Bid: Minor factory in Egypt, sub w/cruiser off Gib. 1 buck to UK Europe
hf
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 5 armour, 2 artilleries, 1 infantry and 5 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
3 artilleries moved from Baltic States to Poland
4 armour moved from Belarus to Eastern Poland
1 armour and 2 mech_infantrys moved from Novgorod to Finland
1 tactical_bomber moved from Novgorod to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from Novgorod to Eastern Poland
2 armour, 2 artilleries and 2 mech_infantrys moved from Ukraine to Bessarabia
2 armour moved from Novosibirsk to Yenisey
2 infantry moved from Olgiy to Yenisey
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour, 2 artilleries and 2 mech_infantrys
Germans defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Bessarabia, round 2 : 3/6 hits, 2.33 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Bessarabia, round 2 : 2/5 hits, 1.83 expected hits
2 mech_infantrys owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 3 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 3 : 0/2 hits, 0.83 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour and 2 artilleries in Bessarabia, round 4 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 armour in Bessarabia, round 4 : 1/1 hits, 0.50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour and 1 artillery remaining. Battle score for attacker is 8
Casualties for Russians: 1 artillery and 2 mech_infantrys
Casualties for Germans: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in Yenisey
Russians attack with 2 armour and 2 infantry
Japanese defend with 1 armour
Russians roll dice for 2 armour and 2 infantry in Yenisey, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour in Yenisey, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yenisey
Russians win, taking Yenisey from Japanese with 2 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 armour
Battle in Finland
Russians attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 0/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Finland, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians lost in Finland
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 1/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Finland
Russians roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Finland, round 4 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 3 artilleries
Germans defend with 1 infantry
Russians roll dice for 3 artilleries in Poland, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 3 artilleries in Poland, round 3 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 3 artilleries remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Poland
Russians attack with 4 armour and 1 fighter
Germans defend with 2 armour, 1 artillery and 1 mech_infantry
Russians roll dice for 4 armour and 1 fighter in Eastern Poland, round 2 : 2/5 hits, 2.50 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Eastern Poland, round 2 : 1/4 hits, 1.67 expected hits
1 armour owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 3 armour and 1 fighter in Eastern Poland, round 3 : 2/4 hits, 2.00 expected hits
Germans roll dice for 2 armour in Eastern Poland, round 3 : 2/2 hits, 1.00 expected hits
2 armour owned by the Russians and 2 armour owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 3 armour
Casualties for Germans: 2 armour, 1 artillery and 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Finland to Novgorod
5 mech_infantrys moved from Russia to Western Ukraine
1 armour moved from Russia to Western Ukraine
1 infantry moved from Tsagaan Olom to Dzavhan
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
2 aaGuns moved from Ukraine to Bessarabia
1 tactical_bomber moved from Finland to Novgorod
Place Units - Russians
2 artilleries and 1 infantry placed in Ukraine
3 armour placed in Novgorod
2 armour and 5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 42 PUs; end with 43 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 48 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 18 PUs; end with 66 PUs
Combat Hit Differential Summary :
Germans : -0.17
Russians : -4.17
Japanese : 0.50
Production/PUs Summary :
Germans : 40 / 49
Russians : 42 / 66
Japanese : 40 / 60
Americans : 53 / 77
Chinese : 13 / 19
British : 32 / 40
UK_Pacific : 16 / 17
Italians : 8 / 13
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Here it isJap 7.tsvg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone
2 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from Midway to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
5 fighters and 1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Combat Hit Differential Summary :
Chinese : -1.33
Japanese : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 destroyers, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 7 Sea Zone to 16 Sea Zone
1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 16 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
3 artilleries, 2 infantry and 4 transports moved from 10 Sea Zone to 3 Sea Zone
3 artilleries and 2 infantry moved from 3 Sea Zone to Soviet Far East
Combat - Americans
Battle in Soviet Far East
Battle in 16 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 2 submarines
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Japanese roll dice for 2 submarines in 16 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Americans win, taking Soviet Far East from Japanese with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 2 submarines
Non Combat Move - Americans
3 carriers and 1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 3 Sea Zone
2 destroyers moved from 10 Sea Zone to 3 Sea Zone
1 carrier and 2 fighters moved from 10 Sea Zone to 3 Sea Zone
2 bombers moved from Midway to Hawaiian Islands
1 carrier, 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 35 Sea Zone
Place Units - Americans
5 fighters and 1 tactical_bomber placed in Western United States
2 destroyers placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
Americans collect 50 PUs (3 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
1 artillery and 2 infantry moved from Kweichow to Anhwe
2 artilleries and 1 infantry moved from Chahar to Jehol
Combat - Chinese
Battle in Jehol
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 1 artillery
Chinese roll dice for 2 artilleries and 1 infantry in Jehol, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 artillery in Jehol, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 2 artilleries in Jehol, round 3 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 artilleries in Jehol, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 artillery owned by the Chinese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 artillery remaining. Battle score for attacker is -3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 artillery
Battle in Kwangsi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 1 infantry in Kwangsi, round 2 : 2/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Anhwe
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 2 : 0/1 hits, 0.50 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Anhwe, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Jehol
1 infantry placed in Anhwe
1 infantry placed in Kiangsi
1 infantry placed in Kwangsi
1 artillery and 1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 21 PUs
Purchase Units - British
British buy 1 armour, 2 artilleries, 2 destroyers and 1 transport; Remaining resources: 3 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
4 mech_infantrys moved from Yunnan to Kwangtung
2 fighters and 1 tactical_bomber moved from Yunnan to Kwangtung
Combat - British
Battle in Normandy Bordeaux
British attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
British roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 6/6 hits, 2.83 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Kwangtung
British attack with 2 fighters, 4 mech_infantrys and 1 tactical_bomber
Japanese defend with 1 harbour and 1 mech_infantry
British roll dice for 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Kwangtung, round 2 : 3/7 hits, 2.33 expected hits
Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Kwangtung
British win, taking Kwangtung from Japanese with 2 fighters, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Kwangtung to Yunnan
2 infantry moved from Burma to Yunnan
1 artillery moved from French Indo China to Yunnan
5 mech_infantrys moved from India to Yunnan
1 infantry moved from India to Burma
1 armour moved from Trans-Jordan to Egypt
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 armour and 2 artilleries placed in Greece
2 destroyers and 1 transport placed in 110 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 42 PUs
Place Units - UK_Pacific
1 destroyer and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 16 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 destroyer and 1 transport
Combat Hit Differential Summary :
Germans : -1.00
British : 3.83
Americans : 0.00
Chinese : -1.33
Japanese : -0.83
Production/PUs Summary :
Germans : 38 / 49
Russians : 43 / 66
Japanese : 37 / 45
Americans : 53 / 70
Chinese : 15 / 21
British : 34 / 42
UK_Pacific : 16 / 23
Italians : 8 / 13
ANZAC : 14 / 24
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
This one is over. I’ll go post the results
@suprise-attack Good game. Tough luck on the France battle.