TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
@oysteilo intercept?
no thanks
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
3 fighters moved from 112 Sea Zone to Germany
2 fighters moved from Holland Belgium to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 aaGun, 1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 bomber moved from Samara to Egypt
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 28 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
6 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun, 1 armour, 2 carriers, 4 destroyers, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - Americans
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in Germany : : -0.33
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Queensland : 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters and 8 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
Egypt : 1 bomber
Morocco : 1 infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour and 4 infantry
Algeria : 1 flag
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor
Holland Belgium : 1 flag, 1 aaGun, 1 armour, 5 artilleries, 2 bombers, 1 factory_minor, 5 fighters and 19 infantry
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 2 transports
Brazil : 1 flag
107 Sea Zone : 6 transports
110 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 1 fighter and 5 transports
Production/PUs Summary :
Germans : 52 / 96
Russians : 16 / 20
Japanese : 68 / 90
Americans : 62 / 92
Chinese : 0 / 5
British : 33 / 42
UK_Pacific : 2 / 0
Italians : 15 / 16
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from United Kingdom to Germany
3 fighters moved from 112 Sea Zone to Germany
2 fighters moved from Holland Belgium to Germany
Combat - Americans
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Cleaning up after air battles
Non Combat Move - Americans
1 aaGun, 1 armour and 3 infantry moved from Norway to 112 Sea Zone
1 fighter moved from Germany to Holland Belgium
3 fighters moved from Germany to Holland Belgium
1 fighter moved from Germany to Holland Belgium
2 bombers moved from Germany to Holland Belgium
1 bomber moved from Samara to Egypt
1 fighter moved from Queensland to 54 Sea Zone
2 fighters moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Eastern United States to 26 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 28 Sea Zone to 26 Sea Zone
1 aaGun and 5 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from Western United States to Central United States
6 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun, 1 armour, 2 carriers, 4 destroyers, 1 fighter, 3 infantry and 5 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun, 1 armour and 3 infantry moved from 110 Sea Zone to Holland Belgium
Place Units - Americans
1 factory_minor placed in Norway
1 artillery and 2 infantry placed in Holland Belgium
1 artillery and 2 infantry placed in Normandy Bordeaux
3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 5 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 8 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 5 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
Combat - Chinese
Chinese creates battle in territory Anhwe
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 6 PUs
Purchase Units - British
British buy 3 artilleries, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from Normandy Bordeaux to Southern France
3 fighters moved from 110 Sea Zone to Southern France
1 bomber moved from United Kingdom to Southern France
2 fighters moved from Holland Belgium to Southern France
2 fighters moved from 112 Sea Zone to Southern France
1 bomber moved from United Kingdom to France
1 armour, 1 artillery, 12 infantry and 7 mech_infantrys moved from West India to Eastern Persia
2 fighters moved from West India to 79 Sea Zone
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
British take 80 Sea Zone from Japanese
2 fighters moved from Persia to 79 Sea Zone
Combat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in 115 Sea Zone
British attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 115 Sea Zone
British roll dice for 1 submarine in 115 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Southern France
British attack with 1 bomber, 7 fighters and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
British roll dice for 1 bomber, 7 fighters and 2 infantry in Southern France, round 2 : 6/10 hits, 4.50 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Germans and 1 infantry owned by the British lost in Southern France
British win, taking Southern France from Germans with 1 bomber, 7 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry
Battle in 79 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 destroyer
British roll dice for 1 destroyer and 4 fighters in 79 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
Japanese roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 79 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 destroyer
Casualties for Japanese: 1 destroyer
Battle in Eastern Persia
British attack with 1 armour, 1 artillery, 12 infantry and 7 mech_infantrys
