majikforce (Allies) vs VonAlba (Axis) BM3

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
            1 fighter moved from United Kingdom to 89 Sea Zone
            2 fighters moved from 10 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 bomber moved from India to French Indo China
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 89 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Italians defend with 2 destroyers, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 2 : 3/11 hits, 5.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 4 submarines in 89 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone
                    Americans roll dice for 1 battleship, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
                    2 destroyers owned by the Italians, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 89 Sea Zone
                    Americans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 89 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 89 Sea Zone
                    Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits
                    1 battleship owned by the Americans lost in 89 Sea Zone
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 7 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 8 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Americans lost in 89 Sea Zone
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in West Indies
                Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
                Casualties for Italians: 2 destroyers and 1 submarine
                1 fighter owned by the Germans forced to land in Southeast Mexico
    
        Non Combat Move - Americans
            1 marine moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Western United States to Mexico
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Mexico
            1 aaGun moved from Western United States to Mexico
            1 bomber moved from French Indo China to India
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 armour and 1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Jehol
            9 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            2 artilleries placed in Jehol
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to United Kingdom
            1 armour and 1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 mech_infantrys moved from Alexandria to Libya
            3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            2 destroyers moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 armour moved from British Columbia to Mexico
            1 infantry moved from British Columbia to Western United States
    
        Combat - British
            Battle in 89 Sea Zone
                British attack with 2 destroyers
                Germans defend with 1 battleship and 2 transports; Italians defend with 1 transport
                    British roll dice for 2 destroyers in 89 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 destroyers in 89 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 89 Sea Zone
                    1 transport owned by the Italians and 2 transports owned by the Germans lost in 89 Sea Zone
                British win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 33
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship and 2 transports
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter and 2 submarines placed in 98 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Americans : -0.50
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '22 '16

    @majikforce Wow! If it weren’t for bad dice I’d have no dice! Not sure the US can withstand another dicing. Also edited back in my transport with inf,art. Not sure why it didn’t retreat after I got diced in sz 89. I landed your fighter. Feel free to change its location.

  • '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from Tunisia to Libya
            3 bombers moved from Southern Italy to Libya
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            1 infantry moved from Belarus to Archangel
            1 armour moved from Belarus to Archangel
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Yugoslavia to Romania
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Archangel
                    Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Libya
                Italians attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
                British defend with 1 armour and 3 mech_infantrys
                    Italians roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Libya, round 2 : 2/6 hits, 3,17 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Libya, round 2 : 3/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                 retreated to Libya
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            3 bombers moved from Libya to Southern Italy
            1 aaGun moved from Poland to Eastern Poland
            1 artillery moved from Southeast Mexico to Central America
            1 infantry moved from Southeast Mexico to Central America
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : 1,50
    Russians : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 destroyer and 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 54 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone
            1 infantry moved from 46 Sea Zone to New Guinea
            1 cruiser and 1 submarine moved from 54 Sea Zone to 21 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 46 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
    
        Combat - ANZAC
            Battle in New Guinea
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer and 1 fighter
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking New Guinea from Japanese with 1 fighter remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 destroyer
                Casualties for Japanese: 1 submarine
            Battle in 21 Sea Zone
                ANZAC attack with 1 cruiser and 1 submarine
                Japanese defend with 1 cruiser
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 21 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 cruiser in 21 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Japanese lost in 21 Sea Zone
                ANZAC win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 cruiser
    
        Non Combat Move - ANZAC
            1 fighter moved from 42 Sea Zone to Sumatra
            2 submarines moved from 26 Sea Zone to 63 Sea Zone
            2 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
            ANZAC collect 15 PUs (4 lost to blockades); end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0.50
    Japanese : -0.17
    

