nah it’s g2g
majikforce (Allies) vs VonAlba (Axis) BM3
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TripleA Move Summary: Italians round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 4 infantry moved from Yugoslavia to Romania 2 armour and 3 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Morocco to Algeria 3 fighters moved from Algeria to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria
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@VonAlba No scramble.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - Italians Italians buy 1 armour, 1 bomber and 1 submarine; Remaining resources: 2 PUs; Combat Move - Italians 4 infantry moved from Yugoslavia to Romania 2 armour and 3 infantry moved from Eastern Poland to Belarus 2 artilleries moved from Morocco to Algeria 3 fighters moved from Algeria to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 infantry moved from Tobruk to Alexandria 1 artillery moved from Tobruk to Alexandria Combat - Italians Battle in Egypt Italians attack with 1 artillery, 2 infantry and 1 mech_infantry British defend with 1 artillery, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 2 : 0/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Egypt, round 3 : 1/4 hits, 1,00 expected hits British roll dice for 1 artillery and 1 infantry in Egypt, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 4 : 1/3 hits, 0,83 expected hits British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in 92 Sea Zone Italians attack with 2 destroyers and 3 fighters Americans defend with 1 destroyer Italians roll dice for 2 destroyers and 3 fighters in 92 Sea Zone, round 2 : 2/5 hits, 2,17 expected hits Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 92 Sea Zone Italians win with 2 destroyers and 3 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Belarus Italians attack with 2 armour and 3 infantry Russians defend with 1 aaGun and 3 infantry Italians roll dice for 2 armour and 3 infantry in Belarus, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Belarus, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Belarus Italians roll dice for 2 armour and 3 infantry in Belarus, round 3 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Belarus Italians win, taking Belarus from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 11 Casualties for Russians: 1 aaGun and 3 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Eastern Poland to Belarus 1 aaGun moved from France to Western Germany 2 infantry moved from 94 Sea Zone to Tunisia 3 fighters moved from 92 Sea Zone to Southern Italy 1 aaGun moved from Northern Italy to Yugoslavia Place Units - Italians 1 submarine placed in 95 Sea Zone 1 armour and 1 bomber placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1,00 British : -0,67 Americans : -0,33 Russians : -0,33
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 marine, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Norway 1 infantry moved from Finland to Norway 1 armour moved from Malta to 96 Sea Zone 1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery and 1 infantry moved from France to Northern Italy 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 1 carrier moved from 96 Sea Zone to 94 Sea Zone 1 fighter moved from Morocco to 94 Sea Zone 1 fighter moved from 96 Sea Zone to 94 Sea Zone 1 bomber moved from Alexandria to Bessarabia 3 infantry moved from Eastern Poland to Bessarabia 1 fighter moved from Western Germany to Vyborg 2 infantry moved from Finland to Vyborg 1 bomber moved from Morocco to Norway 3 armour and 1 mech_infantry moved from Romania to Baltic States 1 infantry moved from Germany to Poland 1 armour and 4 mech_infantrys moved from Germany to Baltic States 2 infantry moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Baltic States 1 artillery moved from Eastern Poland to Bessarabia 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 4 infantry moved from Finland to Karelia 4 armour, 13 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus 2 submarines moved from 112 Sea Zone to 110 Sea Zone 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 119 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 2 artilleries and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,67 expected hits Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for Russians: 2 artilleries and 1 infantry Battle in Karelia Germans attack with 4 infantry Russians defend with 2 armour Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0,67 expected hits Russians roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1,00 expected hits 2 infantry owned by the Germans lost in Karelia 2 infantry owned by the Germans retreated to Finland Russians win with 2 armour remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Norway Germans attack with 1 bomber and 2 infantry Russians defend with 1 marine Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits 1 marine owned by the Russians lost in Norway Germans win, taking Norway from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Battle in 110 Sea Zone