Made some NCM adjustments to USA and UK, please use later file if you are OK with it. Thanks!
ksmckay (Allies+6) vs Simon33 (Axis) BM3
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@ksmckay said in ksmckay (Allies+6) vs Simon33 (Axis) BM3:
two things, neither of which matters that much so whatever works, but there was supposed to be an american dd in z32. You can see in the history, i sent everything to 31, then undid it, tried to move the dd to 32 and the rest of the fleet to 31 but I misclicked and sent it right back to 31.
The other thing is the russian sub. I had asked to move it to 105 right after posting but didnt bother to post an edited file. That move I really dont care about but I did ask.
So can you do what you will with the edits before doing Italian turn. Again, if its a problem dont worry about it.
You wanted me to do it? Ok, I’ve done it for the USSR but you’ll have to edit it yourself for the US DD.
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I’ll strat bomb Moscow with my 2 bombers. Will you intercept?
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No intercept
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to South Australia 1 infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Non Combat Move - ANZAC 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from New South Wales to South Australia 1 infantry moved from South Australia to Queensland 1 fighter moved from New South Wales to Queensland 1 cruiser moved from 54 Sea Zone to 32 Sea Zone Place Units - ANZAC 1 armour and 2 mech_infantrys placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Combat Move - French 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 bomber and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 1 armour moved from Novgorod to Belarus Germans take Archangel from Russians 2 bombers moved from Baltic States to Russia Combat - Germans Air Battle in Russia Germans attacks with 2 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in Russia causes 10 damage total. Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 6 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 fighter and 2 tactical_bombers moved from Baltic States to Novgorod 1 fighter moved from Finland to Western Germany 1 tactical_bomber moved from Baltic States to Western Germany 1 fighter moved from Baltic States to Novgorod 1 aaGun, 8 artilleries and 19 infantry moved from Baltic States to Belarus 2 aaGuns, 4 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus 1 armour and 8 mech_infantrys moved from Poland to Belarus 9 artilleries and 1 infantry moved from Poland to Eastern Poland 3 mech_infantrys moved from Germany to Eastern Poland 6 mech_infantrys moved from Western Germany to Poland 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 127 Sea Zone to 112 Sea Zone Place Units - Germans 3 artilleries placed in Novgorod 1 bomber and 8 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (2 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.33
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 7 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans Combat - Russians
Combat Hit Differential Summary :
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I cant roll dice. If you can (you have been able to roll dice since I started having problems) you can try to finish my turn if you want to proceed.
Roll Korea first, if I lose a second infantry then I will need to rethink things before proceeding.
After korea then run Man, if I were to lose 3 inf before you lost any then I would consider retreating.
Will retreat in Ukr if I lose my land units. (I wont lose ftr).
NCM
Move aa guns to Man
Retreat Bry (-1 inf) to Russia
Ftr to Russia
6 inf yen to Tin
1 ss 105 to 91Or Ill deal with it tonight.
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 7 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manchuria Russians attack with 7 infantry Japanese defend with 2 infantry Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Japanese: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3 Russians collect 31 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.33 Japanese : 1.00
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TripleA Manual Gamesave Post: Russians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians repair damage of 8x factory_major; Remaining resources: 33 PUs; Russians buy 1 fighter and 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 3 infantry moved from Amur to Korea 7 infantry moved from Amur to Manchuria 1 artillery and 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Ukraine 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans Combat - Russians Battle in Korea Russians attack with 3 infantry Japanese defend with 1 infantry Russians roll dice for 3 infantry in Korea, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 3 infantry in Korea, round 3 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Manchuria Russians attack with 7 infantry Japanese defend with 2 infantry Russians roll dice for 7 infantry in Manchuria, round 2 : 0/7 hits, 1.17 expected hits Japanese roll dice for 2 infantry in Manchuria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 6 infantry in Manchuria, round 3 : 1/6 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Manchuria, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 5 infantry in Manchuria, round 4 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 4 infantry in Manchuria, round 5 : 0/4 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 3 infantry in Manchuria, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 3 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 4 infantry Casualties for Japanese: 2 infantry Battle in Ukraine Russians attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Ukraine to Russia 3 aaGuns, 2 armour, 3 artilleries, 31 infantry and 1 mech_infantry moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns moved from Amur to Manchuria 1 submarine moved from 105 Sea Zone to 91 Sea Zone Place Units - Russians 1 fighter and 7 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,5,5,1,1,5,2,6,3 Russians collect 31 PUs (3 lost to blockades); end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Manchuria: 1 aaGun EDIT: Adding units owned by Russians to Korea: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 Russians : -2.33 Japanese : 1.00
