@pacifiersboard said in L26 PTV axis-dominion (+6) vs pacifier:
does the aaa in Holland enable a Land Scramble from W-Ger?
yes
I was one over, you were one under. Need ftr landing for remaining german and ital ftr. Assume Rome but other toptions are North Italy, Sard, and Sicily
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 battleship moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 2 destroyers, 1 fighter, 4 submarines and 1 transport
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 4 submarines owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 94 Sea Zone
Italians win, taking Tunisia from Italians with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 carrier
Casualties for Italians: 1 destroyer and 4 submarines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 airfield, 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from Caroline Islands to Marshall Islands
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 submarines moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry and 3 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 3 marines moved from 31 Sea Zone to Wake Island
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Italians : 0.67
Americans : 1.83
AA fire in Caroline Islands : : -0.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
6 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.67
Japanese : -0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
scramble orders z95 needed.
2 dd 3 ftrs 1 bom vs 1 dd 2 trn (1 ital ftr, 4 ger ftr, 3 ger tac in Rome available for scramble)
No scramble, please.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 3 fighters, 1 harbour, 2 infantry and 1 transport; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 destroyer moved from 96 Sea Zone to 95 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 94 Sea Zone to 95 Sea Zone
1 battleship, 1 carrier, 1 fighter and 2 submarines moved from 92 Sea Zone to 95 Sea Zone
1 bomber, 2 fighters and 1 tactical_bomber moved from Gibraltar to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
2 infantry moved from Morocco to 92 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Tunisia
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
1 armour, 1 infantry and 1 marine moved from Morocco to Algeria
1 artillery and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 32 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 32 Sea Zone to Caroline Islands
1 fighter and 1 tactical_bomber moved from 31 Sea Zone to Caroline Islands
1 bomber moved from Wake Island to Caroline Islands
2 fighters moved from Wake Island to 33 Sea Zone
1 battleship moved from 32 Sea Zone to 33 Sea Zone
1 destroyer moved from 31 Sea Zone to 33 Sea Zone
Combat - Americans
Battle in Tunisia
Battle in 95 Sea Zone
Americans attack with 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters, 3 submarines and 1 tactical_bomber
Germans defend with 1 carrier, 1 fighter and 1 transport; Italians defend with 2 destroyers, 1 fighter, 4 submarines and 1 transport
Americans roll dice for 3 submarines in 95 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
Americans roll dice for 1 battleship, 2 bombers, 1 carrier, 2 destroyers, 3 fighters and 1 tactical_bomber in 95 Sea Zone, round 2 : 5/9 hits, 4.83 expected hits
Italians roll dice for 4 submarines in 95 Sea Zone, round 2 : 0/4 hits, 0.67 expected hits
Italians roll dice for 1 carrier, 2 destroyers, 2 fighters and 2 transports in 95 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans, 1 carrier owned by the Germans and 4 submarines owned by the Italians lost in 95 Sea Zone
2 submarines owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 battleship owned by the Americans retreated to 94 Sea Zone
Italians win, taking Tunisia from Italians with 1 destroyer, 2 fighters and 2 transports remaining. Battle score for attacker is 34
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Germans: 1 carrier
Casualties for Italians: 1 destroyer and 4 submarines
Battle in Algeria
Americans attack with 1 armour, 1 artillery, 2 infantry and 1 marine
Italians defend with 1 airfield, 2 artilleries and 1 infantry
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 marine in Algeria, round 2 : 2/5 hits, 1.50 expected hits
Italians roll dice for 2 artilleries and 1 infantry in Algeria, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 marine in Algeria, round 3 : 1/4 hits, 1.33 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 armour, 1 artillery and 1 marine remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Italians: 2 artilleries and 1 infantry
Battle in Caroline Islands
Americans attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber
Japanese defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 2 infantry
AA fire in Caroline Islands : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 battleship in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 4/9 hits, 3.83 expected hits
Japanese roll dice for 1 aaGun, 1 fighter and 2 infantry in Caroline Islands, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 aaGun owned by the Japanese and 2 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Americans: 2 infantry
