Will have to come to this later.
19L G40 max334 vs majikforce +20
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@max334
Interceptors? -
@max334
No thanks. -
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 submarine and 5 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 3 bombers moved from Western Germany to United Kingdom 2 fighters moved from Western Germany to United Kingdom 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 artillery moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 110 Sea Zone to 111 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 111 Sea Zone to Scotland Combat - Germans Air Battle in United Kingdom Germans attacks with 5 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom AA fire in United Kingdom : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 8,3 and causes: 11 damage to unit: factory_major Bombing raid in United Kingdom causes 11 damage total. Battle in Scotland Cleaning up after air battles Non Combat Move - Germans 1 battleship moved from 112 Sea Zone to 111 Sea Zone 2 fighters moved from United Kingdom to Holland Belgium 2 bombers moved from United Kingdom to Western Germany 2 armour moved from France to Western Germany 2 aaGuns, 1 artillery and 6 infantry moved from Poland to Germany 2 infantry moved from Finland to Norway 1 armour moved from Bulgaria to Slovakia Hungary 2 armour, 1 artillery and 9 infantry moved from Romania to Slovakia Hungary 4 infantry moved from Bulgaria to Romania 1 armour moved from Slovakia Hungary to Germany 1 armour moved from Slovakia Hungary to Romania Place Units - Germans 1 carrier and 1 submarine placed in 110 Sea Zone 5 transports placed in 113 Sea Zone 3 artilleries placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to 110 Sea Zone: 2 fighters EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
AA fire in United Kingdom : : 0.50
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 127 Sea Zone to 125 Sea Zone 1 cruiser moved from 115 Sea Zone to 114 Sea Zone Non Combat Move - Russians 3 artilleries moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Ukraine 2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Western Ukraine 1 mech_infantry moved from Russia to Western Ukraine 1 aaGun moved from Novgorod to Karelia 8 infantry moved from Novgorod to Karelia 1 artillery and 11 infantry moved from Belarus to Baltic States 1 bomber moved from Russia to Novgorod Place Units - Russians 2 armour and 1 mech_infantry placed in Novgorod 3 infantry placed in Ukraine 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Ukraine: 3 infantry EDIT: Adding units owned by Russians to Russia: 3 infantry EDIT: Removing units owned by Russians from Russia: 3 mech_infantrys EDIT: Adding units owned by Russians to Ukraine: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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TripleA Move Summary: Japanese round 2
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung 3 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Yunnan 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 armour moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines
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@max334
scramble Queensland? -
@max334 Full Scramble.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 carrier moved from 55 Sea Zone to 54 Sea Zone 2 artilleries moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Siam to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines 1 artillery and 2 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 2 infantry moved from Kwangsi to Yunnan 2 artilleries moved from Kwangsi to Yunnan 1 infantry moved from Siam to Shan State 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 cruiser moved from 36 Sea Zone to 37 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Anhwe to Suiyuyan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Malaya 1 fighter and 1 tactical_bomber moved from Shantung to Kwangtung 3 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kiangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Yunnan 1 fighter moved from Kwangsi to Shan State 1 fighter moved from Kiangsi to Kwangtung 1 fighter moved from Kiangsi to Yunnan 1 bomber moved from Kwangsi to Philippines 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Malaya 1 armour moved from Korea to 6 Sea Zone 1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 cruiser, 1 destroyer and 1 transport British defend with 1 destroyer Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser, 1 destroyer and 1 transport in 37 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser and 1 transport remaining. Battle score for attacker is 0 Casualties for Japanese: 1 destroyer Casualties for British: 1 destroyer Battle in Malaya Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Malaya, round 2 : 2/5 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 2 fighters and 1 tactical_bomber in Shan State, round 3 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Battle in Yunnan Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 5 infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 3 tactical_bombers in Yunnan, round 2 : 6/11 hits, 5.33 expected hits Chinese roll dice for 5 infantry in Yunnan, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries, 4 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 12 Casualties for Japanese: 1 infantry Casualties for Chinese: 5 infantry Battle in Hunan Japanese attack with 1 artillery and 5 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 2 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 5 infantry in Hunan, round 3 : 0/6 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery and 4 infantry in Hunan, round 4 : 0/5 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hunan Japanese roll dice for 1 artillery and 3 infantry in Hunan, round 5 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Hunan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Battle in Philippines Japanese attack with 1 armour, 2 artilleries, 1 bomber and 3 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 armour, 2 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Kwangtung Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine; ANZAC defend with 1 cruiser, 1 destroyer and 3 fighters Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Units damaged: 1 battleship owned by the Japanese Americans roll dice for 1 cruiser, 2 destroyers and 3 fighters in 54 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Units damaged: 1 carrier owned by the Japanese 1 submarine owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone 1 carrier owned by the Japanese and 1 battleship owned by the Japanese retreated to 55 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 20 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 cruiser and 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Moving scrambled unit from 54 Sea Zone back to originating territory: Queensland Non Combat Move - Japanese 1 destroyer moved from 33 Sea Zone to 55 Sea Zone 1 carrier moved from 33 Sea Zone to 55 Sea Zone 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 bomber moved from Malaya to Siam 1 fighter moved from Malaya to Siam 1 tactical_bomber moved from Malaya to Siam 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 artillery and 2 infantry moved from Jehol to Chahar 4 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Yunnan to Jehol 1 fighter moved from Kwangtung to Jehol 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Kwangsi 2 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 infantry moved from Korea to Manchuria 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsi 4 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Shan State to Kwangsi Place Units - Japanese 2 mech_infantrys placed in Shantung 1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : 0.33 Americans : 1.00 Chinese : 0.00 UK_Pacific : 0.67 Japanese : -1.33
