Yeah, I’ll always take the latest save. Please do the same for me.
Very complicated maneuvering in the Pac with all these scrambling carriers, and so much water to cover Hopefully didn’t make any blunders.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 bombers and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Belarus
1 infantry moved from Baltic States to Belarus
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
2 bombers moved from Eastern Poland to Belarus
2 submarines moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
3 fighters moved from Western Germany to 110 Sea Zone
1 infantry moved from Eastern Poland to Bessarabia
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 5 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Bessarabia
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Belarus
Germans attack with 2 bombers and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 bombers moved from Belarus to Western Germany
1 bomber moved from Bessarabia to Germany
9 armour and 18 mech_infantrys moved from Eastern Poland to Bulgaria
1 artillery moved from Novgorod to Baltic States
7 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
4 aaGuns moved from Germany to Poland
1 infantry moved from Yugoslavia to Bulgaria
3 mech_infantrys moved from Western Germany to Poland
2 fighters moved from 110 Sea Zone to 112 Sea Zone
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 submarine moved from 111 Sea Zone to 124 Sea Zone
Place Units - Germans
3 bombers placed in Western Germany
3 infantry placed in Novgorod
5 infantry placed in Germany
Turn Complete - Germans
Germans collect 46 PUs; end with 46 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans : -1,50
British : -0,33
Russians : -0,67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 fighter moved from Russia to Bessarabia
1 tactical_bomber moved from Russia to Bessarabia
3 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Belarus
Russians attack with 1 fighter and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
14 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
17 infantry moved from Bryansk to Western Ukraine
4 aaGuns moved from Bryansk to Western Ukraine
10 artilleries moved from Bryansk to Western Ukraine
2 armour moved from Russia to Western Ukraine
4 artilleries and 3 infantry moved from Russia to Bryansk
1 fighter moved from Belarus to Western Ukraine
2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
Place Units - Russians
1 armour and 2 mech_infantrys placed in Ukraine
1 infantry and 2 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -1.00
Russians : -0.17
@lebowsky said in 19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis):
I will just assume no scramble, not a good choice in my opinion
That’s correct
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 airfield, 1 harbour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Hopei to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Hopei to Chahar
1 infantry moved from Hopei to Shensi
1 bomber moved from Yunnan to Chahar
1 bomber moved from Yunnan to Shensi
1 bomber moved from Japan to Chahar
1 submarine moved from 37 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
Combat - Japanese
Battle in 55 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 55 Sea Zone
Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shensi
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Chahar to Kwangsi
1 bomber moved from Shensi to Kwangsi
1 aaGun, 4 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers moved from Yunnan to Burma
2 artilleries and 5 infantry moved from Shan State to Burma
7 mech_infantrys moved from Kweichow to Yunnan
3 mech_infantrys moved from Anhwe to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Manchuria to Anhwe
2 infantry moved from Malaya to 37 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 37 Sea Zone to 44 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
2 fighters moved from Japan to Kwangsi
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
2 carriers moved from 35 Sea Zone to 36 Sea Zone
1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
2 transports moved from 37 Sea Zone to 36 Sea Zone
1 destroyer moved from 41 Sea Zone to 37 Sea Zone
1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
2 mech_infantrys moved from Yunnan to Burma
Place Units - Japanese
2 infantry placed in Japan
3 mech_infantrys placed in Manchuria
3 mech_infantrys placed in Kiangsu
1 airfield and 3 infantry placed in French Indo China
Japanese undo move 4.
3 infantry placed in French Indo China
1 airfield placed in Kwangsi
1 harbour placed in Hainan
Turn Complete - Japanese
Japanese collect 63 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0,33
Chinese : -0,67
Japanese : 1,33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from Cyprus to Iraq
1 bomber moved from Urals to Iraq
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from Cyprus to Iraq
1 bomber moved from Urals to Iraq
Combat - Americans
Battle in Iraq
Americans attack with 9 bombers
Neutral_Axis defend with 3 infantry
Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq
Americans win with 6 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 3 bombers
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Americans
6 bombers moved from Iraq to West India
1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
3 destroyers and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : 0.00
Neutral_Axis : 2.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Tsinghai to Sikang
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Combat Move - British
1 mech_infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Greece to Albania
British take Albania from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
8 bombers moved from Cyprus to Iraq
1 bomber moved from Urals to Iraq
Combat - Americans
Battle in Iraq
Americans attack with 9 bombers
Neutral_Axis defend with 3 infantry
Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq
Americans win with 6 bombers remaining. Battle score for attacker is -27
Casualties for Americans: 3 bombers
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - Americans
6 bombers moved from Iraq to West India
1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
1 fighter moved from Queensland to 54 Sea Zone
2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 armour and 1 infantry placed in Central United States
2 fighters placed in Eastern United States
3 destroyers and 1 transport placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Shensi
1 fighter moved from Kansu to Shensi
3 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs
Purchase Units - British
British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Persia to Iraq
British take Iraq from Neutral_Axis
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Greece to Albania
British take Albania from Italians
Combat - British
Non Combat Move - British
3 aaGuns, 5 artilleries, 17 infantry and 1 tactical_bomber moved from India to West India
2 infantry moved from Eastern Persia to West India
1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
2 destroyers moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from Cyprus to 99 Sea Zone
