19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis)

  • 19

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Libya to Tobruk
    

    Savegame

  • 19

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 8 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from New South Wales to Queensland
            1 fighter moved from Western Australia to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 76 Sea Zone: 1 transport
            EDIT: Adding units owned by ANZAC to 81 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from Libya to Tobruk
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 25

    TripleA Move Summary: Germans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            2 bombers moved from Eastern Poland to Belarus
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
    

    Savegame

  • 25

    I will just assume no scramble, not a good choice in my opinion

  • 25

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 bombers and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Novgorod to Belarus
            1 infantry moved from Baltic States to Belarus
            1 infantry moved from Eastern Poland to Bessarabia
            1 bomber moved from Western Germany to Bessarabia
            2 bombers moved from Eastern Poland to Belarus
            2 submarines moved from 112 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to 110 Sea Zone
            1 infantry moved from Eastern Poland to Bessarabia
    
        Combat - Germans
            Battle in 110 Sea Zone
                Germans attack with 5 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 5 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 5 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Bessarabia
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 mech_infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Belarus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Belarus, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Belarus to Western Germany
            1 bomber moved from Bessarabia to Germany
            9 armour and 18 mech_infantrys moved from Eastern Poland to Bulgaria
            1 artillery moved from Novgorod to Baltic States
            7 infantry moved from Karelia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            4 aaGuns moved from Germany to Poland
            1 infantry moved from Yugoslavia to Bulgaria
            3 mech_infantrys moved from Western Germany to Poland
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 submarine moved from 111 Sea Zone to 124 Sea Zone
    
        Place Units - Germans
            3 bombers placed in Western Germany
            3 infantry placed in Novgorod
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,50
    British : -0,33
    Russians : -0,67
    

    Savegame

  • 19

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
    

    Savegame

  • 19

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Western Ukraine to Bessarabia
            1 mech_infantry moved from Bryansk to Bessarabia
            1 fighter moved from Russia to Bessarabia
            1 tactical_bomber moved from Russia to Bessarabia
            3 infantry moved from Bryansk to Belarus
            1 fighter moved from Russia to Belarus
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Bessarabia, round 3 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 2 infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bessarabia to Western Ukraine
            14 armour and 2 mech_infantrys moved from Bryansk to Western Ukraine
            17 infantry moved from Bryansk to Western Ukraine
            4 aaGuns moved from Bryansk to Western Ukraine
            10 artilleries moved from Bryansk to Western Ukraine
            2 armour moved from Russia to Western Ukraine
            4 artilleries and 3 infantry moved from Russia to Bryansk
            1 fighter moved from Belarus to Western Ukraine
            2 aaGuns and 18 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Russia
            3 mech_infantrys placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.00
    Russians : -0.17
    

    Savegame

  • 19

    @lebowsky said in 19L G40 Sovietishcat (Allies +6) vs Lebowsky (Axis):

    I will just assume no scramble, not a good choice in my opinion

    That’s correct

  • 25

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Hopei to Chahar
            1 infantry moved from Hopei to Shensi
            1 bomber moved from Yunnan to Chahar
            1 bomber moved from Yunnan to Shensi
            1 bomber moved from Japan to Chahar
            1 submarine moved from 37 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Battle in 55 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Chahar
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 1/2 hits, 0,83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Chahar to Kwangsi
            1 bomber moved from Shensi to Kwangsi
            1 aaGun, 4 artilleries, 3 fighters, 7 infantry and 3 tactical_bombers moved from Yunnan to Burma
            2 artilleries and 5 infantry moved from Shan State to Burma
            7 mech_infantrys moved from Kweichow to Yunnan
            3 mech_infantrys moved from Anhwe to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            3 mech_infantrys moved from Manchuria to Anhwe
            2 infantry moved from Malaya to 37 Sea Zone
            1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 infantry and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
            1 transport moved from 37 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Kwangsi
            2 fighters moved from Japan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 carriers moved from 35 Sea Zone to 36 Sea Zone
            1 battleship and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone
            2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 battleship and 1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            2 mech_infantrys moved from Yunnan to Burma
    