Germans attack with 1 destroyer and 2 submarines Russians defend with 1 submarine Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 submarine owned by the Russians lost in 110 Sea Zone Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 2 infantry Germans roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Baltic States, round 2 : 4/12 hits, 3,67 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1,33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States Germans roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Baltic States, round 3 : 7/12 hits, 3,67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry Battle in Vyborg Germans attack with 1 fighter and 2 infantry Russians defend with 1 artillery Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win, taking Vyborg from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Non Combat Move - Germans 1 fighter moved from Vyborg to Finland 1 bomber moved from Norway to Finland 1 bomber moved from Bessarabia to Belarus 1 aaGun moved from Eastern Poland to Bessarabia 1 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from 94 Sea Zone to Tunisia Place Units - Germans 2 submarines placed in 112 Sea Zone 1 marine placed in Normandy Bordeaux 1 armour and 4 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 50 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Germans : 4,33 Russians : -1,00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 armour moved from Karelia to Novgorod 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Bryansk to Archangel 2 fighters and 1 tactical_bomber moved from Bryansk to Archangel 3 infantry moved from Western Ukraine to Eastern Poland 1 armour moved from Bryansk to Eastern Poland 1 infantry moved from Amur to Manchuria Chinese take Manchuria from Japanese 2 infantry moved from Amur to Manchuria Combat - Russians Battle in Novgorod Russians attack with 2 armour and 1 bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Eastern Poland Russians attack with 1 armour and 3 infantry Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 aaGun and 1 infantry Battle in Archangel Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 armour moved from Bryansk to Ukraine 2 aaGuns moved from Bryansk to Russia 1 mech_infantry moved from Volgograd to Russia 9 infantry moved from Bryansk to Ukraine 9 artilleries moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 8 infantry moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 1 infantry moved from Volgograd to Tambov 1 bomber moved from Novgorod to Russia 2 fighters and 1 tactical_bomber moved from Archangel to Russia 1 aaGun and 2 infantry moved from Amur to Korea 1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone 1 submarine moved from 115 Sea Zone to 114 Sea Zone Place Units - Russians 1 armour, 1 fighter and 8 infantry placed in Russia 1 artillery and 1 mech_infantry placed in Ukraine Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : 1.33 Russians : -0.33
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 5 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 armour and 9 infantry moved from Jehol to Manchuria 1 infantry moved from Chahar to Jehol 1 artillery moved from Chahar to Jehol 1 fighter moved from 42 Sea Zone to Burma 2 infantry moved from Yunnan to Burma 2 artilleries moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Anhwe 1 artillery moved from Kwangsi to Yunnan 3 infantry moved from French Indo China to Yunnan 1 fighter moved from 42 Sea Zone to 55 Sea Zone 1 submarine moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone 3 infantry moved from Java to 42 Sea Zone 3 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone 1 battleship moved from 42 Sea Zone to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 battleship, 3 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 3 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 marine moved from Japan to 6 Sea Zone 1 carrier, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 bomber moved from Japan to Korea 1 tactical_bomber moved from Japan to Manchuria 1 fighter moved from Japan to Manchuria Combat - Japanese Strategic bombing raid in Korea AA fire in Korea : 0/1 hits, 0,17 expected hits Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Korea causes 6 damage total. Battle in 35 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Manchuria Japanese attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber Russians defend with 3 infantry Japanese roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/12 hits, 3,17 expected hits Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Russians: 3 infantry Battle in Philippines Japanese attack with 3 infantry, 2 marines and 1 tactical_bomber Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 3 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Battle in 55 Sea Zone Japanese attack with 1 fighter and 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in Burma Japanese attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 artillery and 3 infantry Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1,83 