ksmckay (Allies+6) vs Simon33 (Axis) BM3

  • '19

    posted it anyway, but it was all pacific stuff so shouldnt have anything to do with italian move

  • '19

    ill edit the italian file but to summarize
    taking Java not sum and landing the air there, and then sending destroyer west instead of east to escort transport

  • '19

    maybe it doesnt even matter. as if i screwed up vichy rules and am about to lose my air in syria then ill just concede

  • '19

    yeah well up to you, i knew you could try to clear southern france with your lone bomber but forgot that my air would be destroyed if i didnt send the mec. Up to you but I dont want to play this out throwing away my air.

  • '19

    TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 destroyer, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 aaGun and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Queensland to Java
            2 fighters moved from New Zealand to Java
            1 artillery and 2 infantry moved from Queensland to South Australia
            1 aaGun and 1 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 artilleries and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            1 unit repaired.
            2 bombers moved from Western Germany to Greece
            2 infantry moved from Bulgaria to Greece
            1 fighter and 4 tactical_bombers moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
    
        Combat - Germans
            Germans creates battle in territory 106 Sea Zone
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 2 destroyers and 1 transport; Americans defend with 1 cruiser
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 106 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser, 2 destroyers and 1 transport in 106 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 cruiser, 2 destroyers and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 110 Sea Zone
                Germans attack with 4 fighters, 1 submarine and 4 tactical_bombers
                British defend with 1 battleship
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.67 expected hits
                    British roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship
            Battle in Greece
                Germans attack with 2 bombers and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Greece, round 2 : 2/4 hits, 1.67 expected hits
                    Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Greece
                Germans win, taking Greece from Neutral_Allies with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Greece to Western Germany
            1 infantry moved from Western Germany to Germany
            5 artilleries moved from Germany to Poland
            3 infantry moved from Slovakia Hungary to Poland
            1 armour moved from Yugoslavia to Poland
            2 artilleries and 4 infantry moved from Yugoslavia to Romania
            3 infantry moved from Bulgaria to Romania
            1 artillery moved from France to Western Germany
            2 aaGuns moved from Holland Belgium to Western Germany
            5 armour and 4 mech_infantrys moved from France to Germany
            1 armour moved from Normandy Bordeaux to Western Germany
            4 fighters and 4 tactical_bombers moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            9 artilleries and 1 mech_infantry placed in Germany
            8 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.67
    British : -0.00
    Neutral_Allies : 0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Rostov to Bryansk
            6 infantry moved from Russia to Bryansk
            2 aaGuns, 1 armour, 5 infantry and 1 mech_infantry moved from Bryansk to Belarus
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 12 infantry moved from Buryatia to Amur
            4 infantry moved from Belarus to Bryansk
            1 artillery and 3 infantry moved from Novgorod to Belarus
            1 aaGun moved from Belarus to Novgorod
            5 infantry moved from Ukraine to Bryansk
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Kwangsi to Malaya
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            3 artilleries and 8 infantry moved from Anhwe to Hunan
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
                Casualties for British: 1 transport
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries and 8 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Yunnan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 infantry placed in Japan
            1 factory_minor placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 2.00
    UK_Pacific : 1.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 factory_minors and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
            2 infantry moved from French Indo China to Yunnan
            1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry moved from Borneo to 43 Sea Zone
            4 fighters and 4 tactical_bombers moved from Kwangsi to Yunnan
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 bomber moved from Kwangsi to Malaya
            1 bomber, 1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
            3 artilleries and 8 infantry moved from Anhwe to Hunan
            1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            2 battleships moved from 35 Sea Zone to 37 Sea Zone
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 battleships in Malaya, round 2 : 2/2 hits, 1.33 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Shan State
                Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 transport; ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 2 transports in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the British, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
                Casualties for British: 1 transport
            Battle in Yunnan
                Japanese attack with 4 fighters, 2 infantry and 4 tactical_bombers
                Chinese defend with 4 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 4 tactical_bombers in Yunnan, round 2 : 4/10 hits, 5.00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is -11
                Casualties for Japanese: 2 fighters and 1 infantry
                Casualties for Chinese: 4 infantry
            Battle in Hunan
                Japanese attack with 3 artilleries and 8 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 artilleries and 8 infantry in Hunan, round 2 : 4/11 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 mech_infantry moved from Anhwe to Yunnan
            1 aaGun and 5 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour, 1 artillery, 4 infantry and 1 marine moved from Japan to 6 Sea Zone
            1 armour, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China
            1 carrier moved from 43 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 bomber, 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
            2 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 6 Sea Zone
            1 infantry placed in Japan
            1 factory_minor placed in Kiangsu
            1 factory_minor placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 47 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from French Indo China: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Chinese : 2.00
    UK_Pacific : 1.33
    Japanese : 0.33
    

