@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
New game thread.
16 IPC bid for allies: Tac Bomber in Leningrad, AA in Moscow
Test summary from TripleA, engine version: 1.9, time: 10:06:01 PM
Savegame
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Novgorod: 1 tactical_bomber
        EDIT: Adding units owned by Russians to Russia: 1 aaGun
        EDIT: Turning off Edit Mode
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        3 mech_infantrys moved from Western Germany to Normandy Bordeaux
        3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 bombers moved from Germany to 111 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Germans
        Germans buy 2 bombers and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Novgorod: 1 tactical_bomber
        EDIT: Adding units owned by Russians to Russia: 1 aaGun
        EDIT: Turning off Edit Mode
        1 artillery moved from Holland Belgium to Normandy Bordeaux
        3 mech_infantrys moved from Western Germany to Normandy Bordeaux
        3 armour, 1 artillery and 4 infantry moved from Holland Belgium to France
        1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France
        3 armour moved from Greater Southern Germany to France
        2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
        1 fighter moved from Slovakia Hungary to Yugoslavia
        1 tactical_bomber moved from Poland to Yugoslavia
        1 infantry moved from Romania to Yugoslavia
        1 submarine moved from 124 Sea Zone to 111 Sea Zone
        1 submarine moved from 118 Sea Zone to 111 Sea Zone
        1 submarine moved from 108 Sea Zone to 110 Sea Zone
        1 submarine moved from 103 Sea Zone to 110 Sea Zone
        1 submarine moved from 117 Sea Zone to 106 Sea Zone
        1 fighter moved from Norway to 111 Sea Zone
        1 tactical_bomber moved from Germany to 110 Sea Zone
        1 tactical_bomber moved from Western Germany to 111 Sea Zone
        2 bombers moved from Germany to 111 Sea Zone
        2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
        1 fighter moved from Holland Belgium to 110 Sea Zone
        1 battleship moved from 113 Sea Zone to 110 Sea Zone
    Combat - Germans
        British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
        Battle in Yugoslavia
            Germans attack with 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber
            Neutral_Allies defend with 5 infantry
                Germans roll dice for 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 8/11 hits, 3.33 expected hits
                Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
            Germans win, taking Yugoslavia from Neutral_Allies with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Germans: 2 infantry
            Casualties for Neutral_Allies: 5 infantry
        Battle in France
            Germans attack with 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry
            British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                Germans roll dice for 6 armour, 2 artilleries, 7 infantry and 1 mech_infantry in France, round 2 : 9/16 hits, 5.33 expected hits
                French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
                1 aaGun owned by the French, 6 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                Germans roll dice for 6 armour, 2 artilleries, 1 infantry and 1 mech_infantry in France, round 3 : 4/10 hits, 4.33 expected hits
                French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits
                1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
            Germans captures 19PUs while taking French capital
            Germans converts factory_major into different units
            Germans win, taking France from French with 6 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 28
            Casualties for Germans: 1 artillery and 7 infantry
            Casualties for British: 1 armour and 1 artillery
            Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
        Battle in Normandy Bordeaux
            Germans attack with 1 artillery and 3 mech_infantrys
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 1 artillery and 3 mech_infantrys in Normandy Bordeaux, round 2 : 3/4 hits, 1.00 expected hits
                French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
            Germans win, taking Normandy Bordeaux from French with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 mech_infantry
            Casualties for French: 1 artillery and 1 infantry
        Battle in 106 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 destroyer and 1 transport
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
                1 transport owned by the British lost in 106 Sea Zone
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
            Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
            Casualties for British: 1 destroyer and 1 transport
        Battle in 111 Sea Zone
            Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
            British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
            Units damaged: 1 battleship owned by the British
                British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                2 submarines owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 3/4 hits, 2.50 expected hits
                British roll dice for 1 battleship, 1 destroyer and 1 fighter in 111 Sea Zone, round 3 : 3/3 hits, 1.67 expected hits
