majikforce (Allies) vs VonAlba (Axis) BM3

  • '22 '16

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 11 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 marine, 9 mech_infantrys and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 transport moved from 109 Sea Zone to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 armour moved from Malta to 96 Sea Zone
            1 armour and 1 transport moved from 96 Sea Zone to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 artillery and 1 infantry moved from France to Northern Italy
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 carrier moved from 96 Sea Zone to 94 Sea Zone
            1 fighter moved from Morocco to 94 Sea Zone
            1 fighter moved from 96 Sea Zone to 94 Sea Zone
            1 bomber moved from Alexandria to Bessarabia
            3 infantry moved from Eastern Poland to Bessarabia
            1 fighter moved from Western Germany to Vyborg
            2 infantry moved from Finland to Vyborg
            1 bomber moved from Morocco to Norway
            3 armour and 1 mech_infantry moved from Romania to Baltic States
            1 infantry moved from Germany to Poland
            1 armour and 4 mech_infantrys moved from Germany to Baltic States
            2 infantry moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Baltic States
            1 artillery moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Eastern Poland to Novgorod
                  Germans take Novgorod from Russians
            4 infantry moved from Finland to Karelia
            4 armour, 13 artilleries, 19 infantry and 8 mech_infantrys moved from Eastern Poland to Belarus
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 109 Sea Zone to 119 Sea Zone
    
        Combat - Germans
            Battle in Bessarabia
                Germans attack with 1 artillery, 1 bomber and 3 infantry
                Russians defend with 2 artilleries and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bessarabia, round 2 : 1/5 hits, 1,67 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Bessarabia, round 3 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 2 artilleries in Bessarabia, round 3 : 1/2 hits, 0,67 expected hits
                    2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Karelia
                Germans attack with 4 infantry
                Russians defend with 2 armour
                    Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0,67 expected hits
                    Russians roll dice for 2 armour in Karelia, round 2 : 2/2 hits, 1,00 expected hits
                    2 infantry owned by the Germans lost in Karelia
                2 infantry owned by the Germans retreated to Finland
                Russians win with 2 armour remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in Norway
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 marine
                    Germans roll dice for 1 bomber and 2 infantry in Norway, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 marine
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer and 2 submarines
                Russians defend with 1 submarine
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 submarine owned by the Russians lost in 110 Sea Zone
                Germans win with 1 destroyer and 2 submarines remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Baltic States
                Germans attack with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys
                Russians defend with 1 aaGun, 2 artilleries and 2 infantry
                    Germans roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Baltic States, round 2 : 4/12 hits, 3,67 expected hits
                    Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Baltic States, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Baltic States
                    Germans roll dice for 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys in Baltic States, round 3 : 7/12 hits, 3,67 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 4 armour, 1 artillery, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 19
                Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry
            Battle in Vyborg
                Germans attack with 1 fighter and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
    
        Non Combat Move - Germans
            1 fighter moved from Vyborg to Finland
            1 bomber moved from Norway to Finland
            1 bomber moved from Bessarabia to Belarus
            1 aaGun moved from Eastern Poland to Bessarabia
            1 infantry moved from 94 Sea Zone to Tunisia
            1 armour moved from 94 Sea Zone to Tunisia
    
        Place Units - Germans
            2 submarines placed in 112 Sea Zone
            1 marine placed in Normandy Bordeaux
            1 armour and 4 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,33
    Russians : -1,00
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 armour moved from Karelia to Novgorod
            1 bomber moved from Bryansk to Novgorod
            1 mech_infantry moved from Bryansk to Archangel
            2 fighters and 1 tactical_bomber moved from Bryansk to Archangel
            3 infantry moved from Western Ukraine to Eastern Poland
            1 armour moved from Bryansk to Eastern Poland
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
            2 infantry moved from Amur to Manchuria
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 2 armour and 1 bomber
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
                    Russians roll dice for 2 armour and 1 bomber in Novgorod, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Eastern Poland
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 1/4 hits, 1.00 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Germans lost in Eastern Poland
                    Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 1/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Eastern Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 aaGun and 1 infantry
            Battle in Archangel
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.83 expected hits
                    Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 armour moved from Bryansk to Ukraine
            2 aaGuns moved from Bryansk to Russia
            1 mech_infantry moved from Volgograd to Russia
            9 infantry moved from Bryansk to Ukraine
            9 artilleries moved from Bryansk to Ukraine
            1 infantry moved from Bryansk to Ukraine
            8 infantry moved from Bryansk to Russia
            4 infantry moved from Bryansk to Russia
            1 infantry moved from Volgograd to Tambov
            1 bomber moved from Novgorod to Russia
            2 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun and 2 infantry moved from Amur to Korea
            1 cruiser and 1 destroyer moved from 113 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            1 armour, 1 fighter and 8 infantry placed in Russia
            1 artillery and 1 mech_infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Italians : 1.33
    Russians : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 4 infantry and 5 submarines; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            1 armour and 9 infantry moved from Jehol to Manchuria
            1 infantry moved from Chahar to Jehol
            1 artillery moved from Chahar to Jehol
            1 fighter moved from 42 Sea Zone to Burma
            2 infantry moved from Yunnan to Burma
            2 artilleries moved from Yunnan to Burma
            1 mech_infantry moved from Yunnan to Anhwe
            1 artillery moved from Kwangsi to Yunnan
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 submarine moved from 42 Sea Zone to 55 Sea Zone
            1 destroyer moved from 42 Sea Zone to 44 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
            3 infantry moved from Java to 42 Sea Zone
            3 infantry and 2 transports moved from 42 Sea Zone to 45 Sea Zone
            1 battleship moved from 42 Sea Zone to 45 Sea Zone
            1 marine moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to New Guinea
                  Japanese take New Guinea from ANZAC
            1 battleship, 3 infantry, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            3 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from 42 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            1 carrier, 1 cruiser, 2 destroyers, 1 marine and 3 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 marine moved from 35 Sea Zone to Philippines
            1 bomber moved from Japan to Korea
            1 tactical_bomber moved from Japan to Manchuria
            1 fighter moved from Japan to Manchuria
    