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - Americans Americans buy 3 destroyers, 2 fighters and 1 transport; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 fighter moved from Guam to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone 1 bomber and 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone 1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima 1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone Combat - Americans Battle in Iwo Jima Americans attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Japanese: 1 infantry Battle in 6 Sea Zone Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Japanese defend with 1 carrier, 1 destroyer, 1 fighter and 1 transport Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits Japanese roll dice for 1 carrier, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits 1 carrier owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 6 Sea Zone, round 4 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 fighter and 1 transport in 6 Sea Zone, round 4 : 0/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 transport owned by the Japanese lost in 6 Sea Zone Americans win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 31 Casualties for Americans: 1 fighter Casualties for Japanese: 1 carrier, 1 destroyer, 1 fighter and 1 transport Battle in 16 Sea Zone Americans attack with 1 cruiser, 1 destroyer and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 cruiser and 1 destroyer in 16 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 bomber moved from 6 Sea Zone to Midway 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 17 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 battleship, 1 carrier, 1 infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to Midway 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour and 1 infantry moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from 106 Sea Zone to New Brunswick Nova Scotia Place Units - Americans 1 transport placed in 101 Sea Zone 3 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Szechwan to Yunnan 1 fighter moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 artilleries and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 4 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 : 1/2 hits, 0.67 expected hits Japanese roll dice for 2 artilleries in Yunnan, round 5 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan retreated to Yunnan Japanese win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 6 infantry moved from Shensi to Szechwan Place Units - Chinese 5 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 25 PUs; British buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to Scotland 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to Scotland 1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from 109 Sea Zone to Scotland 2 fighters moved from Gibraltar to Scotland 1 cruiser moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 96 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from Ethiopia to Italian Somaliland 1 fighter and 1 tactical_bomber moved from British Somaliland to Italian Somaliland 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 transport moved from 76 Sea Zone to 71 Sea Zone 1 infantry moved from Rhodesia to Union of South Africa 1 infantry moved from Rhodesia to Union of South Africa 1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone 2 infantry moved from Burma to Yunnan 1 armour and 1 mech_infantry moved from India to Yunnan 1 battleship moved from 39 Sea Zone to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone Combat - British Battle in Scotland British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Germans defend with 1 airfield, 1 armour, 1 artillery and 2 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Scotland, round 2 : 0/7 hits, 2.83 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the British lost in Scotland British roll dice for 1 armour, 1 artillery and 3 fighters in Scotland, round 3 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 armour, 1 artillery and 2 infantry in Scotland, round 3 : 0/4 hits, 1.50 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 armour owned by the Germans lost in Scotland British win, taking Scotland from Germans with 1 armour, 1 artillery and 3 fighters remaining. Battle score for attacker is 10 Casualties for British: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Battle in Italian Somaliland British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Italian Somaliland, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in 37 Sea Zone British attack with 1 battleship and 1 fighter Japanese defend with 1 cruiser and 1 transport British roll dice for 1 battleship and 1 fighter in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 cruiser and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Japanese and 1 cruiser owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 battleship and 1 fighter remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Battle in Yunnan British attack with 1 armour, 2 infantry and 1 mech_infantry Japanese defend with 1 artillery British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 94 Sea Zone British attack with 1 cruiser and 1 submarine Italians defend with 1 battleship British roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Italians roll dice for 1 battleship in 94 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Italians lost in 94 Sea Zone British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 20 Casualties for Italians: 1 battleship Non Combat Move - British 1 destroyer moved from 91 Sea Zone to 109 Sea Zone 3 fighters moved from Scotland to United Kingdom 1 fighter and 1 tactical_bomber moved from Italian Somaliland to Anglo Egyptian Sudan 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 3 aaGuns, 1 artillery and 6 infantry moved from India to Burma 1 fighter moved from 37 Sea Zone to Burma Place Units - British 1 artillery and 7 infantry placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -1.00 British : -1.00 Italians : -1.00 Americans : -1.50 Chinese : -1.00 Japanese : -3.50
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TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Combat Hit Differential Summary :
ANZAC : 0.50
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@majikforce 2 hits in sz 42. Where do you want them?
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@majikforce
damage carrier & tac -
TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber 1 submarine owned by the Japanese Submerged ANZAC roll dice for 3 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 tactical_bomber owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 carrier and 1 fighter in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone ANZAC win with 2 fighters remaining. Battle score for attacker is 27 Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber Casualties for ANZAC: 1 fighter Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 aaGun and 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 aaGun and 1 artillery moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 ANZAC collect 13 PUs (1 lost to blockades); end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Central Africa to French Equatorial Africa 1 infantry moved from Trans-Jordan to Egypt 1 destroyer moved from 76 Sea Zone to 81 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 2.00 Japanese : -1.50
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@majikforce Still playing this one?