Sure, take your time with it. I’m out on vacation, so probably can’t make a move for another 10 days or so anyways.
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Italians Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Trans-Jordan to Alexandria 1 bomber moved from Persia to Alexandria 1 artillery moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 artillery moved from 98 Sea Zone to Alexandria 1 battleship moved from 97 Sea Zone to 98 Sea Zone 1 fighter moved from Southern Italy to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 1 carrier moved from 97 Sea Zone to 98 Sea Zone 1 bomber moved from Alexandria to Egypt 1 fighter moved from Alexandria to 98 Sea Zone 1 armour moved from Northern Italy to 97 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 2 infantry moved from Yugoslavia to Albania 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from Cyprus to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 2 infantry moved from 98 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 armour moved from 98 Sea Zone to Egypt 1 armour moved from Persia to Trans-Jordan 2 aaGuns moved from Northwest Persia to Iraq 2 artilleries moved from Northwest Persia to Iraq 3 submarines moved from 93 Sea Zone to 98 Sea Zone 2 destroyers moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 99 Sea Zone to 81 Sea Zone Place Units - Italians 2 artilleries and 4 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5 Italians collect 14 PUs (2 lost to blockades); end with 14 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -0.00 British : 0.67
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea 1 fighter moved from Queensland to Dutch New Guinea 1 submarine moved from 42 Sea Zone to 36 Sea Zone Combat - ANZAC Battle in 36 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 36 Sea Zone ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Dutch New Guinea ANZAC attack with 1 artillery and 1 fighter Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 2 : 0/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery and 1 fighter in Dutch New Guinea, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Dutch New Guinea ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter moved from Dutch New Guinea to New Guinea 1 transport moved from 46 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1,00 Japanese : -0,67
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 3 artilleries, 1 fighter, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 armour moved from Egypt to Tobruk 2 mech_infantrys moved from Egypt to Tobruk 8 artilleries and 21 infantry moved from Turkmenistan to Eastern Persia Germans take Eastern Persia from British 1 infantry moved from Persia to Eastern Persia 1 infantry moved from Persia to Eastern Persia 1 artillery moved from Romania to Eastern Poland 1 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Romania to Bessarabia 2 bombers moved from Southern Italy to Bessarabia 1 bomber moved from Southern Italy to Eastern Poland 1 fighter moved from Western Germany to Eastern Poland Combat - Germans Battle in Tobruk Germans attack with 2 armour and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 2 armour and 2 mech_infantrys in Tobruk, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Tobruk Germans win, taking Tobruk from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bessarabia Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bessarabia, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Eastern Poland, round 2 : 1/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter moved from Eastern Poland to Poland 4 mech_infantrys moved from Romania to Poland 4 armour, 2 artilleries, 1 infantry and 5 mech_infantrys moved from Germany to Poland 2 bombers moved from Bessarabia to Germany 1 bomber moved from Eastern Poland to Germany 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Northern Italy to Western Germany 1 artillery moved from Iceland to 123 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 123 Sea Zone to 109 Sea Zone 1 infantry moved from Karelia to Finland 1 mech_infantry moved from Yugoslavia to Poland 1 armour and 2 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Northwest Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 7 armour moved from Egypt to Iraq 7 mech_infantrys moved from Egypt to Iraq 4 aaGuns moved from Turkmenistan to Eastern Persia 2 artilleries and 2 infantry moved from Northern Italy to 97 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 98 Sea Zone 2 artilleries moved from 98 Sea Zone to Egypt 2 infantry moved from 98 Sea Zone to Egypt 1 infantry moved from Yugoslavia to Slovakia Hungary Place Units - Germans 1 fighter placed in Western Germany 1 armour and 2 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Yugoslavia 1 mech_infantry placed in Western Germany 3 infantry placed in Egypt 1 artillery and 1 infantry placed in France 1 artillery and 3 infantry placed in Germany 2 infantry placed in Western Germany 1 infantry placed in Germany Germans undo move 4. 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4 Germans collect 46 PUs (2 lost to blockades); end with 46 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.67 British : -0.33 Russians : 0.33
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@OwenToo
Japan is up.