    Savegame

  • '17

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 artillery, 2 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
            1 artillery moved from Bessarabia to Ukraine
            1 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            7 armour and 18 mech_infantrys moved from Belarus to Rostov
                  Germans take Rostov from Russians
            2 infantry moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Belarus
            3 infantry moved from Belarus to Smolensk
            1 fighter moved from Belarus to Ukraine
            1 fighter moved from Belarus to Western Ukraine
            2 fighters moved from Belarus to Smolensk
            1 bomber moved from Belarus to Western Ukraine
            1 bomber moved from Belarus to Ukraine
            1 artillery moved from Romania to Bessarabia
            10 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 infantry moved from France to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 110 Sea Zone to 119 Sea Zone
            1 infantry moved from Karelia to Novgorod
            1 infantry moved from Belarus to Archangel
            1 artillery moved from Belarus to Archangel
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 4 mech_infantrys in Ukraine, round 2 : 3/9 hits, 3,00 expected hits
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 4 mech_infantrys in Ukraine, round 3 : 4/8 hits, 2,83 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour, 1 artillery, 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 artilleries and 2 infantry
            Battle in Western Ukraine
                Germans attack with 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour, 1 bomber, 1 fighter and 4 mech_infantrys in Western Ukraine, round 2 : 4/8 hits, 2,83 expected hits
                    Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 armour, 1 bomber, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 2 fighters and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 3 infantry in Smolensk, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Smolensk to Ukraine
            1 bomber moved from Western Ukraine to Ukraine
            1 fighter moved from Western Ukraine to Bessarabia
            3 fighters moved from Ukraine to Bessarabia
            1 bomber moved from Ukraine to Southern Italy
            1 bomber moved from Ukraine to Bessarabia
            1 fighter moved from Southeast Mexico to Central America
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            1 artillery and 2 infantry placed in Novgorod
            3 armour and 7 mech_infantrys placed in Germany
            1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 1
            Germans collect 58 PUs (1 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : 2,83
    Russians : 0,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 tactical_bomber moved from Russia to Bryansk
            1 bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            1 fighter moved from Russia to Smolensk
            1 fighter moved from Russia to Bryansk
            3 infantry moved from Russia to Smolensk
            1 artillery moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour and 2 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/7 hits, 2.67 expected hits
                    Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Italians and 1 armour owned by the Italians lost in Bryansk
                Russians win, taking Bryansk from Italians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour and 2 infantry
            Battle in Smolensk
                Russians attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
                Germans defend with 3 infantry
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 3 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Smolensk, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery, 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Russians
            4 armour and 10 mech_infantrys moved from Volgograd to Tambov
            2 aaGuns, 6 artilleries and 31 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Bryansk to Russia
            1 bomber and 1 fighter moved from Smolensk to Russia
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 113 Sea Zone
    
        Place Units - Russians
            2 armour and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Tambov: 4 infantry
            EDIT: Adding units owned by Russians to Bryansk: 1 aaGun and 4 infantry
            EDIT: Removing units owned by Russians from Tambov: 1 aaGun
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.33
    Italians : -0.17
    Russians : 0.17
    

    Savegame

  • '17

    TripleA Move Summary: Japanese round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Amur to Buryatia
            2 infantry moved from Manchuria to Amur
            3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from French Indo China to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            2 destroyers moved from 55 Sea Zone to 42 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            2 tactical_bombers moved from French Indo China to Shan State
    

    Savegame

  • '17

    scramble from queensland?

  • '22 '16

    @VonAlba said in majikforce (Allies) vs VonAlba (Axis) BM3:

    scramble from queensland?

    You can’t load that marine on the cruiser during the combat move phase and not amphib assault with him. Anything that loads during combat move phase must unload during the combat phase. So either the marine stays home or attacks something or the cruiser stays home and brings him in the non-combat phase. Let me know what you are gonna do and then I’ll decide scramble orders.

  • '17

    cruiser don’t fight, he move later

  • '22 '16

    @VonAlba Full scramble.

  • '22 '16

    @majikforce I saw the dice rolls. Did you forget to post or are you still working on the turn? Either way is fine.

