• 19 17

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
            2 fighters moved from Queensland to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in New Guinea, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - ANZAC
            2 fighters moved from New Guinea to Dutch New Guinea
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Politics - French
            Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 1.33
    Japanese : -0.67
    

    Production/PUs Summary :

    Germans : 40 / 45
    Russians : 41 / 55
    Japanese : 50 / 60
    Americans : 50 / 70
    Chinese : 12 / 17
    British : 32 / 42
    UK_Pacific : 11 / 11
    Italians : 12 / 10
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Here it is Germ 5.tsvg Happy new year


  • @suprise-attack Texas is cruising!!!

  • 19 17

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Romania to Ukraine
            1 mech_infantry moved from Romania to Western Ukraine
            1 armour moved from Romania to Ukraine
            1 armour moved from Romania to Western Ukraine
            1 infantry moved from Eastern Poland to Belarus
                  Germans take Belarus from Russians
            1 fighter and 2 tactical_bombers moved from Romania to 97 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Western Germany to 97 Sea Zone
            1 artillery and 4 infantry moved from Poland to Baltic States
            1 artillery and 3 infantry moved from Western Germany to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 105 Sea Zone
    
        Combat - Germans
            Battle in Norway
            Battle in 97 Sea Zone
                Germans attack with 1 bomber, 2 fighters and 3 tactical_bombers
                British defend with 2 cruisers, 2 destroyers and 1 transport; French defend with 1 destroyer
                    Germans roll dice for 1 bomber, 2 fighters and 3 tactical_bombers in 97 Sea Zone, round 2 : 4/6 hits, 3.50 expected hits
                    British roll dice for 2 cruisers, 3 destroyers and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 2.00 expected hits
                    1 destroyer owned by the French, 2 destroyers owned by the British, 1 cruiser owned by the British and 1 tactical_bomber owned by the Germans lost in 97 Sea Zone
                    Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 97 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    British roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
                    1 transport owned by the British and 1 cruiser owned by the British lost in 97 Sea Zone
                Germans win, taking Norway from Russians with 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 2 cruisers, 2 destroyers and 1 transport
                Casualties for French: 1 destroyer
            Battle in Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour and 1 factory_minor
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Western Ukraine
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 105 Sea Zone
                Germans attack with 1 destroyer
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 7 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 105 Sea Zone, round 8 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 submarine in 105 Sea Zone, round 8 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Germans lost in 105 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is -8
                Casualties for Germans: 1 destroyer
            Battle in Baltic States
                Germans attack with 1 artillery and 4 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 2 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Baltic States, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 4 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 5 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 infantry moved from Poland to Eastern Poland
            1 artillery and 4 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from Germany to Poland
            2 fighters moved from 97 Sea Zone to Western Germany
            2 tactical_bombers moved from 97 Sea Zone to Western Germany
            1 bomber moved from 97 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Romania
            1 submarine placed in 112 Sea Zone
            1 infantry placed in Normandy Bordeaux
            1 artillery and 2 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,4
            Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.17
    British : -1.50
    Russians : -1.17
    

    Savegame

  • 19 17

    TripleA Move Summary: Russians round 5

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 3 artilleries; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Belarus
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            1 armour moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Baltic States
            1 tactical_bomber moved from Bryansk to Baltic States
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 armour moved from Russia to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  Russians take Libya from Italians
                  Russians take Tunisia from Italians
            2 infantry moved from Buyant-Uhaa to Jehol
    

    Savegame

  • 19 17

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 7 armour and 3 artilleries; Remaining resources: 1 PUs; 
    