1 aaGun and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 aaGun moved from 98 Sea Zone to Egypt
1 fighter moved from Persia to Egypt
1 fighter moved from Cyprus to Egypt
2 fighters moved from Persia to West India
Place Units - British
1 destroyer placed in 71 Sea Zone
1 factory_minor placed in Egypt
1 fighter and 2 mech_infantrys placed in Persia
Turning on Edit Mode
EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 98 Sea Zone: 2 transports
EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Place Units - UK_Pacific
1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 6 PUs
Some Units in India change ownership: 1 mech_infantry
Combat Hit Differential Summary :
Americans : 0.00
Chinese : 0.17
Neutral_Axis : 2.00
Japanese : 0.67
Thought it was your turn, im on it
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 bomber; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 bomber placed in Southern Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 2 fighters and 1 infantry moved from India to West India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 2 fighters and 1 infantry moved from India to West India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
EDIT: Adding units owned by French to 79 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 4 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 cruiser moved from 26 Sea Zone to 54 Sea Zone
1 aaGun, 2 fighters and 1 infantry moved from India to West India
Place Units - ANZAC
2 transports placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by French from 81 Sea Zone: 2 infantry
EDIT: Removing units owned by ANZAC from 81 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
EDIT: Adding units owned by French to 79 Sea Zone: 1 infantry
EDIT: Turning off Edit Mode
Combat Move - French
Non Combat Move - French
2 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
1 destroyer moved from 99 Sea Zone to 98 Sea Zone
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by French from 79 Sea Zone: 1 infantry
EDIT: Removing units owned by ANZAC from 79 Sea Zone: 1 transport
EDIT: Adding units owned by French to West India: 1 infantry
EDIT: Adding units owned by ANZAC to 79 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber and 11 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Novgorod to Belarus
1 infantry and 1 mech_infantry moved from Bulgaria to Greece
1 mech_infantry moved from Bulgaria to Albania
3 infantry moved from Eastern Poland to Bessarabia
2 bombers moved from Western Germany to Greece
1 bomber moved from Western Germany to Albania
1 bomber moved from Germany to Bessarabia
1 bomber moved from Western Germany to Bessarabia
1 bomber moved from Western Germany to Belarus
1 fighter and 1 tactical_bomber moved from Western Germany to Bessarabia
1 fighter moved from Western Germany to Belarus
1 fighter moved from Western Germany to Bessarabia
1 submarine moved from 110 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
Combat - Germans
Battle in Greece
Germans attack with 2 bombers, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Greece, round 2 : 1/4 hits, 1,67 expected hits
British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Greece
Germans win, taking Greece from British with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Albania
Germans attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 mech_infantry in Albania, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Albania, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Albania
Germans win with 1 bomber remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Battle in Bessarabia
Germans attack with 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry and 1 mech_infantry
Germans roll dice for 2 bombers, 2 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 3/8 hits, 3,50 expected hits
Russians roll dice for 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians, 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 2 bombers, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry and 1 mech_infantry
Battle in Belarus
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Belarus, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Belarus, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 104 Sea Zone
Germans attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Non Combat Move - Germans
2 fighters moved from 104 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 124 Sea Zone to 112 Sea Zone
1 artillery moved from Baltic States to Eastern Poland
4 aaGuns and 3 mech_infantrys moved from Poland to Eastern Poland
2 fighters and 1 tactical_bomber moved from Bessarabia to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
2 bombers moved from Bessarabia to Germany
1 bomber moved from Belarus to Germany
2 bombers moved from Greece to Western Germany
1 bomber moved from Albania to Western Germany
8 infantry moved from Novgorod to Baltic States
5 infantry moved from Germany to Poland
3 infantry moved from Western Germany to France
9 armour and 16 mech_infantrys moved from Bulgaria to Eastern Poland
Place Units - Germans
3 mech_infantrys placed in Novgorod
8 mech_infantrys placed in Germany
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -3,00
British : 0,00
Americans : 0,67
Russians : 0,00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Western Ukraine to Bessarabia
2 infantry moved from Western Ukraine to Bessarabia
1 mech_infantry moved from Russia to Archangel
1 mech_infantry moved from Russia to Archangel
1 fighter and 1 tactical_bomber moved from Western Ukraine to Archangel
1 infantry moved from Bryansk to Belarus
1 fighter moved from Western Ukraine to Belarus
1 infantry moved from Bryansk to Belarus
Combat - Russians
Battle in Bessarabia
Russians attack with 1 artillery and 4 infantry
Germans defend with 1 aaGun and 2 infantry
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 2 : 0/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 3 : 1/5 hits, 1.17 expected hits
Germans roll dice for 1 aaGun and 2 infantry in Bessarabia, round 3 : 0/2 hits, 0.67 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 4 : 0/5 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Bessarabia
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 5 : 0/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 5 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 6 : 2/4 hits, 1.00 expected hits
Germans roll dice for 2 infantry in Bessarabia, round 6 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 mech_infantrys moved from Western Ukraine to Bryansk
16 armour moved from Western Ukraine to Bryansk
12 infantry moved from Western Ukraine to Bryansk
4 aaGuns and 9 artilleries moved from Western Ukraine to Bryansk
1 armour and 2 mech_infantrys moved from Ukraine to Bryansk
1 fighter moved from Belarus to Bryansk
1 tactical_bomber moved from Archangel to Vologda
1 fighter moved from Archangel to Vologda
1 infantry moved from Russia to Bryansk
3 mech_infantrys moved from Volgograd to Turkmenistan
2 infantry moved from Novosibirsk to Vologda
2 aaGuns and 16 infantry moved from Novosibirsk to Kazakhstan
1 infantry moved from Northwest Persia to Caucasus
Place Units - Russians
3 artilleries and 4 infantry placed in Russia
2 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -2.00
Russians : -2.83