expected hits UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Burma 1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan UK_Pacific win with 1 artillery remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Yunnan 1 fighter moved from 55 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 bomber moved from Korea to Anhwe 3 tactical_bombers moved from Japan to Anhwe 1 tactical_bomber moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 2 infantry placed in Japan 1 destroyer and 5 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0,17 Americans : 0,00 ANZAC : 0,67 Chinese : 1,00 UK_Pacific : -1,33 Japanese : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 80 PUs; Americans buy 2 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Korea to Hopei Combat - Americans Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber in Hopei, round 3 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Americans win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 bomber moved from Hopei to Shensi 1 fighter moved from Hawaiian Islands to Korea 1 destroyer moved from 27 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone Place Units - Americans 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 2 armour and 1 fighter placed in Korea 2 fighters placed in Western United States 1 destroyer placed in 10 Sea Zone 2 destroyers placed in 101 Sea Zone Americans undo move 4. 1 fighter placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,4,4,6,2,6,5,3 Americans collect 50 PUs (3 lost to blockades); end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei 3 infantry moved from Shensi to Kweichow 1 fighter moved from Shensi to Kweichow Combat - Chinese Chinese creates battle in territory Hopei Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 11 infantry moved from Shensi to Hopei 1 fighter moved from Kweichow to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Scotland to Eire British take Eire from Germans 2 fighters moved from 81 Sea Zone to Alexandria 2 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria 1 infantry moved from Iraq to 80 Sea Zone 1 armour moved from Persia to 80 Sea Zone 1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 marines moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour and 1 infantry moved from 81 Sea Zone to Egypt 2 marines moved from 81 Sea Zone to Egypt 2 infantry moved from Trans-Jordan to Egypt 1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 mech_infantry moved from Belgian Congo to Egypt 2 mech_infantrys moved from Persia to Trans-Jordan 1 artillery moved from Burma to Shan State 1 mech_infantry moved from India to Shan State 2 fighters moved from India to Shan State Combat - British Battle in Egypt British attack with 1 armour, 4 infantry, 2 marines and 2 mech_infantrys Italians defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 armour, 4 infantry, 2 marines and 2 mech_infantrys in Egypt, round 2 : 3/9 hits, 2.17 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt British win, taking Egypt from Italians with 1 armour, 3 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry Battle in Alexandria British attack with 2 fighters and 2 tactical_bombers Italians defend with 1 armour, 1 artillery and 1 infantry British roll dice for 2 fighters and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 3/3 hits, 1.17 expected hits 2 tactical_bombers owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Alexandria retreated to Alexandria Italians win with 1 armour remaining. Battle score for attacker is -25 Casualties for British: 1 fighter and 2 tactical_bombers Casualties for Italians: 1 artillery and 1 infantry Battle in Shan State British attack with 1 artillery, 2 fighters and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for British: 1 artillery Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter moved from Alexandria to 81 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 1 artillery and 1 infantry moved from Scotland to United Kingdom 2 fighters moved from Shan State to Burma 3 aaGuns, 2 artilleries and 14 infantry moved from India to Burma Place Units - British 3 mech_infantrys placed in Persia 2 destroyers placed in 106 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1 British collect 28 PUs (4 lost to blockades); end with 28 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5 UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : 1.17 Italians : 1.83 Americans : -0.33 Chinese : 1.00 Japanese : 0.67
