I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0)
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So our power has been going out intermittently – I thought I had posted the Italian turn and I don’t see it, nor do I have a save. So, I will reconstruct the small skirmishes – so sorry about that, I’m apparently not very on top of it today…
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - Italians Italians buy 1 artillery and 3 transports; Remaining resources: 1 PUs; Combat Move - Italians 1 unit repaired. 1 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians Combat - Italians Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by French from Morocco: 1 infantry EDIT: Removing units owned by Italians from Algeria: 1 artillery and 3 infantry EDIT: Changing ownership of Morocco from French to Italians EDIT: Adding units owned by Italians to Morocco: 1 artillery and 2 infantry EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Tobruk to Libya 1 armour and 1 mech_infantry moved from Tunisia to Libya 1 artillery and 1 infantry moved from Tunisia to Libya 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 aaGun and 2 infantry moved from Yugoslavia to Romania 2 infantry moved from Northern Italy to Southern Italy 1 armour, 1 artillery and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 transports placed in 97 Sea Zone 1 artillery placed in Southern Italy Turn Complete - Italians Italians collect 18 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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At least it was a small turn… your infantry hit once in the dice, so I edited in my casualty (Morocco).
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 submarines; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to Queensland 1 cruiser, 1 destroyer and 2 transports moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa 1 fighter moved from 110 Sea Zone to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 bombers, 1 fighter and 8 mech_infantrys; Remaining resources: 2 PUs; Combat Move - Germans 4 bombers moved from Western Germany to Scotland 2 artilleries and 8 infantry moved from Romania to Bessarabia 5 bombers moved from Western Germany to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 artilleries, 5 bombers and 8 infantry Russians defend with 2 artilleries and 8 infantry Germans roll dice for 2 artilleries, 5 bombers and 8 infantry in Bessarabia, round 2 : 5/15 hits, 5.67 expected hits Russians roll dice for 2 artilleries and 8 infantry in Bessarabia, round 2 : 4/10 hits, 3.33 expected hits 5 infantry owned by the Russians and 4 infantry owned by the Germans lost in Bessarabia Germans roll dice for 2 artilleries, 5 bombers and 4 infantry in Bessarabia, round 3 : 4/11 hits, 5.00 expected hits Russians roll dice for 2 artilleries and 3 infantry in Bessarabia, round 3 : 5/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 4 infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 artillery and 5 bombers in Bessarabia, round 4 : 5/6 hits, 3.67 expected hits Russians roll dice for 1 artillery in Bessarabia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia Germans win with 5 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 2 artilleries and 8 infantry Casualties for Russians: 2 artilleries and 8 infantry Battle in Scotland Germans attack with 4 bombers British defend with 1 airfield, 1 bomber and 1 fighter Germans roll dice for 4 bombers in Scotland, round 2 : 4/4 hits, 2.67 expected hits British roll dice for 1 bomber and 1 fighter in Scotland, round 2 : 1/2 hits, 0.83 expected hits 1 bomber owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Scotland Germans win with 3 bombers remaining. Battle score for attacker is 10 Casualties for Germans: 1 bomber Casualties for British: 1 bomber and 1 fighter Non Combat Move - Germans 3 bombers moved from Scotland to Western Germany 5 bombers moved from Bessarabia to Germany 2 aaGuns and 2 infantry moved from Slovakia Hungary to Eastern Poland 1 aaGun, 2 artilleries and 9 infantry moved from Poland to Eastern Poland 6 armour and 6 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Holland Belgium to France 1 artillery and 3 infantry moved from Western Germany to Germany 1 artillery and 3 infantry moved from Holland Belgium to Western Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Holland Belgium to Eastern Poland 1 infantry moved from Normandy Bordeaux to France Place Units - Germans 4 bombers and 1 fighter placed in Western Germany 2 armour and 8 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3 Germans collect 41 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 0.17 Russians : 4.67 -
