WWI - Whack Axis - dawg good guys


  • TripleA Turn Summary: Russia round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Combat Move - Russia
            1 infantry moved from St. Petersburg to Pskov
                  Russia take Pskov from Germany
            13 infantry moved from St. Petersburg to Karelia
            6 infantry moved from St. Petersburg to Novgorod
            1 infantry moved from Moscow to Tver
                  Russia take Tver from Germany
            1 infantry moved from Kazan to Kazakhstan
            1 field_gun and 1 heavy_gun moved from Omsk to Kazakhstan
            2 cavalrys moved from Bratsk to Kazakhstan
            1 infantry moved from Evenkia to Norilsk
            1 conscript moved from Bratsk to Evenkia
            1 field_gun moved from Evenkia to Krasnoyarsk
            1 conscript moved from Bratsk to Chita
            4 conscripts, 1 heavy_gun and 8 infantry moved from Bratsk to Irkutsk
            1 conscript, 1 field_gun and 1 infantry moved from Chukotka to Sakhe
            1 field_gun moved from Magadan to Sakhe
            1 conscript moved from Koryak to Magadan
            1 infantry moved from Magadan to Chukotka
    
        Purchase Units - Russia
            Russia buy 1 field_gun, 2 heavy_guns and 11 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Russia
            Battle in Kazakhstan
                Russia attack with 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry
                Turkey defend with 3 infantry
                    Russia roll dice for 2 cavalrys, 1 field_gun, 1 heavy_gun and 1 infantry in Kazakhstan, round 2 : 2/5 hits, 1.50 expected hits
                    Turkey roll dice for 3 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russia and 2 infantry owned by the Turkey lost in Kazakhstan
                    Russia roll dice for 2 cavalrys, 1 field_gun and 1 heavy_gun in Kazakhstan, round 3 : 1/4 hits, 1.33 expected hits
                    Turkey roll dice for 1 infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 cavalry owned by the Russia lost in Kazakhstan
                Russia win, taking Kazakhstan from Turkey with 1 cavalry, 1 field_gun and 1 heavy_gun remaining. Battle score for attacker is 2
                Casualties for Russia: 1 cavalry and 1 infantry
                Casualties for Turkey: 3 infantry
            Battle in Sakhe
                Russia attack with 1 conscript, 2 field_guns and 1 infantry
                Communists defend with 1 conscript and 1 field_gun
                    Russia roll dice for 1 conscript, 2 field_guns and 1 infantry in Sakhe, round 2 : 1/4 hits, 1.17 expected hits
                    Communists roll dice for 1 conscript and 1 field_gun in Sakhe, round 2 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Sakhe
                    Russia roll dice for 2 field_guns and 1 infantry in Sakhe, round 3 : 1/3 hits, 1.00 expected hits
                    Communists roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Communists lost in Sakhe
                Russia win, taking Sakhe from Communists with 2 field_guns and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Russia: 1 conscript
                Casualties for Communists: 1 conscript and 1 field_gun
            Battle in Karelia
                Russia attack with 13 infantry
                Germany defend with 2 field_guns and 3 stormtruppens
                    Russia roll dice for 13 infantry in Karelia, round 2 : 2/13 hits, 2.17 expected hits
                    Germany roll dice for 2 field_guns and 3 stormtruppens in Karelia, round 2 : 0/5 hits, 1.67 expected hits
                    2 stormtruppens owned by the Germany lost in Karelia
                    Russia roll dice for 13 infantry in Karelia, round 3 : 1/13 hits, 2.17 expected hits
                    Germany roll dice for 2 field_guns and 1 stormtruppen in Karelia, round 3 : 0/3 hits, 1.00 expected hits
                    1 stormtruppen owned by the Germany lost in Karelia
                    Russia roll dice for 13 infantry in Karelia, round 4 : 2/13 hits, 2.17 expected hits
                    Germany roll dice for 2 field_guns in Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    2 field_guns owned by the Germany and 1 infantry owned by the Russia lost in Karelia
                Russia win, taking Karelia from Germany with 12 infantry remaining. Battle score for attacker is 14
                Casualties for Germany: 2 field_guns and 3 stormtruppens
                Casualties for Russia: 1 infantry
            Battle in Novgorod
                Russia attack with 6 infantry
                Germany defend with 1 infantry
                    Russia roll dice for 6 infantry in Novgorod, round 2 : 1/6 hits, 1.00 expected hits
                    Germany roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Novgorod
                Russia win, taking Novgorod from Germany with 5 infantry remaining. Battle score for attacker is 0
                Casualties for Russia: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - Russia
    