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slight ncm change, use second one instead. That wasnt what I was going for in Man…
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour moved from French Indo China to Burma Japanese take Burma from UK_Pacific 1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from Yunnan to Burma 2 transports moved from 42 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 marine and 1 transport moved from 42 Sea Zone to 38 Sea Zone 1 artillery and 1 marine moved from 38 Sea Zone to Burma 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 transport moved from 20 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea Combat - Japanese Battle in Amur Battle in Sumatra Battle in Korea Japanese attack with 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers Russians defend with 1 aaGun and 3 infantry AA fire in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 5 fighters, 1 infantry and 2 tactical_bombers in Korea, round 2 : 4/9 hits, 4.50 expected hits Russians roll dice for 1 aaGun and 3 infantry in Korea, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese win, taking Amur from Russians, taking Sumatra from Dutch, taking Korea from Russians with 1 artillery, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Korea to 6 Sea Zone 3 fighters moved from Korea to Japan 1 infantry moved from Anhwe to Chahar 1 aaGun and 4 infantry moved from Hunan to Yunnan 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from French Indo China to Yunnan 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 41 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 42 Sea Zone to 38 Sea Zone 2 tactical_bombers moved from Philippines to French Indo China 1 fighter and 1 tactical_bomber moved from Philippines to 6 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone Place Units - Japanese 1 carrier placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 1 artillery and 2 infantry placed in French Indo China 1 artillery and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -0.50 Russians : 0.00 Japanese : -0.50
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to Libya Americans take Tunisia from Italians 1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Gibraltar to Libya 2 fighters moved from 92 Sea Zone to Libya Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Libya Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya 1 armour retreated to Tunisia Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 4 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Libya to Malta 1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Libya to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 1 destroyer moved from 32 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Italians : 0.83 Americans : 2.00 AA fire in Caroline Islands : : 0.83 Japanese : -0.67
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
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meant to blitz to Tobruk with egypt armor. Let me know if thats a problem. Editing it in for now.
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 carrier, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 bomber moved from Wake Island to Caroline Islands 1 battleship and 2 cruisers moved from 31 Sea Zone to 33 Sea Zone 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Morocco to 92 Sea Zone 3 infantry moved from Algeria to 92 Sea Zone 1 armour moved from Algeria to Libya Americans take Tunisia from Italians 1 cruiser, 4 infantry and 2 transports moved from 92 Sea Zone to 96 Sea Zone 4 infantry moved from 96 Sea Zone to Libya 1 bomber moved from Gibraltar to Libya 2 fighters moved from 92 Sea Zone to Libya Combat - Americans Battle in Caroline Islands Americans attack with 2 artilleries, 1 bomber and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 bomber Casualties for Japanese: 1 aaGun and 2 infantry Battle in Libya Americans attack with 1 armour, 1 bomber, 2 fighters and 4 infantry Italians defend with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Americans roll dice for 1 cruiser in Libya, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 bomber, 2 fighters and 4 infantry in Libya, round 2 : 4/8 hits, 2.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Libya, round 2 : 4/9 hits, 3.17 expected hits 4 infantry owned by the Americans and 4 infantry owned by the Italians lost in Libya 1 armour retreated to Tunisia Italians win with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 4 infantry Casualties for Italians: 4 infantry Non Combat Move - Americans 1 bomber moved from Libya to Malta 1 carrier and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 carrier and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Libya to 96 Sea Zone 1 mech_infantry moved from Morocco to Tunisia 2 carriers, 1 destroyer, 3 fighters and 1 submarine moved from 31 Sea Zone to 33 Sea Zone 1 fighter moved from Wake Island to 33 Sea Zone 1 tactical_bomber moved from 31 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 infantry and 1 marine moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 infantry and 1 marine moved from 31 Sea Zone to Wake Island 1 destroyer moved from 32 Sea Zone to 33 Sea Zone Place Units - Americans 1 artillery, 4 bombers and 1 infantry placed in Western United States 1 carrier and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Non Combat Move - Chinese 1 fighter and 12 infantry moved from Shensi to Hopei Place Units - Chinese 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 artillery, 2 infantry