You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
If you’re having trouble redoing all the moves, just go back to the first scramble save game and roll as is without the sub. You should sink my fleet on round 1 and if so, you won’t need to go back. You can just edit after combat, adjusting what you take as hits.
I’ll stay with this
It’s still Brit turn to do combat.
Sorry for the delay, here it isUK 1.tsvg
I built the Ger art in W. Ger by mistake. Would you let me edit that to Ger?
In Italian combat, I moved the bomber and a ftr to sz96. But I placed the bomber on the unit icons for Malta that were overlayed on sz96. So only my ftr attacked sz96. Luckily, it hit your CR. My bomber is set to attack Malta. So ignore that battle.
I meant to take Yugo with Italian tank. For some reason I had in my head that it was pro-Axis and I would take it in NCM. I will open another game and make just that combat.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs;
Combat Move - Italians
2 artilleries and 2 infantry moved from Northern Italy to Southern France
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
1 bomber moved from Northern Italy to Malta
1 fighter moved from Southern Italy to 96 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Libya to Tunisia
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 cruiser
Italians roll dice for 1 fighter in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 fighter owned by the Italians lost in 96 Sea Zone
British win with no units remaining. Battle score for attacker is 2
Casualties for Italians: 1 fighter
Casualties for British: 1 cruiser
Battle in 93 Sea Zone
Italians attack with 1 cruiser, 1 destroyer, 1 fighter and 1 submarine
French defend with 1 cruiser and 1 destroyer
Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 cruiser, 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 cruiser and 1 fighter remaining. Battle score for attacker is 6
Casualties for Italians: 1 destroyer and 1 submarine
Casualties for French: 1 cruiser and 1 destroyer
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 2 artilleries and 2 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 2 artilleries and 2 infantry in Southern France, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
Italians win, taking Southern France from French with 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 artillery in Tunisia, round 3 : 0/1 hits, 0.33 expected hits
French roll dice for 1 infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Tunisia
French win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Italians: 1 artillery and 1 infantry
Battle in Malta
Italians attack with 1 bomber
British defend with 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber
AA fire in Malta : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 bomber in Malta, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 aaGun, 1 bomber, 1 infantry and 1 tactical_bomber in Malta, round 2 : 1/3 hits, 1.00 expected hits
1 aaGun owned by the British and 1 bomber owned by the Italians lost in Malta
British win with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -7
Casualties for Italians: 1 bomber
Casualties for British: 1 aaGun
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by British to Malta: 1 aaGun
EDIT: Adding units owned by Italians to Southern Italy: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 6 artilleries
EDIT: Adding units owned by Germans to Germany: 6 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Neutral_Allies from Yugoslavia: 1 infantry
EDIT: Changing ownership of Yugoslavia from Neutral_Allies to Italians
EDIT: Removing units owned by Italians from Northern Italy: 1 armour
EDIT: Removing units owned by Italians from Albania: 1 armour
EDIT: Removing units owned by Italians from Albania: 1 infantry
EDIT: Adding units owned by Italians to Yugoslavia: 2 armour
EDIT: Turning off Edit Mode
1 fighter moved from 93 Sea Zone to Southern Italy
3 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2,6,1,6,6
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians : 1.17
British : 0.17
French : 1.83
AA fire in Malta : : -0.17
I messed up a lot. Crappy dice. Both French ships hit. That’s happened lately, so I attacked in force. Brit CR hit. Yugo hit. Lone defender in Tun defeated 2 attackers, hitting 1/1 in both rounds, while I missed in both rounds. Where I did win in France, I had excess units and could have afforded a loss. So you missed where my units were cheap, but you didn’t miss where my units were expensive and where I didn’t take the terr.