        Place Units - Russia
            2 heavy_guns and 4 infantry placed in Moscow
            1 field_gun and 7 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 42 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Turkey : 0.67
    Communists : 0.17
    Germany : -1.67
    Russia : -1.50
    

    Savegame


  • @dawgoneit You can post now, Wayne? That makes me happy . I felt your pain: I know how much playing here means to you. Enjoy your gaming.


  • @Wittmann thank you leo.
    finely figured it out yesterday.


  • @dawgoneit Very happy for you. I still can’t roll Marti , since the change. Panther will sort it , but am not in a rush. Have been playing with the internal dice roller . Not bothered and won’t be playing League this year. Been too much going on this last year .
    Sorry to highjack your thread for a chat, Whack.

  • '20 '18 '17 '15

    @Wittmann No worries! we all love dawg. :)


  • @Whackamatt awww: :wink:


  • Testing Forum poster

    Test summary from TripleA, engine version: 1.9, time: 8:08:56 PM
    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Communists round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - Communists
                Communists rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Communists
            1 submarine moved from Sea Zone 138 Sea of Japan to Sea Zone 139 Sea of Okhotsk
            1 cavalry, 1 conscript and 1 field_gun moved from Tiksi to Bratsk
            1 cavalry moved from Khabarovsk to Amur
                  Communists take Amur from Russia
            1 field_gun, 1 heavy_gun and 1 infantry moved from Aldan to Chita
            2 field_guns, 1 heavy_gun and 15 infantry moved from Aldan to Bratsk
            1 cavalry moved from Amur to Chita
            2 conscripts moved from Vladivostok to Primorsky
            1 heavy_gun moved from Vladivostok to Primorsky
            1 infantry moved from Yakutsk to Tiksi
            1 cavalry and 2 field_guns moved from Khabarovsk to Magadan
            1 field_gun and 1 infantry moved from Yakutsk to Tiksi
            1 field_gun and 1 infantry moved from Yakutsk to Sakhe
            3 field_guns moved from Khabarovsk to Sakhe
    
