2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM


  • It’s Russia. Diceserver works again.
    Best regards
    MrCunego
    russia.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 infantry moved from Olgiy to Kansu
            1 infantry moved from Ulaanbaatar to Buryatia
            1 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
    
        Combat - Russians
            Battle in Buryatia
                Russians attack with 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Buryatia
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Kansu
                Russians attack with 2 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 2 infantry in Kansu, round 2 : 2/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
                Russians win, taking Kansu from Japanese with 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 infantry moved from Dzavhan to Ulaanbaatar
            1 infantry moved from Manchuria to Amur
            2 infantry moved from Buyant-Uhaa to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 1,00
    Japanese : 0,33
    

    Savegame


  • USA is up
    Best regards
    MrCunego
    USA.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 destroyers, 1 harbour, 3 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from Norway to Germany
            3 fighters moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
            2 fighters and 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 bomber moved from Germany to Norway
            1 bomber moved from France to Norway
            3 fighters moved from Southern France to Normandy Bordeaux
            1 armour and 1 infantry moved from Algeria to Morocco
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            5 fighters moved from Gibraltar to Egypt
            4 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Americans
            3 marines placed in Norway
            3 infantry placed in Normandy Bordeaux
            1 airfield and 1 harbour placed in Norway
            5 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Italians : -0,33
    AA fire in France : : -0,17
    Americans : 0,17
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0,17
    Japanese : -1,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 airfield, 5 destroyers, 1 harbour, 3 infantry, 3 marines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 infantry moved from Normandy Bordeaux to Holland Belgium
            1 infantry moved from Normandy Bordeaux to Southern France
            2 fighters and 3 tactical_bombers moved from 112 Sea Zone to Holland Belgium
            1 bomber moved from Norway to Germany
            3 fighters moved from Normandy Bordeaux to Southern France
            1 bomber moved from Normandy Bordeaux to France
    
        Combat - Americans
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Germany causes 5 damage total. 
            Battle in Holland Belgium
                Americans attack with 2 fighters, 2 infantry and 3 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 2/7 hits, 3,17 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Southern France
                Americans attack with 3 fighters and 1 infantry
                Italians defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 3/4 hits, 1,67 expected hits
                    Italians roll dice for 1 mech_infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Americans
            4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 123 Sea Zone
            2 fighters and 3 tactical_bombers moved from Holland Belgium to 112 Sea Zone
            1 bomber moved from Germany to Norway
            1 bomber moved from France to Norway
            3 fighters moved from Southern France to Normandy Bordeaux
            1 armour and 1 infantry moved from Algeria to Morocco
            6 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            5 fighters moved from Gibraltar to Egypt
            4 artilleries and 4 infantry moved from 123 Sea Zone to Iceland
            3 fighters moved from Normandy Bordeaux to 112 Sea Zone
    
        Place Units - Americans
            3 marines placed in Norway
            3 infantry placed in Normandy Bordeaux
            1 airfield and 1 harbour placed in Norway
            5 destroyers and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            5 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Suiyuyan
            1 fighter moved from Chahar to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 5 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 5 infantry in Hopei, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 3 armour, 1 harbour and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 infantry moved from Yunnan to Shan State
            1 transport moved from 79 Sea Zone to 39 Sea Zone
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 armour moved from Yunnan to Siam
                  UK_Pacific take French Indo China from Japanese
                  UK_Pacific take Siam from Japanese
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Yunnan to Kweichow
            3 mech_infantrys moved from Persia to Caucasus
            1 armour and 2 mech_infantrys moved from Iraq to Caucasus
            1 infantry moved from Algeria to Morocco
            1 fighter and 1 tactical_bomber moved from Algeria to Egypt
            2 infantry moved from Caucasus to Volgograd
            2 tactical_bombers moved from Northwest Persia to Volgograd
            1 armour and 1 mech_infantry moved from Caucasus to Tsinghai
            1 armour moved from Caucasus to Sikang
            1 armour moved from Caucasus to Sikang
            1 artillery moved from Yunnan to Hunan
            1 bomber moved from Chahar to Kiangsu
            1 infantry moved from Norway to Finland
            6 fighters moved from Norway to Finland
            1 mech_infantry moved from Northwest Persia to Caucasus
    