and 3 submarines; Remaining resources: 6 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Algeria to 92 Sea Zone 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Libya 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Libya 2 fighters and 1 tactical_bomber moved from Malta to Libya 1 mech_infantry moved from Belgian Congo to French Central Africa British take French Central Africa from Neutral_Axis 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 infantry moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Algeria to Libya 1 bomber moved from Egypt to Libya Combat - British Battle in French Madagascar Battle in Libya British attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry and 1 tactical_bomber in Libya, round 2 : 3/9 hits, 3.83 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Libya, round 2 : 1/5 hits, 1.83 expected hits 1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya British roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Libya, round 3 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 armour and 1 artillery in Libya, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Libya British win, taking French Madagascar from Neutral_Axis, taking Libya from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 18 Casualties for British: 1 infantry Casualties for Italians: 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry Non Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Tobruk from Italians to British EDIT: Turning off Edit Mode 1 armour moved from Egypt to Tobruk 3 artilleries and 4 infantry moved from Egypt to Trans-Jordan 2 fighters and 1 tactical_bomber moved from Libya to Malta 1 bomber moved from Libya to Trans-Jordan 2 infantry and 1 mech_infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 1 armour, 1 infantry and 1 mech_infantry moved from Belgian Congo to Kenya 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 106 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to Eastern Persia Place Units - British 3 submarines placed in 81 Sea Zone 1 artillery and 2 infantry placed in Persia Turning on Edit Mode EDIT: Removing units owned by British from Malta: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Alexandria: 2 fighters and 1 tactical_bomber EDIT: Removing units owned by British from Malta: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turn Complete - British British collect 36 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : -0.83 British : 0.50 Americans : 2.00 AA fire in Caroline Islands : : 0.83 Japanese : -0.67
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - Italians 1 artillery and 3 infantry moved from Italian Somaliland to Ethiopia 2 armour moved from Belarus to Bryansk 1 bomber moved from Southern Italy to Bryansk Combat - Italians Battle in Ethiopia Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Ethiopia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Ethiopia Italians win, taking Ethiopia from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 2 armour and 1 bomber Russians defend with 1 infantry Italians roll dice for 2 armour and 1 bomber in Bryansk, round 2 : 1/3 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Bryansk to Novgorod 1 mech_infantry moved from Greater Southern Germany to Eastern Poland Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.67 British : -0.33 Russians : 0.67
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Queensland to New South Wales 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 marine and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 cruiser moved from 32 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Queensland to New South Wales 1 armour and 2 mech_infantrys moved from New South Wales to Queensland 1 artillery moved from South Australia to New South Wales Place Units - ANZAC 1 marine placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 4 artilleries, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 2 tactical_bombers moved from Novgorod to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 armour moved from Belarus to Bryansk Germans take Smolensk from Russians 5 artilleries and 1 infantry moved from Eastern Poland to Western Ukraine 4 mech_infantrys moved from Poland to Western Ukraine 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Southern Italy to Ukraine 2 bombers and 2 fighters moved from Novgorod to Russia 1 bomber moved from Western Germany to Russia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 7,7,6 and causes: 18 damage to unit: factory_major Bombing raid in Russia causes 18 damage total. Battle in Ukraine Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Germans attack with 5 artilleries, 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 artilleries, 1 infantry and 4 mech_infantrys in Western Ukraine, round 2 : 6/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 5 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 mech_infantry and 2 tactical_bombers Russians defend with 1 mech_infantry Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Archangel, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Cleaning up after air battles Non Combat Move - Germans 1 tactical_bomber moved from Ukraine to Bryansk 3 aaGuns, 5 armour, 10 artilleries, 26 infantry and 12 mech_infantrys moved from Belarus to Bryansk 4 artilleries moved from Eastern Poland to Belarus 2 mech_infantrys moved from Poland to Belarus 3 artilleries and 7 infantry moved from Novgorod to Belarus 2 bombers and 2 fighters moved from Russia to Belarus 1 bomber moved from Russia to Bryansk 2 tactical_bombers moved from Archangel to Novgorod 8 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 submarine placed in 112 Sea Zone 3 artilleries placed in France 3 armour placed in Novgorod 1 artillery, 1 infantry and 4 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 52 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Russia : : -0.50 Germans : 2.50 Russians : -0.67