        Purchase Units - Communists
            Communists buy 6 conscripts, 1 heavy_gun and 4 trenchs; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - Communists
            Battle in Sea Zone 139 Sea of Okhotsk
                Communists attack with 1 submarine
                Britain defend with 1 transport
                    1 transport owned by the Britain lost in Sea Zone 139 Sea of Okhotsk
                    Communists roll dice for 1 submarine in Sea Zone 139 Sea of Okhotsk, round 2 : 0/1 hits, 0.33 expected hits
                Communists win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Britain: 1 transport
            Battle in Chita
                Communists attack with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry
                Russia defend with 1 conscript and 1 trench
                    Communists roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry in Chita, round 2 : 2/4 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript and 1 trench in Chita, round 2 : 0/1 hits, 0.17 expected hits
                    1 trench owned by the Russia lost in Chita
                    Communists roll dice for 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry in Chita, round 3 : 1/4 hits, 1.33 expected hits
                    Russia roll dice for 1 conscript in Chita, round 3 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia lost in Chita
                Communists win, taking Chita from Russia with 1 cavalry, 1 field_gun, 1 heavy_gun and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russia: 1 conscript and 1 trench
            Battle in Magadan
                Communists attack with 1 cavalry and 2 field_guns
                Russia defend with 1 conscript
                    Communists roll dice for 1 cavalry and 2 field_guns in Magadan, round 2 : 0/3 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Magadan, round 2 : 0/1 hits, 0.17 expected hits
                    Communists roll dice for 1 cavalry and 2 field_guns in Magadan, round 3 : 2/3 hits, 1.00 expected hits
                    Russia roll dice for 1 conscript in Magadan, round 3 : 1/1 hits, 0.17 expected hits
                    1 conscript owned by the Russia and 1 cavalry owned by the Communists lost in Magadan
                Communists win, taking Magadan from Russia with 2 field_guns remaining. Battle score for attacker is -2
                Casualties for Communists: 1 cavalry
                Casualties for Russia: 1 conscript
            Battle in Bratsk
                Communists attack with 1 cavalry, 1 conscript, 3 field_guns, 1 heavy_gun and 15 infantry
                Russia defend with 2 trenchs
                    2 trenchs owned by the Russia lost in Bratsk
                Communists win, taking Bratsk from Russia with 1 cavalry, 1 conscript, 3 field_guns, 1 heavy_gun and 15 infantry remaining. Battle score for attacker is 6
                Casualties for Russia: 2 trenchs
            Battle in Sakhe
                Communists attack with 4 field_guns and 1 infantry
                Russia defend with 2 field_guns and 1 infantry
                    Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 2 : 2/5 hits, 1.67 expected hits
                    Russia roll dice for 2 field_guns and 1 infantry in Sakhe, round 2 : 0/3 hits, 1.00 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Russia lost in Sakhe
                    Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 3 : 0/5 hits, 1.67 expected hits
                    Russia roll dice for 1 field_gun in Sakhe, round 3 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 4 : 0/5 hits, 1.67 expected hits
                    Russia roll dice for 1 field_gun in Sakhe, round 4 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 4 field_guns and 1 infantry in Sakhe, round 5 : 1/5 hits, 1.67 expected hits
                    Russia roll dice for 1 field_gun in Sakhe, round 5 : 0/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia lost in Sakhe
                Communists win, taking Sakhe from Russia with 4 field_guns and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Russia: 2 field_guns and 1 infantry
    
        Non Combat Move - Communists
    
        Place Units - Communists
            1 trench placed in Khabarovsk
            1 trench placed in Primorsky
            2 conscripts, 1 heavy_gun and 2 trenchs placed in Vladivostok
            4 conscripts placed in Yakutsk
    
        Activate Technology - Communists
            Trigger CommunistsP: Communists has 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 34 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Communists rolls : : 0.00
    Communists : -3.67
    Russia : -1.67
    

    Savegame


  • TripleA Turn Summary: USA round 8

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 8
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            9 field_guns and 6 infantry moved from Algarve to Extremadura
            2 transports moved from Sea Zone 33 Mid Atlantic to Sea Zone 32 Sargasso Sea
            4 field_guns and 4 infantry moved from Madeira to Sea Zone 33 Mid Atlantic
            4 field_guns and 4 infantry moved from Sea Zone 33 Mid Atlantic to Andalusia
            4 field_guns and 4 infantry moved from Washington D.C. to Sea Zone 30 Mid Atlantic
            4 field_guns, 4 infantry and 4 transports moved from Sea Zone 30 Mid Atlantic to Sea Zone 33 Mid Atlantic
            4 field_guns and 4 infantry moved from Sea Zone 33 Mid Atlantic to Norte
            2 transports moved from Sea Zone 32 Sargasso Sea to Sea Zone 29 Mid Atlantic
            6 transports moved from Sea Zone 31 Mid Atlantic to Sea Zone 30 Mid Atlantic
            1 transport moved from Sea Zone 34 Mid Atlantic to Sea Zone 41 Caribbean Sea
            1 cavalry and 1 infantry moved from Panama to Sea Zone 41 Caribbean Sea
            1 cavalry, 1 infantry and 1 transport moved from Sea Zone 41 Caribbean Sea to Sea Zone 46 Caribbean Sea
            4 transports moved from Sea Zone 34 Mid Atlantic to Sea Zone 31 Mid Atlantic
    
