dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
General Svend-Sved vs Maxi
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Northwest Persia to Iraq Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - ANZAC 2 infantry moved from Greece to Bulgaria 2 armour moved from Southern Italy to Yugoslavia 1 armour moved from Greece to Yugoslavia 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 4 submarines moved from 97 Sea Zone to 81 Sea Zone 3 fighters moved from Greece to Bulgaria 2 fighters moved from Greece to Yugoslavia 1 armour moved from Southern Italy to France French take France from Germans French take French Indo China from UK_Pacific French take Morocco from British French take Algeria from British French take Syria from British French take Tunisia from British Combat - ANZAC Battle in Bulgaria ANZAC attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 3 fighters and 2 infantry in Bulgaria, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria ANZAC win, taking Bulgaria from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yugoslavia ANZAC attack with 3 armour, 5 fighters and 1 tactical_bomber Germans defend with 3 mech_infantrys ANZAC roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 3/9 hits, 4,67 expected hits Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Yugoslavia ANZAC win, taking Yugoslavia from Germans with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Trigger French 1 Liberation By ANZAC: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By ANZAC: French has 4 infantry placed in France Trigger ANZAC Liberation France Liberated French West Africa 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French West Africa 3 Trigger ANZAC Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger ANZAC Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Madagascar 3 Trigger ANZAC Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger ANZAC Liberation France Liberated Algeria 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Algeria 3 Trigger ANZAC Liberation France Liberated Morocco 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Morocco 3 Trigger ANZAC Liberation France Liberated Syria 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Syria 3 Trigger ANZAC Liberation France Liberated French Indo China 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Indo China 3 Trigger ANZAC Liberation France Liberated French Guiana 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Guiana 3 Trigger ANZAC Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger ANZAC Liberation France Liberated Southern France 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Southern France 3 Trigger ANZAC Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Central Africa 3 Trigger ANZAC Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger ANZAC Liberation France Liberated Tunisia 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Tunisia 3 Non Combat Move - ANZAC 3 fighters moved from Yugoslavia to 95 Sea Zone 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 2 fighters moved from Yugoslavia to Greece 3 fighters moved from Bulgaria to Greece 1 carrier and 2 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Eastern Persia to Egypt 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 2 fighters and 1 tactical_bomber moved from Shan State to Eastern Persia 1 fighter and 1 tactical_bomber moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in Greece 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - ANZAC ANZAC collect 27 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : -1,33 ANZAC : -1,50 -
TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - French French collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Persia 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 4 tactical_bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Russia to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 bombers moved from Western Germany to France 1 bomber moved from Western Germany to France 2 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Yugoslavia 4 bombers moved from Northwest Persia to Yugoslavia 3 bombers moved from Northwest Persia to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 2 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yugoslavia Germans attack with 4 bombers and 3 mech_infantrys ANZAC defend with 3 armour Germans roll dice for 4 bombers and 3 mech_infantrys in Yugoslavia, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 3 armour Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Persia Germans attack with 3 mech_infantrys and 4 tactical_bombers British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 2 mech_infantrys Battle in Trans-Jordan Germans attack with 15 armour and 23 mech_infantrys British defend with 3 infantry Germans roll dice for 15 armour and 23 mech_infantrys in Trans-Jordan, round 2 : 13/38 hits, 11,33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in France Germans attack with 3 bombers, 2 infantry and 4 mech_infantrys French defend with 1 airfield, 1 factory_minor and 3 infantry; ANZAC defend with 1 armour Germans roll dice for 3 bombers, 2 infantry and 4 mech_infantrys in France, round 2 : 4/9 hits, 3,00 expected hits French roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1,50 expected hits 1 armour owned by the ANZAC, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for ANZAC: 1 armour Casualties for French: 3 infantry Battle in Bulgaria Germans attack with 3 bombers and 1 mech_infantry ANZAC defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 bombers moved from Bulgaria to Western Germany 4 bombers moved from Yugoslavia to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 bombers moved from France to Western Germany 3 mech_infantrys moved from Ukraine to Romania 2 bombers moved from Kazakhstan to Rostov 3 armour moved from Rostov to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 4 tactical_bombers moved from Persia to Iraq 10 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Russia to Rostov Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Volgograd 1 bomber and 8 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : 7,00 British : 0,67 French : 1,17 Americans : -0,33 ANZAC : -0,17 -
TripleA Manual Gamesave Post: Germans round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Persia 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 4 tactical_bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Russia to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 bombers moved from Western Germany to France 1 bomber moved from Western Germany to France 2 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Yugoslavia 4 bombers moved from Northwest Persia to Yugoslavia 3 bombers moved from Northwest Persia to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 2 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yugoslavia Germans attack with 4 bombers and 3 mech_infantrys ANZAC defend with 3 armour Germans roll dice for 4 bombers and 3 mech_infantrys in Yugoslavia, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 3 armour Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Persia Germans attack with 3 mech_infantrys and 4 tactical_bombers British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 2 mech_infantrys Battle in Trans-Jordan Germans attack with 15 armour and 23 mech_infantrys British defend with 3 infantry Germans roll dice for 15 armour and 23 mech_infantrys in Trans-Jordan, round 2 : 13/38 hits, 11,33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in France Germans attack with 3 bombers, 2 infantry and 4 mech_infantrys French defend with 1 airfield, 1 factory_minor and 3 infantry; ANZAC defend with 1 armour Germans roll dice for 3 bombers, 2 infantry and 4 mech_infantrys in France, round 2 : 4/9 hits, 3,00 expected hits French roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1,50 expected hits 1 armour owned by the ANZAC, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for ANZAC: 1 armour Casualties for French: 3 infantry Battle in Bulgaria Germans attack with 3 bombers and 1 mech_infantry ANZAC defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 bombers moved from Bulgaria to Western Germany 4 bombers moved from Yugoslavia to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 bombers moved from France to Western Germany 3 mech_infantrys moved from Ukraine to Romania 2 bombers moved from Kazakhstan to Rostov 3 armour moved from Rostov to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 4 tactical_bombers moved from Persia to Iraq 10 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Russia to Rostov Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Volgograd 1 bomber and 8 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 12 bombers EDIT: Adding units owned by Germans to Germany: 12 bombers EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 7,00 British : 0,67 French : 1,17 Americans : -0,33 ANZAC : -0,17 -
var lige ved at dumme mig så se venligst bort fra første post fra tyskland.
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 34 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from British 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Japanese Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Samara Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,1 Japanese collect 11 PUs (4 lost to blockades); end with 45 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 3 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 bombers moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 6 fighters moved from 95 Sea Zone to Egypt 2 tactical_bombers moved from Southern Italy to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 3 fighters moved from Eastern United States to Gibraltar Combat - Americans Battle in Formosa Battle in Northern Italy Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 4,33 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Formosa from Japanese, taking Northern Italy from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 2 tactical_bombers moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 3 fighters and 2 tactical_bombers placed in Eastern United States 4 artilleries and 4 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0,67 Americans : 1,67 -
TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - British British buy 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Eastern Persia to Kazakhstan British take Turkmenistan from Japanese 1 bomber moved from Eastern Persia to Kazakhstan 2 fighters moved from India to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from India to Eastern Persia 2 transports moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from United Kingdom to Southern Italy 1 carrier moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in Persia British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 1 armour and 1 bomber Japanese defend with 1 infantry British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kazakhstan to Eastern Persia 2 fighters moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Germans : 0,67 British : 1,50 Japanese : -0,33 -
TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Combat Move - Italians 1 fighter moved from Iraq to 76 Sea Zone Combat - Italians Battle in 76 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 76 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 76 Sea Zone to Iraq Turn Complete - ItaliansCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 13 PUs; Combat Move - ANZAC 1 infantry moved from Greece to Bulgaria 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 1 armour moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Greater Southern Germany ANZAC take Greater Southern Germany from Germans 1 tactical_bomber moved from Southern Italy to Yugoslavia Combat - ANZAC Battle in Yugoslavia ANZAC attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys ANZAC roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Yugoslavia ANZAC win, taking Yugoslavia from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - ANZAC 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 fighters moved from Yugoslavia to 95 Sea Zone 5 fighters moved from Greece to Egypt 1 artillery and 1 infantry moved from Greece to Albania 1 fighter and 1 tactical_bomber moved from Shan State to Eastern Persia Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in Greece 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - ANZAC ANZAC collect 31 PUs; end with 44 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -0,67 ANZAC : 0,50 -
TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
-
TripleA Turn Summary: Germans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 14 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 tactical_bombers moved from Iraq to Persia 2 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Greater Southern Germany 1 infantry moved from Western Germany to Greater Southern Germany 2 mech_infantrys moved from Germany to Yugoslavia 5 bombers moved from Germany to Yugoslavia 2 bombers moved from Germany to Northern Italy 1 mech_infantry moved from Romania to Bulgaria 2 bombers moved from Germany to Bulgaria 1 armour moved from Finland to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Finland 1 infantry moved from Iraq to Persia 1 infantry moved from Iraq to Persia 2 bombers moved from Germany to Greater Southern Germany 1 bomber moved from Germany to Northern Italy Combat - Germans Battle in Northern Italy Germans attack with 3 bombers and 2 infantry Americans defend with 1 artillery, 1 factory_minor and 1 infantry Germans roll dice for 3 bombers and 2 infantry in Northern Italy, round 2 : 2/5 hits, 2,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 3 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Yugoslavia Germans attack with 5 bombers and 2 mech_infantrys ANZAC defend with 1 armour and 1 infantry Germans roll dice for 5 bombers and 2 mech_infantrys in Yugoslavia, round 2 : 4/7 hits, 3,67 expected hits ANZAC roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,83 expected hits 1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for ANZAC: 1 armour and 1 infantry Battle in Persia Germans attack with 2 infantry and 4 tactical_bombers British defend with 1 factory_minor and 1 mech_infantry Germans roll dice for 2 infantry and 4 tactical_bombers in Persia, round 2 : 1/6 hits, 2,33 expected hits British roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Persia Germans win, taking Persia from British with 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 mech_infantry Battle in Greater Southern Germany Germans attack with 2 bombers and 2 infantry ANZAC defend with 1 mech_infantry Germans roll dice for 2 bombers and 2 infantry in Greater Southern Germany, round 2 : 1/4 hits, 1,67 expected hits ANZAC roll dice for 1 mech_infantry in Greater Southern Germany, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the ANZAC lost in Greater Southern Germany Germans win, taking Greater Southern Germany from ANZAC with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 mech_infantry Battle in Bulgaria Germans attack with 2 bombers and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Bulgaria, round 2 : 1/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 6 mech_infantrys moved from Germany to Western Germany 4 mech_infantrys moved from France to Western Germany 1 infantry moved from Holland Belgium to Western Germany 3 bombers moved from Northern Italy to Western Germany 2 bombers moved from Greater Southern Germany to Western Germany 2 bombers moved from Bulgaria to Western Germany 3 bombers moved from Yugoslavia to Western Germany 2 bombers moved from Rostov to Western Germany 2 bombers moved from Yugoslavia to Western Germany 3 aaGuns, 3 armour and 8 infantry moved from Iraq to Trans-Jordan 6 armour and 3 mech_infantrys moved from Northwest Persia to Trans-Jordan 4 tactical_bombers moved from Persia to Trans-Jordan 5 mech_infantrys moved from Rostov to Northwest Persia Place Units - Germans 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Ukraine 3 armour placed in Iraq 3 infantry placed in France 10 infantry placed in Western Germany 1 infantry and 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUsCombat Hit Differential Summary :
Germans : -2,50 British : 0,67 Americans : 0,33 ANZAC : -0,50 -
TripleA Turn Summary: Japanese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 45 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Northwest Persia to Kazakhstan 2 fighters and 2 tactical_bombers moved from Samara to Kazakhstan Combat - Japanese Battle in Kazakhstan Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Kazakhstan, round 2 : 1/5 hits, 2,50 expected hits British roll dice for 1 armour in Kazakhstan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Kazakhstan Japanese win, taking Kazakhstan from British with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Kazakhstan to Iraq 1 artillery moved from Northwest Persia to Caucasus Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,1,2 Japanese collect 9 PUs (5 lost to blockades); end with 54 PUsCombat Hit Differential Summary :
British : -0,50 Japanese : -1,50 -
TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Purchase Units - Americans Americans buy 5 artilleries, 5 fighters, 5 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 4 artilleries and 4 infantry moved from Gibraltar to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 4 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Southern Italy to Yugoslavia 1 bomber moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Egypt 2 fighters moved from 95 Sea Zone to Egypt 1 tactical_bomber moved from 95 Sea Zone to Northern Italy 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 2 tactical_bombers moved from 95 Sea Zone to Egypt Combat - Americans Battle in Yugoslavia Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 2 mech_infantrys Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 2/4 hits, 1,83 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Yugoslavia Americans win, taking Yugoslavia from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Battle in Northern Italy Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Northern Italy, round 2 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Northern Italy Americans win, taking Northern Italy from Germans with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 bomber moved from Northern Italy to Southern Italy 1 bomber moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 1 tactical_bomber moved from Northern Italy to 95 Sea Zone 4 artilleries and 4 infantry moved from 95 Sea Zone to Southern Italy 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 92 Sea Zone to Egypt 1 carrier and 1 tactical_bomber moved from 92 Sea Zone to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 carrier moved from 101 Sea Zone to 91 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 tactical_bombers moved from Eastern United States to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Formosa to 20 Sea Zone 2 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 20 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 35 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 5 artilleries and 5 infantry placed in Central United States 5 fighters placed in Eastern United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 71 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 96 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 101 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 106 PUsCombat Hit Differential Summary :
Germans : -1,00 Americans : -0,67 -
TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 4 fighters moved from Southern Italy to Egypt 2 fighters moved from Eastern Persia to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan 1 bomber moved from Eastern Persia to Kazakhstan 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone 3 fighters moved from United Kingdom to Southern Italy 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from India to Persia Combat - British Battle in Persia British attack with 3 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 infantry British roll dice for 3 fighters and 2 mech_infantrys in Persia, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 3 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan British attack with 1 armour, 1 bomber and 1 mech_infantry Japanese defend with 1 mech_infantry British roll dice for 1 armour, 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 2/3 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 bomber moved from Kazakhstan to Eastern Persia 1 fighter moved from Persia to Eastern Persia 2 fighters moved from Persia to Egypt 1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 armour and 2 infantry placed in Egypt 2 fighters placed in United Kingdom 1 artillery and 1 infantry placed in Quebec Turn Complete - British British collect 32 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from India: 1 armour and 2 mech_infantrys EDIT: Adding units owned by British to Eastern Persia: 1 armour and 2 mech_infantrys EDIT: Turning off Edit Mode 1 armour, 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrysCombat Hit Differential Summary :
Germans : -0,33 British : 0,83 Japanese : -0,33 -
TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Combat Move - Italians Non Combat Move - Italians Turn Complete - ItaliansCombat Hit Differential Summary :
-
TripleA Turn Summary: ANZAC round 23
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 6 armour and 1 bomber; Remaining resources: 5 PUs; Combat Move - ANZAC 1 tactical_bomber moved from Southern Italy to Romania 1 armour moved from Greece to Romania 1 mech_infantry moved from Greece to Romania 1 fighter moved from Eastern Persia to Egypt 1 tactical_bomber moved from Eastern Persia to Egypt 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Romania 1 armour and 1 mech_infantry moved from Southern Italy to Greater Southern Germany 2 fighters moved from 95 Sea Zone to Greater Southern Germany 1 artillery and 1 infantry moved from Albania to Bulgaria 1 infantry moved from Greece to Bulgaria 1 armour moved from Southern Italy to 97 Sea Zone Combat - ANZAC Battle in Greater Southern Germany ANZAC attack with 1 armour, 2 fighters and 1 mech_infantry Germans defend with 2 infantry ANZAC roll dice for 1 armour, 2 fighters and 1 mech_infantry in Greater Southern Germany, round 2 : 0/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the ANZAC lost in Greater Southern Germany ANZAC roll dice for 1 armour and 2 fighters in Greater Southern Germany, round 3 : 2/3 hits, 1,50 expected hits Germans roll dice for 2 infantry in Greater Southern Germany, round 3 : 1/2 hits, 0,67 expected hits 1 armour owned by the ANZAC and 2 infantry owned by the Germans lost in Greater Southern Germany ANZAC win with 2 fighters remaining. Battle score for attacker is -4 Casualties for ANZAC: 1 armour and 1 mech_infantry Casualties for Germans: 2 infantry Battle in Romania ANZAC attack with 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers Germans defend with 3 mech_infantrys ANZAC roll dice for 1 armour, 1 fighter, 1 mech_infantry and 2 tactical_bombers in Romania, round 2 : 3/5 hits, 2,50 expected hits Germans roll dice for 3 mech_infantrys in Romania, round 2 : 1/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans and 1 mech_infantry owned by the ANZAC lost in Romania ANZAC win, taking Romania from Germans with 1 armour, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 mech_infantry Casualties for Germans: 3 mech_infantrys Non Combat Move - ANZAC 2 tactical_bombers moved from Romania to Bulgaria 1 fighter moved from Romania to Bulgaria 2 fighters moved from Greater Southern Germany to 95 Sea Zone 1 armour moved from 97 Sea Zone to Albania Place Units - ANZAC 3 armour placed in Greece 3 armour placed in Southern Italy 1 bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUsCombat Hit Differential Summary :
Germans : 0,67 ANZAC : -0,67