        Politics - Russians
            Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Russians
            2 mech_infantrys moved from Russia to Belarus
            1 artillery moved from Bryansk to Belarus
            1 artillery moved from Bryansk to Western Ukraine
            2 mech_infantrys moved from Russia to Western Ukraine
            1 artillery moved from Bryansk to Ukraine
            2 mech_infantrys moved from Russia to Ukraine
            1 armour moved from Novgorod to Baltic States
            2 mech_infantrys moved from Novgorod to Baltic States
            1 tactical_bomber moved from Bryansk to Baltic States
            1 fighter moved from Novgorod to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Western Ukraine
            2 armour moved from Russia to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 mech_infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
                  Russians take Libya from Italians
                  Russians take Tunisia from Italians
            2 infantry moved from Buyant-Uhaa to Jehol
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys
                Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 2 armour, 3 artilleries, 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 4/8 hits, 3.17 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 artillery and 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Western Ukraine
                Russians attack with 2 artilleries and 2 mech_infantrys
                Germans defend with 1 aaGun, 1 armour and 1 mech_infantry
                    Russians roll dice for 2 artilleries and 2 mech_infantrys in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Western Ukraine, round 2 : 2/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                    Russians roll dice for 1 artillery and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 aaGun, 1 armour and 1 mech_infantry in Western Ukraine, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Russians and 1 aaGun owned by the Germans lost in Western Ukraine
                1 artillery owned by the Russians retreated to Bryansk
                Germans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -7
                Casualties for Russians: 1 artillery and 2 mech_infantrys
                Casualties for Germans: 1 aaGun
            Battle in Jehol
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                1 infantry owned by the Russians retreated to Buyant-Uhaa
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Russians attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 artillery and 2 infantry
                    Russians roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 3/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                 retreated to Baltic States
                Germans win with 1 artillery remaining. Battle score for attacker is -8
                Casualties for Russians: 1 armour and 2 mech_infantrys
                Casualties for Germans: 2 infantry
            Battle in Belarus
                Russians attack with 1 artillery, 1 fighter and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 2 mech_infantrys in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Baltic States to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 fighter moved from Ukraine to Novgorod
            2 aaGuns moved from Bryansk to Ukraine
            1 artillery moved from Caucasus to Rostov
            2 aaGuns and 18 infantry moved from Sakha to Buryatia
            1 infantry moved from Ulaanbaatar to Buyant-Uhaa
            1 infantry moved from Dzavhan to Central Mongolia
            2 infantry moved from Olgiy to Tsagaan Olom
    
        Place Units - Russians
            3 artilleries placed in Novgorod
            7 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Germans : 4.17
    Russians : -0.33
    Japanese : 0.67
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 37 / 53
    Japanese : 50 / 60
    Americans : 50 / 70
    Chinese : 12 / 17
    British : 32 / 42
    UK_Pacific : 11 / 11
    Italians : 10 / 10
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Japan 5Japan 5.tsvg

  • 19 17

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 16 Sea Zone to Midway
            1 carrier and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to Central United States
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery, 2 bombers and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Americans : -2.67
    Japanese : 0.67
    

    Savegame

  • 19 17

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - Chinese
            2 artilleries and 3 infantry moved from Shensi to Hopei
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Anhwe
            2 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.33
    Japanese : 0.83
    

    Savegame

  • 19 17

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 bombers, 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 tactical_bomber moved from Queensland to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Midway to 16 Sea Zone
            1 fighter moved from Midway to 16 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans lost in 46 Sea Zone
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 46 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 46 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is -8
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 16 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 16 Sea Zone to Midway
            1 carrier and 3 destroyers moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            2 carriers, 2 destroyers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            1 artillery moved from Eastern United States to Central United States
            1 tactical_bomber moved from 46 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - Americans
            1 artillery, 2 bombers and 1 tactical_bomber placed in Western United States
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 50 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Hunan
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Anhwe
                  Chinese take Anhwe from Japanese
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 3 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 3 infantry in Hunan, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in Kwangsi
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 armour and 1 artillery
                    Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 artillery in Kwangsi, round 2 : 1/2 hits, 0.83 expected hits
                    1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 artillery
    
        Non Combat Move - Chinese
            2 artilleries and 3 infantry moved from Shensi to Hopei
            1 fighter moved from Kwangsi to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Chahar
            1 infantry placed in Anhwe
            2 artilleries and 1 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 destroyer, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Siam to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Greece to Albania
            1 bomber, 2 fighters and 1 tactical_bomber moved from Tobruk to Albania
    
        Combat - British
            Battle in Albania
                British attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Albania, round 2 : 3/5 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Albania
                British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber, 2 fighters and 1 tactical_bomber moved from Albania to Greece
            1 mech_infantry moved from Tobruk to Tunisia
            2 artilleries moved from Tobruk to Alexandria
            1 armour moved from Anglo Egyptian Sudan to Trans-Jordan
            2 mech_infantrys moved from Yunnan to Hunan
            2 mech_infantrys moved from Hunan to Kweichow
            2 fighters and 1 tactical_bomber moved from Yunnan to Hunan
            1 artillery moved from Burma to Yunnan
            2 mech_infantrys moved from India to Yunnan
            1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 109 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
            1 factory_minor placed in Greece
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            1 infantry and 2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 16 PUs; end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 1 infantry and 2 mech_infantrys
    