  • '17

    i’ve problem to post, i see later

  • '17

    Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 22.55.39
    Savegame

  • '17

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 44 PUs; 0 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 armour moved from Soviet Far East to Siberia
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 mech_infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery moved from Amur to Buryatia
            2 infantry moved from Manchuria to Amur
            3 mech_infantrys moved from Korea to Buryatia
            2 infantry moved from French Indo China to Shan State
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            2 tactical_bombers moved from 6 Sea Zone to 21 Sea Zone
            2 fighters moved from Japan to 21 Sea Zone
            1 bomber moved from Japan to 21 Sea Zone
            1 destroyer moved from 6 Sea Zone to 21 Sea Zone
            1 submarine moved from 35 Sea Zone to 20 Sea Zone
            1 submarine moved from 35 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone
            2 fighters moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from Philippines to 54 Sea Zone
            1 destroyer moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 carrier moved from 55 Sea Zone to 54 Sea Zone
            1 marine moved from Philippines to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 46 Sea Zone
            1 battleship moved from 35 Sea Zone to 6 Sea Zone
            1 fighter moved from Philippines to 45 Sea Zone
            1 carrier moved from 55 Sea Zone to 42 Sea Zone
            2 destroyers moved from 55 Sea Zone to 42 Sea Zone
            1 armour moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 armour, 1 artillery, 1 battleship, 1 destroyer, 2 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 artillery moved from 42 Sea Zone to Java
            1 armour moved from 42 Sea Zone to Java
            2 tactical_bombers moved from French Indo China to Shan State
    
        Combat - Japanese
            ANZAC scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 46 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 46 Sea Zone
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Java
                Japanese attack with 1 armour, 1 artillery and 2 infantry
                ANZAC defend with 1 marine
                    Japanese roll dice for 1 battleship in Java, round 2 : 1/1 hits, 0,67 expected hits
                    ANZAC roll dice for 1 marine in Java, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 marine owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 marine
            Battle in 54 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 3 fighters
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                    ANZAC roll dice for 1 destroyer and 3 fighters in 54 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 54 Sea Zone
                1 submarine owned by the Japanese Submerged
                    Japanese roll dice for 1 carrier, 1 destroyer and 3 fighters in 54 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 fighter in 54 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
                Casualties for ANZAC: 1 destroyer and 3 fighters
            Battle in Shan State
                Japanese attack with 2 infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 2 tactical_bombers in Shan State, round 2 : 2/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 21 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 cruiser and 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer, 2 fighters and 2 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3,33 expected hits
                    ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 cruiser in 21 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser and 1 submarine
    
        Non Combat Move - Japanese
            1 cruiser and 1 marine moved from 35 Sea Zone to 54 Sea Zone
            1 fighter moved from 45 Sea Zone to Philippines
            2 fighters moved from 21 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to Philippines
            1 bomber moved from 21 Sea Zone to Japan
            2 tactical_bombers moved from Shan State to French Indo China
    
        Place Units - Japanese
            2 destroyers and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Korea
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 42 PUs; end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 2,00
    UK_Pacific : 0,67
    Japanese : 1,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Central United States to Southeast Mexico
                  Americans take Southeast Mexico from Italians
            1 mech_infantry moved from Central United States to Southeast Mexico
            1 mech_infantry moved from Mexico to Southeast Mexico
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 marine moved from Central United States to 101 Sea Zone
            1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Morocco
            3 carriers, 2 destroyers and 3 fighters moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from India to 54 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in Morocco
            Battle in 54 Sea Zone
                Americans attack with 1 bomber, 3 carriers, 2 destroyers and 3 fighters
                Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine
                    Americans roll dice for 1 bomber, 3 carriers, 2 destroyers and 3 fighters in 54 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 54 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                Units damaged: 3 carriers owned by the Americans
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
                    Americans roll dice for 1 bomber, 3 carriers, 2 destroyers and 3 fighters in 54 Sea Zone, round 3 : 5/6 hits, 2.83 expected hits
                    Japanese roll dice for 1 cruiser and 2 fighters in 54 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits
                    2 fighters owned by the Japanese, 1 marine owned by the Japanese, 1 carrier owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone
                Americans win, taking Gibraltar from Italians, taking Morocco from Italians, taking 54 Sea Zone from Japanese with 1 bomber, 2 carriers, 2 destroyers and 3 fighters remaining. Battle score for attacker is 51
                Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 marine and 1 submarine
                Casualties for Americans: 1 carrier
    
        Non Combat Move - Americans
            1 bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 54 Sea Zone to Queensland
            2 aaGuns moved from Mexico to Southeast Mexico
            2 aaGuns moved from Central United States to Southeast Mexico
            1 carrier, 1 destroyer and 2 fighters moved from 101 Sea Zone to 91 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 armour placed in Central United States
            2 infantry placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 49 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 59 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 artilleries and 13 infantry moved from Jehol to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Kiangsi to Kwangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Chinese
            1 artillery and 3 infantry placed in Shensi
            1 artillery and 2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
    