Germans defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 12 infantry and 7 mech_infantrys in Eastern Persia, round 2 : 3/21 hits, 4.17 expected hits
Germans roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Germans with 1 armour, 1 artillery, 12 infantry and 7 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - British
3 aaGuns moved from West India to Eastern Persia
1 marine moved from Persia to 80 Sea Zone
1 battleship, 1 cruiser and 1 marine moved from 80 Sea Zone to 81 Sea Zone
4 fighters moved from 79 Sea Zone to Persia
1 armour and 1 infantry moved from Iraq to Persia
5 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 marine moved from 81 Sea Zone to Egypt
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Trans-Jordan
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 110 Sea Zone to 92 Sea Zone
2 fighters moved from Southern France to Holland Belgium
2 fighters moved from Southern France to Holland Belgium
1 fighter moved from Southern France to 110 Sea Zone
1 fighter moved from Southern France to Normandy Bordeaux
1 fighter moved from Southern France to Normandy Bordeaux
1 bomber moved from Southern France to Normandy Bordeaux
1 fighter moved from Norway to 110 Sea Zone
1 transport moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
3 mech_infantrys moved from United Kingdom to 110 Sea Zone
3 infantry moved from United Kingdom to 110 Sea Zone
3 infantry and 3 mech_infantrys moved from 110 Sea Zone to Holland Belgium
2 infantry moved from Holland Belgium to Normandy Bordeaux
Place Units - British
3 artilleries placed in Egypt
3 mech_infantrys placed in Union of South Africa
6 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Changing ownership of Finland from Germans to British
EDIT: Adding units owned by British to Finland: 1 infantry
EDIT: Removing units owned by British from Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 1 infantry
EDIT: Adding units owned by British to Holland Belgium: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33
British : 0.67
AA fire in France : : 0.83
Japanese : 0.67
AA fire in Germany : : -0.33
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Anhwe : 1 infantry
Queensland : 3 fighters, 1 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major, 2 fighters and 1 harbour
Hawaiian Islands : 1 aaGun, 1 airfield, 2 fighters, 1 harbour and 5 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
26 Sea Zone : 2 carriers, 1 destroyer, 3 fighters and 3 transports
10 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
8 Sea Zone : 1 destroyer
54 Sea Zone : 1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 10 fighters and 8 submarines
Central United States : 1 aaGun and 1 factory_major
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 4 infantry
West India : 1 infantry
Belgian Congo : 1 mech_infantry
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 5 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 3 artilleries, 1 bomber, 1 factory_minor, 1 harbour and 1 marine
Union of South Africa : 1 factory_minor, 1 harbour and 3 mech_infantrys
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour and 7 infantry
Morocco : 1 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 2 artilleries, 1 bomber, 1 factory_minor, 3 fighters, 1 harbour, 7 infantry and 1 mech_infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 factory_minor
Holland Belgium : 1 flag, 4 aaGuns, 1 armour, 5 artilleries, 2 bombers, 1 factory_minor, 9 fighters, 37 infantry and 3 mech_infantrys
Tobruk : 1 flag
Libya : 1 flag
Italian Somaliland : 1 flag
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 2 destroyers
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 5 infantry
92 Sea Zone : 1 destroyer
Eastern Persia : 1 flag, 3 aaGuns, 1 armour, 1 artillery, 12 infantry and 7 mech_infantrys
101 Sea Zone : 2 transports
81 Sea Zone : 1 battleship, 1 cruiser and 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 1 infantry
Persia : 1 flag, 1 armour, 1 artillery, 4 fighters and 1 infantry
115 Sea Zone : 1 submarine
Finland : 1 flag, 1 infantry
107 Sea Zone : 6 transports
110 Sea Zone : 5 carriers, 1 cruiser, 4 destroyers, 3 fighters and 9 transports
Production/PUs Summary :
Germans : 47 / 96
Russians : 16 / 20
Japanese : 67 / 90
Americans : 62 / 92
Chinese : 1 / 6
British : 38 / 45
UK_Pacific : 2 / 0
Italians : 15 / 16
ANZAC : 11 / 18
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern Italy
2 aaGuns, 3 artilleries and 13 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,1,6,6,1
Italians collect 12 PUs (3 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
Italians : -0,83
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - Italians
Italians buy 3 mech_infantrys; Remaining resources: 4 PUs;
Combat Move - Italians
1 bomber and 2 fighters moved from Western Germany to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits
British roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Southern France
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Southern France to Western Germany
1 bomber moved from Southern France to Southern Italy
