry moved from Marseilles to Piedmont
1 field_gun and 2 infantry moved from Rhone to Piedmont
3 heavy_guns moved from Tuscany to Piedmont
3 field_guns, 2 heavy_guns and 8 infantry moved from Franche-Comte to Alsace
3 cavalrys, 10 field_guns, 1 fighter, 13 heavy_guns and 16 infantry moved from Champagne to Alsace
1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 79 Arabian Sea
2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
2 field_guns and 2 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao
Purchase Units - France
France buy 2 field_guns, 11 heavy_guns, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens;
Combat - France
Battle in Alsace
France attack with 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 24 infantry
Germany defend with 18 heavy_guns, 7 infantry and 11 trenchs
France roll dice for 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 24 infantry in Alsace, round 2 : 15/56 hits, 18.67 expected hits
Units damaged: 7 trenchs owned by the Germany
Germany roll dice for 18 heavy_guns, 7 infantry and 11 trenchs in Alsace, round 2 : 23/36 hits, 16.17 expected hits
4 trenchs owned by the Germany and 23 infantry owned by the France lost in Alsace
France roll dice for 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 1 infantry in Alsace, round 3 : 12/33 hits, 11.00 expected hits
Germany roll dice for 18 heavy_guns, 7 infantry and 7 trenchs in Alsace, round 3 : 18/32 hits, 15.50 expected hits
1 heavy_gun owned by the France, 5 infantry owned by the Germany, 13 field_guns owned by the France, 7 trenchs owned by the Germany, 1 infantry owned by the France and 3 cavalrys owned by the France lost in Alsace
14 heavy_guns owned by the France retreated to Franche-Comte
Germany win with 18 heavy_guns and 2 infantry remaining. Battle score for attacker is -93
Casualties for France: 3 cavalrys, 13 field_guns, 1 heavy_gun and 24 infantry
Casualties for Germany: 5 infantry and 11 trenchs
Battle in Tsingtao
France attack with 2 field_guns and 2 infantry
Germany defend with 1 infantry
France roll dice for 2 field_guns and 2 infantry in Tsingtao, round 2 : 1/4 hits, 1.33 expected hits
Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germany and 1 infantry owned by the France lost in Tsingtao
France win, taking Tsingtao from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
Casualties for France: 1 infantry
Casualties for Germany: 1 infantry
Non Combat Move - France
1 fighter moved from Alsace to Champagne
2 field_guns, 2 heavy_guns and 4 infantry moved from Paris to Champagne
Place Units - France
1 submarine placed in Sea Zone 60 Central Mediterranean
8 heavy_guns placed in Paris
3 heavy_guns placed in Marseilles
2 infantry placed in Shanghai 2
2 field_guns placed in Shanghai 1
Turn Complete - France
France collect 81 PUs; end with 81 PUs
Combat Hit Differential Summary :
France : -3.00
Germany : 10.00
@Whackamatt diddnt no there was a free shot on retreating pieces
@dawgoneit ??
I’m not sure what you mean. You didn’t retreat in any battle. I haven’t heard of this. What combat are you referring to in game?
and don’t forget Serbia :)
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Purchase Units - Serbia
Serbia buy 2 infantry; Remaining resources: 1 PUs;
Place Units - Serbia
2 infantry placed in Greece
Turn Complete - Serbia
Serbia collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
@Whackamatt said in WWI - Whack Axis - dawg good guys:
@dawgoneit ??
I’m not sure what you mean. You didn’t retreat in any battle. I haven’t heard of this. What combat are you referring to in game?
never mind i found them. they retreated to the wrong spot. i thought i lost 14 heavy artillery when i retreated.
Ah! Well do you want to change where they retreated to? It has to be a territory someone attacked from. Let me know.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,5 and gets 0 hits
Combat Move - Austria
1 destroyer and 2 submarines moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
6 infantry moved from Tyrol to Milan
1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from Trieste to Venice
3 field_guns and 1 infantry moved from Transylvania to Romania
2 infantry moved from Belgrade to Romania
1 field_gun and 1 infantry moved from Belgrade to Romania
2 infantry moved from Belarus to Don
1 infantry moved from Belarus to Smolensk
1 fighter moved from Serbia to Romania
1 field_gun moved from Bulgaria to Macedonia
1 cavalry and 8 field_guns moved from Serbia to Albania
1 heavy_gun and 2 infantry moved from Hungary to Croatia
Purchase Units - Austria
Austria buy 1 cruiser, 1 destroyer, 2 field_guns, 1 gas, 15 infantry, 1 submarine and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Romania
Austria attack with 4 field_guns, 1 fighter and 4 infantry
Neutral defend with 6 infantry
Austria roll dice for 4 field_guns, 1 fighter and 4 infantry in Romania, round 2 : 4/9 hits, 3.00 expected hits
Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
Austria roll dice for 4 field_guns, 1 fighter and 3 infantry in Romania, round 3 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Romania
Austria loses 0 PUs for violating Romanias neutrality.