    Combat Hit Differential Summary :

    British : 0.50
    Italians : 0.67
    Americans : -2.67
    Chinese : 1.33
    Japanese : 1.50
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 35 / 53
    Japanese : 45 / 59
    Americans : 50 / 70
    Chinese : 14 / 19
    British : 32 / 37
    UK_Pacific : 16 / 21
    Italians : 10 / 10
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Here it isIt 5.tsvg

  • 19 17

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Dutch New Guinea to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Savegame

  • 19 17

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 factory_minor; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            2 fighters moved from Dutch New Guinea to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 55 Sea Zone to Queensland
            1 transport moved from 62 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 factory_minor placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : -0.33
    

    Production/PUs Summary :

    Germans : 46 / 52
    Russians : 35 / 53
    Japanese : 45 / 59
    Americans : 50 / 70
    Chinese : 14 / 19
    British : 32 / 37
    UK_Pacific : 16 / 21
    Italians : 10 / 15
    ANZAC : 10 / 20
    French : 5 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 2 / 0
    Neutral_True : 18 / 0
    

    Savegame


  • Scramble ordersGerman 18.tsvg


  • @suprise-attack This isn’t our game…


  • Here it isG 6.tsvg

  • 19 17

    TripleA Move Summary: Russians round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries moved from Novgorod to Baltic States
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Novgorod to Baltic States
            1 artillery and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 mech_infantry moved from Ukraine to Bessarabia
    

    Savegame

  • 19 17

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour, 1 artillery and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            2 armour and 1 mech_infantry moved from Novgorod to Finland
            2 fighters and 1 tactical_bomber moved from Novgorod to Finland
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            2 artilleries moved from Novgorod to Baltic States
            1 armour moved from Ukraine to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 artillery moved from Novgorod to Baltic States
            1 artillery and 2 mech_infantrys moved from Belarus to Eastern Poland
            1 armour moved from Western Ukraine to Eastern Poland
            2 artilleries and 1 mech_infantry moved from Ukraine to Bessarabia
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Bessarabia
                Russians attack with 2 artilleries and 1 mech_infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 1 mech_infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bessarabia
                Russians win, taking Bessarabia from Germans with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Finland
                Russians attack with 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 3 infantry
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 2 : 2/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Finland, round 3 : 4/6 hits, 2.83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Finland, round 3 : 2/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 1 armour and 1 mech_infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 fighter, 1 submarine and 2 transports
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                1 submarine owned by the Russians Submerged
                Germans win with 1 fighter and 2 transports remaining. Battle score for attacker is -6
                Casualties for Russians: 1 cruiser
                Casualties for Germans: 1 submarine
            Battle in Baltic States
                Russians attack with 3 artilleries
                Germans defend with 1 infantry
                    Russians roll dice for 3 artilleries in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Baltic States, round 3 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 artilleries in Baltic States, round 4 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 3 artilleries remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Eastern Poland
                Russians attack with 1 armour, 1 artillery and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in Eastern Poland, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 infantry
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            2 armour moved from Russia to Novosibirsk
            2 armour moved from Russia to Belarus
            1 armour moved from Russia to Belarus
            1 armour moved from Russia to Ukraine
            1 armour moved from Russia to Belarus
            1 artillery moved from Rostov to Ukraine
            2 fighters and 1 tactical_bomber moved from Finland to Novgorod
            1 infantry moved from Central Mongolia to Tsagaan Olom
            2 infantry moved from Tsagaan Olom to Olgiy
    
        Place Units - Russians
            1 artillery and 2 mech_infantrys placed in Ukraine
            1 armour and 2 mech_infantrys placed in Novgorod
            1 armour and 5 mech_infantrys placed in Russia
            Turning on Edit Mode
            EDIT: Changing ownership of Algeria from Italians to Russians
            EDIT: Changing ownership of Morocco from Italians to Russians
            EDIT: Removing units owned by Russians from Tunisia: 1 armour and 1 mech_infantry
            EDIT: Adding units owned by Russians to Morocco: 1 armour and 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.33
    Russians : -1.67
    

    Savegame


  • Here it isJap 6.tsvg

  • 19 17

    TripleA Move Summary: Americans round 6

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            3 fighters moved from Midway to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from Queensland to 45 Sea Zone
            1 fighter moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
            1 fighter moved from 54 Sea Zone to 34 Sea Zone
            1 destroyer moved from 54 Sea Zone to 34 Sea Zone
    

    Savegame

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