Witt and Djensen play Anniversary 42


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 submarine moved from 7 Sea Zone to 2 Sea Zone
            1 fighter moved from Norway to 2 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 cruiser moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from Poland to 6 Sea Zone
            1 fighter moved from Germany to 12 Sea Zone
            1 fighter moved from Northwestern Europe to 12 Sea Zone
            1 bomber moved from Germany to 12 Sea Zone
            1 armour moved from Bulgaria Romania to Ukraine
            1 armour moved from Bulgaria Romania to Ukraine
            1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 armour moved from Czechoslovakia Hungary to Ukraine
            1 infantry moved from Germany to 5 Sea Zone
            1 artillery moved from Germany to 5 Sea Zone
            1 infantry moved from 5 Sea Zone to Baltic States
            1 artillery moved from 5 Sea Zone to Baltic States
            1 artillery moved from Poland to Baltic States
            1 infantry moved from Poland to Baltic States
            2 armour and 3 infantry moved from Poland to East Poland
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 artilleries and 2 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 2 artilleries and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 2 artilleries and 1 infantry in Baltic States, round 3 : 3/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 2 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Ukraine
                Germans attack with 4 armour, 1 artillery and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 4 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 3/8 hits, 3.00 expected hits
                    Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in East Poland
                Germans attack with 2 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 armour and 3 infantry in East Poland, round 2 : 2/5 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 2 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 6 Sea Zone
                Germans attack with 1 cruiser, 1 fighter and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser and 1 fighter in 6 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
                Germans win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Germans: 1 submarine
                Casualties for British: 1 destroyer
            Battle in 12 Sea Zone
                Germans attack with 1 bomber and 2 fighters
                British defend with 1 cruiser and 2 destroyers
                    Germans roll dice for 1 bomber and 2 fighters in 12 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 12 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits
                    2 fighters owned by the Germans lost in 12 Sea Zone
                    Germans roll dice for 1 bomber in 12 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 cruiser and 2 destroyers in 12 Sea Zone, round 3 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the British lost in 12 Sea Zone
                 retreated to 12 Sea Zone
                British win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -12
                Casualties for Germans: 2 fighters
                Casualties for British: 1 destroyer
            Battle in 2 Sea Zone
                Germans attack with 1 fighter and 2 submarines
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans lost in 2 Sea Zone
                    Germans roll dice for 1 submarine in 2 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 fighter in 2 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
                    1 transport owned by the British lost in 2 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 15
                Casualties for Germans: 2 submarines
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 2 Sea Zone to Norway
            1 infantry moved from Finland to Norway
            1 fighter moved from 6 Sea Zone to France
            1 infantry moved from Northwestern Europe to France
            1 infantry moved from Germany to Poland
            1 aaGun moved from Germany to France
            1 bomber moved from 12 Sea Zone to France
            1 infantry moved from Morocco Algeria to Libya
            1 infantry moved from France to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Germany to France
    
        Place Units - Germans
            4 artilleries and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 2.50
    British : 1.00
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 artillery moved from Karelia S.S.R. to Baltic States
            2 infantry moved from Belorussia to Baltic States
            1 infantry moved from Karelia S.S.R. to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 artilleries
                    Russians roll dice for 1 artillery and 3 infantry in Baltic States, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 artilleries in Baltic States, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Baltic States
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 artilleries
    
        Non Combat Move - Russians
            1 submarine moved from 4 Sea Zone to 2 Sea Zone
            1 infantry moved from Archangel to Belorussia
            1 infantry moved from Archangel to Karelia S.S.R.
            2 infantry moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Soviet Far East to Stanovoj Chrebet
            1 infantry moved from Evenki National Okrug to Urals
            2 infantry moved from Novosibirsk to Kazakh S.S.R.
            3 infantry moved from Russia to Caucasus
            1 armour and 1 artillery moved from Russia to Caucasus
            2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
    