Austria win, taking Romania from Neutral with 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Austria: 1 infantry
Casualties for Neutral: 6 infantry
Non Combat Move - Austria
1 fighter moved from Romania to Bulgaria
Place Units - Austria
1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea
3 trenchs placed in Milan
7 infantry placed in Venice
2 field_guns and 5 infantry placed in Belgrade
3 infantry placed in Tyrol
1 gas placed in Hungary
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 97 PUs; end with 98 PUs
Combat Hit Differential Summary :
Neutral : -1.67
Austria : 2.33
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Austria
Austria spend 5 on tech rolls
Austria roll 5,5 and gets 0 hits
Combat Move - Austria
1 destroyer and 2 submarines moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
6 infantry moved from Tyrol to Milan
1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from Trieste to Venice
3 field_guns and 1 infantry moved from Transylvania to Romania
2 infantry moved from Belgrade to Romania
1 field_gun and 1 infantry moved from Belgrade to Romania
2 infantry moved from Belarus to Don
1 infantry moved from Belarus to Smolensk
1 fighter moved from Serbia to Romania
1 field_gun moved from Bulgaria to Macedonia
1 cavalry and 8 field_guns moved from Serbia to Albania
1 heavy_gun and 2 infantry moved from Hungary to Croatia
Purchase Units - Austria
Austria buy 1 cruiser, 1 destroyer, 2 field_guns, 1 gas, 15 infantry, 1 submarine and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens;
Combat - Austria
Battle in Romania
Austria attack with 4 field_guns, 1 fighter and 4 infantry
Neutral defend with 6 infantry
Austria roll dice for 4 field_guns, 1 fighter and 4 infantry in Romania, round 2 : 4/9 hits, 3.00 expected hits
Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits
4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
Austria roll dice for 4 field_guns, 1 fighter and 3 infantry in Romania, round 3 : 4/8 hits, 2.67 expected hits
Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Neutral lost in Romania
Austria loses 0 PUs for violating Romanias neutrality.
Austria win, taking Romania from Neutral with 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
Casualties for Austria: 1 infantry
Casualties for Neutral: 6 infantry
Non Combat Move - Austria
1 fighter moved from Romania to Bulgaria
Place Units - Austria
1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea
3 trenchs placed in Milan
7 infantry placed in Venice
2 field_guns and 5 infantry placed in Belgrade
3 infantry placed in Tyrol
1 gas placed in Hungary
Activate Technology - Austria
Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
Turn Complete - Austria
Austria collect 97 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by France from Franche-Comte: 14 heavy_guns
EDIT: Adding units owned by France to Champagne: 14 heavy_guns
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Neutral : -1.67
Austria : 2.33
I went ahead and moved the heavy guns north for you. There’s no way you wanted them down south alone. That would give me the odds up top and I have no blitzing cavalry so you don’t need to block.
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Italy
Italy spend 0 on tech rolls
Italy rolls : 0/1 hits, 0.00 expected hits
Combat Move - Italy
1 transport moved from Sea Zone 57 Ligurian Sea to Sea Zone 58 Tyrrhenian Sea
1 field_gun and 1 infantry moved from Rome to Sea Zone 58 Tyrrhenian Sea
1 field_gun, 1 infantry and 1 transport moved from Sea Zone 58 Tyrrhenian Sea to Sea Zone 57 Ligurian Sea
1 field_gun and 1 infantry moved from Sea Zone 57 Ligurian Sea to Tuscany
Purchase Units - Italy
Italy buy 2 field_guns and 6 infantry; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - Italy
1 infantry moved from Rome to Latium
Place Units - Italy
3 infantry placed in Piedmont
2 field_guns and 3 infantry placed in Rome
Turn Complete - Italy
Italy collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italy rolls : : 0.00
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Turn Complete - Arabia
Combat Hit Differential Summary :
TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0
Game History
Round: 9
Research Technology - Turkey
Turkey roll 4,4,3,6 and gets 1 hit
Turkey removing all Technology Tokens after successful research.