2 aaGuns, 3 artilleries and 13 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
3 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,5,1,1,6,6,1
Italians collect 12 PUs (3 lost to blockades); end with 16 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from Caucasus: 2 aaGuns, 1 armour, 2 artilleries and 1 infantry
EDIT: Adding units owned by Italians to Rostov: 2 aaGuns, 1 armour, 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,83
British : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Celebes, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Dutch New Guinea to 54 Sea Zone
1 fighter moved from Queensland to 54 Sea Zone
Place Units - ANZAC
1 carrier placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Normandy Bordeaux to Holland Belgium
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0.33
Japanese : 0.33
Territory Summary for ANZAC and French :
Queensland : 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 8 infantry
Celebes : 1 flag, 1 artillery
44 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 2 destroyers, 6 fighters, 1 submarine and 2 transports
Holland Belgium : 1 fighter and 3 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 47 / 96
Russians : 16 / 20
Japanese : 64 / 90
Americans : 62 / 92
Chinese : 1 / 6
British : 38 / 45
UK_Pacific : 2 / 0
Italians : 15 / 16
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_major; Remaining resources: 91 PUs;
Germans buy 1 armour, 1 artillery, 11 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from British
1 infantry moved from Tambov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 mech_infantrys moved from Rostov to Northwest Persia
2 tactical_bombers moved from Caucasus to Northwest Persia
1 fighter moved from Ukraine to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 mech_infantry moved from Evenkiyskiy to Urals
1 mech_infantry moved from Urals to Novosibirsk
2 bombers moved from Novgorod to Novosibirsk
11 armour, 14 artilleries, 17 infantry and 7 mech_infantrys moved from Bryansk to Russia
Combat - Germans
Battle in Novosibirsk
Germans attack with 2 bombers and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 1 mech_infantry in Novosibirsk, round 2 : 2/3 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Russia
Germans attack with 11 armour, 14 artilleries, 17 infantry and 7 mech_infantrys
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor and 1 infantry
Germans roll dice for 11 armour, 14 artilleries, 17 infantry and 7 mech_infantrys in Russia, round 2 : 11/49 hits, 16,50 expected hits
Russians roll dice for 2 artilleries and 1 infantry in Russia, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans destroys 20PUs while taking Russians capital
Germans win, taking Russia from Russians with 11 armour, 14 artilleries, 16 infantry and 7 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in Northwest Persia
Germans attack with 2 mech_infantrys and 2 tactical_bombers
British defend with 1 infantry
Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Ukraine to Russia
1 infantry moved from Bryansk to Tambov
2 artilleries moved from Bryansk to Rostov
5 armour and 6 mech_infantrys moved from Rostov to Caucasus
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
2 armour moved from Ukraine to Caucasus
3 infantry moved from Ukraine to Rostov
2 tactical_bombers moved from Northwest Persia to Rostov
2 infantry moved from Novgorod to Archangel
3 infantry moved from Novgorod to Karelia
1 infantry moved from Nenetsia to Urals
2 bombers moved from Novosibirsk to Novgorod
1 fighter moved from Rostov to Ukraine
2 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Germany to Western Germany
2 infantry moved from France to Southern France
2 infantry moved from Western Germany to France
1 armour and 2 mech_infantrys moved from Yugoslavia to Western Germany
2 infantry moved from Western Germany to Northern Italy
Place Units - Germans
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 artillery and 2 infantry placed in France
1 armour and 9 mech_infantrys placed in Western Germany
3 infantry and 3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,4,3,2,6,6
Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 74 PUs
Combat Hit Differential Summary :
Germans : -2,83
British : 0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Combat Move - Russians
1 artillery and 2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Samara to Sikang
1 infantry moved from Kazakhstan to Sikang
1 fighter moved from Samara to Volgograd
Combat - Russians
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 armour
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Sikang, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Sikang
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Volgograd to Kazakhstan
1 fighter and 1 tactical_bomber moved from Sikang to Kazakhstan
4 aaGuns, 52 infantry and 4 mech_infantrys moved from Samara to Kazakhstan
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Yakut S.S.R.: 2 aaGuns and 18 infantry
EDIT: Adding units owned by Russians to Yenisey: 2 aaGuns and 18 infantry