Casualties for Japanese: 1 aaGun, 1 fighter and 2 infantry
1 fighter owned by the Germans and 1 fighter owned by the Italians forced to land in Southern Italy
Non Combat Move - Americans
2 bombers moved from 95 Sea Zone to Egypt
3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Malta
1 bomber moved from Caroline Islands to Marshall Islands
2 fighters moved from 33 Sea Zone to 31 Sea Zone
1 carrier moved from 31 Sea Zone to 33 Sea Zone
1 carrier moved from 32 Sea Zone to 33 Sea Zone
3 submarines moved from 23 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
2 infantry and 3 marines moved from Western United States to 10 Sea Zone
1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 3 marines and 2 transports moved from 10 Sea Zone to 31 Sea Zone
2 infantry and 3 marines moved from 31 Sea Zone to Wake Island
1 carrier moved from 51 Sea Zone to 63 Sea Zone
1 mech_infantry moved from Alberta Saskatchewan Manitoba to Western United States
Place Units - Americans
3 fighters and 2 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 harbour placed in Wake Island
Turn Complete - Americans
Americans collect 57 PUs; end with 60 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Kweichow to Hunan
1 fighter moved from Hopei to Hunan
6 infantry moved from Hopei to Anhwe
1 infantry moved from Jehol to Shantung
Chinese take Shantung from Japanese
Combat - Chinese
Battle in Anhwe
Chinese attack with 6 infantry
Japanese defend with 2 infantry
Chinese roll dice for 6 infantry in Anhwe, round 2 : 0/6 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese roll dice for 4 infantry in Anhwe, round 4 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Hunan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Hunan to Hopei
1 infantry moved from Shensi to Kweichow
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 infantry placed in Shensi
2 infantry placed in Anhwe
1 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 14 PUs; end with 15 PUs
Purchase Units - British
British buy 1 carrier and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
2 destroyers moved from 92 Sea Zone to 95 Sea Zone
3 fighters moved from Morocco to 95 Sea Zone
1 bomber moved from Egypt to 95 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Tobruk
British take Alexandria from Italians
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
2 fighters and 1 tactical_bomber moved from Egypt to Tobruk
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Tobruk, round 2 : 4/7 hits, 3.00 expected hits
Italians roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tobruk, round 2 : 3/5 hits, 1.83 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 artillery owned by the Italians, 1 artillery owned by the British, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Tobruk
British roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Tobruk, round 3 : 2/4 hits, 2.17 expected hits
Italians roll dice for 1 armour in Tobruk, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
Battle in 95 Sea Zone
British attack with 1 bomber, 2 destroyers and 3 fighters
Germans defend with 1 transport; Italians defend with 1 destroyer and 1 transport
British roll dice for 1 bomber, 2 destroyers and 3 fighters in 95 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits
Italians roll dice for 1 destroyer and 2 transports in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 transport owned by the Germans lost in 95 Sea Zone
British win with 1 bomber, 2 destroyers and 3 fighters remaining. Battle score for attacker is 22
Casualties for Italians: 1 destroyer and 1 transport
Casualties for Germans: 1 transport
Non Combat Move - British
1 bomber moved from 95 Sea Zone to Algeria
3 fighters moved from 95 Sea Zone to 94 Sea Zone
2 fighters and 1 tactical_bomber moved from Tobruk to Algeria
2 artilleries, 2 infantry and 1 marine moved from Egypt to 81 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 81 Sea Zone to 94 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 94 Sea Zone to Algeria
2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from India to West India
Place Units - British
1 carrier placed in 106 Sea Zone
3 submarines placed in 81 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Italians : 1.00
British : 1.00
Americans : 1.83
AA fire in Caroline Islands : : -0.50
Chinese : -0.67
Japanese : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Western Ukraine to Rostov
Italians take Bryansk from Russians
1 bomber moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 96 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Rostov
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Italians roll dice for 1 armour and 1 bomber in Rostov, round 3 : 2/2 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Italians
1 mech_infantry moved from Western Ukraine to Rostov
1 bomber moved from Rostov to Ukraine
1 aaGun, 1 artillery and 2 infantry moved from Western Ukraine to Ukraine
1 armour moved from Romania to Ukraine
1 mech_infantry moved from Northern Italy to Romania
1 fighter moved from 96 Sea Zone to Southern Italy
Place Units - Italians
2 infantry placed in Southern Italy
1 infantry and 2 mech_infantrys placed in Northern Italy
Italians undo move 1.