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Baltic States to Poland 2 fighters and 1 tactical_bomber moved from Baltic States to Poland Combat - Russians Battle in Poland Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Poland, round 2 : 2/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 2 aaGuns, 2 armour, 1 artillery, 20 infantry and 2 mech_infantrys moved from Baltic States to Belarus 2 fighters and 1 tactical_bomber moved from Poland to Belarus 1 artillery and 2 infantry moved from Novgorod to Belarus 6 infantry moved from Bryansk to Belarus 1 artillery and 4 infantry moved from Ukraine to Rostov 2 artilleries and 3 infantry moved from Russia to Tambov Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 2 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 46 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 49 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.17 -
That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 3 bombers, 2 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Yunnan Japanese take Yunnan from Chinese 1 infantry moved from Sumatra to 41 Sea Zone 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 infantry moved from 37 Sea Zone to Malaya 1 armour, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 battleship and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone 1 carrier moved from 42 Sea Zone to 37 Sea Zone 1 cruiser moved from 20 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State 2 bombers, 6 fighters and 4 tactical_bombers moved from French Indo China to Burma Combat - Japanese Battle in Burma Japanese attack with 2 bombers, 6 fighters and 4 tactical_bombers British defend with 1 aaGun, 2 artilleries and 2 infantry AA fire in Burma : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 bombers, 6 fighters and 4 tactical_bombers in Burma, round 2 : 6/12 hits, 7.00 expected hits UK_Pacific roll dice for 1 aaGun, 2 artilleries and 2 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 aaGun owned by the British, 2 artilleries owned by the British and 2 infantry owned by the British lost in Burma Japanese win with 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Japanese: 1 fighter Casualties for British: 1 aaGun, 2 artilleries and 2 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Japanese: 1 infantry Battle in Malaya Japanese attack with 1 armour and 2 infantry British defend with 1 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 battleship and 2 cruisers in Malaya, round 2 : 2/3 hits, 1.67 expected hits UK_Pacific roll dice for 2 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the British lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour and 2 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 infantry Casualties for British: 1 infantry Non Combat Move - Japanese 2 carriers moved from 20 Sea Zone to 37 Sea Zone 1 submarine moved from 20 Sea Zone to 5 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 fighters and 1 tactical_bomber moved from Burma to 37 Sea Zone 2 bombers, 2 fighters and 3 tactical_bombers moved from Burma to French Indo China 1 fighter moved from Japan to French Indo China 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to French Indo China 1 mech_infantry moved from Manchuria to Anhwe 1 aaGun moved from Manchuria to Korea 5 infantry moved from Manchuria to Korea 2 fighters and 1 tactical_bomber moved from Manchuria to Japan 1 fighter and 1 tactical_bomber moved from Manchuria to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung 3 bombers placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
AA fire in Burma : : -0.50 UK_Pacific : -1.00 Japanese : -0.33 -
@BobbaRossa said in 19L G40 BM DizzKneeLand33 (Axis) vs BobbaRossa (Allies +0):
That was quite the lucky result in Bessarabia. Whew boy did I need that. Two or three more of those and this might be a fight :).
I just need more bombers. LOL
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : -1.00 Japanese : 2.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Kenya 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Shensi to India 1 infantry moved from Northwest Persia to Persia Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantryCombat Hit Differential Summary :
British : -0.33 Italians : -2.33 Chinese : -1.00 Japanese : 2.00 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters, 2 submarines and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines Combat - Americans Battle in Philippines Non Combat Move - Americans 1 artillery moved from Southeast Mexico to 89 Sea Zone 1 armour moved from Central United States to 101 Sea Zone 1 armour and 1 transport moved from 101 Sea Zone to 88 Sea Zone 1 artillery and 1 transport moved from 89 Sea Zone to 88 Sea Zone 2 infantry moved from British Guiana to 88 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 91 Sea Zone to Gibraltar 2 carriers and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 tactical_bomber moved from Central United States