        Combat - Japanese
            Strategic bombing raid in Korea
                    AA fire in Korea : 0/1 hits, 0,17 expected hits
                Bombing raid in Korea rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Korea causes 6 damage total. 
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 35 Sea Zone
                    Japanese roll dice for 3 submarines in 35 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
                Japanese win with 2 battleships, 3 carriers, 2 cruisers, 4 destroyers, 3 submarines and 2 transports remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Japanese roll dice for 1 armour, 1 fighter, 9 infantry and 1 tactical_bomber in Manchuria, round 2 : 4/12 hits, 3,17 expected hits
                    Chinese roll dice for 3 infantry in Manchuria, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 1 fighter, 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Philippines
                Japanese attack with 3 infantry, 2 marines and 1 tactical_bomber
                Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
                    Japanese roll dice for 3 infantry, 2 marines and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 3 infantry, 2 marines and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter and 1 submarine
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 44 Sea Zone
                Japanese attack with 1 destroyer and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 tactical_bomber in 44 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 44 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 44 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 submarine
            Battle in Burma
                Japanese attack with 2 artilleries, 1 fighter and 2 infantry
                British defend with 1 artillery and 3 infantry
                    Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 1/5 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 2 artilleries, 1 fighter and 1 infantry in Burma, round 3 : 2/4 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 artillery and 2 infantry in Burma, round 3 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the British lost in Burma
                1 infantry owned by the Japanese and 2 artilleries owned by the Japanese retreated to Yunnan
                UK_Pacific win with 1 artillery remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Burma to Yunnan
            1 fighter moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 bomber moved from Korea to Anhwe
            3 tactical_bombers moved from Japan to Anhwe
            1 tactical_bomber moved from Manchuria to Jehol
            1 fighter moved from Manchuria to Jehol
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 artillery and 2 infantry placed in Japan
            1 destroyer and 5 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 55 PUs; end with 56 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : -0,17
    Americans : 0,00
    ANZAC : 0,67
    Chinese : 1,00
    UK_Pacific : -1,33
    Japanese : 0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans repair damage of 6x factory_minor; Remaining resources: 80 PUs; 
            Americans buy 2 armour, 1 artillery, 3 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Korea to Hopei
    
        Combat - Americans
            Battle in Hopei
                Americans attack with 1 bomber
                Japanese defend with 1 infantry
                    Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber in Hopei, round 3 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Americans win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Hopei to Shensi
            1 fighter moved from Hawaiian Islands to Korea
            1 destroyer moved from 27 Sea Zone to 25 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser and 1 marine moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 carrier and 2 destroyers moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 artillery and 1 infantry placed in Eastern United States
            2 armour and 1 fighter placed in Korea
            2 fighters placed in Western United States
            1 destroyer placed in 10 Sea Zone
            2 destroyers placed in 101 Sea Zone
            Americans undo move 4.
            1 fighter placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,4,6,4,4,6,2,6,5,3
            Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hopei: Chinese has 1 infantry placed in Hopei
            3 infantry moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Hopei
            Battle in Kweichow
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Hopei from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            11 infantry moved from Shensi to Hopei
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 2 destroyers and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to Eire
                  British take Eire from Germans
            2 fighters moved from 81 Sea Zone to Alexandria
            2 tactical_bombers moved from Anglo Egyptian Sudan to Alexandria
            1 infantry moved from Iraq to 80 Sea Zone
            1 armour moved from Persia to 80 Sea Zone
            1 armour, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 marines moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 armour and 1 infantry moved from 81 Sea Zone to Egypt
            2 marines moved from 81 Sea Zone to Egypt
            2 infantry moved from Trans-Jordan to Egypt
            1 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 mech_infantry moved from Belgian Congo to Egypt
            2 mech_infantrys moved from Persia to Trans-Jordan
            1 artillery moved from Burma to Shan State
            1 mech_infantry moved from India to Shan State
            2 fighters moved from India to Shan State
    