        Purchase Units - USA
            USA buy 24 infantry and 1 submarine; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Norte
                USA attack with 4 field_guns and 4 infantry
                Neutral defend with 6 infantry
                    USA roll dice for 4 field_guns and 4 infantry in Norte, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 6 infantry in Norte, round 2 : 1/6 hits, 2.00 expected hits
                    3 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns and 3 infantry in Norte, round 3 : 2/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 infantry in Norte, round 3 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
                    USA roll dice for 4 field_guns and 2 infantry in Norte, round 4 : 1/6 hits, 2.00 expected hits
                    Neutral roll dice for 1 infantry in Norte, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Norte
                USA loses 0 PUs for violating Nortes neutrality.
                USA win, taking Norte from Neutral with 4 field_guns and 1 infantry remaining. Battle score for attacker is 9
                Casualties for USA: 3 infantry
                Casualties for Neutral: 6 infantry
            Battle in Extremadura
                USA attack with 9 field_guns and 6 infantry
                Neutral defend with 4 infantry
                    USA roll dice for 9 field_guns and 6 infantry in Extremadura, round 2 : 3/15 hits, 5.00 expected hits
                    Neutral roll dice for 4 infantry in Extremadura, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Neutral and 2 infantry owned by the USA lost in Extremadura
                    USA roll dice for 9 field_guns and 4 infantry in Extremadura, round 3 : 7/13 hits, 4.33 expected hits
                    Neutral roll dice for 1 infantry in Extremadura, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Extremadura
                USA loses 0 PUs for violating Extremaduras neutrality.
                USA win, taking Extremadura from Neutral with 9 field_guns and 4 infantry remaining. Battle score for attacker is 6
                Casualties for USA: 2 infantry
                Casualties for Neutral: 4 infantry
            Battle in Andalusia
                USA attack with 4 field_guns and 4 infantry
                Neutral defend with 4 infantry
                    USA roll dice for 4 field_guns and 4 infantry in Andalusia, round 2 : 1/8 hits, 2.67 expected hits
                    Neutral roll dice for 4 infantry in Andalusia, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Neutral and 1 infantry owned by the USA lost in Andalusia
                    USA roll dice for 4 field_guns and 3 infantry in Andalusia, round 3 : 5/7 hits, 2.33 expected hits
                    Neutral roll dice for 3 infantry in Andalusia, round 3 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral and 3 infantry owned by the USA lost in Andalusia
                USA loses 0 PUs for violating Andalusias neutrality.
                USA win, taking Andalusia from Neutral with 4 field_guns remaining. Battle score for attacker is 0
                Casualties for USA: 4 infantry
                Casualties for Neutral: 4 infantry
    
        Non Combat Move - USA
            1 cruiser and 1 destroyer moved from Sea Zone 54 Alboran Sea to Sea Zone 60 Central Mediterranean
            1 battlecruiser moved from Sea Zone 54 Alboran Sea to Sea Zone 57 Ligurian Sea
    
        Place Units - USA
            8 infantry placed in Lisbon
            1 submarine placed in Sea Zone 54 Alboran Sea
            2 infantry placed in Morocco
            4 infantry placed in Charleston
            8 infantry placed in Washington D.C.
            2 infantry placed in New York
            USA undo move 5.
            2 infantry placed in New York
            6 infantry placed in Washington D.C.
    