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 infantry moved from 92 Sea Zone to Gibraltar 1 artillery moved from 92 Sea Zone to Gibraltar 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 bomber moved from Southern Italy to Gibraltar 1 artillery moved from Algeria to Tunisia 2 armour and 2 infantry moved from Belarus to Eastern Poland 1 infantry moved from Romania to Eastern Poland 3 infantry moved from Romania to Bessarabia 1 armour moved from Alexandria to Libya Combat - Italians Battle in Gibraltar Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 airfield and 1 harbour; Americans defend with 1 marine Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,33 expected hits British roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Gibraltar Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Eastern Poland Italians attack with 2 armour and 3 infantry Russians defend with 1 armour and 1 infantry Italians roll dice for 2 armour and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour and 1 infantry Non Combat Move - Italians 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Yugoslavia to Romania 1 bomber moved from Gibraltar to Tunisia Place Units - Italians 1 bomber and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy 1 submarine placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 14 PUs; end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Italians : -0,17 British : -0,67 Russians : -0,83
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - ANZAC 1 marine moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Combat - ANZAC Battle in Java Battle in Sumatra ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 cruiser moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 54 Sea Zone to 62 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 2 submarines moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in Queensland Turn Complete - ANZAC ANZAC collect 19 PUs; end with 19 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.33 Japanese : -0.33
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 submarine moved from 119 Sea Zone to 124 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from Normandy Bordeaux to 110 Sea Zone 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Vyborg to Novgorod 1 infantry moved from Norway to Finland 1 submarine moved from 112 Sea Zone to 91 Sea Zone 1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from Tunisia to 94 Sea Zone 1 armour moved from Tunisia to 94 Sea Zone 1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 artillery moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 artillery moved from Northern Italy to Yugoslavia 1 infantry moved from Poland to Eastern Poland 1 bomber moved from Finland to Bryansk 1 bomber moved from Belarus to Bryansk 1 fighter moved from Finland to Novgorod 1 infantry moved from Belarus to Archangel 1 artillery and 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 artillery moved from Baltic States to Novgorod 1 infantry moved from Baltic States to Novgorod 3 infantry moved from Belarus to Bryansk 3 artilleries moved from Belarus to Bryansk 4 armour and 8 mech_infantrys moved from Belarus to Bessarabia 5 mech_infantrys moved from Baltic States to Bessarabia 3 armour moved from Baltic States to Bessarabia 1 armour moved from Baltic States to Bessarabia 1 infantry moved from Baltic States to Novgorod 1 artillery moved from Belarus to Novgorod 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 2 infantry moved from Belarus to Bryansk 2 artilleries moved from Belarus to Bryansk Combat - Germans Battle in Bryansk Germans attack with 5 artilleries, 2 bombers and 5 infantry Russians defend with 6 infantry Germans roll dice for 5 artilleries, 2 bombers and 5 infantry in Bryansk, round 2 : 9/12 hits, 4,67 expected hits Russians roll dice for 6 infantry in Bryansk, round 2 : 3/6 hits, 2,00 expected hits 6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 5 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 3 infantry Casualties for Russians: 6 infantry Battle in Novgorod Germans attack with 2 artilleries, 1 fighter and 4 infantry Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Novgorod, round 2 : 2/7 hits, 2,17 expected hits Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Russians: 2 armour Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Bessarabia 1 fighter moved from Novgorod to Eastern Poland 2 infantry moved from 91 Sea Zone to Morocco 1 armour moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Morocco Place Units - Germans 1 armour and 4 mech_infantrys placed in Germany 1 artillery and 1 infantry placed in Southern France 1 infantry placed in Normandy Bordeaux 3 fighters placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : 5,33 Russians : 1,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Russians Russians buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 1 armour, 1 bomber, 2 fighters, 28 infantry and 1 mech_infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 armour, 10 artilleries, 10 infantry and 1 mech_infantry moved from Ukraine to Bryansk 14 infantry moved from Korea to Manchuria Combat - Russians Battle in Bryansk Russians attack with 2 armour, 10 artilleries, 1 bomber, 2 fighters, 39 infantry and 2 mech_infantrys Germans defend with 5 artilleries and 2 infantry Russians roll dice for 2 armour, 10 artilleries, 1 bomber, 2 fighters, 39 infantry and 2 mech_infantrys in Bryansk, round 2 : 15/56 hits, 14.50 expected hits Germans roll dice for 5 artilleries and 2 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits 1 infantry owned