                1 destroyer owned by the British, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
            Germans win with 1 bomber remaining. Battle score for attacker is 5
            Casualties for Germans: 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
            Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
        Battle in 110 Sea Zone
            Germans attack with 1 battleship, 3 fighters, 2 submarines and 3 tactical_bombers
            British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
            Units damaged: 1 battleship owned by the British
                Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
            Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 38
            Casualties for Germans: 1 submarine
            Casualties for British: 1 battleship and 1 cruiser
            Casualties for French: 1 cruiser
        Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    Non Combat Move - Germans
        1 bomber moved from 111 Sea Zone to Western Germany
        3 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
        3 infantry moved from Norway to Finland
              Germans take Finland from Neutral_Axis
        1 armour moved from Romania to Bulgaria
              Germans take Bulgaria from Neutral_Axis
        1 armour moved from Bulgaria to Romania
        2 infantry moved from Slovakia Hungary to Romania
        2 aaGuns moved from Germany to Slovakia Hungary
        1 aaGun, 3 artilleries and 11 infantry moved from Germany to Poland
        1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
        1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
        2 infantry moved from Denmark to 113 Sea Zone
        1 fighter moved from Yugoslavia to Southern Italy
        1 tactical_bomber moved from Yugoslavia to Southern Italy
        1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
        2 infantry moved from 112 Sea Zone to Norway
        1 aaGun moved from Western Germany to Holland Belgium
        1 aaGun moved from Western Germany to France
    Place Units - Germans
        1 submarine placed in 112 Sea Zone
        2 bombers placed in Western Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 8.83
British : 0.17
French : 2.33
Neutral_Allies : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Russians
        Russians buy 2 armour, 3 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Combat - Russians
    Non Combat Move - Russians
        1 submarine moved from 115 Sea Zone to 114 Sea Zone
        6 infantry moved from Amur to Buryatia
        2 aaGuns and 6 infantry moved from Sakha to Buryatia
        2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
        1 fighter and 1 tactical_bomber moved from Russia to Novgorod
        1 armour and 1 mech_infantry moved from Russia to Bryansk
        3 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
        1 mech_infantry moved from Bryansk to Ukraine
        3 infantry moved from Ukraine to Western Ukraine
        2 infantry moved from Bessarabia to Western Ukraine
        2 infantry moved from Eastern Poland to Belarus
        3 infantry moved from Baltic States to Belarus
        1 mech_infantry moved from Volgograd to Ukraine
        1 armour moved from Volgograd to Bryansk
        2 infantry moved from Caucasus to Rostov
        1 infantry moved from Archangel to Belarus
        3 infantry moved from Vyborg to Novgorod
        2 infantry moved from Karelia to Novgorod
    Place Units - Russians
        2 armour and 1 mech_infantry placed in Novgorod
        3 infantry placed in Russia
        3 mech_infantrys placed in Ukraine
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery and 2 infantry moved from Kiangsi to Kwangtung
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Okinawa to 19 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 fighter moved from Formosa to 37 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from Okinawa to Kwangtung
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 fighter moved from 33 Sea Zone to 35 Sea Zone
        2 fighters moved from 6 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from 6 Sea Zone to Kwangtung
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Japanese
        Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens; 
    Politics - Japanese
        Japanese takes Political Action: Political Action Japanese To War With Allies
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
        1 infantry moved from Jehol to Chahar
              Japanese take Chahar from Chinese
        1 artillery and 3 infantry moved from Kwangsi to Yunnan
        1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
        1 infantry moved from Kiangsi to 20 Sea Zone
        1 artillery and 2 infantry moved from Kiangsi to Kwangtung
        1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 infantry moved from Okinawa to 19 Sea Zone
        1 armour and 1 infantry moved from Japan to 6 Sea Zone
        1 artillery moved from Shantung to 19 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 battleship and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
        1 armour, 1 artillery and 2 infantry moved from 35 Sea Zone to Philippines
        1 cruiser moved from 20 Sea Zone to 37 Sea Zone
        2 bombers moved from Japan to 37 Sea Zone
        2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 infantry moved from Siam to French Indo China