EDIT: Changing ownership of Turkmenistan from Germans to Russians
EDIT: Removing units owned by Russians from Kazakhstan: 1 mech_infantry
EDIT: Adding units owned by Russians to Turkmenistan: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.33
Japanese : 0.50
Territory Summary for Russians :
Yenisey : 2 aaGuns and 18 infantry
Kazakhstan : 4 aaGuns, 2 fighters, 52 infantry, 3 mech_infantrys and 1 tactical_bomber
Volgograd : 1 artillery, 1 factory_minor and 2 infantry
Turkmenistan : 1 mech_infantry
Production/PUs Summary :
Germans : 54 / 74
Russians : 12 / 0
Japanese : 64 / 90
Americans : 62 / 92
Chinese : 1 / 6
British : 35 / 45
UK_Pacific : 2 / 0
Italians : 15 / 16
ANZAC : 14 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWWII might take a couple of days
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 2 carriers, 2 destroyers, 1 fighter, 4 infantry, 1 submarine and 2 transports; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 fighters and 1 submarine moved from 6 Sea Zone to 8 Sea Zone
3 infantry moved from Shantung to Anhwe
2 bombers moved from Shantung to Anhwe
1 tactical_bomber moved from Burma to West India
2 infantry moved from India to West India
2 bombers moved from Malaya to West India
12 fighters and 2 tactical_bombers moved from 42 Sea Zone to 44 Sea Zone
11 fighters and 2 tactical_bombers moved from 44 Sea Zone to Celebes
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Siberia
Combat - Japanese
Battle in Siberia
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win, taking Siberia from Russians with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Celebes
Japanese attack with 1 artillery, 11 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 1 artillery
Japanese roll dice for 1 artillery, 11 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 7/15 hits, 7,50 expected hits
ANZAC roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 artillery, 11 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 artillery
Battle in West India
Japanese attack with 2 bombers, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 bombers, 2 infantry and 1 tactical_bomber in West India, round 2 : 3/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters in 8 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Anhwe
Japanese attack with 2 bombers and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 3 infantry in Anhwe, round 2 : 2/5 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 2 bombers and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Jehol to Manchuria
1 infantry moved from Chahar to Suiyuyan
1 mech_infantry moved from Suiyuyan to Sikang
1 infantry moved from Chahar to Hopei
1 aaGun, 1 artillery and 6 infantry moved from Jehol to Chahar
1 armour moved from Hopei to Yunnan
1 armour moved from Yunnan to French Indo China
1 infantry moved from Shan State to French Indo China
2 infantry moved from Burma to Shan State
2 bombers moved from West India to India
1 tactical_bomber moved from West India to India
3 submarines moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from Malaya to 37 Sea Zone
2 tactical_bombers moved from Malaya to 36 Sea Zone
3 tactical_bombers moved from Malaya to French Indo China
1 fighter moved from 44 Sea Zone to 42 Sea Zone
11 fighters and 2 tactical_bombers moved from Celebes to 42 Sea Zone
1 carrier moved from 6 Sea Zone to 5 Sea Zone
2 fighters moved from 8 Sea Zone to 5 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 destroyers, 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 bombers moved from Anhwe to Kweichow
2 bombers moved from Kweichow to Yunnan
2 bombers moved from Yunnan to French Indo China
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 37 Sea Zone
1 carrier, 1 destroyer and 1 transport placed in 36 Sea Zone
3 infantry placed in India
1 infantry placed in Shantung
1 submarine placed in 19 Sea Zone
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Americans : 0,67
Chinese : -0,33
UK_Pacific : -0,33
Japanese : 1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 17 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 4 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Denmark
1 bomber moved from Holland Belgium to Denmark
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Southern France
1 bomber moved from Holland Belgium to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Egypt to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Denmark
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Denmark, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Denmark, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Marshall Islands from Japanese, taking Denmark from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Denmark to Norway
1 bomber moved from Denmark to Normandy Bordeaux
2 bombers and 2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 4 artilleries and 15 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 artilleries placed in Normandy Bordeaux
3 infantry placed in Holland Belgium
10 infantry placed in Eastern United States