        Combat - British
            Battle in Egypt
                British attack with 1 armour, 4 infantry, 2 marines and 2 mech_infantrys
                Italians defend with 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 armour, 4 infantry, 2 marines and 2 mech_infantrys in Egypt, round 2 : 3/9 hits, 2.17 expected hits
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Egypt, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 infantry owned by the British lost in Egypt
                British win, taking Egypt from Italians with 1 armour, 3 infantry, 2 marines and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry
            Battle in Alexandria
                British attack with 2 fighters and 2 tactical_bombers
                Italians defend with 1 armour, 1 artillery and 1 infantry
                    British roll dice for 2 fighters and 2 tactical_bombers in Alexandria, round 2 : 2/4 hits, 2.33 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 infantry in Alexandria, round 2 : 3/3 hits, 1.17 expected hits
                    2 tactical_bombers owned by the British, 1 artillery owned by the Italians, 1 infantry owned by the Italians and 1 fighter owned by the British lost in Alexandria
                 retreated to Alexandria
                Italians win with 1 armour remaining. Battle score for attacker is -25
                Casualties for British: 1 fighter and 2 tactical_bombers
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 artillery, 2 fighters and 1 mech_infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Shan State, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Alexandria to 81 Sea Zone
            2 fighters moved from Gibraltar to United Kingdom
            1 artillery and 1 infantry moved from Scotland to United Kingdom
            2 fighters moved from Shan State to Burma
            3 aaGuns, 2 artilleries and 14 infantry moved from India to Burma
    
        Place Units - British
            3 mech_infantrys placed in Persia
            2 destroyers placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
            British collect 28 PUs (4 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,5
            UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : 1.17
    Italians : 1.83
    Americans : -0.33
    Chinese : 1.00
    Japanese : 0.67
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Algeria to 94 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 submarine moved from 95 Sea Zone to 92 Sea Zone
            1 bomber moved from Southern Italy to Gibraltar
            1 artillery moved from Algeria to Tunisia
            2 armour and 2 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Romania to Eastern Poland
            3 infantry moved from Romania to Bessarabia
            1 armour moved from Alexandria to Libya
    
        Combat - Italians
            Battle in Gibraltar
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 airfield and 1 harbour; Americans defend with 1 marine
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 2 : 0/3 hits, 1,33 expected hits
                    British roll dice for 1 marine in Gibraltar, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Gibraltar, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 marine in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Gibraltar
                Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Eastern Poland
                Italians attack with 2 armour and 3 infantry
                Russians defend with 1 armour and 1 infantry
                    Italians roll dice for 2 armour and 3 infantry in Eastern Poland, round 2 : 2/5 hits, 1,50 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Russians lost in Eastern Poland
                Italians win, taking Eastern Poland from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from Yugoslavia to Romania
            1 bomber moved from Gibraltar to Tunisia
    
        Place Units - Italians
            1 bomber and 2 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
            1 submarine placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,17
    British : -0,67
    Russians : -0,83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 marine moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Java from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 cruiser moved from 54 Sea Zone to 62 Sea Zone
            1 destroyer moved from 54 Sea Zone to 62 Sea Zone
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 54 Sea Zone to 37 Sea Zone
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
    
        Place Units - ANZAC
            1 armour and 2 mech_infantrys placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.33
    Japanese : -0.33
    