        Place Units - Russians
            1 bomber placed in Russia
            2 infantry placed in Karelia S.S.R.
            4 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.67
    Russians : -1.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 carrier; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 56 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 fighter moved from 57 Sea Zone to 53 Sea Zone
            1 destroyer moved from 51 Sea Zone to 53 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            1 infantry moved from Caroline Islands to 51 Sea Zone
            2 infantry and 1 transport moved from 51 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 infantry moved from 38 Sea Zone to East Indies
            1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
            1 infantry moved from Okinawa to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
            2 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Borneo
                  Japanese take Borneo from British
            1 infantry moved from 49 Sea Zone to Borneo
            1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 artillery moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 fighter moved from 61 Sea Zone to Philippine Islands
            1 fighter moved from Formosa to 50 Sea Zone
            1 battleship moved from 61 Sea Zone to 50 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            3 infantry moved from French Indo-China Thailand to Yunnan
            1 fighter moved from Manchuria to Yunnan
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to Kwangtung
            1 artillery moved from 61 Sea Zone to Kwangtung
            3 infantry moved from Kiangsu to Fukien
            1 fighter moved from Japan to Kwangtung
            1 fighter moved from 61 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in 50 Sea Zone
                Japanese attack with 1 battleship, 1 fighter and 2 transports
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 1 fighter and 2 transports in 50 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 50 Sea Zone
                Japanese win with 1 battleship, 1 fighter and 2 transports remaining. Battle score for attacker is 15
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in Philippine Islands
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                Americans defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Philippine Islands, round 2 : 4/5 hits, 1.50 expected hits
                    Americans roll dice for 2 infantry in Philippine Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippine Islands
                Japanese win, taking Philippine Islands from Americans with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 2 : 1/3 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 56 Sea Zone
                Japanese attack with 2 fighters
                Americans defend with 1 destroyer and 1 transport
                    Japanese roll dice for 2 fighters in 56 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer and 1 transport in 56 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 56 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 destroyer and 1 transport
            Battle in 53 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                Americans defend with 1 battleship
                    Japanese roll dice for 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in 53 Sea Zone
                    Japanese roll dice for 1 fighter in 53 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer and 2 fighters
                Casualties for Americans: 1 battleship
            Battle in Fukien
                Japanese attack with 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 fighter and 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 0/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 4 : 2/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 fighter in Yunnan, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 fighter and 1 infantry
    
        Non Combat Move - Japanese
            1 cruiser moved from 61 Sea Zone to 49 Sea Zone
            1 carrier moved from 57 Sea Zone to 51 Sea Zone
            1 carrier moved from 57 Sea Zone to 51 Sea Zone
            1 fighter moved from Philippine Islands to 51 Sea Zone
            1 fighter moved from 50 Sea Zone to 51 Sea Zone
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Kwangtung to French Indo-China Thailand
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 infantry moved from Manchuria to Kiangsu
            1 fighter moved from 56 Sea Zone to 51 Sea Zone
    
        Place Units - Japanese
            1 carrier placed in 62 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 62 Sea Zone: 1 carrier
            EDIT: Adding units owned by Japanese to Manchuria: 1 factory
            EDIT: Changing PUs for Japanese from 3 to 2
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : -0.33
    Americans : 1.67
    Chinese : -1.00
    Japanese : 2.50
    

    Territory Summary for Japanese :

    Borneo : 1 flag, 2 infantry
    East Indies : 1 flag, 2 infantry
    French Indo-China Thailand : 3 fighters
    Fukien : 1 flag, 2 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 armour, 1 factory and 3 infantry
    Kiangsu : 1 flag, 1 infantry
    Kwangtung : 1 flag, 1 artillery and 1 infantry
    Manchuria : 1 flag, 1 factory and 2 infantry
    Philippine Islands : 1 flag, 1 artillery and 3 infantry
    Yunnan : 1 flag, 2 infantry
    38 Sea Zone : 1 transport
    49 Sea Zone : 1 cruiser and 1 transport
    50 Sea Zone : 1 battleship and 2 transports
    51 Sea Zone : 2 carriers and 3 fighters
    61 Sea Zone : 1 carrier and 1 transport
    

    Production/PUs Summary :

    Germans : 34 / 45
    Russians : 27 / 32
    Japanese : 30 / 42
    British : 34 / 43
    Italians : 10 / 10
    Chinese : 5 / 0
    Americans : 38 / 40
    

    Savegame


  • TripleA Turn Summary: British round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - British
            British spend 5 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer and 1 factory; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 5 Sea Zone
            1 destroyer moved from 12 Sea Zone to 6 Sea Zone
            1 bomber moved from United Kingdom to 6 Sea Zone
            1 fighter moved from United Kingdom to 6 Sea Zone
            1 destroyer moved from 35 Sea Zone to 38 Sea Zone
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 38 Sea Zone
                British win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 5 Sea Zone
                British attack with 1 fighter
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 5 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in 6 Sea Zone
                British attack with 1 bomber, 1 destroyer and 1 fighter
                Germans defend with 1 cruiser
                    British roll dice for 1 bomber, 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans lost in 6 Sea Zone
                British win with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 12
                Casualties for Germans: 1 cruiser
    