Turkey discover armour
Combat Move - Turkey
1 cavalry moved from Al-Dammam to Basra
1 fighter moved from Damascus to Basra
2 infantry moved from Al-Dammam to Kuwait
1 field_gun and 2 infantry moved from Baghdad to Fars
2 field_guns moved from Arabia to Oman
2 infantry moved from Damascus to Palestine
1 infantry moved from Palestine to Sinai
6 field_guns and 1 heavy_gun moved from Hejaz to Sinai
1 heavy_gun and 2 infantry moved from Mecca to Hejaz
1 field_gun moved from Mecca to Arabia
1 field_gun moved from Arabia to Mesopotamia
1 field_gun and 5 infantry moved from Constantinople to Sea Zone 68 Aegean Sea
1 field_gun and 5 infantry moved from Sea Zone 68 Aegean Sea to Macedonia
5 infantry moved from Macedonia to Albania
1 cruiser and 1 destroyer moved from Sea Zone 68 Aegean Sea to Sea Zone 69 Sea of Crete
Purchase Units - Turkey
Turkey buy 1 Factory, 1 battlecruiser, 2 cavalrys, 3 field_guns, 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Combat - Turkey
Battle in Basra
Turkey attack with 1 cavalry and 1 fighter
Britain defend with 1 cavalry
Turkey roll dice for 1 cavalry and 1 fighter in Basra, round 2 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 cavalry in Basra, round 2 : 1/1 hits, 0.17 expected hits
1 cavalry owned by the Britain and 1 cavalry owned by the Turkey lost in Basra
Turkey win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Turkey: 1 cavalry
Casualties for Britain: 1 cavalry
Battle in Oman
Turkey attack with 2 field_guns
Britain defend with 1 cavalry
Turkey roll dice for 2 field_guns in Oman, round 2 : 1/2 hits, 0.67 expected hits
Britain roll dice for 1 cavalry in Oman, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Oman
Turkey win, taking Oman from Britain with 2 field_guns remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Battle in Fars
Turkey attack with 1 field_gun and 2 infantry
Britain defend with 1 colonial and 1 infantry
Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 2 : 0/3 hits, 0.83 expected hits
Britain roll dice for 1 colonial and 1 infantry in Fars, round 2 : 0/2 hits, 0.67 expected hits
Turkey roll dice for 1 field_gun and 2 infantry in Fars, round 3 : 2/3 hits, 0.83 expected hits
Britain roll dice for 1 colonial and 1 infantry in Fars, round 3 : 0/2 hits, 0.67 expected hits
1 colonial owned by the Britain and 1 infantry owned by the Britain lost in Fars
Turkey win, taking Fars from Britain with 1 field_gun and 2 infantry remaining. Battle score for attacker is 6
Casualties for Britain: 1 colonial and 1 infantry
Battle in Kuwait
Turkey attack with 2 infantry
Britain defend with 1 cavalry
Turkey roll dice for 2 infantry in Kuwait, round 2 : 0/2 hits, 0.33 expected hits
Britain roll dice for 1 cavalry in Kuwait, round 2 : 0/1 hits, 0.17 expected hits
Turkey roll dice for 2 infantry in Kuwait, round 3 : 2/2 hits, 0.33 expected hits
Britain roll dice for 1 cavalry in Kuwait, round 3 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Britain lost in Kuwait
Turkey win, taking Kuwait from Britain with 2 infantry remaining. Battle score for attacker is 4
Casualties for Britain: 1 cavalry
Non Combat Move - Turkey
1 fighter moved from Basra to Mesopotamia
Place Units - Turkey
1 battlecruiser, 1 submarine and 1 transport placed in Sea Zone 68 Aegean Sea
1 Factory placed in Macedonia
1 cavalry and 1 fighter placed in Damascus
1 cavalry and 1 fighter placed in Baghdad
2 field_guns placed in Mecca
Turkey undo move 5.
3 field_guns and 2 infantry placed in Constantinople
Activate Technology - Turkey
Turkey activating armour
Trigger TurkeyT5: buytank added to productionTurkey
Trigger TurkeyS: Turkey met a national objective for an additional 1 techTokens; end with 1 techTokens
Turn Complete - Turkey
Turkey collect 85 PUs; end with 86 PUs
Turkey collect 7 PUs from War Bonds; end with 93 PUs
Combat Hit Differential Summary :
Turkey : 2.33
Britain : -1.00