@DoManMacgee I’m going all in on this guy. Will you defend? This is the only combat. Purchases are 3 fighters, 3 infantry, two supply and 3 land mines.
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TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 armour, 1 carrier and 2 transports; Remaining resources: 0 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
1 bomber moved from United Kingdom to Karelia S.S.R.
1 destroyer moved from 20 Sea Zone to 10 Sea Zone
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 bomber moved from Western United States to United Kingdom
1 fighter moved from Eastern United States to United Kingdom
1 fighter moved from Western United States to Eastern United States
2 infantry moved from Central United States to Eastern United States
2 infantry moved from Western United States to Western Canada
1 fighter moved from Eastern United States to 10 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 53 Sea Zone
Americans attack with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport
Japanese defend with 1 cruiser, 1 destroyer and 1 submarine
1 submarine owned by the Japanese Submerged
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter and 1 transport in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 53 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 battleship, 1 cruiser, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 20
Casualties for Japanese: 1 cruiser and 1 destroyer
Non Combat Move - Americans
1 fighter moved from 53 Sea Zone to Western Canada
1 bomber moved from Karelia S.S.R. to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
2 armour placed in Eastern United States
Combat Move - Chinese
1 infantry moved from Sikang to Yunnan
1 infantry moved from Hupeh to Yunnan
1 infantry moved from Ningxia to Hupeh
1 infantry moved from Chinghai to Ningxia
Combat - Chinese
Battle in Yunnan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
1 unit repaired.
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.00
Chinese : 0.67
Japanese : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Research Technology - Japanese
Purchase Units - Japanese
Japanese buy 3 armour, 1 destroyer, 3 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Japanese
2 infantry moved from Suiyuan to Hupeh
1 fighter moved from Manchuria to Hupeh
2 fighters moved from Burma to Hupeh
1 bomber moved from Burma to India
1 submarine moved from 53 Sea Zone to 50 Sea Zone
Combat - Japanese
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in India causes 2 damage total.
Battle in Hupeh
Japanese attack with 3 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters and 2 infantry in Hupeh, round 2 : 2/5 hits, 1.83 expected hits
Chinese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Japanese win, taking Hupeh from Chinese with 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
3 fighters moved from Hupeh to Burma
1 infantry moved from French Indo-China Thailand to Burma
1 armour moved from Fukien to Burma
1 infantry moved from Manchuria to Suiyuan
1 infantry moved from Kiangsu to Fukien
3 infantry moved from Japan to 62 Sea Zone
1 artillery moved from Japan to 62 Sea Zone
1 artillery, 1 carrier, 1 fighter, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 battleship and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 35 Sea Zone to 49 Sea Zone
1 bomber moved from India to French Indo-China Thailand
Place Units - Japanese
1 armour and 3 infantry placed in Japan
1 destroyer and 2 transports placed in 62 Sea Zone
2 armour placed in French Indo-China Thailand
Turn Complete - Japanese
Japanese collect 34 PUs; end with 34 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Chinese : 0.67
AA fire in India : : -0.17
Japanese : 0.17
TripleA Move Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Caucasus to Persia
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Eastern Ukraine to East Poland
2 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
5 infantry moved from Russia to Caucasus
4 armour moved from Eastern Ukraine to Caucasus
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 bomber moved from Caucasus to 13 Sea Zone
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Caucasus to Persia
2 infantry moved from Caucasus to Ukraine
1 fighter moved from Caucasus to Ukraine
1 artillery and 1 infantry moved from Eastern Ukraine to East Poland
2 infantry moved from Eastern Ukraine to Belorussia
1 infantry moved from Russia to Belorussia
5 infantry moved from Russia to Caucasus
4 armour moved from Eastern Ukraine to Caucasus
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
5 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
1 bomber moved from Caucasus to 13 Sea Zone
Combat - Russians
Battle in 13 Sea Zone
Russians attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
Russians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 artillery
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 2/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in East Poland
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in East Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Russians roll dice for 1 artillery in East Poland, round 3 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 infantry in East Poland, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in East Poland
Germans win with no units remaining. Battle score for attacker is -4
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Germans: 1 infantry
Battle in Belorussia
Russians attack with 3 infantry
Germans defend with 1 aaGun and 1 armour
Russians roll dice for 3 infantry in Belorussia, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 3 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Non Combat Move - Russians
1 aaGun moved from Eastern Ukraine to Russia
1 bomber moved from 13 Sea Zone to Caucasus
1 fighter moved from Ukraine to India
Place Units - Russians
1 armour and 1 artillery placed in Caucasus
2 infantry placed in Caucasus
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : 0.83
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 50 PUs;
Germans buy 2 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 fighter moved from France to Norway
1 fighter moved from 5 Sea Zone to Ukraine
3 infantry moved from Bulgaria Romania to Ukraine
1 submarine moved from 2 Sea Zone to 3 Sea Zone
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to East Poland
4 armour and 4 infantry moved from Poland to East Poland
2 armour moved from Germany to East Poland
1 armour moved from Karelia S.S.R. to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from France to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -1.50
British : 0.50
Russians : -0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Germans
Germans repair damage of 3x factory; Remaining resources: 50 PUs;
Germans buy 2 armour, 1 bomber, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Germany to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Norway
1 fighter moved from France to Norway
1 fighter moved from 5 Sea Zone to Ukraine
3 infantry moved from Bulgaria Romania to Ukraine
1 submarine moved from 2 Sea Zone to 3 Sea Zone
Combat - Germans
Battle in 3 Sea Zone
Germans attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 3 Sea Zone
Germans roll dice for 1 submarine in 3 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Germans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 1 fighter and 2 infantry
British defend with 1 armour
Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 armour in Norway, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Norway
Germans win, taking Norway from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Germans: 1 infantry
Casualties for British: 1 armour
Battle in Ukraine
Germans attack with 1 fighter and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 3 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 3 infantry in Ukraine, round 4 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 fighter and 2 infantry in Ukraine, round 5 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Germans
1 fighter moved from Ukraine to East Poland
4 armour and 4 infantry moved from Poland to East Poland
2 armour moved from Germany to East Poland
1 armour moved from Karelia S.S.R. to East Poland
1 infantry moved from Karelia S.S.R. to Baltic States
1 submarine moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Norway to 5 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Germany to Poland
1 aaGun and 2 infantry moved from France to Germany
Place Units - Germans
2 infantry placed in Karelia S.S.R.