to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to Western United States 1 infantry moved from Southeast Mexico to Central United States 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Central United States to Western United States 1 cruiser moved from 89 Sea Zone to 91 Sea Zone 1 carrier moved from 89 Sea Zone to 28 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Chahar 1 fighter moved from Shensi to Chahar 1 artillery and 2 infantry moved from Shensi to Hopei Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Chahar Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar Japanese win with 1 artillery remaining. Battle score for attacker is -13 Casualties for Chinese: 1 fighter and 2 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 5 infantry moved from Shensi to Tsinghai 5 infantry moved from Shensi to Kansu Place Units - Chinese 2 infantry placed in Tsinghai 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 armour, 1 factory_minor, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Egypt to Kenya 1 armour moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 1 armour moved from Ethiopia to Kenya 2 infantry moved from Anglo Egyptian Sudan to Kenya 1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from 110 Sea Zone to Morocco 1 aaGun, 1 infantry and 1 transport moved from 107 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco Combat - British Battle in Morocco British attack with 1 artillery, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 battleship and 2 cruisers in Morocco, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 1 artillery, 1 fighter and 2 infantry in Morocco, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Morocco, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Morocco British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 3 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 infantry in Morocco, round 4 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 artillery in Morocco, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Morocco British win, taking Morocco from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in Kenya British attack with 1 armour, 1 fighter and 2 infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 2 : 2/4 hits, 1.33 expected hits Italians roll dice for 1 artillery and 2 infantry in Kenya, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Kenya British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 3 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour, 1 fighter and 2 infantry in Kenya, round 4 : 3/4 hits, 1.33 expected hits Italians roll dice for 1 artillery in Kenya, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - British 1 fighter moved from Kenya to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 fighter moved from Morocco to 91 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 110 Sea Zone to 91 Sea Zone 1 fighter moved from Iceland to 91 Sea Zone 1 transport moved from 81 Sea Zone to 71 Sea Zone 2 infantry moved from Rhodesia to Tanganyika Territory 1 tactical_bomber moved from Shensi to India 1 infantry moved from Northwest Persia to Persia Place Units - British 1 factory_minor placed in Egypt 3 infantry placed in United Kingdom 1 armour and 2 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Tanganyika Territory: 2 infantry EDIT: Adding units owned by British to Belgian Congo: 2 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0.33 Italians : -2.33 Chinese : -1.00 Japanese : 2.00 -
Sigh… bye bye Chinese air force :(. Ugh, that was frustrating :worried: .
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 8 infantry; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Combat Move - Italians 3 transports moved from 97 Sea Zone to 96 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 98 Sea Zone to Syria 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Western Ukraine to Eastern Poland Combat - Italians Battle in Syria Non Combat Move - Italians 1 artillery moved from Libya to Tobruk 1 aaGun and 2 infantry moved from Romania to Eastern Poland 1 aaGun and 1 infantry moved from Southern France to Northern Italy Place Units - Italians 3 infantry placed in Southern Italy 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Java Battle in Celebes Non Combat Move - ANZAC Turning on Edit Mode EDIT: Removing units owned by Americans from 54 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport EDIT: Adding units owned by Americans to 54 Sea Zone: 1 transport EDIT: Adding units owned by Americans to Queensland: 1 infantry and 1 mech_infantry EDIT: Turning off Edit Mode 2 submarines moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from Queensland to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Apologies for the edit. Dumb me forgot to land the US troops… The transport food isn’t THAT good :P.