endrus.tsvg
Best regards
MrCunego -
TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 33 Sea Zone Japanese take 22 Sea Zone from Americans 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery moved from Japan to 6 Sea Zone 1 artillery and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 6 Sea Zone to 17 Sea Zone 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Java to 41 Sea Zone 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 artillery moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 mech_infantrys moved from Kiangsu to Kiangsi 1 tactical_bomber moved from Shantung to Anhwe 1 fighter moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Kiangsi 1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung 1 fighter and 1 tactical_bomber moved from Philippines to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 17 Sea Zone Combat - Japanese Battle in Caroline Islands Battle in 26 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win, taking Caroline Islands from Americans, taking 26 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 41 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 17 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 17 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 17 Sea Zone Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in 36 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for ANZAC: 1 submarine Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to Kiangsu 2 carriers moved from 6 Sea Zone to 33 Sea Zone 2 fighters and 2 tactical_bombers moved from 17 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to Philippines 1 tactical_bomber moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 armour moved from Buryatia to Buyant-Uhaa 1 armour moved from Siberia to Buyant-Uhaa 1 fighter moved from 41 Sea Zone to Java 1 tactical_bomber moved from Kiangsi to Philippines 1 fighter moved from Kiangsi to Kiangsu 1 fighter moved from Kiangsu to Shantung Place Units - Japanese 1 transport placed in 19 Sea Zone 1 destroyer placed in 19 Sea Zone 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Japanese undo move 1. 1 infantry and 1 mech_infantry placed in Shantung 1 infantry placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 48 PUs; end with 48 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 0.83 Chinese : -0.67 UK_Pacific : -0.33 Japanese : 2.33
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Hi
Italians are up.
Best regards
MrCunego
enduk.tsvg -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Alexandria to Libya Italians take Libya from British 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 transport moved from 98 Sea Zone to 99 Sea Zone 2 artilleries moved from Greece to 99 Sea Zone 2 infantry moved from Greece to 99 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 94 Sea Zone 2 artilleries moved from 94 Sea Zone to Algeria 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Tunisia 1 battleship moved from 98 Sea Zone to 94 Sea Zone 1 fighter moved from 98 Sea Zone to Algeria 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 carrier moved from 98 Sea Zone to 94 Sea Zone 1 submarine moved from 81 Sea Zone to 71 Sea Zone Combat - Italians Battle in Tunisia Battle in Algeria Italians attack with 2 artilleries, 1 fighter and 2 infantry British defend with 1 mech_infantry Italians roll dice for 1 battleship in Algeria, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 mech_infantry in Algeria, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Algeria Italians win, taking Tunisia from Americans, taking Algeria from British with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 1 fighter moved from Algeria to 94 Sea Zone 2 artilleries moved from Northern Italy to Southern France 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Albania to Greece 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Northern Italy to Western Germany 2 aaGuns and 2 artilleries moved from Iraq to Trans-Jordan 1 armour moved from Trans-Jordan to Egypt 2 destroyers moved from 98 Sea Zone to 94 Sea Zone 3 submarines moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from Alexandria to Egypt 2 fighters moved from Southern Italy to Poland 1 bomber moved from Egypt to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 3 infantry and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 20 PUs; end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 0.33 British : 0.67
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the germans are up
Best regards
MrCuengo