    Savegame

  • '17

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 3 fighters, 2 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 submarine moved from 119 Sea Zone to 124 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 marine moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry moved from Finland to Karelia
                  Germans take Karelia from Russians
            2 infantry moved from Vyborg to Novgorod
            1 infantry moved from Norway to Finland
            1 submarine moved from 112 Sea Zone to 91 Sea Zone
            1 battleship and 1 cruiser moved from 109 Sea Zone to 91 Sea Zone
            1 destroyer, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 110 Sea Zone to 91 Sea Zone
            1 infantry moved from Tunisia to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone
            1 artillery moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 artillery moved from Northern Italy to Yugoslavia
            1 infantry moved from Poland to Eastern Poland
            1 bomber moved from Finland to Bryansk
            1 bomber moved from Belarus to Bryansk
            1 fighter moved from Finland to Novgorod
            1 infantry moved from Belarus to Archangel
            1 artillery and 1 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 artillery moved from Baltic States to Novgorod
            1 infantry moved from Baltic States to Novgorod
            3 infantry moved from Belarus to Bryansk
            3 artilleries moved from Belarus to Bryansk
            4 armour and 8 mech_infantrys moved from Belarus to Bessarabia
            5 mech_infantrys moved from Baltic States to Bessarabia
            3 armour moved from Baltic States to Bessarabia
            1 armour moved from Baltic States to Bessarabia
            1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Belarus to Novgorod
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            2 infantry moved from Belarus to Bryansk
            2 artilleries moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 5 artilleries, 2 bombers and 5 infantry
                Russians defend with 6 infantry
                    Germans roll dice for 5 artilleries, 2 bombers and 5 infantry in Bryansk, round 2 : 9/12 hits, 4,67 expected hits
                    Russians roll dice for 6 infantry in Bryansk, round 2 : 3/6 hits, 2,00 expected hits
                    6 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 5 artilleries, 2 bombers and 2 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 3 infantry
                Casualties for Russians: 6 infantry
            Battle in Novgorod
                Germans attack with 2 artilleries, 1 fighter and 4 infantry
                Russians defend with 1 airfield, 2 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 2 artilleries, 1 fighter and 4 infantry in Novgorod, round 2 : 2/7 hits, 2,17 expected hits
                    Russians roll dice for 2 armour in Novgorod, round 2 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 armour
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers moved from Bryansk to Bessarabia
            1 fighter moved from Novgorod to Eastern Poland
            2 infantry moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            1 marine moved from 91 Sea Zone to Morocco
    
        Place Units - Germans
            1 armour and 4 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Southern France
            1 infantry placed in Normandy Bordeaux
            3 fighters placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : 5,33
    Russians : 1,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 8 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Smolensk
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            1 armour, 1 bomber, 2 fighters, 28 infantry and 1 mech_infantry moved from Russia to Bryansk
            1 infantry moved from Tambov to Bryansk
            1 armour, 10 artilleries, 10 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            14 infantry moved from Korea to Manchuria
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 2 armour, 10 artilleries, 1 bomber, 2 fighters, 39 infantry and 2 mech_infantrys
                Germans defend with 5 artilleries and 2 infantry
                    Russians roll dice for 2 armour, 10 artilleries, 1 bomber, 2 fighters, 39 infantry and 2 mech_infantrys in Bryansk, round 2 : 15/56 hits, 14.50 expected hits
                    Germans roll dice for 5 artilleries and 2 infantry in Bryansk, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians, 5 artilleries owned by the Germans and 2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 armour, 10 artilleries, 1 bomber, 2 fighters, 38 infantry and 2 mech_infantrys remaining. Battle score for attacker is 23
                Casualties for Russians: 1 infantry
                Casualties for Germans: 5 artilleries and 2 infantry
            Battle in Smolensk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Manchuria
                Russians attack with 14 infantry
                Japanese defend with 1 armour and 7 infantry
                    Russians roll dice for 14 infantry in Manchuria, round 2 : 1/14 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour and 7 infantry in Manchuria, round 2 : 3/8 hits, 2.83 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 11 infantry in Manchuria, round 3 : 6/11 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour and 6 infantry in Manchuria, round 3 : 3/7 hits, 2.50 expected hits
                    6 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 4 : 2/8 hits, 1.33 expected hits
                    Japanese roll dice for 1 armour in Manchuria, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 6 infantry
                Casualties for Japanese: 1 armour and 7 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Smolensk to Russia
            1 bomber and 2 fighters moved from Bryansk to Russia
            2 aaGuns moved from Russia to Bryansk
    
        Place Units - Russians
            2 armour and 8 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Manchuria: 8 infantry
            EDIT: Adding units owned by Russians to Korea: 8 infantry
            EDIT: Changing ownership of Manchuria from Chinese to Japanese
            EDIT: Adding units owned by Japanese to Manchuria: 1 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Russians : 3.50
    Japanese : 0.17
    

    Savegame

  • '22 '16

    @majikforce
    Sorry I clicked too fast in Manchuria. Meant to retreat after the results of round two. Made the edits. Let me now if you have an issue with that.