        Non Combat Move - British
            1 fighter moved from 6 Sea Zone to 8 Sea Zone
            1 armour moved from Eastern Canada to 9 Sea Zone
            1 armour and 1 transport moved from 9 Sea Zone to 8 Sea Zone
            1 armour moved from 8 Sea Zone to United Kingdom
            1 fighter moved from 5 Sea Zone to United Kingdom
            1 cruiser moved from 12 Sea Zone to 8 Sea Zone
            1 destroyer moved from 9 Sea Zone to 8 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Western Canada to Alaska
            1 bomber moved from 6 Sea Zone to United Kingdom
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Trans-Jordan to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to India
            1 infantry moved from Trans-Jordan to Egypt
            1 destroyer and 1 transport moved from 41 Sea Zone to 40 Sea Zone
    
        Place Units - British
            1 carrier and 1 destroyer placed in 8 Sea Zone
    
        Turn Complete - British
            British collect 34 PUs; end with 35 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 40 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to India: 1 factory
            EDIT: Removing units owned by British from 8 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 8 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0.50
    British : 1.50
    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Italians
            1 infantry moved from Italy to 14 Sea Zone
            1 artillery moved from Italy to 14 Sea Zone
            1 artillery moved from 14 Sea Zone to Libya
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Balkans to Bulgaria Romania
            1 armour moved from Italy to Bulgaria Romania
            1 armour moved from Balkans to Ukraine
            1 fighter moved from Italy to France
    
        Place Units - Italians
            1 artillery placed in Italy
            1 submarine placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Balkans : 1 infantry
    France : 1 fighter
    Italy : 1 aaGun, 1 artillery and 1 factory
    Libya : 1 artillery and 3 infantry
    Bulgaria Romania : 1 armour and 1 infantry
    Ukraine : 1 armour
    14 Sea Zone : 1 battleship, 2 cruisers, 1 submarine and 1 transport
    

    Production/PUs Summary :

    Germans : 34 / 45
    Russians : 27 / 32
    Japanese : 30 / 42
    British : 34 / 40
    Italians : 10 / 15
    Chinese : 5 / 0
    Americans : 38 / 40
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 1
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Jet Power
    
        Activate Technology - Americans
            Americans activating Jet Power
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom
            1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
            1 bomber and 1 fighter moved from Western United States to Midway
            1 fighter moved from Eastern United States to 56 Sea Zone
            1 bomber moved from Eastern United States to United Kingdom
            1 infantry moved from Central United States to Western United States
    
        Combat Move - Chinese
            1 infantry moved from Suiyuan to Kiangsu
                  Chinese take Kiangsu from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Sikang
            1 infantry placed in Ningxia
            Chinese undo move 1.
            1 infantry placed in Ningxia
            Chinese undo move 2.
            1 infantry placed in Kiangsu
            Chinese undo move 2.
            Chinese undo move 1.
            2 infantry placed in Kiangsu
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    

    Savegame


  • @djensen47 You monster: fancy getting Jet Power!
    Can’t play until tomorrow now. Children are asleep.


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Germans
            1 bomber moved from France to Egypt
            1 armour, 1 artillery and 3 infantry moved from Libya to Egypt
            1 fighter moved from France to 6 Sea Zone
            1 fighter moved from Norway to 6 Sea Zone
            1 infantry moved from Poland to Baltic States
            2 armour and 3 infantry moved from East Poland to Baltic States
            4 armour moved from Ukraine to Baltic States
    
        Combat - Germans
            Battle in 6 Sea Zone
                Germans attack with 2 fighters
                British defend with 1 destroyer
                    Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 6 Sea Zone
                Germans win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Egypt
                Germans attack with 1 armour, 1 artillery, 1 bomber and 3 infantry
                British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 bomber and 3 infantry in Egypt, round 2 : 4/6 hits, 2.17 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/7 hits, 2.83 expected hits
                    3 infantry owned by the Germans and 4 infantry owned by the British lost in Egypt
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
                 retreated to Egypt
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Germans: 1 armour, 1 artillery and 3 infantry
                Casualties for British: 1 armour, 1 artillery and 4 infantry
            Battle in Baltic States
                Germans attack with 6 armour and 4 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 6 armour and 4 infantry in Baltic States, round 2 : 5/10 hits, 3.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour and 4 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to East Poland
            1 artillery moved from Ukraine to East Poland
            1 infantry moved from Ukraine to East Poland
            1 infantry moved from Germany to France
            1 fighter moved from 6 Sea Zone to France
            1 fighter moved from 6 Sea Zone to France
            1 bomber moved from Egypt to Libya
            1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from France to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Libya
            1 infantry moved from Germany to France
            4 artilleries and 3 infantry moved from Germany to Poland
    