        Place Units - Japanese
            2 infantry placed in Japan
            3 mech_infantrys placed in Manchuria
            3 mech_infantrys placed in Kiangsu
            1 airfield and 3 infantry placed in French Indo China
            Japanese undo move 4.
            3 infantry placed in French Indo China
            1 airfield placed in Kwangsi
            1 harbour placed in Hainan
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,33
    Chinese : -0,67
    Japanese : 1,33
    

    Savegame

  • 19

    TripleA Move Summary: Americans round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from Cyprus to Iraq
            1 bomber moved from Urals to Iraq
    

    Savegame

  • 19

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from Cyprus to Iraq
            1 bomber moved from Urals to Iraq
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 9 bombers
                Neutral_Axis defend with 3 infantry
                    Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq
                Americans win with 6 bombers remaining. Battle score for attacker is -27
                Casualties for Americans: 3 bombers
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Iraq to West India
            1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            3 destroyers and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Neutral_Axis : 2.00
    

    Savegame

  • 19

    TripleA Move Summary: Chinese round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Sikang
    

    Savegame

  • 19

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.17
    Japanese : 0.67
    

    Savegame

  • 19

    TripleA Move Summary: British round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Combat Move - British
            1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Neutral_Axis
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
    

    Savegame

  • 19

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 destroyers, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            8 bombers moved from Cyprus to Iraq
            1 bomber moved from Urals to Iraq
    
        Combat - Americans
            Battle in Iraq
                Americans attack with 9 bombers
                Neutral_Axis defend with 3 infantry
                    Americans roll dice for 9 bombers in Iraq, round 2 : 6/9 hits, 6.00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Neutral_Axis and 3 bombers owned by the Americans lost in Iraq
                Americans win with 6 bombers remaining. Battle score for attacker is -27
                Casualties for Americans: 3 bombers
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - Americans
            6 bombers moved from Iraq to West India
            1 battleship, 2 carriers and 3 cruisers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 2 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 3 transports moved from 26 Sea Zone to 54 Sea Zone
            1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Queensland to 54 Sea Zone
            2 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from Brazil to 86 Sea Zone
            2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            1 artillery, 2 carriers, 2 fighters, 3 infantry, 2 mech_infantrys, 3 submarines and 3 transports moved from 101 Sea Zone to 106 Sea Zone
    
        Place Units - Americans
            1 armour and 1 infantry placed in Central United States
            2 fighters placed in Eastern United States
            3 destroyers and 1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 106 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Americans to 104 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
            3 infantry moved from Tsinghai to Sikang
    
        Combat - Chinese
            Battle in Sikang
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Sikang, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 2 infantry in Sikang, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Sikang
                    Chinese roll dice for 1 infantry in Sikang, round 4 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Tsinghai
    
        Place Units - Chinese
            2 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Persia to Iraq
                  British take Iraq from Neutral_Axis
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
    
        Combat - British
    
        Non Combat Move - British
            3 aaGuns, 5 artilleries, 17 infantry and 1 tactical_bomber moved from India to West India
            2 infantry moved from Eastern Persia to West India
            1 artillery and 1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 battleship and 1 cruiser moved from 99 Sea Zone to 98 Sea Zone
            2 destroyers moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from Cyprus to 99 Sea Zone
            1 aaGun and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            1 aaGun moved from 98 Sea Zone to Egypt
            1 fighter moved from Persia to Egypt
            1 fighter moved from Cyprus to Egypt
            2 fighters moved from Persia to West India
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 factory_minor placed in Egypt
            1 fighter and 2 mech_infantrys placed in Persia
            Turning on Edit Mode
            EDIT: Removing units owned by British from 82 Sea Zone: 1 transport
            EDIT: Adding units owned by British to 71 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by British from 98 Sea Zone: 2 transports
            EDIT: Adding units owned by British to 81 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans : 0.00
    Chinese : 0.17
    Neutral_Axis : 2.00
    Japanese : 0.67
    

    Savegame

  • 25

    Thought it was your turn, im on it

  • 25

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            2 mech_infantrys moved from Southern Italy to Yugoslavia
    
        Place Units - Italians
            1 bomber placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 19

    TripleA Move Summary: ANZAC round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    

    Savegame

  • 19

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 cruiser moved from 26 Sea Zone to 54 Sea Zone
            1 aaGun, 2 fighters and 1 infantry moved from India to West India
    
        Place Units - ANZAC
            2 transports placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

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