Here it isFr 1.tsvg
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 76 Sea Zone
5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 bomber, 1 destroyer, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 submarine moved from 110 Sea Zone to 111 Sea Zone
1 submarine moved from 112 Sea Zone to 111 Sea Zone
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to 76 Sea Zone
5 fighters and 3 tactical_bombers moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in 97 Sea Zone
Germans attack with 5 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 5 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 6/10 hits, 5.83 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 35
Casualties for Germans: 1 fighter and 1 tactical_bomber
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Battle in 111 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 111 Sea Zone
Germans win with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 76 Sea Zone
Germans attack with 1 bomber
British defend with 1 cruiser and 1 transport
Germans roll dice for 1 bomber in 76 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 bomber in 76 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser and 1 transport in 76 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 bomber owned by the Germans lost in 76 Sea Zone
British win with 1 transport remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 infantry moved from Holland Belgium to Western Germany
1 armour moved from Normandy Bordeaux to Western Germany
5 armour and 4 mech_infantrys moved from France to Germany
1 artillery moved from France to Western Germany
1 artillery and 1 infantry moved from Normandy Bordeaux to France
1 transport moved from 115 Sea Zone to 113 Sea Zone
6 artilleries moved from Germany to Poland
5 infantry moved from Bulgaria to Romania
1 infantry moved from Romania to Slovakia Hungary
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
1 aaGun moved from Western Germany to Germany
3 fighters moved from 97 Sea Zone to Western Germany
1 fighter moved from 97 Sea Zone to Southern Italy
1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Alexandria
1 tactical_bomber moved from 97 Sea Zone to Southern Italy
Place Units - Germans
4 armour, 1 infantry and 5 mech_infantrys placed in Germany
1 destroyer placed in 113 Sea Zone
1 bomber placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 40 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : -0.83
Ger attacked sz97 with ten planes 35 power, so I rolled before asking for OOL. Gave 6 hits, so sank your fleet on first round and no need for OOL. Bomber hit CR off E. Africa, but also got hit. So Brit tt survived. Tried that in another game and also failed to sink the tt.
Here it isRus 2.tsvg
Why don’t you post the text results also, in case someone else is following our game?
I’m not sure how to do it. I post to A&A and and a box pops up says unable to post so I click on details and then it goes to post to A&A and I hit ok and then go to save game. This happens when I post manually to
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 3 armour, 1 artillery, 1 bomber and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 artillery and 3 infantry moved from Hunan to Yunnan
1 artillery and 2 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 artillery and 2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Szechwan
2 fighters moved from Kwangsi to Szechwan
3 tactical_bombers moved from Kwangsi to Szechwan
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Suiyuyan
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Szechwan
1 mech_infantry moved from Anhwe to Kweichow
Combat - Japanese
Battle in Yunnan
Japanese attack with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/10 hits, 4.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Szechwan
Japanese attack with 1 bomber, 4 fighters and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 bomber, 4 fighters and 4 tactical_bombers in Szechwan, round 2 : 2/9 hits, 5.33 expected hits
Chinese roll dice for 4 infantry in Szechwan, round 2 : 1/4 hits, 1.33 expected hits
1 fighter owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 bomber, 3 fighters and 4 tactical_bombers in Szechwan, round 3 : 5/8 hits, 4.67 expected hits
Chinese roll dice for 2 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for Chinese: 4 infantry
Battle in Kweichow
Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kweichow, round 2 : 0/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in Kweichow, round 3 : 1/5 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 1 artillery, 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Kweichow to Anhwe
1 armour moved from Korea to Jehol
4 infantry moved from Jehol to Manchuria
3 fighters and 1 tactical_bomber moved from Jehol to Manchuria
1 aaGun moved from Jehol to Anhwe
1 bomber moved from Suiyuyan to Anhwe
2 fighters and 2 tactical_bombers moved from Yunnan to 36 Sea Zone
1 bomber moved from Szechwan to Kwangsi
3 fighters and 3 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Jehol to Anhwe
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 33 Sea Zone to 6 Sea Zone
1 aaGun, 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
1 aaGun, 2 artilleries, 2 infantry and 3 transports moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 19 Sea Zone to 36 Sea Zone
1 aaGun, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 2 fighters and 2 tactical_bombers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters and 2 tactical_bombers
EDIT: Turning off Edit Mode
3 armour placed in Kiangsu
1 artillery and 1 bomber placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -6.50
Japan had overwhelming air power. I made an air attack on Sze with 9 planes, power of 32 against just 4 inf, and rolled only 2. Inf hit round 1 and round 2. Jpn combat -6.5. As usual, my opponents hit better against expensive planes and ships than against cheap ground troops.
Here it isUK 2.tsvg
Sorry for the edits, it’s been a long day