sz20 Cru -> sz6
sz6 Cru + sub + 2dd -> sz33
sz19 BB+DD -> sz36
sz19 Sub -> sz35
Good to go.
I cant roll dice. If you can (you have been able to roll dice since I started having problems) you can try to finish my turn if you want to proceed.
Roll Korea first, if I lose a second infantry then I will need to rethink things before proceeding.
After korea then run Man, if I were to lose 3 inf before you lost any then I would consider retreating.
Will retreat in Ukr if I lose my land units. (I wont lose ftr).
NCM
Move aa guns to Man
Retreat Bry (-1 inf) to Russia
Ftr to Russia
6 inf yen to Tin
1 ss 105 to 91
Or Ill deal with it tonight.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
7 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3
Russians collect 31 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.33
Japanese : 1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 33 PUs;
Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
3 infantry moved from Amur to Korea
7 infantry moved from Amur to Manchuria
1 artillery and 1 infantry moved from Bryansk to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Germans
1 mech_infantry moved from Bryansk to Archangel
Russians take Archangel from Germans
Combat - Russians
Battle in Korea
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Manchuria
Russians attack with 7 infantry
Japanese defend with 2 infantry
Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Manchuria
Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 4 infantry
Casualties for Japanese: 2 infantry
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Ukraine to Russia
3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia
6 infantry moved from Yenisey to Timguska
2 aaGuns moved from Amur to Manchuria
1 submarine moved from 105 Sea Zone to 91 Sea Zone
Place Units - Russians
1 fighter and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3
Russians collect 31 PUs (3 lost to blockades); end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Manchuria: 1 aaGun
EDIT: Adding units owned by Russians to Korea: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
Russians : -2.33
Japanese : 1.00
slight ncm change, use second one instead. That wasnt what I was going for in Man…
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour moved from French Indo China to Burma
Japanese take Burma from UK_Pacific
1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma
2 transports moved from 42 Sea Zone to 35 Sea Zone
1 artillery and 1 marine moved from Java to 42 Sea Zone
1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery and 1 marine moved from 38 Sea Zone to Burma
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea
3 fighters moved from Japan to Korea
Combat - Japanese
Battle in Amur
Battle in Sumatra
Battle in Korea
Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers
Russians defend with 1 aaGun and 3 infantry
AA fire in Korea : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
Japanese win, taking Amur from Russians, taking Sumatra from Dutch, taking Korea from Russians with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone
3 fighters moved from Korea to Japan
1 infantry moved from Anhwe to Chahar
1 aaGun and 4 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 artillery moved from French Indo China to Yunnan
1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 38 Sea Zone
2 tactical_bombers moved from Philippines to French Indo China
1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Place Units - Japanese
1 carrier placed in 6 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 artillery and 2 infantry placed in French Indo China
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.50
Russians : 0.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Gibraltar to Libya
2 fighters moved from 92 Sea Zone to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Libya
Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya
1 armour retreated to Tunisia
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 4 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
1 bomber moved from Libya to Malta
1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Libya to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery, 4 bombers and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : 0.83
Americans : 2.00
AA fire in Caroline Islands : : 0.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
meant to blitz to Tobruk with egypt armor. Let me know if thats a problem. Editing it in for now.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
3 infantry moved from Algeria to 92 Sea Zone
1 armour moved from Algeria to Libya
Americans take Tunisia from Italians
1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone
4 infantry moved from 96 Sea Zone to Libya
1 bomber moved from Gibraltar to Libya
2 fighters moved from 92 Sea Zone to Libya
Combat - Americans
Battle in Caroline Islands
Americans attack with 2 artilleries, 1 bomber and 2 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits
1 bomber owned by the Americans lost in Caroline Islands
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in Libya
Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry
Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits
4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya
1 armour retreated to Tunisia
Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 4 infantry
Casualties for Italians: 4 infantry
Non Combat Move - Americans
1 bomber moved from Libya to Malta
1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone
2 fighters moved from Libya to 96 Sea Zone
1 mech_infantry moved from Morocco to Tunisia
2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from 31 Sea Zone to Queensland
1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
1 infantry and 1 marine moved from Western United States to 10 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone
1 infantry and 1 marine moved from 31 Sea Zone to Wake Island
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
Place Units - Americans
1 artillery, 4 bombers and 1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 55 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 12 infantry moved from Shensi to Hopei
Place Units - Chinese
3 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Purchase Units - British
British buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 6 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Libya