        Combat - British
            Strategic bombing raid in Kiangsu
                    AA fire in Kiangsu : 0/1 hits, 0,17 expected hits
                Bombing raid in Kiangsu rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Kiangsu causes 6 damage total. 
            Battle in Sumatra
            Battle in Kweichow
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kweichow
                British win, taking Sumatra from Japanese, taking Kweichow from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hunan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                British win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tsinghai
                British attack with 1 armour and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 mech_infantry in Tsinghai, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                British win, taking Tsinghai from Japanese with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Finland
                British attack with 6 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 6 fighters and 1 infantry in Finland, round 2 : 1/7 hits, 3,17 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                British win with 6 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                British attack with 2 infantry and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd
                British win, taking Volgograd from Germans with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                British attack with 2 armour
                Japanese defend with 1 infantry
                    British roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the British lost in Sikang
                British win, taking Sikang from Japanese with 1 armour remaining. Battle score for attacker is -3
                Casualties for British: 1 armour
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Volgograd to Caucasus
            1 aaGun, 2 artilleries and 4 infantry moved from India to Burma
            1 bomber moved from Kiangsu to Burma
            1 mech_infantry moved from Egypt to Iraq
            6 fighters moved from Finland to Norway
    
        Place Units - British
            1 harbour placed in Iceland
            3 mech_infantrys placed in Persia
            3 armour placed in Iraq
            British undo move 3.
            3 armour placed in Egypt
    
        Turn Complete - British
            British collect 37 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Place Units - UK_Pacific
            1 armour and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 14 PUs; end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 1 armour and 1 mech_infantry
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 1 fighter
            EDIT: Adding units owned by Americans to Egypt: 1 fighter
            EDIT: Removing units owned by British from Iraq: 1 infantry
            EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 1,67
    Italians : -0,33
    British : -2,17
    AA fire in France : : -0,17
    Americans : 0,17
    Chinese : 0,17
    Japanese : -2,00
    AA fire in Kiangsu : : -0,17
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    one edit, I forgot to move the uk(london0 units to norway)

  • '21 '20 '19 '18 '17 '16

    @Giallo and the persian units should be in Iraq


  • I’ve made the edits. Please see if it is done correctly.
    Anzac is up
    Best regards
    MrCunego
    anzac.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 32 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
            ANZAC undo move 2.
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 submarines moved from 32 Sea Zone to 46 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
                  ANZAC take 43 Sea Zone from Japanese
            1 destroyer moved from 32 Sea Zone to 26 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 fighter placed in Queensland
            ANZAC undo move 2.
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17 '16

    @mrcunego said in 2nd bracket Playoff MrCunego (axis) vs Giallo (allies) BM:

    I’ve made the edits. Please see if it is done correctly.
    Anzac is up
    Best regards
    MrCunego
    anzac.tsvg

    Thanks a lot!