        Turn Complete - USA
            USA collect 91 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Neutral : 1.67
    USA : 0.67
    USA rolls : : 0.00
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Germany round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 9
    
        Research Technology - Germany
            Germany spend 10 on tech rolls
                Germany roll 6,3 and gets 1 hit
            Germany removing all Technology Tokens after successful research.
            Germany discover propaganda
    
        Combat Move - Germany
            6 field_guns moved from Belarus to Don
            5 gass moved from Warsaw to Don
            1 stormtruppen moved from Smolensk to Pskov
            1 cavalry moved from Don to Pskov
            1 field_gun and 1 infantry moved from Ryazan to Tver
            1 cavalry moved from Archangelsk to Tver
            1 battleship and 2 destroyers moved from Sea Zone 12 Baltic Sea to Sea Zone 16 North Sea
            1 battlecruiser, 1 battleship, 8 cruisers, 5 destroyers and 5 submarines moved from Sea Zone 13 Skagerrak to Sea Zone 16 North Sea
            3 transports moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
    
        Purchase Units - Germany
            Germany buy 1 cruiser, 1 destroyer, 6 field_guns, 4 heavy_guns, 14 infantry and 9 trenchs; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat - Germany
            Battle in Pskov
                Germany attack with 1 cavalry and 1 stormtruppen
                Russia defend with 1 infantry
                    Germany roll dice for 1 cavalry and 1 stormtruppen in Pskov, round 2 : 0/2 hits, 0.50 expected hits
                    Russia roll dice for 1 infantry in Pskov, round 2 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 cavalry and 1 stormtruppen in Pskov, round 3 : 1/2 hits, 0.50 expected hits
                    Russia roll dice for 1 infantry in Pskov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russia and 1 cavalry owned by the Germany lost in Pskov
                Germany win, taking Pskov from Russia with 1 stormtruppen remaining. Battle score for attacker is -1
                Casualties for Germany: 1 cavalry
                Casualties for Russia: 1 infantry
            Battle in Tver
                Germany attack with 1 cavalry, 1 field_gun and 1 infantry
                Russia defend with 1 infantry
                    Germany roll dice for 1 cavalry, 1 field_gun and 1 infantry in Tver, round 2 : 1/3 hits, 0.83 expected hits
                    Russia roll dice for 1 infantry in Tver, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the Russia lost in Tver
                Germany win, taking Tver from Russia with 1 cavalry and 1 field_gun remaining. Battle score for attacker is 0
                Casualties for Germany: 1 infantry
                Casualties for Russia: 1 infantry
            Battle in Sea Zone 16 North Sea
                Germany attack with 1 battlecruiser, 2 battleships, 8 cruisers, 7 destroyers and 5 submarines
                Britain defend with 1 battlecruiser, 5 cruisers, 7 destroyers and 9 submarines; France defend with 1 battlecruiser and 1 cruiser
                    Germany roll dice for 5 submarines in Sea Zone 16 North Sea, round 2 : 0/5 hits, 1.67 expected hits
                    Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 2 : 9/18 hits, 8.33 expected hits
                    Britain roll dice for 9 submarines in Sea Zone 16 North Sea, round 2 : 0/9 hits, 1.50 expected hits
                    Britain roll dice for 2 battlecruisers, 6 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 2 : 6/15 hits, 6.67 expected hits
                Units damaged: 2 battleships owned by the Germany
                    9 submarines owned by the Britain and 4 submarines owned by the Germany lost in Sea Zone 16 North Sea
                    Germany roll dice for 1 submarine in Sea Zone 16 North Sea, round 3 : 0/1 hits, 0.33 expected hits
                    Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 3 : 10/18 hits, 8.33 expected hits
                    Britain roll dice for 2 battlecruisers, 6 cruisers and 7 destroyers in Sea Zone 16 North Sea, round 3 : 4/15 hits, 6.67 expected hits
                    1 submarine owned by the Germany, 1 cruiser owned by the France, 3 destroyers owned by the Germany, 7 destroyers owned by the Britain and 2 cruisers owned by the Britain lost in Sea Zone 16 North Sea
                    Germany roll dice for 1 battlecruiser, 2 battleships, 8 cruisers and 4 destroyers in Sea Zone 16 North Sea, round 4 : 10/15 hits, 7.33 expected hits
                    Britain roll dice for 2 battlecruisers and 3 cruisers in Sea Zone 16 North Sea, round 4 : 3/5 hits, 2.83 expected hits
                    1 battlecruiser owned by the France, 3 destroyers owned by the Germany, 3 cruisers owned by the Britain and 1 battlecruiser owned by the Britain lost in Sea Zone 16 North Sea
                Germany win with 1 battlecruiser, 2 battleships, 8 cruisers and 1 destroyer remaining. Battle score for attacker is 129
                Casualties for Germany: 6 destroyers and 5 submarines
                Casualties for Britain: 1 battlecruiser, 5 cruisers, 7 destroyers and 9 submarines
                Casualties for France: 1 battlecruiser and 1 cruiser
    