1 infantry placed in Central United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.83
Territory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry
Queensland : 1 aaGun, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
32 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 14 fighters, 8 submarines and 2 transports
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 11 infantry
Morocco : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 1 aaGun, 1 airfield, 8 artilleries, 3 bombers, 1 factory_minor, 2 fighters, 1 harbour and 16 infantry
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 1 artillery, 1 factory_minor, 2 fighters and 5 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 factory_minor and 3 infantry
112 Sea Zone : 3 carriers, 1 cruiser, 4 destroyers, 3 fighters and 3 transports
93 Sea Zone : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
101 Sea Zone : 6 transports
Brazil : 1 flag
91 Sea Zone : 2 transports
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 49 / 74
Russians : 11 / 0
Japanese : 71 / 84
Americans : 67 / 97
Chinese : 0 / 6
British : 35 / 45
UK_Pacific : 0 / 0
Italians : 15 / 16
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 17 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
3 carriers and 1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 cruiser and 4 destroyers moved from 110 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to Denmark
1 bomber moved from Holland Belgium to Denmark
1 fighter moved from Normandy Bordeaux to Southern France
1 fighter moved from Holland Belgium to Southern France
1 bomber moved from Holland Belgium to Southern France
3 infantry moved from Normandy Bordeaux to Southern France
2 infantry moved from Holland Belgium to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Denmark
2 fighters moved from Holland Belgium to 112 Sea Zone
1 bomber moved from Egypt to Southern France
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 infantry moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Denmark
Americans attack with 1 bomber, 2 fighters and 2 infantry
Germans defend with 2 infantry
Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 infantry in Denmark, round 2 : 1/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Americans roll dice for 1 bomber, 2 fighters and 1 infantry in Denmark, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Denmark, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Denmark
Americans win, taking Marshall Islands from Japanese, taking Denmark from Germans with 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in Southern France
Americans attack with 2 bombers, 2 fighters and 3 infantry
Germans defend with 1 factory_minor, 1 harbour and 3 infantry
Americans roll dice for 2 bombers, 2 fighters and 3 infantry in Southern France, round 2 : 2/7 hits, 2.83 expected hits
Germans roll dice for 3 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans roll dice for 2 bombers, 2 fighters and 2 infantry in Southern France, round 3 : 3/6 hits, 2.67 expected hits
Germans roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern France
Americans win, taking Southern France from Germans with 2 bombers, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 1 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Americans
1 armour, 1 artillery and 2 infantry moved from Holland Belgium to 110 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 112 Sea Zone to Norway
2 fighters moved from Denmark to Norway
1 bomber moved from Denmark to Normandy Bordeaux
2 bombers and 2 fighters moved from Southern France to Normandy Bordeaux
1 aaGun, 4 artilleries and 15 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Central United States to 101 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 3 infantry moved from 91 Sea Zone to Morocco
6 transports moved from 107 Sea Zone to 101 Sea Zone
2 transports moved from 110 Sea Zone to 107 Sea Zone
1 aaGun and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 aaGun, 2 carriers, 1 destroyer, 3 fighters, 3 infantry and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 aaGun and 3 infantry moved from 54 Sea Zone to Queensland
2 fighters moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
2 fighters moved from Western United States to Hawaiian Islands
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
3 infantry placed in Norway
3 artilleries placed in Normandy Bordeaux
3 infantry placed in Holland Belgium
10 infantry placed in Eastern United States
1 infantry placed in Central United States
2 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 67 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Normandy Bordeaux to Northern Italy
British take Northern Italy from Italians
1 bomber moved from Normandy Bordeaux to France
3 infantry moved from Iraq to Northwest Persia
2 fighters moved from Persia to Northwest Persia
2 infantry moved from Eastern Persia to West India
2 fighters moved from Persia to West India
Combat - British
Strategic bombing raid in France
AA fire in France : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in France causes 0 damage total.