  • Russia is up
    Best regards
    MrCunego
    russia.tsvg

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Combat Move - Russians
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Ulaanbaatar to Buryatia
                  Russians take Buryatia from Japanese
            2 fighters moved from Chahar to Shensi
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Combat - Russians
            Battle in Shensi
                Russians attack with 2 fighters and 1 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Shensi, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Shensi
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            2 fighters moved from Shensi to Hopei
            1 aaGun and 15 infantry moved from Chahar to Hopei
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Jehol to Chahar
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Russians : 0,83
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese repair damage of 6x factory_minor; Remaining resources: 68 PUs; 6 SuicideAttackTokens; 
            Japanese buy 2 destroyers, 3 infantry, 6 mech_infantrys and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Amur to Buryatia
            1 fighter moved from 19 Sea Zone to Buryatia
            2 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Anhwe to Kweichow
            2 fighters moved from Anhwe to Kweichow
            2 infantry moved from Kiangsi to Hunan
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from 45 Sea Zone to New Guinea
            1 fighter moved from 45 Sea Zone to Sumatra
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 battleships, 1 carrier and 1 cruiser moved from 45 Sea Zone to 41 Sea Zone
            1 infantry moved from Anhwe to Chahar
            2 fighters moved from Anhwe to Chahar
            1 fighter moved from Shantung to Hunan
            1 bomber moved from Kwangtung to Kweichow
            1 bomber moved from Kwangtung to Hunan
            1 infantry moved from Kwangsi to Hunan
            7 infantry moved from Kiangsi to Hunan
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 2 battleships, 1 carrier, 1 cruiser and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Kweichow
                Japanese attack with 1 bomber, 2 fighters and 1 infantry
                British defend with 1 artillery
                    Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Kweichow, round 2 : 1/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in New Guinea
                Japanese attack with 1 fighter and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Buryatia
                Japanese attack with 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 3 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 4 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Buryatia, round 5 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Buryatia, round 5 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Japanese win, taking Buryatia from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Hunan
                Japanese attack with 1 bomber, 1 fighter and 10 infantry
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 10 infantry in Hunan, round 2 : 4/12 hits, 2,83 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 bomber, 1 fighter and 9 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 2 fighters and 1 infantry in Chahar, round 2 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                Japanese win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Sumatra, round 2 : 0/3 hits, 1,17 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Sumatra
                    Japanese roll dice for 1 artillery and 1 fighter in Sumatra, round 3 : 2/2 hits, 0,83 expected hits
                    UK_Pacific roll dice for 2 infantry in Sumatra, round 3 : 2/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the British lost in Sumatra
                UK_Pacific win with no units remaining. Battle score for attacker is -11
                Casualties for Japanese: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from New Guinea to Dutch New Guinea
            1 fighter moved from 19 Sea Zone to 41 Sea Zone
            1 mech_infantry moved from Shantung to 19 Sea Zone
            1 mech_infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            1 infantry moved from Kwangtung to 20 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 fighter moved from Japan to 35 Sea Zone
            1 fighter moved from 35 Sea Zone to Philippines
            1 carrier moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 fighter moved from Buryatia to Amur
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Chahar to Kwangtung
            1 fighter moved from Chahar to Anhwe
            2 fighters moved from Kweichow to Anhwe
            2 mech_infantrys moved from Shantung to Anhwe
            1 bomber moved from Hunan to Philippines
            1 fighter moved from Hunan to Kwangtung
            1 bomber moved from Kweichow to Kwangtung
            1 mech_infantry moved from Manchuria to Amur
            2 mech_infantrys moved from Kwangtung to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Hunan
            1 mech_infantry moved from Kiangsu to Anhwe
            1 destroyer moved from 6 Sea Zone to 35 Sea Zone
            1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            3 submarines placed in 6 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 destroyer placed in 20 Sea Zone
            1 mech_infantry placed in Kwangtung
            2 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            3 mech_infantrys placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
            Japanese collect 48 PUs (5 lost to blockades); end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Chinese : 0,67
    UK_Pacific : 1,67
    Russians : -0,33
    Japanese : -1,83
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 cruiser, 4 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Norway to Germany
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Norway to 112 Sea Zone
            3 battleships, 3 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 4,00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to Norway
            1 bomber moved from Germany to Norway
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 carriers moved from 112 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 96 Sea Zone to Egypt
            1 mech_infantry moved from Central United States to Western United States
            3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 infantry and 2 marines placed in Western United States
            1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Americans : -1,00
    Japanese : 0,67
    AA fire in Germany : : -0,17
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    Japanese : 0,33
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Move Summary: British round 9

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Combat Move - British
            1 armour moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Burma
            1 armour moved from Siam to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            4 artilleries and 4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Iraq to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Caucasus to Volgograd
            2 tactical_bombers moved from Caucasus to Volgograd
            1 bomber moved from Burma to Szechwan
            1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
            1 armour moved from Sikang to Szechwan
            1 mech_infantry moved from Norway to Karelia
                  British take Karelia from Germans
    