2 armour, 1 bomber, 1 fighter and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 42 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 fighter
EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -1.50
British : 0.50
Russians : -0.67
TripleA Move Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 32 PUs;
British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
3 fighters moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
TripleA Move Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 32 PUs;
British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 32 PUs;
British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in 5 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 bomber
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter moved from Trans-Jordan to India
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 8 Sea Zone
3 armour placed in India
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : 1.83
British : 0.33
Italians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 32 PUs;
British buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 2 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Germans from 5 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from United Kingdom: 3 fighters
EDIT: Turning off Edit Mode
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from French Equatorial Africa to Anglo-Egypt Sudan
1 destroyer moved from 33 Sea Zone to 27 Sea Zone
1 transport moved from 23 Sea Zone to 18 Sea Zone
1 bomber moved from United Kingdom to 5 Sea Zone
Combat - British
Battle in Trans-Jordan
British attack with 1 armour, 1 artillery, 1 fighter and 3 infantry
Italians defend with 1 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Trans-Jordan, round 2 : 2/6 hits, 2.00 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in 5 Sea Zone
British attack with 1 bomber
Germans defend with 1 carrier, 1 cruiser, 2 fighters and 1 transport
British roll dice for 1 bomber in 5 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 5 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
1 fighter owned by the Germans and 1 bomber owned by the British lost in 5 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -2
Casualties for British: 1 bomber
Casualties for Germans: 1 fighter
Non Combat Move - British
1 fighter moved from Trans-Jordan to India
1 cruiser moved from 10 Sea Zone to 8 Sea Zone
Place Units - British
1 destroyer and 1 transport placed in 8 Sea Zone
3 armour placed in India
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Adding units owned by British to Trans-Jordan: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1.83
British : 0.33
Italians : 0.67
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Libya to Egypt
1 armour moved from Poland to Eastern Ukraine
Italians take Eastern Ukraine from Russians
Combat - Italians
Battle in Egypt
Italians attack with 2 infantry
British defend with 1 infantry
Italians roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Egypt, round 4 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.17 expected hits
British roll dice for 1 infantry in Egypt, round 5 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Egypt
British win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Italians: 2 infantry
Non Combat Move - Italians
1 battleship, 2 cruisers and 1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Bulgaria Romania to Ukraine
2 armour moved from Italy to Bulgaria Romania
1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Libya to 5 Sea Zone
Place Units - Italians
1 destroyer and 1 transport placed in 14 Sea Zone
2 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians : -0.83
British : 0.67
TripleA Move Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Combat Move - Americans
3 armour, 1 artillery and 4 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 8 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Western Canada to United Kingdom
2 infantry moved from Western Canada to Alaska
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 53 Sea Zone to 55 Sea Zone
TripleA Move Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
TripleA Turn Summary for game: World War II v3 1942, version: 1.7
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 4 infantry and 2 transports; Remaining resources: 3 PUs;
Purchase Units - Chinese
Chinese builds 2 units.
Combat Move - Americans
3 armour, 1 artillery and 4 infantry moved from Eastern United States to 10 Sea Zone
3 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 4 transports moved from 10 Sea Zone to 8 Sea Zone
3 armour, 1 artillery and 4 infantry moved from 8 Sea Zone to United Kingdom
1 fighter moved from United Kingdom to 8 Sea Zone
2 bombers moved from United Kingdom to Germany
1 bomber moved from United Kingdom to Karelia S.S.R.
1 fighter moved from Western Canada to United Kingdom
2 infantry moved from Western Canada to Alaska
1 battleship, 1 cruiser, 1 submarine and 1 transport moved from 53 Sea Zone to 55 Sea Zone
Combat - Americans
Strategic bombing raid in Karelia S.S.R.
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Strategic bombing raid in Germany
AA fire in Germany : 0/2 hits, 0.33 expected hits
Bombing raid in Germany rolls: 3,5 and causes: 8 damage to unit: factory
Bombing raid in Germany causes 8 damage total.
Non Combat Move - Americans
1 bomber moved from Karelia S.S.R. to United Kingdom
2 bombers moved from Germany to United Kingdom
Place Units - Americans
1 carrier and 2 transports placed in 10 Sea Zone
4 infantry placed in Eastern United States
Combat Move - Chinese
2 infantry moved from Sikang to Hupeh
Combat - Chinese
Battle in Hupeh
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Hupeh, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh
Chinese win, taking Hupeh from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Hupeh
1 infantry placed in Ningxia
Turn Complete - Americans
Americans collect 38 PUs; end with 41 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Chinese : 0.67
Japanese : 0.67
AA fire in Germany : : -0.33