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 artillery and 3 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Poland 1 infantry moved from Eastern Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Vyborg to Novgorod Germans take Novgorod from Russians 1 armour moved from Eastern Poland to Bessarabia Germans take Bessarabia from Russians 1 armour moved from Bessarabia to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Western Ukraine to Ukraine Germans take Ukraine from Russians 5 bombers moved from Germany to Poland 7 bombers moved from Western Germany to United Kingdom Combat - Germans Battle in Poland Germans attack with 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 5 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 6/11 hits, 5.50 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Poland Germans win, taking Poland from Russians with 1 artillery, 5 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in United Kingdom Germans attack with 7 bombers British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry; French defend with 1 fighter Germans roll dice for 7 bombers in United Kingdom, round 2 : 4/7 hits, 4.67 expected hits British roll dice for 1 fighter and 3 infantry in United Kingdom, round 2 : 4/4 hits, 1.67 expected hits 4 bombers owned by the Germans, 1 fighter owned by the French and 3 infantry owned by the British lost in United Kingdom Germans win with 3 bombers remaining. Battle score for attacker is -29 Casualties for Germans: 4 bombers Casualties for French: 1 fighter Casualties for British: 3 infantry Non Combat Move - Germans 3 bombers moved from United Kingdom to Western Germany 5 bombers moved from Poland to Western Germany 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 3 armour moved from Greece to Romania 3 infantry moved from Greece to Bulgaria 1 infantry moved from France to Western Germany 1 infantry moved from France to Northern Italy 1 infantry moved from Finland to Vyborg 1 fighter and 1 tactical_bomber moved from Poland to Western Germany Place Units - Germans 2 bombers placed in Western Germany 1 mech_infantry placed in Western Germany 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0.17 British : 2.33 Russians : 0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 18 infantry moved from Amur to Manchuria 2 infantry moved from Rostov to Ukraine 2 infantry moved from Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Belarus to Novgorod 1 fighter moved from Belarus to Ukraine 1 fighter moved from Russia to Ukraine Combat - Russians Battle in Novgorod Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 0/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 0/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 18 infantry in Manchuria, round 3 : 2/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria Russians win, taking Manchuria from Japanese with 17 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 artillery and 2 infantry moved from Rostov to Bryansk 2 artilleries and 4 infantry moved from Russia to Bryansk 2 artilleries and 3 infantry moved from Tambov to Bryansk 2 aaGuns moved from Amur to Manchuria 2 armour and 2 mech_infantrys moved from Belarus to Russia 4 aaGuns, 3 artilleries and 27 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Russia 2 fighters moved from Ukraine to Russia 1 artillery and 2 infantry moved from Volgograd to Tambov Place Units - Russians 2 infantry placed in Volgograd 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0.00 Russians : -5.33 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 3 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Malaya to 37 Sea Zone 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 1 battleship, 3 carriers, 2 cruisers and 2 destroyers moved from 37 Sea Zone to 44 Sea Zone 9 infantry moved from Korea to Manchuria 1 mech_infantry moved from Anhwe to Manchuria 4 fighters and 4 tactical_bombers moved from French Indo China to Manchuria 3 bombers, 2 fighters and 1 tactical_bomber moved from Japan to Manchuria Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 fighter and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 44 Sea Zone Japanese attack with 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 infantry and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking 44 Sea Zone from Neutral with 1 battleship, 3 carriers, 2 cruisers, 2 destroyers and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in Manchuria Japanese attack with 3 bombers, 6 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers Russians defend with 2 aaGuns and 17 infantry AA fire in Manchuria : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Manchuria Japanese roll dice for 3 bombers, 5 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 2 : 8/23 hits, 9.50 expected hits Chinese roll dice for 2 aaGuns and 17 infantry in Manchuria, round 2 : 3/17 hits, 5.67 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 3 bombers, 5 fighters, 6 infantry, 1 mech_infantry and 5 tactical_bombers in Manchuria, round 3 : 11/20 hits, 9.00 expected hits Chinese roll dice for 11 infantry in Manchuria, round 3 : 2/11 hits, 3.67 expected hits 2 infantry owned by the Japanese and 11 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 3 bombers, 5 fighters, 4 infantry, 1 mech_infantry and 5 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Russians: 2 aaGuns and 17 infantry Battle in Philippines Japanese attack with 1 artillery, 2 bombers and 1 infantry Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 1 infantry in Philippines, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Celebes Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter and 1 tactical_bomber in Celebes, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 artillery, 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 fighter EDIT: Changing ownership of Celebes from ANZAC to Japanese EDIT: Adding units owned by Japanese to Celebes: 1 artillery EDIT: Turning off Edit Mode 1 fighter moved from 42 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 44 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 tactical_bomber moved from Celebes to 44 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from Malaya to Shan State 1 infantry moved from Hunan to Yunnan 1 armour and 2 mech_infantrys moved from Kwangtung to Anhwe 1 aaGun moved from Korea to Manchuria 3 bombers moved from Manchuria to French Indo China 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 4 fighters and 4 tactical_bombers moved from Manchuria to Jehol 2 bombers moved from Philippines to French Indo China Place Units - Japanese 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 3 infantry placed in French Indo China 1 armour and 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
ANZAC : 1.33 Americans : -0.33 Chinese : -4.33 AA fire in Manchuria : : 0.00 Japanese : -0.50