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 fighters and 1 tactical_bomber moved from Malta to Libya
1 mech_infantry moved from Belgian Congo to French Central Africa
British take French Central Africa from Neutral_Axis
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
British take Ethiopia from Italians
1 armour moved from Algeria to Libya
1 bomber moved from Egypt to Libya
Combat - British
Battle in French Madagascar
Battle in Libya
British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber
Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Libya, round 2 : 3/9 hits, 3.83 expected hits
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 3 : 5/8 hits, 3.67 expected hits
Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya
British win, taking French Madagascar from Neutral_Axis, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Tobruk from Italians to British
EDIT: Turning off Edit Mode
1 armour moved from Egypt to Tobruk
3 artilleries and 4 infantry moved from Egypt to Trans-Jordan
2 fighters and 1 tactical_bomber moved from Libya to Malta
1 bomber moved from Libya to Trans-Jordan
2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia
Place Units - British
3 submarines placed in 81 Sea Zone
1 artillery and 2 infantry placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Alexandria: 2 fighters and 1 tactical_bomber
EDIT: Removing units owned by British from Malta: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2
UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.83
British : 0.50
Americans : 2.00
AA fire in Caroline Islands : : 0.83
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs;
Combat Move - Italians
1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia
2 armour moved from Belarus to Bryansk
1 bomber moved from Southern Italy to Bryansk
Combat - Italians
Battle in Ethiopia
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits
British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Ethiopia
Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Bryansk
Italians attack with 2 armour and 1 bomber
Russians defend with 1 infantry
Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3
Casualties for Italians: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Bryansk to Novgorod
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67
British : -0.33
Russians : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Queensland to New South Wales
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 cruiser moved from 32 Sea Zone to 33 Sea Zone
2 fighters moved from Queensland to Caroline Islands
2 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Queensland to New South Wales
1 armour and 2 mech_infantrys moved from New South Wales to Queensland
1 artillery moved from South Australia to New South Wales
Place Units - ANZAC
1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Trans-Jordan to Iraq
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 tactical_bombers moved from Novgorod to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Belarus to Bryansk
Germans take Smolensk from Russians
5 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine
4 mech_infantrys moved from Poland to Western Ukraine
1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 tactical_bomber moved from Southern Italy to Ukraine
2 bombers and 2 fighters moved from Novgorod to Russia
1 bomber moved from Western Germany to Russia
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
AA fire in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 7,7,6 and causes: 18 damage to unit: factory_major
Bombing raid in Russia causes 18 damage total.
Battle in Ukraine
Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Western Ukraine
Germans attack with 5 artilleries, 1 infantry and 4 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Germans attack with 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Cleaning up after air battles
Non Combat Move - Germans
1 tactical_bomber moved from Ukraine to Bryansk
3 aaGuns, 5 armour, 10 artilleries, 26 infantry and 12 mech_infantrys moved from Belarus to Bryansk
4 artilleries moved from Eastern Poland to Belarus
2 mech_infantrys moved from Poland to Belarus
3 artilleries and 7 infantry moved from Novgorod to Belarus
2 bombers and 2 fighters moved from Russia to Belarus
1 bomber moved from Russia to Bryansk
2 tactical_bombers moved from Archangel to Novgorod
8 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 submarine placed in 112 Sea Zone
3 artilleries placed in France
3 armour placed in Novgorod
1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50
Germans : 2.50
Russians : -0.67
You did that move so quickly! Way faster than my moves.
ha, was already well planned and had nothing to do with italians. Russian turn is about done too :( sadly not much left for them to do.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 18x factory_major; Remaining resources: 24 PUs;
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Russia to Vologda
1 mech_infantry moved from Vologda to Archangel
2 fighters moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Archangel to Russia
1 infantry moved from Russia to Tambov
6 infantry moved from Timguska to Novosibirsk
1 submarine moved from 91 Sea Zone to 93 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
Russians : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Non Combat Move - Japanese
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Philippines to 35 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Kiangsu
1 infantry moved from Chahar to Anhwe
1 infantry moved from Chahar to Jehol
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
1 artillery and 4 infantry moved from Yunnan to Burma
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to Burma
2 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 6 Sea Zone
2 tactical_bombers moved from Philippines to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from French Indo China to Burma
Place Units - Japanese
2 carriers and 1 fighter placed in 6 Sea Zone
1 infantry placed in Japan
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
didnt figure you would go for it. Did you think about it?
@ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:
didnt figure you would go for it. Did you think about it?
Calcutta? Definitely. Couldn’t do it. Although it seems that Japan is dying. Only just saw that. Beautiful move blocking my taking of Java early on. Put me a long way back.
question is will i be able to salvage anything in europe.