  • '17

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 5 infantry, 2 marines and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Manchuria to Korea
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 marines moved from Philippines to 35 Sea Zone
            2 battleships and 2 marines moved from 35 Sea Zone to 6 Sea Zone
            2 marines moved from 6 Sea Zone to Korea
            2 infantry moved from 6 Sea Zone to Korea
            1 artillery moved from 6 Sea Zone to Korea
            1 armour moved from 6 Sea Zone to Korea
            2 cruisers moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Jehol to Korea
            1 fighter moved from Jehol to Korea
            1 bomber moved from Anhwe to Korea
            3 tactical_bombers moved from Anhwe to Korea
            4 fighters and 1 tactical_bomber moved from Japan to Korea
            1 fighter moved from Yunnan to Shan State
            2 infantry moved from Yunnan to Shan State
            2 artilleries moved from Yunnan to French Indo China
            2 infantry moved from Yunnan to French Indo China
            1 artillery moved from Yunnan to French Indo China
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Jehol to Manchuria
            1 artillery moved from Jehol to Manchuria
            1 infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Anhwe to Jehol
            1 infantry moved from Chahar to Jehol
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 fighter moved from 35 Sea Zone to 41 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            3 carriers, 3 destroyers and 2 submarines moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Korea
                Japanese attack with 2 armour, 1 artillery, 1 bomber, 5 fighters, 2 infantry, 2 marines and 5 tactical_bombers
                Americans defend with 2 armour, 1 factory_minor and 2 fighters; Russians defend with 2 aaGuns and 8 infantry
                    AA fire in Korea : 2/6 hits, 1,00 expected hits
                    2 fighters owned by the Japanese lost in Korea
                    Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 4/4 hits, 2,33 expected hits
                    Japanese roll dice for 2 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry, 2 marines and 5 tactical_bombers in Korea, round 2 : 8/16 hits, 8,00 expected hits
                    Americans roll dice for 2 aaGuns, 2 armour, 2 fighters and 8 infantry in Korea, round 2 : 4/12 hits, 5,00 expected hits
                    2 infantry owned by the Japanese, 8 infantry owned by the Russians, 1 artillery owned by the Japanese, 1 marine owned by the Japanese, 2 armour owned by the Americans and 2 aaGuns owned by the Russians lost in Korea
                    Japanese roll dice for 2 armour, 1 bomber, 3 fighters, 1 marine and 5 tactical_bombers in Korea, round 3 : 7/12 hits, 6,83 expected hits
                    Americans roll dice for 2 fighters in Korea, round 3 : 2/2 hits, 1,33 expected hits
                    1 marine owned by the Japanese, 1 armour owned by the Japanese and 2 fighters owned by the Americans lost in Korea
                Japanese win, taking Korea from Americans with 1 armour, 1 bomber, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 armour, 1 artillery, 2 fighters, 2 infantry and 2 marines
                Casualties for Russians: 2 aaGuns and 8 infantry
                Casualties for Americans: 2 armour and 2 fighters
            Battle in 37 Sea Zone
                Japanese attack with 3 carriers, 3 destroyers and 2 submarines
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 3 carriers, 3 destroyers and 2 submarines remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine and 2 tactical_bombers
                Americans defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                    Japanese roll dice for 2 tactical_bombers in 42 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 cruiser in 42 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 cruiser owned by the Americans lost in 42 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 cruiser
            Battle in Shan State
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Shan State, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 bomber moved from Korea to Japan
            2 tactical_bombers moved from Korea to Japan
            1 fighter moved from Korea to Japan
            2 fighters moved from Korea to Japan
            3 tactical_bombers moved from Korea to Manchuria
            1 fighter moved from 41 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter moved from Shan State to 37 Sea Zone
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in French Indo China
            1 armour, 1 artillery, 1 fighter, 3 infantry and 2 marines placed in Japan
            1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 48 PUs; end with 49 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    AA fire in Korea : : 1,00
    Americans : 0,33
    ANZAC : 0,67
    UK_Pacific : 0,00
    Japanese : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 marine and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier moved from 106 Sea Zone to 101 Sea Zone
            2 destroyers moved from 106 Sea Zone to 101 Sea Zone
            1 fighter moved from United Kingdom to 101 Sea Zone
            1 fighter moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Western United States to 25 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
    
        Combat - Americans
            Battle in 25 Sea Zone
                Americans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 25 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
            1 fighter moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to Eastern United States
    
        Place Units - Americans
            1 battleship placed in 101 Sea Zone
            1 marine placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            1 destroyer and 2 fighters placed in 10 Sea Zone
            1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Southeast Mexico: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Chahar
            Chinese creates battle in territory Anhwe
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Hopei
            12 infantry moved from Hopei to Anhwe
            1 fighter moved from Shensi to Hopei
            2 infantry moved from Kweichow to Hunan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 12 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Shensi: 1 bomber
            EDIT: Adding units owned by Americans to India: 1 bomber
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 artillery, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Egypt to Tobruk
                  British take Alexandria from Italians
                  British take Tobruk from Italians
            1 destroyer moved from 81 Sea Zone to 94 Sea Zone
            2 destroyers moved from 106 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Quebec to Eastern United States
            1 infantry moved from Eire to Scotland
            2 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 3 : 0/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 2 fighters and 1 infantry in Shan State, round 4 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 2 fighters remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to Yunnan
            2 aaGuns, 2 artilleries and 12 infantry moved from Burma to Yunnan
            1 aaGun moved from Burma to India
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            1 mech_infantry moved from Egypt to Tobruk
            2 mech_infantrys moved from Trans-Jordan to Alexandria
            3 mech_infantrys moved from Persia to Trans-Jordan
    
        Place Units - British
            1 factory_minor placed in Egypt
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
    
        Place Units - UK_Pacific
            1 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    British : -2.83
    Americans : 0.17
    Japanese : 0.50
    

    Savegame

  • '17

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber, 2 infantry and 2 submarines; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Bessarabia to Ukraine
                  Italians take Ukraine from Russians
            1 infantry moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
            2 armour and 3 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 artillery, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 89 Sea Zone
            1 infantry moved from 89 Sea Zone to Southeast Mexico
            1 artillery moved from 89 Sea Zone to Southeast Mexico
            1 armour moved from Libya to Tobruk
            1 bomber moved from Southern Italy to Tobruk
            1 bomber moved from Tunisia to Tobruk
            1 fighter moved from Southern Italy to Tobruk
            2 fighters moved from Southern Italy to 94 Sea Zone
            1 submarine moved from 97 Sea Zone to 94 Sea Zone
            1 submarine moved from 95 Sea Zone to 91 Sea Zone
    
        Combat - Italians
            Battle in Tobruk
                Italians attack with 1 armour, 2 bombers and 1 fighter
                British defend with 1 armour and 2 mech_infantrys
                    Italians roll dice for 1 armour, 2 bombers and 1 fighter in Tobruk, round 2 : 1/4 hits, 2,33 expected hits
                    British roll dice for 1 armour and 2 mech_infantrys in Tobruk, round 2 : 1/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Tobruk
                 retreated to Tobruk
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for British: 1 mech_infantry
            Battle in Southeast Mexico
                Italians attack with 1 artillery and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in Southeast Mexico, round 2 : 1/2 hits, 0,67 expected hits
                    Americans roll dice for 1 mech_infantry in Southeast Mexico, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Southeast Mexico
                Italians win, taking Southeast Mexico from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in 94 Sea Zone
                Italians attack with 2 fighters and 1 submarine
                British defend with 1 destroyer
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 2 fighters in 94 Sea Zone, round 3 : 2/2 hits, 1,00 expected hits
                    British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
                Italians win with 2 fighters remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for British: 1 destroyer
    
        Non Combat Move - Italians
            2 fighters moved from 94 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            1 aaGun moved from Romania to Bessarabia
            1 aaGun moved from Germany to Poland
            1 fighter moved from Tobruk to Tunisia
            2 bombers moved from Tobruk to Southern Italy
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 submarine placed in 95 Sea Zone
            1 bomber and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,67
    British : 0,17
    Americans : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 20 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '17

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory_major; Remaining resources: 61 PUs; 
            Germans buy 3 infantry, 10 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Bessarabia to Smolensk
            1 fighter moved from Eastern Poland to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Archangel to Belarus
            2 artilleries and 3 infantry moved from Novgorod to Belarus
            2 infantry moved from Karelia to Novgorod
            1 infantry moved from Finland to Karelia
            1 armour, 1 infantry and 4 mech_infantrys moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            8 armour and 13 mech_infantrys moved from Bessarabia to Belarus
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 marine moved from Morocco to 91 Sea Zone
            1 battleship and 1 marine moved from 91 Sea Zone to 89 Sea Zone
            1 marine moved from 89 Sea Zone to West Indies
            2 infantry moved from Morocco to 91 Sea Zone
            1 armour moved from Morocco to 91 Sea Zone
            1 armour, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry, 3 submarines and 2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 armour moved from 89 Sea Zone to Central America
            2 infantry moved from 89 Sea Zone to Central America
            1 artillery and 1 infantry moved from Southern France to Northern Italy
            1 artillery moved from Yugoslavia to Romania
            1 artillery and 1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Normandy Bordeaux to France
            3 fighters moved from Western Germany to Belarus
            1 submarine moved from 124 Sea Zone to 109 Sea Zone
    
        Combat - Germans
            Battle in Central America
            Battle in West Indies
            Battle in Smolensk
                Germans attack with 2 bombers, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 bombers, 1 fighter and 2 infantry in Smolensk, round 2 : 2/5 hits, 2,17 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Smolensk
                Germans win, taking Central America from Americans, taking West Indies from Americans, taking Smolensk from Russians with 2 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 bombers and 1 fighter moved from Smolensk to Belarus
            1 aaGun moved from Bessarabia to Ukraine
    
        Place Units - Germans
            3 infantry placed in Novgorod
            10 mech_infantrys placed in Germany
            2 submarines placed in 110 Sea Zone
    
        Turn Complete - Germans
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,17
    Russians : -0,67
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine
            3 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Bryansk to Ukraine
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 artilleries and 2 infantry
                Germans defend with 1 aaGun; Italians defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 2 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Germans lost in Ukraine
                    Russians roll dice for 2 artilleries and 2 infantry in Ukraine, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Italians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 1 aaGun
                Casualties for Italians: 1 infantry
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                    Italians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Western Ukraine
                Russians win, taking Western Ukraine from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 bomber, 2 fighters and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 bomber, 2 fighters and 3 infantry in Smolensk, round 2 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 bomber and 2 fighters moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
            2 armour and 2 mech_infantrys moved from Bryansk to Volgograd
            2 armour and 7 mech_infantrys moved from Russia to Volgograd
            2 aaGuns moved from Bryansk to Russia
            8 artilleries and 30 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            7 infantry placed in Russia
            1 armour and 2 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.33
    Italians : -1.00
    Russians : 0.67
    

    Savegame

  • '17

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 3 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 unit repaired.
            2 tactical_bombers moved from Japan to 25 Sea Zone
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 bomber moved from Japan to 25 Sea Zone
            1 armour moved from Korea to Siberia
                  Japanese take Amur from Russians
                  Japanese take Siberia from Russians
            1 infantry moved from Manchuria to Amur
            1 artillery moved from Manchuria to Amur
            1 mech_infantry moved from Jehol to Amur
            2 infantry moved from Jehol to Manchuria
            1 armour moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 marines moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
            1 marine moved from 21 Sea Zone to Guam
            1 armour, 1 artillery, 2 battleships, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 5 submarines and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            3 tactical_bombers moved from Manchuria to French Indo China
            2 fighters moved from Japan to Philippines
    
        Combat - Japanese
            Battle in Guam
            Battle in 55 Sea Zone
                Japanese attack with 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 3/6 hits, 2,67 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win, taking Guam from Americans with 3 carriers, 3 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 25 Sea Zone
                Japanese attack with 1 bomber, 1 destroyer and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Japanese roll dice for 1 bomber, 1 destroyer and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                    Japanese roll dice for 1 bomber and 2 tactical_bombers in 25 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 bomber and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
            1 bomber moved from 25 Sea Zone to Japan
            1 marine moved from 35 Sea Zone to Philippines
            2 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 armour moved from 35 Sea Zone to Philippines
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
            3 mech_infantrys placed in Korea
            3 infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 46 PUs; end with 47 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0,67
    Americans : 0,17
    Japanese : -0,33
    

    Savegame

  • '22 '16

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 battleship, 1 carrier, 4 destroyers, 2 fighters and 1 submarine moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from 89 Sea Zone to West Indies
            1 fighter moved from United Kingdom to 89 Sea Zone
            2 fighters moved from 10 Sea Zone to 89 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
            1 bomber moved from India to French Indo China
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Americans
            Strategic bombing raid in French Indo China
                    AA fire in French Indo China : 0/1 hits, 0.17 expected hits
                Bombing raid in French Indo China rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in French Indo China causes 6 damage total. 
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Dutch New Guinea
                Americans win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 89 Sea Zone
                Americans attack with 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Germans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Italians defend with 2 destroyers, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 89 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 2 : 3/11 hits, 5.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 4 submarines in 89 Sea Zone, round 2 : 2/4 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 2 : 5/8 hits, 3.83 expected hits
                    1 submarine owned by the Americans, 1 submarine owned by the Germans, 3 destroyers owned by the Americans, 1 carrier owned by the Americans and 1 submarine owned by the Italians lost in 89 Sea Zone
                    Americans roll dice for 1 battleship, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 3 : 4/8 hits, 4.17 expected hits
                    Germans roll dice for 2 submarines in 89 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 3 transports in 89 Sea Zone, round 3 : 3/8 hits, 3.83 expected hits
                    2 destroyers owned by the Italians, 2 submarines owned by the Germans, 1 destroyer owned by the Americans and 2 fighters owned by the Americans lost in 89 Sea Zone
                    Americans roll dice for 1 battleship, 3 fighters, 1 tactical_bomber and 1 transport in 89 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 3 transports in 89 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits
                    1 destroyer owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 3 fighters owned by the Americans and 1 cruiser owned by the Germans lost in 89 Sea Zone
                    Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 5 : 0/2 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship and 1 transport in 89 Sea Zone, round 6 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 6 : 1/2 hits, 1.33 expected hits
                    1 battleship owned by the Americans lost in 89 Sea Zone
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 7 : 0/2 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 1 fighter and 3 transports in 89 Sea Zone, round 8 : 2/2 hits, 1.33 expected hits
                    1 transport owned by the Americans lost in 89 Sea Zone
                    1 infantry owned by the Americans and 1 artillery owned by the Americans lost in West Indies
                Germans win with 1 battleship, 1 fighter and 3 transports remaining. Battle score for attacker is -56
                Casualties for Americans: 1 battleship, 1 carrier, 4 destroyers, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 3 submarines
                Casualties for Italians: 2 destroyers and 1 submarine
                1 fighter owned by the Germans forced to land in Southeast Mexico
    
        Non Combat Move - Americans
            1 marine moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Western United States to Mexico
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun moved from Western United States to Mexico
            1 aaGun moved from Western United States to Mexico
            1 bomber moved from French Indo China to India
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            1 cruiser and 1 destroyer placed in 10 Sea Zone
            1 carrier and 1 destroyer placed in 101 Sea Zone
            2 fighters placed in 101 Sea Zone
            1 armour and 1 mech_infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 47 PUs; end with 48 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 58 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 artillery, 1 infantry and 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 1 cruiser
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            1 infantry moved from Anhwe to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Anhwe to Kiangsi
                  Chinese take Kiangsi from Japanese
            2 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Hunan to Yunnan
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            2 infantry moved from Hopei to Anhwe
            1 infantry moved from Anhwe to Jehol
            9 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
    
        Place Units - Chinese
            2 artilleries placed in Jehol
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 20 PUs; end with 20 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Scotland to United Kingdom
            1 armour and 1 mech_infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 mech_infantrys moved from Alexandria to Libya
            3 mech_infantrys moved from Trans-Jordan to Northwest Persia
            1 artillery and 2 infantry moved from Persia to Northwest Persia
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from India to Yunnan
            1 infantry moved from India to Burma
            2 destroyers moved from 101 Sea Zone to 89 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            1 armour moved from British Columbia to Mexico
            1 infantry moved from British Columbia to Western United States
    
        Combat - British
            Battle in 89 Sea Zone
                British attack with 2 destroyers
                Germans defend with 1 battleship and 2 transports; Italians defend with 1 transport
                    British roll dice for 2 destroyers in 89 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 2 destroyers in 89 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship and 3 transports in 89 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 destroyer owned by the British lost in 89 Sea Zone
                    1 transport owned by the Italians and 2 transports owned by the Germans lost in 89 Sea Zone
                British win, taking 89 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 33
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 battleship and 2 transports
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 fighter moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - British
            1 fighter and 2 submarines placed in 98 Sea Zone
            1 artillery and 2 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5
            British collect 32 PUs (1 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5
            UK_Pacific collect 10 PUs; end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : -0.33
    Americans : -0.50
    Japanese : -0.33
    AA fire in French Indo China : : -0.17
    

    Savegame

  • '22 '16

    @majikforce Wow! If it weren’t for bad dice I’d have no dice! Not sure the US can withstand another dicing. Also edited back in my transport with inf,art. Not sure why it didn’t retreat after I got diced in sz 89. I landed your fighter. Feel free to change its location.

  • '17

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 4 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 91 Sea Zone to 82 Sea Zone
            1 artillery, 1 fighter and 1 infantry moved from Tunisia to Libya
            3 bombers moved from Southern Italy to Libya
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Bryansk
            1 infantry moved from Belarus to Archangel
            1 armour moved from Belarus to Archangel
            1 infantry moved from Belarus to Bryansk
            2 infantry moved from Yugoslavia to Romania
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 armour moved from Southern Italy to Yugoslavia
    
        Combat - Italians
            Battle in Bryansk
                Italians attack with 1 armour and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Italians win, taking Bryansk from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Italians attack with 1 armour and 1 infantry
                Russians defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Archangel
                    Italians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Archangel
                Italians win, taking Archangel from Russians with 1 armour remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Libya
                Italians attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry
                British defend with 1 armour and 3 mech_infantrys
                    Italians roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Libya, round 2 : 2/6 hits, 3,17 expected hits
                    British roll dice for 1 armour and 3 mech_infantrys in Libya, round 2 : 3/4 hits, 1,50 expected hits
                    2 mech_infantrys owned by the British, 1 fighter owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Libya
                 retreated to Libya
                British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 2 mech_infantrys
    
        Non Combat Move - Italians
            3 bombers moved from Libya to Southern Italy
            1 aaGun moved from Poland to Eastern Poland
            1 artillery moved from Southeast Mexico to Central America
            1 infantry moved from Southeast Mexico to Central America
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 bomber and 1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 3
            Italians collect 15 PUs (1 lost to blockades); end with 19 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians : -1,17
    British : 1,50
    Russians : 0,00
    

    Savegame

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