              Japanese take French Indo China from French
        1 infantry moved from Shantung to Anhwe
              Japanese take Anhwe from Chinese
        1 fighter moved from Formosa to 37 Sea Zone
        1 destroyer moved from 6 Sea Zone to 35 Sea Zone
        1 fighter moved from Okinawa to Kwangtung
        2 fighters and 2 tactical_bombers moved from Japan to Kwangtung
        1 fighter moved from 33 Sea Zone to 35 Sea Zone
        2 fighters moved from 6 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from 6 Sea Zone to Kwangtung
    Combat - Japanese
        Battle in Borneo
        Battle in 35 Sea Zone
            Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 2 submarines and 2 transports
            Americans defend with 1 destroyer and 1 submarine
                Japanese roll dice for 2 submarines in 35 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 35 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 35 Sea Zone
                Japanese roll dice for 2 submarines in 35 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                Americans roll dice for 1 destroyer in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 35 Sea Zone
            Japanese win, taking Borneo from UK_Pacific with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 2 transports remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer and 1 submarine
            Casualties for Japanese: 1 submarine
        Battle in Philippines
            Japanese attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
            Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
                Japanese roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.00 expected hits
                Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1.33 expected hits
                2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 1 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 10
            Casualties for Japanese: 2 infantry
            Casualties for Americans: 1 fighter and 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 2 bombers, 1 cruiser and 1 fighter
            British defend with 1 battleship
                Japanese roll dice for 2 bombers, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                1 battleship owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
            Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 cruiser
            Casualties for British: 1 battleship
        Battle in Kwangtung
            Japanese attack with 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers
            British defend with 2 infantry; UK_Pacific defend with 1 harbour
                Japanese roll dice for 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers in Kwangtung, round 2 : 9/14 hits, 7.17 expected hits
                UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the British lost in Kwangtung
            Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 5 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for British: 2 infantry
        Battle in Yunnan
            Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
            Chinese defend with 4 infantry
                Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/6 hits, 2.17 expected hits
                Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for Japanese: 1 infantry
            Casualties for Chinese: 4 infantry
    Non Combat Move - Japanese
        5 fighters and 6 tactical_bombers moved from Kwangtung to Kwangsi
        1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
        1 carrier and 1 destroyer moved from 33 Sea Zone to 43 Sea Zone
        1 fighter moved from Korea to 36 Sea Zone
        1 fighter moved from 37 Sea Zone to 36 Sea Zone
        1 fighter moved from 35 Sea Zone to Kwangsi
        2 fighters moved from 35 Sea Zone to 43 Sea Zone
        1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 35 Sea Zone
        1 carrier moved from 6 Sea Zone to 36 Sea Zone
        1 destroyer moved from 19 Sea Zone to 36 Sea Zone
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        2 infantry moved from Shantung to Anhwe
        2 infantry moved from Kiangsu to Kiangsi
        1 artillery and 1 infantry moved from Kiangsu to Anhwe
        1 artillery moved from Jehol to Chahar
        1 infantry moved from Jehol to Anhwe
        1 mech_infantry moved from Manchuria to Anhwe
        1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
        4 infantry moved from Korea to Manchuria
        2 bombers moved from 37 Sea Zone to Kwangsi
    Place Units - Japanese
        3 transports placed in 6 Sea Zone
    Turn Complete - Japanese
        Japanese collect 40 PUs; end with 45 PUs
Combat Hit Differential Summary :
British : 0.33
Americans : 1.83
Chinese : -1.00
UK_Pacific : -0.67
Japanese : 1.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in 16 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 bomber moved from Central United States to Hawaiian Islands
        1 fighter moved from Western United States to 101 Sea Zone
        1 fighter moved from Eastern United States to 101 Sea Zone
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 battleship and 1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : 0.67
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Hunan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        6 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Combat Hit Differential Summary :
Chinese : 1.83