        Place Units - Germans
            4 armour, 2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 35 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 2: Germans met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Germans : 3.67
    British : 0.33
    Germans rolls : : 0.00
    Russians : -1.00
    

    Territory Summary for Germans :

    Baltic States : 1 flag, 6 armour and 4 infantry
    East Poland : 1 flag, 1 artillery and 2 infantry
    France : 1 aaGun, 1 armour, 2 fighters and 4 infantry
    Finland : 1 infantry
    Germany : 4 armour, 2 artilleries, 1 factory and 4 infantry
    Libya : 1 bomber and 1 infantry
    Norway : 3 infantry
    Poland : 4 artilleries and 3 infantry
    Ukraine : 1 flag
    14 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 35 / 45
    Russians : 26 / 32
    Japanese : 28 / 42
    British : 34 / 40
    Italians : 10 / 15
    Chinese : 7 / 0
    Americans : 38 / 48
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 bomber and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Eastern Ukraine to East Poland
            1 infantry moved from Belorussia to East Poland
            1 bomber moved from Russia to East Poland
            1 artillery and 2 infantry moved from Caucasus to Ukraine
            1 infantry moved from Caucasus to Ukraine
    
        Combat - Russians
            Battle in East Poland
                Russians attack with 1 bomber and 2 infantry
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 bomber and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in East Poland, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in East Poland
                 retreated to East Poland
                Germans win with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 2 infantry
                Casualties for Germans: 2 infantry
            Battle in Ukraine
                Russians attack with 1 artillery and 3 infantry
                Italians defend with 1 armour
                    Russians roll dice for 1 artillery and 3 infantry in Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Ukraine, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 armour moved from Caucasus to Eastern Ukraine
            10 infantry moved from Caucasus to Eastern Ukraine
            7 infantry moved from Karelia S.S.R. to Belorussia
            1 aaGun moved from Karelia S.S.R. to Belorussia
            1 infantry moved from Urals to Archangel
            2 infantry moved from Kazakh S.S.R. to Caucasus
            5 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R.
            1 infantry moved from Evenki National Okrug to Novosibirsk
            1 bomber moved from East Poland to Novosibirsk
            1 submarine moved from 2 Sea Zone to 6 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            1 armour placed in Russia
            1 bomber placed in Russia
            4 infantry placed in Caucasus
            Russians undo move 2.
            Russians undo move 3.
            1 armour and 3 infantry placed in Caucasus
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Objective 1: Russians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.50
    Russians : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 fighters moved from 51 Sea Zone to Buryatia S.S.R.
            2 infantry moved from Fukien to Kiangsu
            1 infantry moved from Manchuria to Kiangsu
            1 infantry moved from Manchuria to Buryatia S.S.R.
            1 artillery moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            2 infantry moved from Yunnan to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to 35 Sea Zone
            1 fighter moved from French Indo-China Thailand to Kiangsu
            1 infantry moved from Japan to 62 Sea Zone
            1 armour moved from Japan to 62 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from 62 Sea Zone to Buryatia S.S.R.
            1 battleship moved from 50 Sea Zone to 38 Sea Zone
            1 cruiser moved from 49 Sea Zone to 38 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            2 infantry and 1 transport moved from 49 Sea Zone to 61 Sea Zone
            2 infantry moved from 61 Sea Zone to Kiangsu
            1 infantry moved from Manchuria to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in 35 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 35 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 3 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Burma, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for British: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 fighter and 5 infantry
                Chinese defend with 3 infantry
                    Japanese roll dice for 1 fighter and 5 infantry in Kiangsu, round 2 : 1/6 hits, 1.33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 1 fighter and 3 infantry in Kiangsu, round 3 : 2/4 hits, 1.00 expected hits
                    Chinese roll dice for 2 infantry in Kiangsu, round 3 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 4 infantry
                Casualties for Chinese: 3 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 armour, 1 artillery, 3 fighters and 6 infantry
                Russians defend with 7 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 6 infantry in Buryatia S.S.R., round 2 : 3/11 hits, 3.50 expected hits
                    Russians roll dice for 7 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia S.S.R.
                    Japanese roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in Buryatia S.S.R., round 3 : 4/9 hits, 3.17 expected hits
                    Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 5 infantry
                Casualties for Russians: 7 infantry
            Battle in 38 Sea Zone
                Japanese attack with 1 battleship and 1 cruiser
                British defend with 1 destroyer
                    Japanese roll dice for 1 battleship and 1 cruiser in 38 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in 38 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 38 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 38 Sea Zone
                Japanese win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Japanese
            2 carriers moved from 51 Sea Zone to 62 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Buryatia S.S.R. to 62 Sea Zone
            1 fighter moved from Kiangsu to 61 Sea Zone
            1 fighter moved from Burma to 61 Sea Zone
            1 infantry moved from Kwangtung to Fukien
            1 artillery moved from Kwangtung to Fukien
            1 fighter moved from 35 Sea Zone to French Indo-China Thailand
    
        Place Units - Japanese
            2 armour and 1 infantry placed in Manchuria
            Japanese undo move 1.
            2 armour and 1 artillery placed in Manchuria
            1 destroyer and 1 fighter placed in 62 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 32 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 1.33
    Chinese : 2.33
    Russians : 1.33
    Japanese : -0.50
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Buryatia S.S.R. : 1 flag, 1 armour, 1 artillery and 1 infantry
    East Indies : 1 flag, 2 infantry
    French Indo-China Thailand : 1 fighter
    Fukien : 1 flag, 1 artillery and 1 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 factory and 5 infantry
    Kiangsu : 1 flag, 1 infantry
    Kwangtung : 1 flag
    Manchuria : 1 flag, 2 armour, 1 artillery and 1 factory
    Philippine Islands : 1 flag
    Yunnan : 1 flag
    38 Sea Zone : 1 battleship and 1 cruiser
    61 Sea Zone : 1 carrier, 2 fighters and 1 transport
    62 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 3 transports
    

    Production/PUs Summary :

    Germans : 33 / 45
    Russians : 27 / 33
    Japanese : 31 / 42
    British : 34 / 40
    Italians : 10 / 15
    Chinese : 5 / 0
    Americans : 38 / 48
    

    Savegame


  • TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - British
            British spend 0 on tech rolls
                British rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - British
            2 transports moved from 8 Sea Zone to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from United Kingdom to 6 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 6 Sea Zone to Norway
            1 bomber moved from United Kingdom to Germany
            1 fighter moved from 8 Sea Zone to Norway
            1 fighter moved from United Kingdom to Norway
            1 cruiser moved from 8 Sea Zone to 6 Sea Zone
    
        Combat - British
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 1 and causes: 1 damage to unit: factory
                Bombing raid in Germany causes 1 damage total. 
            Battle in Norway
                British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Germans defend with 3 infantry
                    British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Norway, round 2 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 3 infantry in Norway, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Germans: 3 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
            2 fighters moved from Norway to 6 Sea Zone
            1 carrier moved from 8 Sea Zone to 6 Sea Zone
            2 infantry moved from Rhodesia to Italian Africa
            1 infantry moved from India to Burma
            1 fighter moved from Egypt to India
    
        Place Units - British
            1 armour, 1 fighter and 1 infantry placed in India
            2 artilleries and 2 infantry placed in United Kingdom
            1 destroyer placed in 6 Sea Zone
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Objective 2: British met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.00
    British : 0.17
    British rolls : : 0.00
    

    Savegame


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Libya to Egypt
                  Italians take Egypt from British
            1 artillery moved from Italy to 14 Sea Zone
            1 infantry moved from Balkans to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 infantry moved from 15 Sea Zone to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery moved from 15 Sea Zone to Trans-Jordan
            1 infantry moved from Libya to Egypt
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
            1 armour moved from Bulgaria Romania to Poland
    
        Place Units - Italians
            1 armour, 1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
            Objective 1: Italians met a national objective for an additional 5 PUs; end with 18 PUs
            Objective 2: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Italians :

    Egypt : 1 flag, 2 infantry
    France : 1 fighter
    Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 2 infantry
    Libya : 1 artillery and 1 infantry
    Poland : 1 armour
    Bulgaria Romania : 1 infantry
    Trans-Jordan : 1 flag, 1 artillery and 1 infantry
    14 Sea Zone : 1 submarine
    15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
    

    Production/PUs Summary :

    Germans : 30 / 45
    Russians : 27 / 33
    Japanese : 31 / 42
    British : 34 / 42
    Italians : 13 / 23
    Chinese : 5 / 0
    Americans : 38 / 48
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 2
    
        Research Technology - Americans
            Americans spend 5 on tech rolls
                Americans rolls : 1/1 hits, 0.00 expected hits
            Americans removing all Technology Tokens after successful research.
            Americans discover Long Range Aircraft
    
        Activate Technology - Americans
            Americans activating Long Range Aircraft
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            1 bomber moved from Midway to 61 Sea Zone
            2 fighters moved from Midway to 61 Sea Zone
            2 fighters moved from 56 Sea Zone to 61 Sea Zone
            1 bomber moved from United Kingdom to Germany
    
        Combat - Americans
            Strategic bombing raid in Germany
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Germany causes 3 damage total. 
            Battle in 61 Sea Zone
                Americans attack with 1 bomber and 4 fighters
                Japanese defend with 1 carrier, 2 fighters and 1 transport
                    Americans roll dice for 1 bomber and 4 fighters in 61 Sea Zone, round 2 : 5/5 hits, 3.33 expected hits
                    Japanese roll dice for 1 carrier, 2 fighters and 1 transport in 61 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    2 fighters owned by the Japanese, 1 transport owned by the Japanese, 1 carrier owned by the Japanese and 1 fighter owned by the Americans lost in 61 Sea Zone
                Americans win with 1 bomber and 3 fighters remaining. Battle score for attacker is 31
                Casualties for Americans: 1 fighter
                Casualties for Japanese: 1 carrier, 2 fighters and 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 61 Sea Zone to Wake Island
            2 infantry moved from Western United States to 56 Sea Zone
            2 carriers, 2 destroyers, 2 infantry, 1 submarine and 1 transport moved from 56 Sea Zone to 52 Sea Zone
            2 infantry moved from 52 Sea Zone to Wake Island
            3 fighters moved from 61 Sea Zone to 52 Sea Zone
            1 destroyer and 1 transport moved from 8 Sea Zone to 6 Sea Zone
            1 bomber moved from Germany to Russia
    
        Combat Move - Chinese
            1 infantry moved from Hupeh to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 artillery, 2 fighters and 1 infantry placed in Western United States
            1 destroyer and 1 transport placed in 56 Sea Zone
    
        Place Units - Chinese
            1 infantry placed in Hupeh
            1 infantry placed in Suiyuan
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 39 PUs
            Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
            Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans rolls : : 1.00
    Americans : 1.67
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Germans
            Germans spend 5 on tech rolls
                Germans roll 6,3 and gets 1 hit
            Germans removing all Technology Tokens after successful research.
            Germans discover Rockets Advance
    
        Activate Technology - Germans
            Germans activating Rockets Advance
    
        Purchase Units - Germans
            Germans repair damage of 3x factory; Remaining resources: 37 PUs; 0 techTokens; 
            Germans buy 1 aaGun, 3 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            Rocket attack in Karelia S.S.R. does 1 damage to factory owned by Russians
                Rockets in France roll: 1
            1 infantry moved from Libya to 14 Sea Zone
            1 infantry and 1 transport moved from 14 Sea Zone to 34 Sea Zone
            1 infantry moved from 34 Sea Zone to Persia
                  Germans take Persia from British
            1 infantry moved from Germany to France
            1 armour moved from Baltic States to Karelia S.S.R.
            1 bomber moved from Libya to Ukraine
            1 artillery moved from East Poland to Ukraine
            1 armour moved from Baltic States to Ukraine
            1 infantry moved from Baltic States to Karelia S.S.R.
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 1 armour, 1 artillery and 1 bomber
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 armour, 1 artillery and 1 bomber in Ukraine, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Ukraine
                    Germans roll dice for 1 armour and 1 bomber in Ukraine, round 3 : 0/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 bomber in Ukraine, round 4 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Ukraine
                    Germans roll dice for 1 bomber in Ukraine, round 5 : 1/1 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians and 1 bomber owned by the Germans lost in Ukraine
                Russians win with no units remaining. Battle score for attacker is -11
                Casualties for Germans: 1 armour, 1 artillery and 1 bomber
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Karelia S.S.R.
                Germans attack with 1 armour and 1 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            4 armour and 3 infantry moved from Baltic States to East Poland
            4 armour moved from Germany to East Poland
            4 artilleries and 3 infantry moved from Poland to East Poland
            1 fighter moved from France to East Poland
            1 infantry moved from Germany to France
            1 artillery moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 fighter moved from France to Germany
    
        Place Units - Germans
            1 aaGun, 3 armour, 1 artillery and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 33 PUs; end with 33 PUs
            Objective 1: Germans met a national objective for an additional 5 PUs; end with 38 PUs
            Objective 3: Germans met a national objective for an additional 5 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    Russians : 0.00
    

    Territory Summary for Germans :

    Baltic States : 1 flag
    East Poland : 1 flag, 8 armour, 4 artilleries, 1 fighter and 6 infantry
    France : 1 aaGun, 1 armour and 6 infantry
    Finland : 1 infantry
    Germany : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
    Karelia S.S.R. : 1 flag, 1 armour, 1 factory and 1 infantry
    Persia : 1 flag, 1 infantry
    Poland : 2 artilleries and 2 infantry
    34 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 33 / 43
    Russians : 25 / 33
    Japanese : 30 / 42
    British : 33 / 42
    Italians : 13 / 23
    Chinese : 6 / 0
    Americans : 38 / 49
    

    Savegame


  • TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 3 artilleries and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            1 infantry moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            1 bomber moved from Russia to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 armour moved from Eastern Ukraine to Karelia S.S.R.
            1 infantry moved from Belorussia to Karelia S.S.R.
            1 bomber moved from Novosibirsk to 34 Sea Zone
    
        Combat - Russians
            Battle in 34 Sea Zone
                Russians attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 34 Sea Zone
                Russians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Karelia S.S.R.
                Russians attack with 1 armour, 1 bomber and 3 infantry
                Germans defend with 1 armour, 1 factory and 1 infantry
                    Russians roll dice for 1 armour, 1 bomber and 3 infantry in Karelia S.S.R., round 2 : 2/5 hits, 1.67 expected hits
                    Germans roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour and 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Belorussia to Karelia S.S.R.
            1 bomber moved from Karelia S.S.R. to Caucasus
            1 infantry moved from Eastern Ukraine to Ukraine
            2 infantry moved from Belorussia to Baltic States
            1 armour moved from Caucasus to Novosibirsk
            1 infantry moved from Russia to Novosibirsk
            1 infantry moved from Belorussia to Archangel
            1 infantry moved from Belorussia to Archangel
            1 infantry moved from Eastern Ukraine to Belorussia
            2 infantry moved from Eastern Ukraine to Ukraine
            5 infantry moved from Eastern Ukraine to Caucasus
            1 bomber moved from 34 Sea Zone to Russia
            1 submarine moved from 6 Sea Zone to 12 Sea Zone
    
        Place Units - Russians
            3 artilleries placed in Caucasus
            1 infantry placed in Caucasus
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.17
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Soviet Far East from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from French Indo-China Thailand to 52 Sea Zone
            1 battleship moved from 38 Sea Zone to 40 Sea Zone
            1 armour moved from Manchuria to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 artillery moved from Fukien to Hupeh
            1 artillery moved from Manchuria to Suiyuan
            1 armour moved from Manchuria to Suiyuan
    
        Combat - Japanese
            Battle in 52 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer and 5 fighters
                Americans defend with 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 2 carriers, 1 destroyer and 5 fighters in 52 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 transport in 52 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 52 Sea Zone
                    Japanese roll dice for 4 fighters in 52 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 3 fighters and 1 transport in 52 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    4 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 52 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 carriers, 1 destroyer and 5 fighters
                Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine
            Battle in 40 Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 40 Sea Zone
                    1 transport owned by the British lost in 40 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Suiyuan
                Japanese attack with 1 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hupeh, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                1 fighter owned by the Americans forced to land in Wake Island
    
        Non Combat Move - Japanese
            1 artillery moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 fighter and 6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            1 unit repaired.
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese rolls : : 0.00
    Americans : 2.17
    Chinese : -1.67
    Japanese : 1.67
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Buryatia S.S.R. : 1 flag
    East Indies : 1 flag, 2 infantry
    French Indo-China Thailand : 1 infantry
    Fukien : 1 flag
    Hupeh : 1 flag, 1 armour, 1 artillery and 1 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 factory, 1 fighter and 6 infantry
    Kiangsu : 1 flag, 1 infantry
    Kwangtung : 1 flag
    Manchuria : 1 flag, 1 artillery, 1 factory and 3 infantry
    Philippine Islands : 1 flag, 4 infantry
    Soviet Far East : 1 flag
    Stanovoj Chrebet : 1 flag, 1 infantry
    Suiyuan : 1 flag, 1 armour and 1 artillery
    Yakut S.S.R. : 1 flag, 1 armour
    36 Sea Zone : 1 cruiser and 1 transport
    40 Sea Zone : 1 battleship
    50 Sea Zone : 2 transports
    

    Production/PUs Summary :

    Germans : 30 / 43
    Russians : 25 / 28
    Japanese : 35 / 45
    British : 33 / 42
    Italians : 13 / 23
    Chinese : 4 / 0
    Americans : 38 / 49
    

    Savegame


  • @djensen47 Those two Techs, rolled in the first two turns, have broken this game. I can’t hide anywhere on the map.


  • TripleA Manual Gamesave Post: Japanese round 3

    TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7

    Game History

    Round: 3
    
        Research Technology - Japanese
            Japanese spend 5 on tech rolls
                Japanese rolls : 0/1 hits, 0.00 expected hits
    
        Purchase Units - Japanese
            Japanese buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
                  Japanese take Soviet Far East from Russians
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
                  Japanese take Stanovoj Chrebet from Russians
            2 carriers, 1 destroyer and 4 fighters moved from 62 Sea Zone to 52 Sea Zone
            1 fighter moved from French Indo-China Thailand to 52 Sea Zone
            1 battleship moved from 38 Sea Zone to 40 Sea Zone
            1 armour moved from Manchuria to Hupeh
            1 infantry moved from Fukien to Hupeh
            1 artillery moved from Fukien to Hupeh
            1 artillery moved from Manchuria to Suiyuan
            1 armour moved from Manchuria to Suiyuan
    
        Combat - Japanese
            Battle in 52 Sea Zone
                Japanese attack with 2 carriers, 1 destroyer and 5 fighters
                Americans defend with 2 carriers, 2 destroyers, 3 fighters, 1 submarine and 1 transport
                    Japanese roll dice for 2 carriers, 1 destroyer and 5 fighters in 52 Sea Zone, round 2 : 4/8 hits, 3.17 expected hits
                    Americans roll dice for 1 submarine in 52 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 2 carriers, 2 destroyers, 3 fighters and 1 transport in 52 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 1 carrier owned by the Americans lost in 52 Sea Zone
                    Japanese roll dice for 4 fighters in 52 Sea Zone, round 3 : 3/4 hits, 2.00 expected hits
                    Americans roll dice for 1 carrier, 3 fighters and 1 transport in 52 Sea Zone, round 3 : 4/4 hits, 2.33 expected hits
                    4 fighters owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 52 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 carriers, 1 destroyer and 5 fighters
                Casualties for Americans: 2 carriers, 2 destroyers, 2 fighters and 1 submarine
            Battle in 40 Sea Zone
                Japanese attack with 1 battleship
                British defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 40 Sea Zone
                    1 transport owned by the British lost in 40 Sea Zone
                Japanese win with 1 battleship remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in Suiyuan
                Japanese attack with 1 armour and 1 artillery
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 3 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 4 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Suiyuan, round 5 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hupeh
                Japanese attack with 1 armour, 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Hupeh, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                1 fighter owned by the Americans forced to land in Wake Island
    
        Non Combat Move - Japanese
            1 artillery moved from Buryatia S.S.R. to Manchuria
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 cruiser moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            1 infantry moved from 50 Sea Zone to Philippine Islands
            1 infantry moved from 50 Sea Zone to Philippine Islands
    
        Place Units - Japanese
            3 infantry placed in Manchuria
            1 fighter and 6 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 infantry
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 35 PUs; end with 35 PUs
            Objective 2: Japanese met a national objective for an additional 5 PUs; end with 40 PUs
            Objective 1: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
            1 unit repaired.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 aaGun
            EDIT: Removing units owned by Japanese from Philippine Islands: 1 infantry
            EDIT: Adding units owned by Japanese to Philippine Islands: 1 aaGun
            EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : 0.67
    Japanese rolls : : 0.00
    Americans : 2.17
    Chinese : -1.67
    Japanese : 1.67
    

    Savegame


  • @Wittmann I think tech rolls are generally broken. Either you spend a bunch of money to get Rockets or maybe nothing for many turns or you get lucky and get the exact two techs you wanted. :wink:

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