        Non Combat Move - Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germany from Tver: 1 cavalry
            EDIT: Adding units owned by Germany to Tver: 1 infantry
            EDIT: Turning off Edit Mode
            2 field_guns and 5 infantry moved from Murmansk to Norway
            4 infantry moved from Holstein to Sea Zone 12 Baltic Sea
            4 infantry moved from Sea Zone 12 Baltic Sea to Sweden
            4 heavy_guns and 7 infantry moved from Wurttemburg to Alsace
            4 heavy_guns moved from Alsace to Rhine
            2 infantry moved from Alsace to Rhine
            3 heavy_guns moved from Belgium to Rhine
            4 infantry moved from Bavaria to Wurttemburg
    
        Place Units - Germany
            3 trenchs placed in Alsace
            Germany undo move 1.
            4 heavy_guns, 2 infantry and 3 trenchs placed in Belgium
            2 trenchs placed in Rhine
            2 trenchs placed in Alsace
            2 trenchs placed in Don
            6 field_guns placed in Belarus
            1 cruiser and 1 destroyer placed in Sea Zone 12 Baltic Sea
            9 infantry placed in Bavaria
            3 infantry placed in Warsaw
    
        Activate Technology - Germany
            Germany activating propaganda
            Trigger GermanyP: Germany has 3 infantry placed in Berlin
    
        Turn Complete - Germany
            Germany collect 133 PUs; end with 133 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Britain : -4.67
    Germany : 3.17
    Russia : 1.00
    

    Savegame


  • TripleA Turn Summary: France round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 9
    
        Research Technology - France
            France spend 5 on tech rolls
                France roll 2,3 and gets 0 hits
    
        Combat Move - France
            2 infantry moved from Tobruk to Sea Zone 60 Central Mediterranean
            2 infantry moved from Sea Zone 60 Central Mediterranean to Greece
            3 infantry moved from Marseilles to Piedmont
            1 field_gun and 2 infantry moved from Rhone to Piedmont
            3 heavy_guns moved from Tuscany to Piedmont
            3 field_guns, 2 heavy_guns and 8 infantry moved from Franche-Comte to Alsace
            3 cavalrys, 10 field_guns, 1 fighter, 13 heavy_guns and 16 infantry moved from Champagne to Alsace
            1 destroyer moved from Sea Zone 25 Mid Atlantic to Sea Zone 15 English Channel
            1 transport moved from Sea Zone 72 Persian Gulf to Sea Zone 79 Arabian Sea
            2 field_guns and 2 infantry moved from Shanghai 2 to Sea Zone 137 Yellow Sea
            2 field_guns and 2 infantry moved from Sea Zone 137 Yellow Sea to Tsingtao
    