Japanese : 0.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 bomber moved from United Kingdom to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from Egypt to Ethiopia
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Americans
        Americans buy 1 battleship, 1 carrier and 2 destroyers; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
        1 submarine moved from 26 Sea Zone to 16 Sea Zone
        2 fighters moved from Hawaiian Islands to 16 Sea Zone
    Combat - Americans
        Battle in 16 Sea Zone
            Americans attack with 2 fighters and 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 2 fighters in 16 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from 16 Sea Zone to 26 Sea Zone
        1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
        1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
        1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 bomber moved from Central United States to Hawaiian Islands
        1 fighter moved from Western United States to 101 Sea Zone
        1 fighter moved from Eastern United States to 101 Sea Zone
    Place Units - Americans
        1 carrier and 1 destroyer placed in 101 Sea Zone
        1 battleship and 1 destroyer placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 50 PUs; end with 50 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        2 infantry moved from Kweichow to Yunnan
        2 infantry moved from Hunan to Yunnan
        1 fighter moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 1 artillery and 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 3/5 hits, 1.17 expected hits
                Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 artillery and 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Shensi
        6 infantry moved from Szechwan to Shensi
        2 infantry moved from Suiyuyan to Shensi
    Place Units - Chinese
        4 infantry placed in Shensi
    Turn Complete - Chinese
        Chinese collect 10 PUs; end with 10 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
    Purchase Units - British
        British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        1 destroyer moved from 109 Sea Zone to 106 Sea Zone
        1 cruiser moved from 91 Sea Zone to 96 Sea Zone
        1 fighter moved from Gibraltar to 97 Sea Zone
        1 bomber moved from United Kingdom to 97 Sea Zone
        1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
        1 mech_infantry moved from Egypt to Ethiopia
        1 infantry moved from Anglo Egyptian Sudan to Ethiopia
        1 artillery and 1 infantry moved from India to 39 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
        1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
        1 cruiser moved from 39 Sea Zone to 76 Sea Zone
        1 fighter moved from Malta to 97 Sea Zone
    Combat - British
        Battle in Ethiopia
            British attack with 1 artillery, 2 infantry and 1 mech_infantry
            Italians defend with 1 artillery and 2 infantry
                British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1.00 expected hits
                Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
                British roll dice for 1 artillery and 1 mech_infantry in Ethiopia, round 3 : 2/2 hits, 0.67 expected hits
                Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0.33 expected hits
                1 artillery owned by the Italians and 1 artillery owned by the British lost in Ethiopia
            British win, taking Ethiopia from Italians with 1 mech_infantry remaining. Battle score for attacker is 0
            Casualties for British: 1 artillery and 2 infantry
            Casualties for Italians: 1 artillery and 2 infantry
        Battle in 106 Sea Zone
            British attack with 1 destroyer
            Germans defend with 1 submarine
                British roll dice for 1 destroyer in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                British roll dice for 1 destroyer in 106 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 destroyer owned by the British lost in 106 Sea Zone
            Germans win with 1 submarine remaining. Battle score for attacker is -8
            Casualties for British: 1 destroyer
        Battle in 96 Sea Zone
            British attack with 1 cruiser
            Italians defend with 1 destroyer and 1 transport
                British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Italians lost in 96 Sea Zone
                1 transport owned by the Italians lost in 96 Sea Zone
            British win with 1 cruiser remaining. Battle score for attacker is 15
            Casualties for Italians: 1 destroyer and 1 transport
        Battle in 97 Sea Zone
            British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
            Italians defend with 1 battleship, 1 cruiser and 1 transport
                British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 5/6 hits, 3.17 expected hits
                Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                1 tactical_bomber owned by the British, 1 transport owned by the Italians, 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
            British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 2 fighters remaining. Battle score for attacker is 28
            Casualties for British: 1 tactical_bomber
            Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
    Non Combat Move - British
        1 fighter moved from 97 Sea Zone to Malta
        1 bomber moved from 97 Sea Zone to Malta
        1 armour moved from Alexandria to 98 Sea Zone
        1 armour and 1 transport moved from 98 Sea Zone to 80 Sea Zone
        1 armour moved from 80 Sea Zone to Persia
              British take Persia from Neutral_Allies
        2 infantry moved from Union of South Africa to Rhodesia
        1 destroyer moved from 71 Sea Zone to 76 Sea Zone
        1 artillery and 2 infantry moved from Alexandria to Egypt
        1 fighter moved from Burma to India
        3 infantry moved from Malaya to Shan State
        2 infantry moved from Scotland to United Kingdom
        1 aaGun moved from Scotland to United Kingdom
        1 infantry moved from United Kingdom to 109 Sea Zone
        1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone
        1 infantry moved from 88 Sea Zone to British Guiana
        1 infantry moved from Ontario to Quebec
        1 artillery moved from Ontario to Quebec
        1 armour and 1 infantry moved from Quebec to New Brunswick Nova Scotia
        1 infantry moved from West India to Eastern Persia
              British take Eastern Persia from Neutral_Allies
        2 infantry moved from Burma to India
    Place Units - British
        1 fighter and 6 infantry placed in United Kingdom
    Turn Complete - British
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,1
        British collect 29 PUs (2 lost to blockades); end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
    Place Units - UK_Pacific
        3 infantry and 2 mech_infantrys placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 10 PUs; end with 10 PUs
        Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0.67
British : 3.50
Italians : 1.17
Americans : 0.67
Chinese : 1.83
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - Italians
        Italians buy 1 transport; Remaining resources: 3 PUs; 
    Combat Move - Italians
        2 artilleries and 2 infantry moved from Northern Italy to Southern France
        1 cruiser and 1 destroyer moved from 95 Sea Zone to 93 Sea Zone
        1 submarine moved from 95 Sea Zone to 96 Sea Zone
        1 bomber moved from Northern Italy to 96 Sea Zone
        2 fighters moved from Southern Italy to 93 Sea Zone
        1 infantry moved from Tobruk to Alexandria
              Italians take Alexandria from British
        2 infantry moved from Southern Italy to 95 Sea Zone
        2 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone
        2 infantry moved from 93 Sea Zone to Southern France
        1 infantry moved from Italian Somaliland to Kenya
              Italians take Kenya from British
    Combat - Italians
        Battle in 93 Sea Zone
            Italians attack with 1 cruiser, 1 destroyer, 2 fighters and 1 transport
            French defend with 1 cruiser and 1 destroyer
                Italians roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 93 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                1 destroyer owned by the French, 1 destroyer owned by the Italians and 1 cruiser owned by the French lost in 93 Sea Zone
            Italians win, taking 93 Sea Zone from Neutral with 1 cruiser, 2 fighters and 1 transport remaining. Battle score for attacker is 12
            Casualties for Italians: 1 destroyer
            Casualties for French: 1 cruiser and 1 destroyer
        Battle in Southern France
            Italians attack with 2 artilleries and 4 infantry
            French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                Italians roll dice for 2 artilleries and 4 infantry in Southern France, round 2 : 2/6 hits, 1.67 expected hits
                French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
            Italians win, taking Southern France from French with 2 artilleries and 4 infantry remaining. Battle score for attacker is 7
            Casualties for French: 1 artillery and 1 infantry
        Battle in 96 Sea Zone
            Italians attack with 1 bomber and 1 submarine
            British defend with 1 cruiser
                Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 cruiser owned by the British lost in 96 Sea Zone
            Italians win with 1 bomber and 1 submarine remaining. Battle score for attacker is 12
            Casualties for British: 1 cruiser
    Non Combat Move - Italians
        2 fighters moved from 93 Sea Zone to Southern Italy
        1 armour moved from Northern Italy to Romania
        1 armour moved from Albania to Romania
        1 aaGun moved from Northern Italy to Yugoslavia
        1 aaGun moved from Northern Italy to Southern France
        1 aaGun moved from Southern Italy to Northern Italy
        4 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from 96 Sea Zone to Southern Italy
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
        1 artillery and 1 infantry moved from Libya to Tobruk
        2 infantry moved from Albania to Bulgaria
    Place Units - Italians
        1 transport placed in 95 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,1,4
            Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
        Italians collect 12 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Italians : 2.17
French : -0.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 1
    Purchase Units - ANZAC
        ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 cruiser moved from 63 Sea Zone to 54 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 transport moved from 62 Sea Zone to 63 Sea Zone
        1 infantry moved from New Zealand to 63 Sea Zone
        1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
        2 fighters moved from New Zealand to Queensland
        2 aaGuns and 2 infantry moved from New South Wales to Queensland
        1 infantry moved from 54 Sea Zone to Queensland
    Place Units - ANZAC
        1 transport placed in 62 Sea Zone
        1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 10 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    Combat Move - French
        1 infantry moved from Tunisia to Libya
              French take Libya from Italians
    Combat - French
    Non Combat Move - French
        1 infantry moved from Syria to Trans-Jordan
        1 destroyer moved from 72 Sea Zone to 80 Sea Zone
        1 infantry moved from Algeria to Morocco
        1 infantry moved from French West Africa to French Central Africa
    Turn Complete - French
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 8:58:14 PM
Savegame
Test summary from TripleA, engine version: 1.9, time: 9:12:37 AM
Savegame
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 8 armour, 1 destroyer, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
        3 bombers, 3 fighters and 2 tactical_bombers moved from Western Germany to 97 Sea Zone
        1 tactical_bomber moved from Holland Belgium to 97 Sea Zone
        1 submarine moved from 110 Sea Zone to 88 Sea Zone
    Combat - Germans
        Battle in 88 Sea Zone
            Germans attack with 1 submarine
            British defend with 1 transport
                1 transport owned by the British lost in 88 Sea Zone
                Germans roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
            Germans win with 1 submarine remaining. Battle score for attacker is 7
            Casualties for British: 1 transport
        Battle in 97 Sea Zone
            Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers
            British defend with 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
                Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 5/11 hits, 6.67 expected hits
                British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 1 fighter in 97 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                1 destroyer owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
            Germans win with 3 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 36
            Casualties for Germans: 1 fighter
            Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 1 fighter
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Alexandria
        3 bombers moved from 97 Sea Zone to Western Germany
        2 artilleries and 5 infantry moved from Yugoslavia to Romania
        4 infantry moved from Bulgaria to Romania
        1 aaGun moved from Slovakia Hungary to Romania
        6 armour and 1 mech_infantry moved from France to Germany
        1 aaGun moved from Western Germany to Germany
        1 aaGun moved from Holland Belgium to Western Germany
        2 infantry moved from Norway to Finland
        1 submarine moved from 106 Sea Zone to 103 Sea Zone
        1 battleship moved from 110 Sea Zone to 112 Sea Zone
        1 artillery moved from France to Western Germany
        2 mech_infantrys moved from Normandy Bordeaux to Western Germany
        1 tactical_bomber moved from 97 Sea Zone to Southern Italy
        1 fighter and 2 tactical_bombers moved from 97 Sea Zone to Western Germany
        1 fighter moved from 97 Sea Zone to Southern Italy
        1 transport moved from 112 Sea Zone to 110 Sea Zone
        1 artillery moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery and 1 transport moved from 110 Sea Zone to 112 Sea Zone
        1 artillery moved from 112 Sea Zone to Western Germany
        1 submarine moved from 112 Sea Zone to 109 Sea Zone
    Place Units - Germans
        1 destroyer placed in 112 Sea Zone
        1 submarine placed in 110 Sea Zone
        8 armour and 2 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 41 PUs; end with 41 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
        Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -2.00
British : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
    Purchase Units - Russians
        Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
    Non Combat Move - Russians
        5 mech_infantrys moved from Ukraine to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 infantry moved from Bryansk to Western Ukraine
        3 aaGuns moved from Bryansk to Western Ukraine
        5 infantry moved from Novgorod to Belarus
        2 fighters and 2 tactical_bombers moved from Novgorod to Russia
        3 infantry moved from Russia to Bryansk
        2 aaGuns and 18 infantry moved from Buryatia to Amur
    Place Units - Russians
        3 infantry placed in Novgorod
        1 artillery and 2 infantry placed in Ukraine
        3 artilleries and 2 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 armour moved from Philippines to 35 Sea Zone
        1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
        1 armour and 1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from French Indo China to Shan State
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Kiangsi to Hunan
              Japanese take Hunan from Chinese
        2 bombers moved from Kwangsi to India
        2 fighters moved from 43 Sea Zone to Shan State
        2 fighters moved from Kwangsi to Shan State
        2 fighters moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Shan State
        1 fighter moved from Kwangsi to Yunnan
        1 fighter moved from 36 Sea Zone to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 tactical_bomber moved from 35 Sea Zone to Yunnan
        3 tactical_bombers moved from Kwangsi to Yunnan
        4 tactical_bombers moved from Kwangsi to Shan State
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 2
    Purchase Units - Japanese
        Japanese buy 1 airfield, 1 factory_minor and 1 harbour; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 armour moved from Philippines to 35 Sea Zone
        1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
        1 infantry moved from Paulau Island to 34 Sea Zone
        1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 42 Sea Zone
        1 armour and 1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from French Indo China to Shan State
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Kiangsi to Hunan
              Japanese take Hunan from Chinese
        2 bombers moved from Kwangsi to India
        2 fighters moved from 43 Sea Zone to Shan State
        2 fighters moved from Kwangsi to Shan State
        2 fighters moved from Kwangsi to Yunnan
        1 fighter moved from Kwangsi to Shan State
        1 fighter moved from Kwangsi to Yunnan
        1 fighter moved from 36 Sea Zone to Yunnan
        1 fighter moved from Kwangsi to Yunnan
        1 tactical_bomber moved from 35 Sea Zone to Yunnan
        3 tactical_bombers moved from Kwangsi to Yunnan
        4 tactical_bombers moved from Kwangsi to Shan State
    Combat - Japanese
        Air Battle in India
            Japanese attacks with 2 units heading to India
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in India
                AA fire in India : 0/2 hits, 0.33 expected hits
            Bombing raid in India rolls: 3,3 and causes: 6 damage to unit: factory_major
            Bombing raid in India causes 6 damage total. 
        Battle in Java
        Battle in Yunnan
            Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
            Chinese defend with 3 infantry
                Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 2 : 6/10 hits, 5.33 expected hits
                Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                3 infantry owned by the Chinese lost in Yunnan
            Japanese win, taking Java from Dutch, taking Yunnan from Chinese with 5 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 9
            Casualties for Chinese: 3 infantry
        Battle in Shan State
            Japanese attack with 5 fighters, 1 infantry and 4 tactical_bombers
            British defend with 3 infantry
                Japanese roll dice for 5 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 6/10 hits, 5.33 expected hits
                UK_Pacific roll dice for 3 infantry in Shan State, round 2 : 2/3 hits, 1.00 expected hits
                1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 3 infantry owned by the British lost in Shan State
            Japanese win with 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -4
            Casualties for Japanese: 1 fighter and 1 infantry
            Casualties for British: 3 infantry
        Cleaning up after air battles
    Non Combat Move - Japanese
        1 carrier moved from 43 Sea Zone to 42 Sea Zone
        1 carrier moved from 36 Sea Zone to 42 Sea Zone
        1 destroyer moved from 43 Sea Zone to 42 Sea Zone
        1 destroyer moved from 36 Sea Zone to 42 Sea Zone
        4 fighters moved from Shan State to 42 Sea Zone
        4 tactical_bombers moved from Shan State to French Indo China
        5 fighters and 4 tactical_bombers moved from Yunnan to French Indo China
        1 fighter moved from 36 Sea Zone to Japan
        2 artilleries moved from Japan to 6 Sea Zone
        3 infantry moved from Japan to 6 Sea Zone
        1 aaGun, 1 artillery and 6 infantry moved from Jehol to Manchuria
        1 artillery and 1 infantry moved from Chahar to Anhwe
        1 infantry moved from Kiangsi to Hunan
        1 transport moved from 35 Sea Zone to 20 Sea Zone
        1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
        1 infantry moved from Borneo to 43 Sea Zone
        1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
        1 artillery moved from Philippines to 35 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Japan to 6 Sea Zone
        2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
        2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
        1 battleship, 1 destroyer and 1 submarine moved from 35 Sea Zone to 6 Sea Zone
        1 battleship moved from 6 Sea Zone to 25 Sea Zone
        2 bombers moved from India to French Indo China
        1 carrier moved from 35 Sea Zone to 36 Sea Zone
        1 tactical_bomber moved from French Indo China to 36 Sea Zone
        1 fighter moved from French Indo China to 36 Sea Zone
    Place Units - Japanese
        1 airfield, 1 factory_minor and 1 harbour placed in French Indo China
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 cruiser
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 battleship
        EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 battleship
        EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 cruiser
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : -1.00
UK_Pacific : 1.00
AA fire in India : : -0.33
Japanese : 1.33