Desert Admiral (Axis) vs FMRommel (Allies+16)

  • 25 24 23 22 21 20 19

    I opened Rus1 and tested and it failed. Something about the new game. I don’t think that will help.

  • 25 24 23 22 21 20 19

    The game title is slightly different. I was FMERommel in first game and now you posted FMRommel in new game. Don’t see why that would matter.


  • @FMErwinRommel The name doesn’t matter. The files work for me.

  • 25 24 23 22 21 20 19

    Since it worked for our old game, I don’t think it is firewall on my end. Are you using a different computer for the new game?

  • 19 17

    Same computer


  • @Desert_Admiral You moved for Russia, but didn’t have to roll.


  • @Desert_Admiral When you open it up, which dice server does it select on the top?

  • 25 24 23 22 21 20 19

    Dicetripleawarclub.org I am getting your responses by email but delay in showing up on forum.

  • 25 24 23 22 21 20 19


  • @FMErwinRommel Did you receive my dice rolls?


  • @Desert_Admiral Try and open a file from our last game and make a move and try to roll.


  • @Desert_Admiral Try and roll in your game with Surprise Attack


  • @Desert_Admiral I received your dice emails. I successfully tested dice from our old game but didn’t open it and do combat. I am not at home now

  • 19 17

    Strange. I’ve played a fair number of games and never seen one player able to roll and other not.

  • 25 24 23 22 21 20 19

    I thought that I saw your map version was the same as mine, but I checked again and your new game is version 3.9 and my game is 4.0

  • 25 24 23 22 21 20 19

    Now when I call up your game it says version 4.0

  • 25 24 23 22 21 20 19

    The dice server works for you and I didn’t change anything on the dice server input. The test didn’t work for me and playing my turn also didn’t work during combat. I successfully posted from the game to the forum. Makes no sense.

  • 25 24 23 22 21 20 19

    Please repost Jap1 and I will see if that makes a difference.

  • 25 24 23 22 21 20 19

    I tested the dice server for my game against Dawg and it worked.

  • 19 17

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 2 factory_minors; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
    
        Combat Move - Japanese
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 armour and 1 infantry moved from 5 Sea Zone to Soviet Far East
            4 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 mech_infantry moved from Manchuria to Amur
            1 artillery and 6 infantry moved from Manchuria to Amur
            1 fighter moved from Korea to Siberia
            1 battleship and 1 cruiser moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Siberia
            2 fighters moved from Japan to Siberia
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
            2 infantry moved from 5 Sea Zone to Siberia
            2 tactical_bombers moved from Japan to Siberia
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Soviet Far East from Russians, taking Hunan from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantry
            Battle in Siberia
                Japanese attack with 5 fighters, 2 infantry and 4 tactical_bombers
                Russians defend with 2 infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in Siberia, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 5 fighters, 2 infantry and 4 tactical_bombers in Siberia, round 2 : 5/11 hits, 5.50 expected hits
                    Russians roll dice for 2 infantry in Siberia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 5 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 3/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 3/5 hits, 2.83 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 4 infantry
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 carrier and 1 destroyer moved from 33 Sea Zone to 36 Sea Zone
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            5 fighters and 4 tactical_bombers moved from Siberia to Manchuria
            1 infantry moved from Shantung to Jehol
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            1 artillery and 1 infantry moved from Jehol to Chahar
            1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 destroyer and 1 submarine moved from 6 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 factory_minor placed in Shantung
            1 factory_minor placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 35 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Chinese : 2.33
    Russians : -0.67
    Japanese : -1.83
    

    Savegame

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