    Savegame

  • '19 '17 '16

    Planes can reach Philippines from SZ42. Then from FIC to SZ37. So that’s the edit.

  • '19

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from United Kingdom to Morocco
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Morocco to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 transport moved from 31 Sea Zone to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
            1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Neutral_Axis : -0.33
    

    Savegame

  • '19

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 6 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 bomber moved from United Kingdom to Morocco
            1 cruiser moved from 106 Sea Zone to 91 Sea Zone
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                Neutral_Axis defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Morocco, round 2 : 2/4 hits, 1.83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Morocco
                Americans win, taking Morocco from Neutral_Axis with 1 armour, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral_Axis: 1 infantry
    
        Non Combat Move - Americans
            1 bomber and 1 fighter moved from Morocco to Gibraltar
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Eastern United States to 91 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Wake Island to 31 Sea Zone
            1 transport moved from 31 Sea Zone to 10 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 31 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to Queensland
            2 fighters moved from Midway to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            2 mech_infantrys moved from Central United States to Alberta Saskatchewan Manitoba
            1 mech_infantry moved from Central United States to Alberta Saskatchewan Manitoba
    
        Place Units - Americans
            1 carrier and 1 transport placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Suiyuyan
            1 fighter and 6 infantry moved from Shensi to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 factory_minor, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber, 1 fighter and 1 tactical_bomber moved from Syria to 97 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 armour moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour moved from Alexandria to Egypt
    
        Combat - British
            British creates battle in territory 106 Sea Zone
            Battle in 97 Sea Zone
                British attack with 1 bomber, 2 fighters and 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 97 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
    
        Non Combat Move - British
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
            1 bomber moved from 97 Sea Zone to Egypt
            1 mech_infantry moved from Syria to Egypt
            1 infantry moved from Eastern Persia to Persia
                  British take Persia from Neutral_Allies
            1 cruiser and 1 destroyer moved from 76 Sea Zone to 81 Sea Zone
            2 fighters and 1 tactical_bomber moved from Java to India
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            2 destroyers moved from 106 Sea Zone to 91 Sea Zone
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 factory_minor placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,1,6,6,2,5
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Americans : -0.33
    Neutral_Axis : -0.33
    

    Savegame

  • '19

    assumed no scramble in z97. If you want to roll it we can.

    dice feel like they have been all over the place this game. lots of nontypical results.

  • '19 '17 '16

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Axis To War With Russians
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Trigger Russians Allied Americans 3: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Combat Move - Italians
            1 armour moved from Bulgaria to Eastern Poland
                  Italians take Eastern Poland from Russians
            1 armour moved from Romania to Baltic States
                  Italians take Baltic States from Russians
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Libya to Tunisia
                  Italians take Tunisia from Neutral_Axis
            1 artillery and 2 infantry moved from Kenya to Italian Somaliland
            1 infantry moved from British Somaliland to Italian Somaliland
            1 infantry moved from Yugoslavia to Romania
            2 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
            1 cruiser and 1 destroyer moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 fighter and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    That Java landing was a great move. Even if I had a few more troops, I could not have attacked that without a negative expected value.

  • '19

    TripleA Turn Summary: ANZAC round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
    
        Combat Move - French
            1 infantry moved from Trans-Jordan to Egypt
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    speaking of, meant to move those three ftrs

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