franceendturn.tsvg -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 fighter, 8 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Yugoslavia to Romania 1 artillery moved from Yugoslavia to Romania 3 bombers moved from Germany to Romania 1 fighter moved from Western Germany to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 104 Sea Zone 1 armour, 8 artilleries, 23 infantry and 2 mech_infantrys moved from Eastern Persia to West India Germans take West India from UK_Pacific 1 fighter moved from Poland to Romania Combat - Germans Battle in 104 Sea Zone Germans attack with 1 destroyer and 1 fighter Americans defend with 1 destroyer Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer and 1 fighter in 104 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Germans: 1 destroyer Casualties for Americans: 1 destroyer Battle in Romania Germans attack with 1 artillery, 3 bombers, 1 fighter and 1 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers, 1 fighter and 1 infantry in Romania, round 2 : 5/6 hits, 3.17 expected hits Russians roll dice for 1 mech_infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Romania Germans win, taking Romania from Russians with 1 artillery, 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Non Combat Move - Germans 3 bombers moved from Romania to Eastern Persia 7 armour moved from Iraq to Eastern Persia 7 mech_infantrys moved from Iraq to Eastern Persia 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Trans-Jordan to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Algeria 1 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Slovakia Hungary to Poland 1 infantry moved from Yugoslavia to Slovakia Hungary 1 mech_infantry moved from Western Germany to Poland 1 aaGun, 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Germany to Poland 1 fighter moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from Romania to Poland 1 infantry moved from Western Germany to Holland Belgium 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Tobruk to Egypt 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia Place Units - Germans 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in Yugoslavia 1 artillery and 2 infantry placed in Egypt 3 artilleries and 4 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Eastern Persia: 4 aaGuns EDIT: Adding units owned by Germans to West India: 4 aaGuns EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
Combat Hit Differential Summary :
Germans : 1.17 Americans : 0.33 Russians : -0.33
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@OwenToo
Japan is up
Best regards
MrCunego
endrus.tsvg -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 5 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 bombers moved from Japan to Anhwe 2 armour moved from Buyant-Uhaa to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 tactical_bomber moved from Shantung to Anhwe 1 artillery moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Anhwe 2 fighters moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsu to Anhwe 2 fighters and 3 tactical_bombers moved from Philippines to Anhwe 2 fighters and 2 tactical_bombers moved from Japan to Anhwe Combat - Japanese Battle in Anhwe Japanese attack with 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers British defend with 1 fighter; ANZAC defend with 1 fighter; Chinese defend with 4 artilleries and 13 infantry; Russians defend with 1 aaGun and 1 infantry AA fire in Anhwe : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 armour, 1 artillery, 3 bombers, 7 fighters, 1 infantry, 2 mech_infantrys and 7 tactical_bombers in Anhwe, round 2 : 14/23 hits, 12.17 expected hits Chinese roll dice for 1 aaGun, 4 artilleries, 2 fighters and 14 infantry in Anhwe, round 2 : 7/20 hits, 7.33 expected hits 2 fighters owned by the Japanese, 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 armour owned by the Japanese, 1 aaGun owned by the Russians and 13 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 3 bombers, 5 fighters and 7 tactical_bombers in Anhwe, round 3 : 11/16 hits, 9.50 expected hits Chinese roll dice for 4 artilleries, 2 fighters and 1 infantry in Anhwe, round 3 : 1/7 hits, 3.00 expected hits 1 infantry owned by the Russians, 1 fighter owned by the ANZAC, 1 armour owned by the Japanese, 1 fighter owned by the British and 4 artilleries owned by the Chinese lost in Anhwe Japanese win with 3 bombers, 5 fighters and 7 tactical_bombers remaining. Battle score for attacker is 36 Casualties for Japanese: 2 armour, 1 artillery, 2 fighters, 1 infantry and 2 mech_infantrys Casualties for Chinese: 4 artilleries and 13 infantry Casualties for Russians: 1 aaGun and 1 infantry Casualties for British: 1 fighter Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 marine moved from Caroline Islands to 33 Sea Zone 1 battleship, 2 carriers, 2 fighters, 1 marine and 2 tactical_bombers moved from 33 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kwangtung 4 infantry moved from Japan to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone 4 infantry moved from 20 Sea Zone to Kwangtung 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Kwangtung 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Kwangtung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to Shantung 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to Kwangtung 1 bomber moved from Anhwe to Shantung 1 artillery moved from Soviet Far East to Siberia 1 destroyer moved from 17 Sea Zone to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 1 armour and 2 mech_infantrys placed in Shantung 2 artilleries and 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 42 PUs; end with 42 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Chinese : -2.33 AA fire in Anhwe : : -0.50 Japanese : 3.33
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Itailians are up.
Best regards
MrCunego
enduk.tsvg -
A small NCM change for an UK destroyer.
Best regards
MrCunego
italians.tsvg -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 2 infantry, 1 marine and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 3 mech_infantrys moved from Northern Italy to Romania 1 fighter moved from Southern Italy to Romania 1 bomber moved from Southern Italy to Romania 1 fighter moved from Poland to Romania 1 fighter moved from Poland to Romania 1 fighter moved from 94 Sea Zone to Morocco 1 infantry moved from Algeria to Morocco 2 artilleries moved from Algeria to Morocco 1 submarine moved from 71 Sea Zone to 76 Sea Zone Combat - Italians Battle in Romania Italians attack with 1 bomber, 3 fighters and 3 mech_infantrys Russians defend with 3 infantry Italians roll dice for 1 bomber, 3 fighters and 3 mech_infantrys in Romania, round 2 : 5/7 hits, 2.67 expected hits Russians roll dice for 3 infantry in Romania, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Romania Italians win, taking Romania from Russians with 1 bomber, 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Italians: 1 mech_infantry Casualties for Russians: 3 infantry Battle in Morocco Italians attack with 2 artilleries, 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from British with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Non Combat Move - Italians 2 infantry moved from Tunisia to Algeria 1 armour moved from Libya to Algeria 3 transports moved from 94 Sea Zone to 97 Sea Zone 3 submarines moved from 94 Sea Zone to 97 Sea Zone 1 fighter moved from Morocco to Algeria 2 aaGuns moved from Trans-Jordan to Egypt 2 artilleries moved from Trans-Jordan to Egypt 1 fighter moved from Romania to Poland 1 fighter moved from Romania to Poland 1 fighter moved from Romania to 97 Sea Zone 1 carrier moved from 94 Sea Zone to 97 Sea Zone 1 battleship moved from 94 Sea Zone to 97 Sea Zone 2 destroyers moved from 94 Sea Zone to 97 Sea Zone 2 artilleries moved from Southern France to Northern Italy 2 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 2 infantry moved from Western Germany to Germany 1 infantry moved from Northern Italy to Western Germany 1 bomber moved from Romania to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy 1 armour and 2 mech_infantrys placed in Northern Italy 1 infantry and 1 marine placed in Southern Italy Italians undo move 3. 2 infantry and 1 marine placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians : 1.83 British : 0.67 Russians : 0.00
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Java to 42 Sea Zone 1 cruiser, 1 marine and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 2 fighters moved from Queensland to Java 1 fighter moved from New South Wales to Queensland 3 infantry moved from New South Wales to Queensland 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 destroyer moved from 39 Sea Zone to 56 Sea Zone Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 18 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 fighter moved from French West Africa to Gibraltar Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 2 artilleries, 1 fighter, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans Germans captures 15PUs while taking UK_Pacific capital Germans converts factory_major into different units 7 armour moved from Eastern Persia to Kazakhstan Germans take Kazakhstan from Russians 7 mech_infantrys moved from Eastern Persia to Kazakhstan 23 infantry moved from West India to India Germans take India from UK_Pacific 8 artilleries moved from West India to India 1 infantry moved from Yugoslavia to Slovakia Hungary 1 infantry moved from Yugoslavia to Slovakia Hungary 1 fighter moved from 109 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 fighter moved from Poland to Slovakia Hungary 3 bombers moved from Eastern Persia to Slovakia Hungary Combat - Germans Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Germans: 1 submarine Casualties for Americans: 1 destroyer Battle in Slovakia Hungary Germans attack with 3 bombers, 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Slovakia Hungary, round 2 : 2/6 hits, 2.83 expected hits Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 3 bombers, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerUKPacificDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Germans 3 bombers moved from Slovakia Hungary to Poland 1 fighter moved from Slovakia Hungary to Poland 2 fighters moved from 104 Sea Zone to 112 Sea Zone 1 battleship moved from 109 Sea Zone to 112 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Western Germany 1 carrier moved from 109 Sea Zone to 112 Sea Zone 1 cruiser moved from 109 Sea Zone to 112 Sea Zone 1 aaGun moved from Germany to Poland 3 artilleries and 4 infantry moved from Germany to Poland 1 infantry moved from Holland Belgium to Western Germany 1 artillery moved from Algeria to 94 Sea Zone 1 infantry moved from Algeria to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Egypt 1 artillery moved from 98 Sea Zone to Egypt 3 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Tunisia to Tobruk 1 armour moved from Tunisia to Tobruk 4 aaGuns moved from West India to India 1 armour moved from West India to Turkmenistan 2 mech_infantrys moved from West India to Turkmenistan Place Units - Germans 2 armour placed in Germany 1 artillery and 2 infantry placed in Egypt 2 transports placed in 112 Sea Zone 1 artillery, 1 fighter and 2 infantry placed in Western Germany 2 infantry placed in Yugoslavia Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4 Germans collect 48 PUs; end with 63 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -0.17 Americans : 0.67 Russians : -0.33
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Russians Russians buy 1 fighter, 14 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Finland to Norway Russians take Norway from Germans 1 armour moved from Iraq to Trans-Jordan British take Trans-Jordan from Italians 1 armour moved from Trans-Jordan to Syria Russians take Syria from Germans 10 infantry moved from Iraq to Syria 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 2 infantry moved from Eastern Poland to Slovakia Hungary 2 fighters and 1 tactical_bomber moved from Eastern Poland to Romania 1 fighter moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Novgorod to Slovakia Hungary 1 fighter moved from Russia to Slovakia Hungary 2 infantry moved from Bessarabia to Romania 1 infantry moved from Persia to Eastern Persia Russians take Eastern Persia from Germans Combat - Russians Battle in Romania Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 2 mech_infantrys Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Romania, round 2 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 mech_infantrys in Romania, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Romania Russians win, taking Romania from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Russians: 1 fighter and 1 infantry Casualties for Italians: 2 mech_infantrys Battle in Slovakia Hungary Russians attack with 3 fighters and 2 infantry Germans defend with 2 infantry Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 2 : 1/5 hits, 1,83 expected hits Germans roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians roll dice for 3 fighters and 2 infantry in Slovakia Hungary, round 3 : 1/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 3 fighters moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Romania to Eastern Poland 1 aaGun and 2 infantry moved from Bessarabia to Eastern Poland 3 infantry moved from Ukraine to Bessarabia 1 infantry moved from Western Ukraine to Eastern Poland 1 infantry moved from Finland to Karelia 2 fighters moved from Shensi to Russia 1 infantry moved from Shensi to Kweichow 1 infantry moved from Szechwan to Yunnan 3 infantry moved from Yunnan to Burma 1 fighter moved from Kiangsi to Yunnan 1 infantry moved from Northwest Persia to Caucasus 1 armour moved from Finland to Novgorod 1 fighter moved from Romania to Novgorod 1 infantry moved from Belarus to Eastern Poland 1 armour and 2 mech_infantrys moved from Volgograd to Russia 1 infantry moved from Kansu to Suiyuyan 1 mech_infantry moved from Novosibirsk to Russia 1 aaGun and 4 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Iraq to Northwest Persia 1 armour moved from Novgorod to Eastern Poland 1 mech_infantry moved from Novgorod to Smolensk 16 infantry moved from Iraq to Northwest Persia 5 infantry moved from Iraq to Persia 1 fighter moved from Yunnan to Burma Place Units - Russians 1 fighter and 9 infantry placed in Russia 1 infantry placed in Volgograd 1 infantry and 2 mech_infantrys placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1 Russians collect 48 PUs (1 lost to blockades); end with 48 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -1,67
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 2 infantry and 3 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 5 tactical_bombers moved from Shantung to Anhwe 3 fighters moved from Kwangtung to Anhwe 2 bombers moved from Kwangtung to Anhwe 2 tactical_bombers moved from Kwangtung to Anhwe 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to Anhwe 1 battleship moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 3 carriers moved from 20 Sea Zone to 6 Sea Zone 1 infantry moved from Kwangtung to Kwangsi Japanese take Kwangsi from Chinese 1 infantry moved from Kwangtung to Kiangsi Japanese take Kiangsi from Chinese 1 artillery moved from Siberia to Amur Combat - Japanese Battle in 36 Sea Zone Japanese attack with 1 destroyer and 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from ANZAC with 1 destroyer and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 6 Sea Zone Japanese attack with 1 battleship, 3 carriers and 1 destroyer Americans defend with 1 destroyer Japanese roll dice for 1 battleship, 3 carriers and 1 destroyer in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Americans roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 6 Sea Zone Japanese win with 1 battleship, 3 carriers and 1 destroyer remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Anhwe Japanese attack with 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers British defend with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber; Chinese defend with 1 artillery, 1 fighter and 6 infantry Japanese roll dice for 1 armour, 3 bombers, 7 fighters, 2 mech_infantrys and 9 tactical_bombers in Anhwe, round 2 : 11/22 hits, 12.17 expected hits Chinese roll dice for 1 armour, 1 artillery, 3 fighters, 6 infantry, 4 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 6/16 hits, 6.67 expected hits 2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 4 mech_infantrys owned by the British, 1 armour owned by the Japanese, 6 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese roll dice for 3 bombers, 6 fighters and 7 tactical_bombers in Anhwe, round 3 : 10/16 hits, 9.50 expected hits Chinese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Anhwe, round 3 : 4/5 hits, 3.00 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the Chinese, 2 fighters owned by the British and 1 armour owned by the British lost in Anhwe Japanese win with 3 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4 Casualties for Japanese: 1 armour, 2 fighters, 2 mech_infantrys and 5 tactical_bombers Casualties for British: 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber Casualties for Chinese: 1 artillery, 1 fighter and 6 infantry Non Combat Move - Japanese 2 bombers moved from Anhwe to Japan 1 bomber moved from Anhwe to Japan 2 transports moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 tactical_bomber moved from Anhwe to 6 Sea Zone 1 fighter moved from Anhwe to Shantung 1 fighter moved from Anhwe to Shantung 1 tactical_bomber moved from Anhwe to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Shantung 2 destroyers and 3 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 39 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 42 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
British : -0.33 Americans : -0.33 Chinese : 0.33 Japanese : -0.33
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Italians are up
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 13 Purchase Units - Italians Italians buy 4 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Yugoslavia to Romania 1 infantry moved from Yugoslavia to Romania 2 infantry moved from Germany to Slovakia Hungary 1 fighter moved from Poland to Romania 1 fighter moved from Poland to Slovakia Hungary 1 bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Slovakia Hungary 1 fighter moved from 97 Sea Zone to Romania 1 armour moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 mech_infantry moved from Northern Italy to Romania Combat - Italians Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0.17 expected hits Bombing raid in Ukraine rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Ukraine causes 4 damage total. Battle in Romania Italians attack with 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Romania, round 2 : 1/5 hits, 1.50 expected hits Russians roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Romania Italians win, taking Romania from Russians with 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Slovakia Hungary Italians attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Italians roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Slovakia Hungary, round 2 : 5/6 hits, 2.00 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Slovakia Hungary Italians win, taking Slovakia Hungary from Russians with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Italians 1 fighter moved from Slovakia Hungary to Southern Italy 1 fighter moved from Romania to 97 Sea Zone 1 fighter moved from Algeria to Southern Italy 1 fighter moved from Romania to Poland 1 fighter moved from Slovakia Hungary to Poland 1 infantry moved from Western Germany to Germany 4 infantry moved from Northern Italy to Yugoslavia 2 artilleries moved from Northern Italy to Yugoslavia 2 infantry moved from Greece to Bulgaria 1 armour moved from Algeria to Libya 1 bomber moved from Ukraine to Poland 1 marine moved from Northern Italy to Southern Italy 1 infantry moved from Algeria to Morocco 1 artillery moved from Morocco to Algeria Place Units - Italians 4 armour and 3 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : 2.50 AA fire in Ukraine : : -0.17 Russians : -1.00