    Savegame

  • '21 '20 '19 '18 '17 '16

    TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 battleship, 2 carriers, 1 cruiser, 4 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 16 Sea Zone
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 bomber moved from Norway to Germany
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Holland Belgium
            2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Normandy Bordeaux
            1 bomber moved from Norway to Normandy Bordeaux
            2 fighters moved from 112 Sea Zone to Holland Belgium
            1 artillery and 1 infantry moved from Iceland to 123 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 123 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 marine moved from Norway to 112 Sea Zone
            3 battleships, 3 cruisers and 1 marine moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from Egypt to 96 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Germany causes 7 damage total. 
            Battle in 96 Sea Zone
                Americans attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 96 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers
                Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
                    Americans roll dice for 2 battleships and 1 cruiser in Normandy Bordeaux, round 2 : 1/3 hits, 1,83 expected hits
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 4,00 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 2 mech_infantrys owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 2 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Americans attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/6 hits, 2,50 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            5 destroyers, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from Normandy Bordeaux to Norway
            1 bomber moved from Germany to Norway
            3 fighters and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to 110 Sea Zone
            3 artilleries and 3 infantry moved from Iceland to 123 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 123 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 123 Sea Zone
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            4 carriers moved from 112 Sea Zone to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 96 Sea Zone to Egypt
            1 mech_infantry moved from Central United States to Western United States
            3 destroyers and 5 submarines moved from 26 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Norway
            1 infantry and 2 marines placed in Western United States
            1 battleship, 2 carriers, 1 cruiser, 1 submarine and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Yunnan to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Shensi from Japanese with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Hopei to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Szechwan
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 5 armour and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour moved from Shan State to Malaya
                  UK_Pacific take Malaya from Japanese
            1 infantry moved from Shan State to Burma
            1 armour moved from Siam to Burma
            1 armour and 1 mech_infantry moved from India to Burma
            4 artilleries and 4 infantry moved from Yunnan to Burma
            1 mech_infantry moved from Iraq to Syria
            1 infantry moved from Trans-Jordan to Syria
            1 fighter and 1 tactical_bomber moved from Egypt to Syria
            1 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Caucasus to Volgograd
            2 tactical_bombers moved from Caucasus to Volgograd
            1 bomber moved from Burma to Szechwan
            1 armour and 1 mech_infantry moved from Tsinghai to Szechwan
            1 armour moved from Sikang to Szechwan
            1 mech_infantry moved from Norway to Karelia
                  British take Karelia from Germans
    
        Combat - British
            Battle in Volgograd
                British attack with 2 mech_infantrys and 2 tactical_bombers
                Germans defend with 1 factory_minor and 1 infantry
                    British roll dice for 2 mech_infantrys and 2 tactical_bombers in Volgograd, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                British win, taking Volgograd from Germans with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Syria
                British attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Syria, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Syria
                British win, taking Syria from Germans with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 tactical_bombers moved from Volgograd to Szechwan
            4 armour and 4 mech_infantrys moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from Syria to Egypt
            1 aaGun moved from Norway to 112 Sea Zone
            1 aaGun and 3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
            2 aaGuns moved from Yunnan to Szechwan
    
        Place Units - British
            1 aaGun placed in Egypt
            3 armour placed in Iraq
            2 armour and 1 mech_infantry placed in Persia
            2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,6,4,2,4,5,4,6,4,6,6,4,5,3,6,3
            British collect 37 PUs (1 lost to blockades); end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            4 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,2,1,5,6
            UK_Pacific collect 13 PUs (4 lost to blockades); end with 14 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs
            Some Units in India change ownership: 4 mech_infantrys
    

    Combat Hit Differential Summary :

    Germans : -1,33
    British : 0,17
    Americans : -1,00
    Chinese : -0,33
    Japanese : 1,00
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Evenkiyskiy to Yenisey
                  Italians take Yenisey from Russians
            1 armour moved from Yenisey to Timguska
                  Italians take Timguska from Russians
            1 fighter moved from Novgorod to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 artilleries, 1 infantry and 4 mech_infantrys moved from Rostov to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            1 bomber moved from Southern Italy to Caucasus
    
        Combat - Italians
            Battle in Caucasus
                Italians attack with 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 7 mech_infantrys
                British defend with 1 artillery; Russians defend with 2 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 7 mech_infantrys in Caucasus, round 2 : 1/15 hits, 4,00 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 0/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 infantry and 7 mech_infantrys in Caucasus, round 3 : 4/15 hits, 4,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the British and 1 infantry owned by the Italians lost in Caucasus
                Italians win, taking Caucasus from Russians with 2 artilleries, 1 bomber, 1 fighter, 3 infantry and 7 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Russians: 2 infantry
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Italians
            1 bomber moved from Caucasus to Russia
            1 fighter moved from Caucasus to Rostov
            2 infantry moved from Crete to 99 Sea Zone
            1 carrier, 2 infantry, 1 submarine and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            2 fighters moved from 99 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
    
        Place Units - Italians
            1 carrier placed in 97 Sea Zone
            1 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 27 PUs; end with 27 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : -3,00
    Russians : -0,67
    

    Savegame

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