        Purchase Units - British
            British buy 1 artillery, 2 destroyers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Central United States to Southeast Mexico
            1 armour moved from Mexico to Southeast Mexico
            1 destroyer moved from 89 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Libya to Algeria
                  British take Tunisia from Italians
                  British take Algeria from Italians
            1 infantry moved from Egypt to 98 Sea Zone
            1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
            2 marines moved from Egypt to 98 Sea Zone
            2 cruisers and 2 marines moved from 98 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 marine moved from 99 Sea Zone to Cyprus
            1 infantry moved from Burma to Shan State
            1 infantry moved from Yunnan to Shan State
            2 fighters moved from Yunnan to Shan State
    
        Combat - British
            Battle in Crete
            Battle in Cyprus
            Battle in Malta
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win, taking Crete from Germans, taking Cyprus from Germans, taking Malta from Germans, taking Shan State from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from India to Burma
            1 fighter moved from Shan State to India
            1 fighter moved from Shan State to Anhwe
            1 mech_infantry moved from Yunnan to Anhwe
            1 mech_infantry moved from Kwangtung to Anhwe
            2 infantry moved from Northwest Persia to Iraq
            1 artillery moved from Northwest Persia to Iraq
            3 mech_infantrys moved from Northwest Persia to Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            2 fighters moved from United Kingdom to Gibraltar
            1 battleship, 1 carrier, 2 fighters and 2 submarines moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            2 destroyers and 1 submarine placed in 81 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,4,6
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,2
            British collect 26 PUs (9 lost to blockades); end with 26 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,3
            UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 3.33
    Japanese : 0.17
    

    Savegame

  • '17

    TripleA Move Summary: Italians round 8

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            4 bombers moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Romania to Bessarabia
            1 armour moved from Archangel to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
                  Italians take Nenetsia from Russians
    

    Savegame

  • '17

    scramble and ool please

  • '22 '16

    @VonAlba Full scramble. My subs fight. If your subs hit tip the Carrier/BB in that order. Then Max D for the rest.

  • '17

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 82 Sea Zone to 70 Sea Zone
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            3 fighters moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            4 bombers moved from Southern Italy to 92 Sea Zone
            1 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Yugoslavia to Romania
            1 armour moved from Romania to Bessarabia
            1 armour moved from Archangel to Vologda
                  Italians take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
                  Italians take Nenetsia from Russians
    
        Combat - Italians
            British scrambles 2 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in 92 Sea Zone
                Italians attack with 4 bombers, 1 destroyer, 3 fighters and 2 submarines
                British defend with 1 battleship, 1 carrier, 4 fighters and 2 submarines
                    Italians roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 4 bombers, 1 destroyer and 3 fighters in 92 Sea Zone, round 2 : 6/8 hits, 4,50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 2 submarines in 92 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
                    British roll dice for 4 fighters in 92 Sea Zone, round 2 : 4/4 hits, 2,67 expected hits
                    British roll dice for 1 battleship and 1 carrier in 92 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    1 destroyer owned by the Italians, 2 submarines owned by the British, 1 submarine owned by the Italians, 3 fighters owned by the Italians, 1 fighter owned by the British and 1 carrier owned by the British lost in 92 Sea Zone
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 battleship owned by the British lost in 92 Sea Zone
                    Italians roll dice for 4 bombers in 92 Sea Zone, round 3 : 3/4 hits, 2,67 expected hits
                    British roll dice for 3 fighters in 92 Sea Zone, round 3 : 2/3 hits, 2,00 expected hits
                    2 bombers owned by the Italians and 3 fighters owned by the British lost in 92 Sea Zone
                Italians win with 2 bombers and 1 submarine remaining. Battle score for attacker is 20
                Casualties for Italians: 2 bombers, 1 destroyer, 3 fighters and 1 submarine
                Casualties for British: 1 battleship, 1 carrier, 4 fighters and 2 submarines
    
        Non Combat Move - Italians
            2 bombers moved from 92 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,83
    British : 1,00
    

    Savegame

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