        Purchase Units - France
            France buy 2 field_guns, 11 heavy_guns, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat - France
            Battle in Alsace
                France attack with 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 24 infantry
                Germany defend with 18 heavy_guns, 7 infantry and 11 trenchs
                    France roll dice for 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 24 infantry in Alsace, round 2 : 15/56 hits, 18.67 expected hits
                Units damaged: 7 trenchs owned by the Germany
                    Germany roll dice for 18 heavy_guns, 7 infantry and 11 trenchs in Alsace, round 2 : 23/36 hits, 16.17 expected hits
                    4 trenchs owned by the Germany and 23 infantry owned by the France lost in Alsace
                    France roll dice for 3 cavalrys, 13 field_guns, 1 fighter, 15 heavy_guns and 1 infantry in Alsace, round 3 : 12/33 hits, 11.00 expected hits
                    Germany roll dice for 18 heavy_guns, 7 infantry and 7 trenchs in Alsace, round 3 : 18/32 hits, 15.50 expected hits
                    1 heavy_gun owned by the France, 5 infantry owned by the Germany, 13 field_guns owned by the France, 7 trenchs owned by the Germany, 1 infantry owned by the France and 3 cavalrys owned by the France lost in Alsace
                14 heavy_guns owned by the France retreated to Franche-Comte
                Germany win with 18 heavy_guns and 2 infantry remaining. Battle score for attacker is -93
                Casualties for France: 3 cavalrys, 13 field_guns, 1 heavy_gun and 24 infantry
                Casualties for Germany: 5 infantry and 11 trenchs
            Battle in Tsingtao
                France attack with 2 field_guns and 2 infantry
                Germany defend with 1 infantry
                    France roll dice for 2 field_guns and 2 infantry in Tsingtao, round 2 : 1/4 hits, 1.33 expected hits
                    Germany roll dice for 1 infantry in Tsingtao, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germany and 1 infantry owned by the France lost in Tsingtao
                France win, taking Tsingtao from Germany with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
                Casualties for France: 1 infantry
                Casualties for Germany: 1 infantry
    
        Non Combat Move - France
            1 fighter moved from Alsace to Champagne
            2 field_guns, 2 heavy_guns and 4 infantry moved from Paris to Champagne
    
        Place Units - France
            1 submarine placed in Sea Zone 60 Central Mediterranean
            8 heavy_guns placed in Paris
            3 heavy_guns placed in Marseilles
            2 infantry placed in Shanghai 2
            2 field_guns placed in Shanghai 1
    
        Turn Complete - France
            France collect 81 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    France : -3.00
    Germany : 10.00
    

    Savegame


  • @Whackamatt diddnt no there was a free shot on retreating pieces


  • @dawgoneit ??

    I’m not sure what you mean. You didn’t retreat in any battle. I haven’t heard of this. What combat are you referring to in game?

  • '20 '18 '17 '15

    and don’t forget Serbia :)


  • TripleA Turn Summary: Serbia round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 9
    
        Purchase Units - Serbia
            Serbia buy 2 infantry; Remaining resources: 1 PUs; 
    
        Place Units - Serbia
            2 infantry placed in Greece
    
        Turn Complete - Serbia
            Serbia collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @Whackamatt said in WWI - Whack Axis - dawg good guys:

    @dawgoneit ??

    I’m not sure what you mean. You didn’t retreat in any battle. I haven’t heard of this. What combat are you referring to in game?
    never mind i found them. they retreated to the wrong spot. i thought i lost 14 heavy artillery when i retreated.


  • @dawgoneit

    Ah! Well do you want to change where they retreated to? It has to be a territory someone attacked from. Let me know.

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 9
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 5,5 and gets 0 hits
    
        Combat Move - Austria
            1 destroyer and 2 submarines moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
            6 infantry moved from Tyrol to Milan
            1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from Trieste to Venice
            3 field_guns and 1 infantry moved from Transylvania to Romania
            2 infantry moved from Belgrade to Romania
            1 field_gun and 1 infantry moved from Belgrade to Romania
            2 infantry moved from Belarus to Don
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Serbia to Romania
            1 field_gun moved from Bulgaria to Macedonia
            1 cavalry and 8 field_guns moved from Serbia to Albania
            1 heavy_gun and 2 infantry moved from Hungary to Croatia
    
        Purchase Units - Austria
            Austria buy 1 cruiser, 1 destroyer, 2 field_guns, 1 gas, 15 infantry, 1 submarine and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Romania
                Austria attack with 4 field_guns, 1 fighter and 4 infantry
                Neutral defend with 6 infantry
                    Austria roll dice for 4 field_guns, 1 fighter and 4 infantry in Romania, round 2 : 4/9 hits, 3.00 expected hits
                    Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
                    Austria roll dice for 4 field_guns, 1 fighter and 3 infantry in Romania, round 3 : 4/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Romania
                Austria loses 0 PUs for violating Romanias neutrality.
                Austria win, taking Romania from Neutral with 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Austria: 1 infantry
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Romania to Bulgaria
    