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : 0,50
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 aaGun, 2 fighters and 1 mech_infantry moved from Queensland to South Australia
1 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 marine moved from Queensland to 54 Sea Zone
1 cruiser and 1 marine moved from 54 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
Combat - ANZAC
Battle in Guam
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea Zone
2 fighters moved from Queensland to Caroline Islands
1 aaGun, 2 fighters and 1 mech_infantry moved from Queensland to South Australia
1 infantry and 1 mech_infantry moved from New South Wales to South Australia
1 infantry moved from Trans-Jordan to Egypt
Place Units - ANZAC
1 armour, 1 infantry and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 fighter moved from Trans-Jordan to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 fighters, 3 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
2 mech_infantrys moved from Ukraine to Volgograd
1 fighter and 1 tactical_bomber moved from Western Ukraine to Volgograd
2 bombers moved from Southern Italy to Volgograd
1 armour, 3 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 submarine moved from 112 Sea Zone to 114 Sea Zone
1 bomber moved from Western Germany to 114 Sea Zone
Combat - Germans
Battle in 114 Sea Zone
Germans attack with 1 bomber and 1 submarine
Russians defend with 1 cruiser
Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber in 114 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 114 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Casualties for Russians: 1 cruiser
Battle in Volgograd
Germans attack with 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 2 bombers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,83 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 armour, 3 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Archangel, round 2 : 3/5 hits, 1,17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 aaGuns, 20 armour, 5 artilleries, 18 infantry and 5 mech_infantrys moved from Ukraine to Rostov
2 bombers moved from Volgograd to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Rostov
4 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine
1 armour and 2 mech_infantrys moved from Poland to Western Ukraine
1 infantry moved from Western Ukraine to Bryansk
5 armour moved from Germany to Romania
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 bomber moved from 114 Sea Zone to Western Germany
Place Units - Germans
3 infantry placed in France
2 mech_infantrys and 1 tactical_bomber placed in Ukraine
3 fighters placed in Novgorod
Turn Complete - Germans
Germans collect 56 PUs; end with 56 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2,00
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 4 PUs;
Combat Move - Russians
3 infantry moved from Kazakhstan to Caucasus
1 infantry moved from Kazakhstan to Volgograd
1 artillery moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Volgograd
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Caucasus
Russians attack with 3 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 3 infantry in Caucasus, round 2 : 1/3 hits, 0.50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
2 infantry moved from Samara to Russia
2 infantry moved from Vologda to Russia
1 infantry moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Kazakhstan
2 armour and 2 mech_infantrys moved from Tambov to Novosibirsk
2 aaGuns, 8 artilleries and 27 infantry moved from Tambov to Russia
2 infantry moved from Yenisey to Yakut S.S.R.