by the Russians, 5 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 armour, 10 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23 Casualties for Russians: 1 infantry Casualties for Germans: 5 artilleries and 2 infantry Battle in Smolensk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 14 infantry Japanese defend with 1 armour and 7 infantry Russians roll dice for 14 infantry in Manchuria, round 2 : 1/14 hits, 2.33 expected hits Japanese roll dice for 1 armour and 7 infantry in Manchuria, round 2 : 3/8 hits, 2.83 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Russians roll dice for 11 infantry in Manchuria, round 3 : 6/11 hits, 1.83 expected hits Japanese roll dice for 1 armour and 6 infantry in Manchuria, round 3 : 3/7 hits, 2.50 expected hits 6 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Russians roll dice for 8 infantry in Manchuria, round 4 : 2/8 hits, 1.33 expected hits Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 6 infantry Casualties for Japanese: 1 armour and 7 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Smolensk to Russia 1 bomber and 2 fighters moved from Bryansk to Russia 2 aaGuns moved from Russia to Bryansk Place Units - Russians 2 armour and 8 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 8 infantry EDIT: Adding units owned by Russians to Korea: 8 infantry EDIT: Changing ownership of Manchuria from Chinese to Japanese EDIT: Adding units owned by Japanese to Manchuria: 1 armour EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.67 Russians : 3.50 Japanese : 0.17
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@majikforce
Sorry I clicked too fast in Manchuria. Meant to retreat after the results of round two. Made the edits. Let me now if you have an issue with that. -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 2 marines and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Manchuria to Korea 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 marines moved from Philippines to 35 Sea Zone 2 battleships and 2 marines moved from 35 Sea Zone to 6 Sea Zone 2 marines moved from 6 Sea Zone to Korea 2 infantry moved from 6 Sea Zone to Korea 1 artillery moved from 6 Sea Zone to Korea 1 armour moved from 6 Sea Zone to Korea 2 cruisers moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from Jehol to Korea 1 fighter moved from Jehol to Korea 1 bomber moved from Anhwe to Korea 3 tactical_bombers moved from Anhwe to Korea 4 fighters and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Yunnan to Shan State 2 infantry moved from Yunnan to Shan State 2 artilleries moved from Yunnan to French Indo China 2 infantry moved from Yunnan to French Indo China 1 artillery moved from Yunnan to French Indo China 1 infantry moved from Hunan to Kwangsi 1 infantry moved from Jehol to Manchuria 1 artillery moved from Jehol to Manchuria 1 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from Chahar to Jehol 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 35 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 3 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Korea Japanese attack with 2 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers Americans defend with 2 armour, 1 factory_minor and 2 fighters; Russians defend with 2 aaGuns and 8 infantry AA fire in Korea : 2/6 hits, 1,00 expected hits 2 fighters owned by the Japanese lost in Korea Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2,33 expected hits Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Korea, round 2 : 8/16 hits, 8,00 expected hits Americans roll dice for 2 aaGuns, 2 armour, 2 fighters and 8 infantry in Korea, round 2 : 4/12 hits, 5,00 expected hits 2 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 2 armour owned by the Americans and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 1 marine and 5 tactical_bombers in Korea, round 3 : 7/12 hits, 6,83 expected hits Americans roll dice for 2 fighters in Korea, round 3 : 2/2 hits, 1,33 expected hits 1 marine owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20 Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines Casualties for Russians: 2 aaGuns and 8 infantry Casualties for Americans: 2 armour and 2 fighters Battle in 37 Sea Zone Japanese attack with 3 carriers, 3 destroyers and 2 submarines ANZAC defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 37 Sea Zone Japanese win with 3 carriers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 submarine and 2 tactical_bombers Americans defend with 1 cruiser Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Japanese: 1 submarine and 1 tactical_bomber Casualties for Americans: 1 cruiser Battle in Shan State Japanese attack with 1 fighter and 2 infantry British defend with 1 mech_infantry Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer and 1 submarine Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 bomber moved from Korea to Japan 2 tactical_bombers moved from Korea to Japan 1 fighter moved from Korea to Japan 2 fighters moved from Korea to Japan 3 tactical_bombers moved from Korea to Manchuria 1 fighter moved from 41 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter moved from Shan State to 37 Sea Zone 1 infantry moved from New Guinea to Dutch New Guinea Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery, 1 fighter, 3 infantry and 2 marines placed in Japan 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
AA fire in Korea : : 1,00 Americans : 0,33 ANZAC : 0,67 UK_Pacific : 0,00 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 carrier moved from 106 Sea Zone to 101 Sea Zone 2 destroyers moved from 106 Sea Zone to 101 Sea Zone 1 fighter moved from United Kingdom to 101 Sea Zone 1 fighter moved from Eastern United States to 101 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to 26 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to Eastern United States Place Units - Americans 1 battleship placed in 101 Sea Zone 1 marine placed in Eastern United States 1 carrier placed in 10 Sea Zone 1 destroyer and 2 fighters placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Yunnan Chinese creates battle in territory Hunan Chinese creates battle in territory Chahar Chinese creates battle in territory Anhwe Non Combat Move - Chinese 2 infantry moved from Shensi to Hopei 12 infantry moved from Hopei to Anhwe 1 fighter moved from Shensi to Hopei 2 infantry moved from Kweichow to Hunan Place Units - Chinese 1 infantry placed in Chahar 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 12 PUs; end with 14 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Shensi: 1 bomber EDIT: Adding units owned by Americans to India: 1 bomber EDIT: Turning off Edit Mode Purchase Units - British British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour and 1 mech_infantry moved from Egypt to Tobruk British take Alexandria from Italians British take Tobruk from Italians 1 destroyer moved from 81 Sea Zone to 94 Sea Zone 2 destroyers moved from 106 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from Quebec to Eastern United States 1 infantry moved from Eire to Scotland 2 infantry moved from Burma to Shan State 2 fighters moved from Burma to Shan State Combat - British Battle in Shan State British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State British roll dice for 2 fighters and 1 infantry in Shan State, round 4 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State British win with 2 fighters remaining. Battle score for attacker is -3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Shan State to Yunnan 2 aaGuns, 2 artilleries and 12 infantry moved from Burma to Yunnan 1 aaGun moved from Burma to India 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 mech_infantry moved from Egypt to Tobruk 2 mech_infantrys moved from Trans-Jordan to Alexandria 3 mech_infantrys moved from Persia to Trans-Jordan Place Units - British 1 factory_minor placed in Egypt 1 artillery and 2 infantry placed in Persia 2 infantry placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 32 PUs Place Units - UK_Pacific 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5 UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -2.83 Americans : 0.17 Japanese : 0.50
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - Italians Italians buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Bessarabia to Ukraine Italians take Ukraine from Russians 1 infantry moved from Bessarabia to Western Ukraine Italians take Western Ukraine from Russians 2 armour and 3 infantry moved from Eastern Poland to Belarus 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Southeast Mexico 1 artillery moved from 89 Sea Zone to Southeast Mexico 1 armour moved from Libya to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 bomber moved from Tunisia to Tobruk 1 fighter moved from Southern Italy to Tobruk 2 fighters moved from Southern Italy to 94 Sea Zone 1 submarine moved from 97 Sea Zone to 94 Sea Zone 1 submarine moved from 95 Sea Zone to 91 Sea Zone Combat - Italians Battle in Tobruk Italians attack with 1 armour, 2 bombers and 1 fighter British defend with 1 armour and 2 mech_infantrys Italians roll dice for 1 armour, 2 bombers and 1 fighter in Tobruk, round 2 : 1/4 hits, 2,33 expected hits British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 1/3 hits, 1,17 expected hits 1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk retreated to Tobruk British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Italians: 1 armour Casualties for British: 1 mech_infantry Battle in Southeast Mexico Italians attack with 1 artillery and 1 infantry Americans defend with 1 mech_infantry Italians roll dice for 1 artillery and 1 infantry in Southeast Mexico, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 mech_infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Americans lost in Southeast Mexico Italians win, taking Southeast Mexico from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in 94 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone Italians win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Southern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Germany to Poland 1 fighter moved from Tobruk to Tunisia 2 bombers moved from Tobruk to Southern Italy Place Units - Italians 1 submarine placed in 97 Sea Zone 1 submarine placed in 95 Sea Zone 1 bomber and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians : -1,67 British : 0,17 Americans : -0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 19 PUs; end with 20 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_major; Remaining resources: 61 PUs; Germans buy 3 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 2 bombers moved from Bessarabia to Smolensk 1 fighter moved from Eastern Poland to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 1 artillery moved from Archangel to Belarus 2 artilleries and 3 infantry moved from Novgorod to Belarus 2 infantry moved from Karelia to Novgorod 1 infantry moved from Finland to Karelia 1 armour, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Poland to Belarus 8 armour and 13 mech_infantrys moved from Bessarabia to Belarus 1 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone 1 marine moved from 89 Sea Zone to West Indies 2 infantry moved from Morocco to 91 Sea Zone 1 armour moved from Morocco to 91 Sea Zone 1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 armour moved from 89 Sea Zone to Central America 2 infantry moved from 89 Sea Zone to Central America 1 artillery and 1 infantry moved from Southern France to Northern Italy 1 artillery moved from Yugoslavia to Romania 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 infantry moved from Normandy Bordeaux to France 3 fighters moved from Western Germany to Belarus 1 submarine moved from 124 Sea Zone to 109 Sea Zone Combat - Germans Battle in Central America Battle in West Indies Battle in Smolensk Germans attack with 2 bombers, 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 2,17 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Smolensk Germans win, taking Central America from Americans, taking West Indies from Americans, taking Smolensk from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 2 bombers and 1 fighter moved from Smolensk to Belarus 1 aaGun moved from Bessarabia to Ukraine Place Units - Germans 3 infantry placed in Novgorod 10 mech_infantrys placed in Germany 2 submarines placed in 110 Sea Zone Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0,17 Russians : -0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Russians Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 2 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 3 infantry moved from Bryansk to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 2 artilleries and 2 infantry Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Germans lost in Ukraine Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Ukraine Russians win, taking Ukraine from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun Casualties for Italians: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Smolensk Russians attack with 1 bomber, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 bomber and 2 fighters moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 armour and 2 mech_infantrys moved from Bryansk to Volgograd 2 armour and 7 mech_infantrys moved from Russia to Volgograd 2 aaGuns moved from Bryansk to Russia 8 artilleries and 30 infantry moved from Bryansk to Russia Place Units - Russians 7 infantry placed in Russia 1 armour and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.33 Italians : -1.00 Russians : 0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 2 tactical_bombers moved from Japan to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 bomber moved from Japan to 25 Sea Zone 1 armour moved from Korea to Siberia Japanese take Amur from Russians Japanese take Siberia from Russians 1 infantry moved from Manchuria to Amur 1 artillery moved from Manchuria to Amur 1 mech_infantry moved from Jehol to Amur 2 infantry moved from Jehol to Manchuria 1 armour moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 marines moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone 1 infantry moved from Kwangsi to French Indo China 3 tactical_bombers moved from Manchuria to French Indo China 2 fighters moved from Japan to Philippines Combat - Japanese Battle in Guam Battle in 55 Sea Zone Japanese attack with 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Japanese 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win, taking Guam from Americans with 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese roll dice for 1 bomber and 2 tactical_bombers in 25 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 1 bomber moved from 25 Sea Zone to Japan 1 marine moved from 35 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 artillery moved from 35 Sea Zone to Philippines 1 armour moved from 35 Sea Zone to Philippines Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 mech_infantrys placed in Korea 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 46 PUs; end with 47 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Americans : 0,17 Japanese : -0,33