Battle in West India
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in West India, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British roll dice for 2 fighters and 1 infantry in West India, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in West India, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in West India
British win, taking West India from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Northwest Persia
British attack with 2 fighters and 3 infantry
Germans defend with 1 mech_infantry
British roll dice for 2 fighters and 3 infantry in Northwest Persia, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - British
2 fighters moved from Northwest Persia to Persia
2 fighters moved from West India to Persia
3 aaGuns, 1 armour, 1 artillery, 7 infantry and 7 mech_infantrys moved from Eastern Persia to Persia
5 infantry moved from Trans-Jordan to Iraq
3 artilleries moved from Egypt to Trans-Jordan
1 marine moved from Egypt to Trans-Jordan
1 transport moved from 81 Sea Zone to 71 Sea Zone
1 mech_infantry moved from Belgian Congo to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 aaGuns, 4 fighters, 18 infantry and 3 mech_infantrys moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
7 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 2 carriers, 2 fighters, 7 infantry and 4 transports moved from 110 Sea Zone to 112 Sea Zone
2 destroyers moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 7 infantry moved from 112 Sea Zone to Norway
1 fighter moved from 112 Sea Zone to Norway
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 battleship and 1 cruiser moved from 81 Sea Zone to 98 Sea Zone
Place Units - British
2 infantry and 1 mech_infantry placed in Union of South Africa
3 infantry placed in Egypt
6 infantry and 2 mech_infantrys placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.67
British : 1.00
AA fire in France : : 0.83
Americans : -2.83
Japanese : 0.00
Territory Summary for Americans, British, Chinese and UK_Pacific :
Caroline Islands : 1 flag, 1 airfield and 1 harbour
Marshall Islands : 1 flag, 1 infantry
Queensland : 1 aaGun, 4 fighters, 4 infantry, 1 marine and 1 mech_infantry
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 2 fighters, 1 harbour and 1 infantry
Midway : 1 airfield
Dutch New Guinea : 1 flag
32 Sea Zone : 1 transport
26 Sea Zone : 1 carrier, 1 destroyer and 2 submarines
10 Sea Zone : 2 destroyers, 1 submarine and 1 transport
54 Sea Zone : 1 battleship, 8 carriers, 2 cruisers, 5 destroyers, 14 fighters, 8 submarines and 2 transports
Central United States : 1 factory_major and 1 infantry
Eastern United States : 1 airfield, 1 factory_major, 1 harbour and 11 infantry
West India : 1 infantry
Belgian Congo : 3 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 3 artilleries and 1 marine
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
Union of South Africa : 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
Scotland : 1 airfield
United Kingdom : 1 airfield, 1 factory_major, 1 harbour, 6 infantry and 2 mech_infantrys
Morocco : 1 aaGun and 4 infantry
Normandy Bordeaux : 1 flag, 5 aaGuns, 1 airfield, 8 artilleries, 3 bombers, 1 factory_minor, 8 fighters, 1 harbour, 37 infantry and 3 mech_infantrys
Algeria : 1 flag
Southern France : 1 flag, 1 factory_minor, 1 harbour and 2 infantry
Tunisia : 1 flag
Norway : 1 flag, 1 armour, 2 artilleries, 1 factory_minor, 3 fighters and 12 infantry
Denmark : 1 flag, 1 infantry
Holland Belgium : 1 flag, 1 factory_minor and 3 infantry
Tobruk : 1 flag
Northern Italy : 1 flag, 1 factory_minor and 1 mech_infantry
Libya : 1 flag
Italian Somaliland : 1 flag
112 Sea Zone : 5 carriers, 1 cruiser, 6 destroyers, 4 fighters and 7 transports
125 Sea Zone : 1 flag
80 Sea Zone : 1 flag
113 Sea Zone : 1 submarine
106 Sea Zone : 1 flag
93 Sea Zone : 1 flag
Crete : 1 flag
99 Sea Zone : 1 submarine
97 Sea Zone : 1 flag, 4 submarines
Iraq : 1 flag, 7 infantry
Eastern Persia : 1 flag, 3 infantry
101 Sea Zone : 6 transports
71 Sea Zone : 1 transport
Brazil : 1 flag
Northwest Persia : 1 flag, 3 infantry
Persia : 1 flag, 3 aaGuns, 2 armour, 2 artilleries, 4 fighters, 8 infantry and 7 mech_infantrys
98 Sea Zone : 1 battleship, 1 cruiser and 1 destroyer
91 Sea Zone : 2 transports
Finland : 1 flag, 1 infantry
107 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 49 / 74
Russians : 11 / 0
Japanese : 69 / 84
Americans : 67 / 97
Chinese : 0 / 6
British : 39 / 48
UK_Pacific : 2 / 0
Italians : 11 / 16
ANZAC : 11 / 22
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Western Germany to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Italy to Northern Italy
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 2 fighters and 2 infantry
British defend with 1 factory_minor and 1 mech_infantry
Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 3/5 hits, 2,00 expected hits
British roll dice for 1 mech_infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
2 fighters moved from Northern Italy to Western Germany
1 bomber moved from Northern Italy to Southern Italy
3 mech_infantrys moved from Southern Italy to Western Germany
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,3,3,5,2,6,4
Italians collect 7 PUs (8 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,00
British : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone
1 infantry moved from 22 Sea Zone to Marianas
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 submarine moved from 54 Sea Zone to 44 Sea Zone
Combat - ANZAC
Battle in Paulau Island
Battle in 44 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC win, taking Paulau Island from Japanese, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Non Combat Move - ANZAC
1 aaGun and 8 infantry moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 11 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Non Combat Move - French
1 fighter and 3 infantry moved from Holland Belgium to Normandy Bordeaux
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0.67
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 aaGun, 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 8 infantry
New Zealand : 1 airfield and 1 harbour
New South Wales : 1 factory_minor and 1 harbour
44 Sea Zone : 1 flag, 1 submarine
34 Sea Zone : 1 transport
22 Sea Zone : 1 transport
54 Sea Zone : 2 carriers, 3 destroyers, 6 fighters and 2 transports
Normandy Bordeaux : 1 fighter and 3 infantry
Ethiopia : 1 flag
Production/PUs Summary :
Germans : 49 / 74
Russians : 11 / 0
Japanese : 69 / 84
Americans : 67 / 97
Chinese : 0 / 6
British : 35 / 48
UK_Pacific : 2 / 0
Italians : 15 / 7
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Research Technology - Germans
Purchase Units - Germans
Germans buy 22 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Western Germany to Denmark
4 infantry moved from Western Germany to Holland Belgium
3 infantry moved from France to Southern France
1 armour moved from Russia to Samara
Germans take Samara from Russians
1 armour moved from Samara to Russia
1 infantry moved from Tambov to Volgograd
3 infantry moved from Rostov to Volgograd
3 mech_infantrys moved from Caucasus to Northwest Persia
1 bomber moved from Novgorod to Denmark
1 bomber moved from Novgorod to Northwest Persia
2 tactical_bombers moved from Rostov to Northwest Persia
1 tactical_bomber moved from Rostov to Volgograd
1 fighter moved from Ukraine to Volgograd
1 fighter moved from Novgorod to Volgograd
1 tactical_bomber moved from Novgorod to Volgograd
1 fighter moved from Western Germany to Denmark
2 fighters and 2 tactical_bombers moved from Germany to Holland Belgium
2 fighters and 1 tactical_bomber moved from Western Germany to Southern France
1 fighter moved from Western Germany to Southern France
Combat - Germans
Battle in Holland Belgium
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 factory_minor and 3 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/8 hits, 3,00 expected hits
Americans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Germans and 3 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Americans: 3 infantry
Battle in Denmark
Germans attack with 1 bomber, 1 fighter and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Denmark, round 2 : 0/4 hits, 1,50 expected hits
Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Denmark
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Denmark, round 3 : 2/3 hits, 1,33 expected hits
Americans roll dice for 1 infantry in Denmark, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Denmark
Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is -10
Casualties for Germans: 1 fighter and 1 infantry
Casualties for Americans: 1 infantry
Battle in Volgograd
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/8 hits, 3,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Northwest Persia
Germans attack with 1 bomber, 3 mech_infantrys and 2 tactical_bombers
British defend with 3 infantry
Germans roll dice for 1 bomber, 3 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 1/6 hits, 2,17 expected hits
British roll dice for 3 infantry in Northwest Persia, round 2 : 2/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 bomber, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 3 : 3/4 hits, 1,83 expected hits
British roll dice for 2 infantry in Northwest Persia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 bomber, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Germans: 2 mech_infantrys
Casualties for British: 3 infantry
Battle in Southern France
Germans attack with 3 fighters, 3 infantry and 1 tactical_bomber
Americans defend with 1 factory_minor, 1 harbour and 2 infantry
Germans roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Southern France, round 2 : 4/7 hits, 2,67 expected hits
Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Germans
1 bomber moved from Denmark to Western Germany
2 tactical_bombers moved from Holland Belgium to Germany
2 fighters moved from Holland Belgium to Germany
3 fighters moved from Southern France to Western Germany
1 tactical_bomber moved from Southern France to Western Germany
3 infantry moved from Karelia to Novgorod
2 infantry moved from Archangel to Novgorod
2 tactical_bombers moved from Northwest Persia to Rostov
1 bomber moved from Northwest Persia to Rostov
7 armour and 2 mech_infantrys moved from Caucasus to Rostov
14 artilleries moved from Russia to Tambov
16 infantry moved from Russia to Tambov
11 armour and 8 mech_infantrys moved from Russia to Bryansk
2 mech_infantrys moved from Eastern Poland to Bryansk
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 3 mech_infantrys
EDIT: Adding units owned by Germans to Eastern Poland: 3 mech_infantrys
EDIT: Turning off Edit Mode
2 mech_infantrys placed in Germany
3 infantry placed in France
10 infantry placed in Western Germany
3 infantry placed in Russia
3 infantry placed in Novgorod
Turning on Edit Mode
EDIT: Removing units owned by Germans from Ukraine: 3 infantry
EDIT: Adding units owned by Germans to Rostov: 3 infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
Turning on Edit Mode
EDIT: Removing units owned by Germans from Caucasus: 1 mech_infantry
EDIT: Adding units owned by Germans to Rostov: 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Novosibirsk: 1 mech_infantry
EDIT: Adding units owned by Germans to Russia: 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,4,1,1,2,3,3
Germans collect 56 PUs (4 lost to blockades); end with 56 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 78 PUs
Combat Hit Differential Summary :
Germans : 1,50
British : 0,33
Americans : 1,67
Russians : 1,00
@oysteilo attacked volgograd with 3inf, fgt & tac but it didn’t roll the aircraft…I am worried i moved the aircraft over rostov accidentally! I’ll send the map and redo the turn, keeping the dice up until this point…sorry
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 16
Combat Move - Russians
2 infantry moved from Yenisey to Evenkiyskiy
Russians take Evenkiyskiy from Germans
1 infantry moved from Kazakhstan to Novosibirsk
Russians take Novosibirsk from Germans
1 infantry moved from Kazakhstan to Samara
Russians take Samara from Germans
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Italians
1 mech_infantry moved from Turkmenistan to Sikang
1 mech_infantry moved from Kazakhstan to Sikang
2 mech_infantrys moved from Kazakhstan to Tsinghai
1 fighter moved from Kazakhstan to Tsinghai
3 infantry moved from Kazakhstan to Tsinghai
5 infantry moved from Kazakhstan to Sikang
1 fighter, 3 infantry and 1 tactical_bomber moved from Kazakhstan to Volgograd
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Tsinghai
Russians attack with 1 fighter, 3 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 2 mech_infantrys in Tsinghai, round 2 : 3/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 fighter, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Sikang
Russians attack with 5 infantry and 2 mech_infantrys
Japanese defend with 1 mech_infantry
Russians roll dice for 5 infantry and 2 mech_infantrys in Sikang, round 2 : 1/7 hits, 1.17 expected hits
Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang
Russians win, taking Sikang from Japanese with 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Kazakhstan to Tsinghai
1 aaGun moved from Kazakhstan to Sikang
2 aaGuns and 38 infantry moved from Kazakhstan to Caucasus
2 aaGuns and 16 infantry moved from Yenisey to Timguska
1 fighter moved from Tsinghai to Persia
1 tactical_bomber moved from Volgograd to Persia
1 fighter moved from Volgograd to Persia
Turn Complete - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Volgograd: 1 infantry
EDIT: Removing units owned by Russians from Tsinghai: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.00
Russians : 1.17
Japanese : 0.33
Territory Summary for Russians :
Tsinghai : 1 aaGun, 2 infantry and 2 mech_infantrys
Sikang : 1 aaGun, 4 infantry and 2 mech_infantrys
Evenkiyskiy : 2 infantry
Timguska : 2 aaGuns and 16 infantry
Novosibirsk : 1 infantry
Volgograd : 1 factory_minor and 2 infantry
Caucasus : 2 aaGuns and 39 infantry
Samara : 1 infantry
Persia : 2 fighters and 1 tactical_bomber
Production/PUs Summary :
Germans : 55 / 78
Russians : 15 / 0
Japanese : 67 / 84
Americans : 59 / 97
Chinese : 2 / 6
British : 35 / 48
UK_Pacific : 2 / 0
Italians : 13 / 7
ANZAC : 11 / 17
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@JWWII said in Oysteilo (Axis +3) vs. JWW (allies) BM3:
@oysteilo attacked volgograd with 3inf, fgt & tac but it didn’t roll the aircraft…I am worried i moved the aircraft over rostov accidentally! I’ll send the map and redo the turn, keeping the dice up until this point…sorry
No worries, have done the same thing myself from time to time