2 aaGuns and 1 infantry moved from Jehol to Anhwe
Place Units - Russians
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : -0.67
Italians : 0.67
Russians : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
2 infantry moved from Manchuria to Jehol
1 fighter moved from Korea to Jehol
1 mech_infantry moved from Kiangsu to Hunan
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 mech_infantry moved from Manchuria to Sakha
Japanese take Sakha from Russians
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
2 bombers moved from French Indo China to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hunan, round 3 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Jehol, round 3 : 3/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 2 bombers, 1 destroyer and 1 tactical_bomber
ANZAC defend with 1 destroyer
Japanese roll dice for 2 bombers, 1 destroyer and 1 tactical_bomber in 34 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits
ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 34 Sea Zone
Japanese win with 2 bombers, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 battleships, 3 carriers, 1 cruiser, 2 destroyers and 3 transports moved from 36 Sea Zone to 6 Sea Zone
4 fighters and 4 tactical_bombers moved from French Indo China to 6 Sea Zone
1 fighter moved from Korea to Japan
2 fighters moved from French Indo China to Japan
1 fighter and 1 tactical_bomber moved from Hunan to French Indo China
1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 37 Sea Zone to 36 Sea Zone
1 infantry, 1 marine and 1 mech_infantry moved from Malaya to Shan State
2 artilleries and 4 infantry moved from French Indo China to Shan State
2 bombers moved from 34 Sea Zone to French Indo China
1 tactical_bomber moved from 34 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Jehol to Korea
1 armour moved from Korea to Buryatia
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : -0,33
Japanese : 1,50
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Egypt to Northern Italy
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Marshall Islands to 34 Sea Zone
2 fighters moved from 31 Sea Zone to 34 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Egypt to Northern Italy
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Marshall Islands to 34 Sea Zone
2 fighters moved from 31 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Java
Battle in Philippines
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Marianas from Japanese with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 3 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 carrier moved from 63 Sea Zone to 33 Sea Zone
2 marines moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 10 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 31 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
3 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
2 aaGuns and 1 mech_infantry moved from Western United States to British Columbia
1 bomber moved from Northern Italy to Algeria
2 infantry moved from Tunisia to 94 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 1 marine moved from Algeria to Morocco
3 fighters and 1 tactical_bomber moved from Malta to Gibraltar
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Combat Hit Differential Summary :
Americans : -1.00
AA fire in Northern Italy : : 0.67
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Shantung
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 5 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 bombers moved from Egypt to Northern Italy
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 46 Sea Zone
1 artillery and 1 transport moved from 46 Sea Zone to 35 Sea Zone
1 artillery moved from 35 Sea Zone to Philippines
2 infantry moved from Wake Island to 31 Sea Zone
2 infantry and 1 transport moved from 31 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Wake Island to 31 Sea Zone
1 cruiser and 1 marine moved from 31 Sea Zone to 34 Sea Zone
1 marine moved from 34 Sea Zone to Paulau Island
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to Paulau Island
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 bomber moved from Marshall Islands to 34 Sea Zone
2 fighters moved from 31 Sea Zone to 34 Sea Zone
Combat - Americans
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 1/2 hits, 0.33 expected hits
1 bomber killed by AA
Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
Bombing raid in Northern Italy causes 5 damage total.
Battle in Java
Battle in Philippines
Battle in Marianas
Battle in 34 Sea Zone
Americans attack with 1 bomber, 1 cruiser, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 cruiser and 2 fighters in 34 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Java from Japanese, taking Philippines from Japanese, taking Marianas from Japanese with 1 bomber, 1 cruiser, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Paulau Island
Americans attack with 3 fighters, 1 marine and 1 tactical_bomber
Japanese defend with 1 infantry
Americans roll dice for 3 fighters, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 3/5 hits, 2.50 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Paulau Island from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from 34 Sea Zone to 33 Sea Zone
1 bomber moved from 33 Sea Zone to Caroline Islands
2 fighters moved from 34 Sea Zone to 33 Sea Zone