        Place Units - Austria
            1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea
            3 trenchs placed in Milan
            7 infantry placed in Venice
            2 field_guns and 5 infantry placed in Belgrade
            3 infantry placed in Tyrol
            1 gas placed in Hungary
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Austria
            Austria collect 97 PUs; end with 98 PUs
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Austria : 2.33
    

    Savegame

  • '20 '18 '17 '15

    TripleA Turn Summary: Austria round 9

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.0

    Game History

    Round: 9
    
        Research Technology - Austria
            Austria spend 5 on tech rolls
                Austria roll 5,5 and gets 0 hits
    
        Combat Move - Austria
            1 destroyer and 2 submarines moved from Sea Zone 62 Adriatic Sea to Sea Zone 61 Ionian Sea
            6 infantry moved from Tyrol to Milan
            1 cavalry, 1 field_gun, 1 heavy_gun and 2 infantry moved from Trieste to Venice
            3 field_guns and 1 infantry moved from Transylvania to Romania
            2 infantry moved from Belgrade to Romania
            1 field_gun and 1 infantry moved from Belgrade to Romania
            2 infantry moved from Belarus to Don
            1 infantry moved from Belarus to Smolensk
            1 fighter moved from Serbia to Romania
            1 field_gun moved from Bulgaria to Macedonia
            1 cavalry and 8 field_guns moved from Serbia to Albania
            1 heavy_gun and 2 infantry moved from Hungary to Croatia
    
        Purchase Units - Austria
            Austria buy 1 cruiser, 1 destroyer, 2 field_guns, 1 gas, 15 infantry, 1 submarine and 3 trenchs; Remaining resources: 1 PUs; 2 techTokens; 
    
        Combat - Austria
            Battle in Romania
                Austria attack with 4 field_guns, 1 fighter and 4 infantry
                Neutral defend with 6 infantry
                    Austria roll dice for 4 field_guns, 1 fighter and 4 infantry in Romania, round 2 : 4/9 hits, 3.00 expected hits
                    Neutral roll dice for 6 infantry in Romania, round 2 : 1/6 hits, 2.00 expected hits
                    4 infantry owned by the Neutral and 1 infantry owned by the Austria lost in Romania
                    Austria roll dice for 4 field_guns, 1 fighter and 3 infantry in Romania, round 3 : 4/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 infantry in Romania, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral lost in Romania
                Austria loses 0 PUs for violating Romanias neutrality.
                Austria win, taking Romania from Neutral with 4 field_guns, 1 fighter and 3 infantry remaining. Battle score for attacker is 15
                Casualties for Austria: 1 infantry
                Casualties for Neutral: 6 infantry
    
        Non Combat Move - Austria
            1 fighter moved from Romania to Bulgaria
    
        Place Units - Austria
            1 cruiser, 1 destroyer and 1 submarine placed in Sea Zone 62 Adriatic Sea
            3 trenchs placed in Milan
            7 infantry placed in Venice
            2 field_guns and 5 infantry placed in Belgrade
            3 infantry placed in Tyrol
            1 gas placed in Hungary
    
        Activate Technology - Austria
            Trigger AustriaS: Austria met a national objective for an additional 1 techTokens; end with 3 techTokens
    
        Turn Complete - Austria
            Austria collect 97 PUs; end with 98 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by France from Franche-Comte: 14 heavy_guns
            EDIT: Adding units owned by France to Champagne: 14 heavy_guns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Neutral : -1.67
    Austria : 2.33
    

    Savegame

  • '20 '18 '17 '15

    I went ahead and moved the heavy guns north for you. There’s no way you wanted them down south alone. That would give me the odds up top and I have no blitzing cavalry so you don’t need to block.

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