3 fighters and 1 tactical_bomber moved from Paulau Island to 33 Sea Zone
1 carrier moved from 63 Sea Zone to 33 Sea Zone
2 marines moved from Wake Island to 31 Sea Zone
1 transport moved from 31 Sea Zone to 10 Sea Zone
1 carrier, 2 cruisers, 2 destroyers and 2 marines moved from 31 Sea Zone to 33 Sea Zone
2 marines moved from 33 Sea Zone to Caroline Islands
1 destroyer moved from 32 Sea Zone to 25 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
3 fighters moved from Western United States to Hawaiian Islands
3 mech_infantrys moved from Alberta Saskatchewan Manitoba to British Columbia
2 aaGuns and 1 mech_infantry moved from Western United States to British Columbia
1 bomber moved from Northern Italy to Algeria
2 infantry moved from Tunisia to 94 Sea Zone
2 submarines moved from 94 Sea Zone to 97 Sea Zone
1 battleship, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
1 armour, 1 artillery and 1 marine moved from Algeria to Morocco
3 fighters and 1 tactical_bomber moved from Malta to Gibraltar
1 carrier moved from 10 Sea Zone to 30 Sea Zone
Place Units - Americans
1 artillery and 3 infantry placed in Eastern United States
1 armour, 1 fighter, 2 infantry and 2 tactical_bombers placed in Western United States
2 transports placed in 101 Sea Zone
1 destroyer and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Hopei to Jehol
3 infantry moved from Anhwe to Jehol
1 infantry moved from Shantung to Jehol
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
Combat - Chinese
Battle in Jehol
Chinese attack with 1 fighter and 4 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 4 infantry in Jehol, round 2 : 0/5 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Jehol
Chinese win, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Jehol to Anhwe
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Kweichow
1 infantry moved from Anhwe to Shantung
Place Units - Chinese
5 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 15 PUs; end with 15 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Algeria to Northern Italy
1 armour moved from Tobruk to Libya
British take Libya from Italians
1 armour moved from Libya to Tobruk
Combat - British
Strategic bombing raid in Northern Italy
AA fire in Northern Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
Bombing raid in Northern Italy causes 6 damage total.
Non Combat Move - British
1 bomber moved from Northern Italy to Algeria
3 infantry moved from Egypt to Trans-Jordan
3 submarines moved from 81 Sea Zone to 97 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
2 fighters moved from Algeria to United Kingdom
2 fighters moved from 94 Sea Zone to Gibraltar
1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 94 Sea Zone to 91 Sea Zone
2 artilleries and 1 marine moved from Algeria to Morocco
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 carrier, 1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
1 tactical_bomber moved from Algeria to United Kingdom
1 fighter moved from 91 Sea Zone to 109 Sea Zone
Place Units - British
2 armour and 1 mech_infantry placed in Egypt
1 destroyer and 2 transports placed in 109 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 34 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans : -1.00
AA fire in Northern Italy : : 0.50
Chinese : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Ukraine to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Caucasus
Italians attack with 2 armour, 1 bomber, 1 fighter and 1 mech_infantry
Russians defend with 3 infantry
Italians roll dice for 2 armour, 1 bomber, 1 fighter and 1 mech_infantry in Caucasus, round 2 : 4/5 hits, 2,33 expected hits
Russians roll dice for 3 infantry in Caucasus, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 armour owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -1
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Italians attack with 1 infantry
Russians defend with 1 artillery
Italians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 artillery in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win with 1 artillery remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 aaGun, 1 artillery and 1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Romania to Ukraine
2 mech_infantrys moved from Northern Italy to Romania
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 fighter moved from Caucasus to Rostov
1 bomber moved from Caucasus to Ukraine
Place Units - Italians
1 fighter, 1 infantry and 1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,5,6,3,3,3,5,1
Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 1,50
Russians : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from South Australia to 33 Sea Zone
2 fighters moved from India to Java
1 artillery moved from South Australia to New South Wales
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 6 PUs;
Combat Move - ANZAC
1 marine moved from Guam to 21 Sea Zone
1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone
ANZAC take 35 Sea Zone from Japanese
1 marine moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 33 Sea Zone to 44 Sea Zone
2 fighters moved from South Australia to 33 Sea Zone
2 fighters moved from India to Java
1 artillery moved from South Australia to New South Wales
1 infantry moved from Egypt to Trans-Jordan
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :