General Svend-Sved vs Maxi
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TripleA Turn Summary: ANZAC round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Purchase Units - ANZAC ANZAC buy 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 3 armour and 3 infantry moved from Egypt to 81 Sea Zone 3 armour, 3 infantry and 3 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour, 3 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone 1 carrier moved from 76 Sea Zone to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 fighter moved from Shan State to Eastern Persia 1 infantry moved from Bulgaria to Romania ANZAC take Romania from Germans 3 armour and 3 infantry moved from 95 Sea Zone to Southern Italy 3 fighters moved from Greece to Southern Italy 4 fighters moved from 95 Sea Zone to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy Combat - ANZAC Battle in Southern Italy ANZAC attack with 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 4 infantry ANZAC roll dice for 1 cruiser in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits ANZAC roll dice for 3 armour, 8 fighters, 3 infantry and 1 tactical_bomber in Southern Italy, round 2 : 7/15 hits, 6,67 expected hits Italians roll dice for 1 artillery and 4 infantry in Southern Italy, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the ANZAC, 1 artillery owned by the Italians and 4 infantry owned by the Italians lost in Southern Italy ANZAC destroys 3PUs while taking Italians capital ANZAC win, taking Southern Italy from Italians with 3 armour, 8 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for ANZAC: 2 infantry Casualties for Italians: 1 artillery and 4 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone 5 fighters moved from Southern Italy to Greece 1 armour and 3 infantry moved from 81 Sea Zone to Egypt 1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to Shan State 1 armour and 1 infantry moved from 76 Sea Zone to Italian Somaliland Place Units - ANZAC 1 armour and 2 infantry placed in Greece 1 fighter and 1 tactical_bomber placed in Queensland Turn Complete - ANZAC ANZAC collect 28 PUs; end with 28 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0,33 ANZAC : 0,83
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TripleA Turn Summary: French round 20
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 20 Combat Move - French Combat - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Research Technology - Germans Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 85 PUs; Germans buy 6 armour, 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Caucasus to Persia Germans take Persia from British 1 mech_infantry moved from Yugoslavia to Bulgaria Germans take Bulgaria from ANZAC 3 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Yugoslavia to Albania 2 armour moved from Caucasus to Iraq 2 mech_infantrys moved from Caucasus to Iraq 2 bombers moved from Western Germany to Romania 4 tactical_bombers moved from Caucasus to Iraq 2 bombers moved from Western Germany to Albania 10 mech_infantrys moved from Northwest Persia to Iraq 10 armour moved from Northwest Persia to Iraq 9 bombers moved from Western Germany to Iraq Combat - Germans Battle in Romania Germans attack with 2 bombers and 3 mech_infantrys ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Romania, round 2 : 2/5 hits, 1,83 expected hits ANZAC roll dice for 1 infantry in Romania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Romania Germans win, taking Romania from ANZAC with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Albania Germans attack with 2 bombers and 1 mech_infantry ANZAC defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Albania, round 2 : 2/3 hits, 1,50 expected hits ANZAC roll dice for 1 infantry in Albania, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Albania Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 1 infantry Battle in Iraq Germans attack with 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers Americans defend with 7 armour, 1 factory_minor and 4 mech_infantrys Germans roll dice for 12 armour, 9 bombers, 12 mech_infantrys and 4 tactical_bombers in Iraq, round 2 : 15/37 hits, 16,67 expected hits Americans roll dice for 7 armour and 4 mech_infantrys in Iraq, round 2 : 5/11 hits, 4,83 expected hits 7 armour owned by the Americans, 5 mech_infantrys owned by the Germans and 4 mech_infantrys owned by the Americans lost in Iraq Germans win, taking Iraq from Americans with 12 armour, 9 bombers, 7 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 38 Casualties for Germans: 5 mech_infantrys Casualties for Americans: 7 armour and 4 mech_infantrys Non Combat Move - Germans 2 bombers moved from Albania to Western Germany 2 bombers moved from Romania to Western Germany 2 aaGuns moved from Northwest Persia to Iraq 11 mech_infantrys moved from Northwest Persia to Iraq 10 infantry moved from Caucasus to Northwest Persia 1 aaGun moved from Caucasus to Northwest Persia 3 armour moved from Rostov to Northwest Persia 5 mech_infantrys moved from Volgograd to Northwest Persia 3 mech_infantrys moved from Ukraine to Caucasus 3 mech_infantrys moved from Eastern Poland to Romania 2 mech_infantrys moved from Western Germany to Yugoslavia 2 artilleries moved from France to Northern Italy 5 infantry moved from France to Northern Italy 3 mech_infantrys moved from Russia to Volgograd 4 infantry moved from Western Germany to Northern Italy 4 tactical_bombers moved from Iraq to Northwest Persia 9 bombers moved from Iraq to Northwest Persia Place Units - Germans 3 armour placed in Volgograd 3 armour placed in Rostov 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Western Germany Germans undo move 5. 3 infantry placed in France 4 mech_infantrys placed in Western Germany Germans undo move 5. 3 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,5,4,6,2,6 Germans collect 67 PUs (2 lost to blockades); end with 67 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 78 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 98 PUs
Combat Hit Differential Summary :
Germans : -1,00 ANZAC : 1,33 Americans : 0,17
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TripleA Turn Summary: Japanese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 19 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 4 fighters moved from Yakut S.S.R. to Buryatia 1 tactical_bomber moved from Japan to Buryatia 2 fighters and 1 tactical_bomber moved from Japan to Amur 1 infantry moved from Kazakhstan to Turkmenistan Japanese take Turkmenistan from British 1 artillery and 1 mech_infantry moved from Kazakhstan to Caucasus Combat - Japanese Battle in Buryatia Japanese attack with 4 fighters and 1 tactical_bomber Americans defend with 2 artilleries Japanese roll dice for 4 fighters and 1 tactical_bomber in Buryatia, round 2 : 3/5 hits, 2,67 expected hits Americans roll dice for 2 artilleries in Buryatia, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Americans lost in Buryatia Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 2 artilleries Battle in Amur Japanese attack with 2 fighters and 1 tactical_bomber British defend with 1 mech_infantry Japanese roll dice for 2 fighters and 1 tactical_bomber in Amur, round 2 : 3/3 hits, 1,67 expected hits Americans roll dice for 1 mech_infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 mech_infantry owned by the British lost in Amur Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for British: 1 mech_infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Amur to Yakut S.S.R. 4 fighters and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6 Japanese collect 15 PUs; end with 34 PUs
Combat Hit Differential Summary :
Americans : 0,00 Japanese : 1,67
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TripleA Turn Summary: Americans round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Americans Americans buy 4 artilleries, 4 fighters, 4 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans 1 unit repaired. 2 artilleries and 3 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 3 infantry and 3 transports moved from 92 Sea Zone to 95 Sea Zone 2 transports moved from 95 Sea Zone to 91 Sea Zone 1 transport moved from 92 Sea Zone to 91 Sea Zone 2 transports moved from 91 Sea Zone to 101 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 3 infantry moved from 95 Sea Zone to Northern Italy 1 bomber moved from Greece to Northern Italy 1 bomber moved from Egypt to Northern Italy 6 fighters moved from 95 Sea Zone to Northern Italy 4 fighters and 4 tactical_bombers moved from 92 Sea Zone to Northern Italy 2 fighters and 1 tactical_bomber moved from Gibraltar to Northern Italy 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone Combat - Americans Battle in Northern Italy Americans attack with 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers Germans defend with 2 artilleries and 9 infantry; Italians defend with 1 artillery, 1 factory_minor and 2 infantry Americans roll dice for 2 artilleries, 2 bombers, 12 fighters, 3 infantry and 5 tactical_bombers in Northern Italy, round 2 : 13/24 hits, 12,17 expected hits Italians roll dice for 3 artilleries and 11 infantry in Northern Italy, round 2 : 4/14 hits, 4,67 expected hits 1 artillery owned by the Germans, 9 infantry owned by the Germans, 3 infantry owned by the Americans, 1 artillery owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery, 2 bombers, 12 fighters and 5 tactical_bombers in Northern Italy, round 3 : 13/20 hits, 11,00 expected hits Italians roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy Americans win, taking Northern Italy from Italians with 1 artillery, 2 bombers, 11 fighters and 5 tactical_bombers remaining. Battle score for attacker is 22 Casualties for Americans: 1 artillery, 1 fighter and 3 infantry Casualties for Germans: 2 artilleries and 9 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Southern Italy 5 fighters moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 95 Sea Zone 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter and 1 tactical_bomber moved from Northern Italy to Southern Italy 2 fighters moved from Eastern United States to Gibraltar 1 fighter moved from Northern Italy to 92 Sea Zone 1 tactical_bomber moved from Northern Italy to Southern Italy 1 fighter moved from Northern Italy to 92 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 2 tactical_bombers moved from Northern Italy to Southern Italy 1 carrier moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 92 Sea Zone to 91 Sea Zone Place Units - Americans 2 submarines placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 4 artilleries, 2 fighters and 4 infantry placed in Eastern United States Americans undo move 3. 4 fighters and 1 tactical_bomber placed in Eastern United States 2 artilleries and 2 infantry placed in Eastern United States 2 artilleries and 2 infantry placed in Central United States Turn Complete - Americans Americans collect 68 PUs; end with 70 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 105 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 110 PUs
Combat Hit Differential Summary :
Italians : -0,00 Americans : 2,83
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TripleA Turn Summary: Chinese round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 2 artilleries and 6 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - British British buy 1 armour, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 2 fighters; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Greece to Persia 1 infantry moved from Sikang to Kazakhstan British take Kazakhstan from Japanese 2 infantry moved from Eastern Persia to Persia 2 armour and 3 mech_infantrys moved from India to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 8 armour, 1 artillery, 4 infantry and 10 mech_infantrys moved from Trans-Jordan to Egypt 1 transport moved from 92 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 2 fighters moved from United Kingdom to 92 Sea Zone Combat - British Battle in Persia British attack with 1 bomber, 2 infantry and 1 mech_infantry Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Persia, round 2 : 1/4 hits, 1,17 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Persia British win, taking Persia from Germans with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for British: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - British 1 bomber moved from Persia to Eastern Persia 1 mech_infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Place Units - British 1 armour and 2 infantry placed in Egypt 4 fighters placed in United Kingdom Turn Complete - British British collect 37 PUs; end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Place Units - UK_Pacific 1 armour and 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 19 PUs; end with 19 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs Some Units in India change ownership: 1 armour and 2 fighters
Combat Hit Differential Summary :
Germans : 0,67 British : -0,17
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TripleA Turn Summary: Italians round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Combat Move - Italians Non Combat Move - Italians 1 fighter moved from Northwest Persia to Iraq Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Purchase Units - ANZAC ANZAC buy 1 armour, 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 6 PUs; Combat Move - ANZAC 2 infantry moved from Greece to Bulgaria 2 armour moved from Southern Italy to Yugoslavia 1 armour moved from Greece to Yugoslavia 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 4 submarines moved from 97 Sea Zone to 81 Sea Zone 3 fighters moved from Greece to Bulgaria 2 fighters moved from Greece to Yugoslavia 1 armour moved from Southern Italy to France French take France from Germans French take French Indo China from UK_Pacific French take Morocco from British French take Algeria from British French take Syria from British French take Tunisia from British Combat - ANZAC Battle in Bulgaria ANZAC attack with 3 fighters and 2 infantry Germans defend with 1 mech_infantry ANZAC roll dice for 3 fighters and 2 infantry in Bulgaria, round 2 : 2/5 hits, 1,83 expected hits Germans roll dice for 1 mech_infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Bulgaria ANZAC win, taking Bulgaria from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Yugoslavia ANZAC attack with 3 armour, 5 fighters and 1 tactical_bomber Germans defend with 3 mech_infantrys ANZAC roll dice for 3 armour, 5 fighters and 1 tactical_bomber in Yugoslavia, round 2 : 3/9 hits, 4,67 expected hits Germans roll dice for 3 mech_infantrys in Yugoslavia, round 2 : 0/3 hits, 1,00 expected hits 3 mech_infantrys owned by the Germans lost in Yugoslavia ANZAC win, taking Yugoslavia from Germans with 3 armour, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Germans: 3 mech_infantrys Trigger French 1 Liberation By ANZAC: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French Trigger French 1 Liberation By ANZAC: French has 4 infantry placed in France Trigger ANZAC Liberation France Liberated French West Africa 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French West Africa 3 Trigger ANZAC Liberation France Liberated French West Africa 3: French captures territory French West Africa Trigger ANZAC Liberation France Liberated French Madagascar 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Madagascar 3 Trigger ANZAC Liberation France Liberated French Madagascar 3: French captures territory French Madagascar Trigger ANZAC Liberation France Liberated Algeria 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Algeria 3 Trigger ANZAC Liberation France Liberated Morocco 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Morocco 3 Trigger ANZAC Liberation France Liberated Syria 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Syria 3 Trigger ANZAC Liberation France Liberated French Indo China 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Indo China 3 Trigger ANZAC Liberation France Liberated French Guiana 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Guiana 3 Trigger ANZAC Liberation France Liberated French Guiana 3: French captures territory French Guiana Trigger ANZAC Liberation France Liberated Southern France 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Southern France 3 Trigger ANZAC Liberation France Liberated French Central Africa 2 activates a trigger called: Trigger ANZAC Liberation France Liberated French Central Africa 3 Trigger ANZAC Liberation France Liberated French Central Africa 3: French captures territory French Central Africa Trigger ANZAC Liberation France Liberated Tunisia 2 activates a trigger called: Trigger ANZAC Liberation France Liberated Tunisia 3 Non Combat Move - ANZAC 3 fighters moved from Yugoslavia to 95 Sea Zone 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 2 fighters moved from Yugoslavia to Greece 3 fighters moved from Bulgaria to Greece 1 carrier and 2 transports moved from 81 Sea Zone to 95 Sea Zone 1 armour and 1 infantry moved from Italian Somaliland to 76 Sea Zone 1 armour, 1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Eastern Persia to Egypt 1 armour, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone 1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia 2 fighters and 1 tactical_bomber moved from Shan State to Eastern Persia 1 fighter and 1 tactical_bomber moved from Queensland to Shan State Place Units - ANZAC 1 artillery and 2 infantry placed in Greece 1 armour, 1 mech_infantry and 1 tactical_bomber placed in Southern Italy Turn Complete - ANZAC ANZAC collect 27 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 36 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 39 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -1,33 ANZAC : -1,50
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TripleA Turn Summary: French round 21
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 21 Combat Move - French 1 infantry moved from France to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French Turn Complete - French French collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Persia 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 4 tactical_bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Russia to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 bombers moved from Western Germany to France 1 bomber moved from Western Germany to France 2 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Yugoslavia 4 bombers moved from Northwest Persia to Yugoslavia 3 bombers moved from Northwest Persia to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 2 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yugoslavia Germans attack with 4 bombers and 3 mech_infantrys ANZAC defend with 3 armour Germans roll dice for 4 bombers and 3 mech_infantrys in Yugoslavia, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 3 armour Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Persia Germans attack with 3 mech_infantrys and 4 tactical_bombers British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 2 mech_infantrys Battle in Trans-Jordan Germans attack with 15 armour and 23 mech_infantrys British defend with 3 infantry Germans roll dice for 15 armour and 23 mech_infantrys in Trans-Jordan, round 2 : 13/38 hits, 11,33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in France Germans attack with 3 bombers, 2 infantry and 4 mech_infantrys French defend with 1 airfield, 1 factory_minor and 3 infantry; ANZAC defend with 1 armour Germans roll dice for 3 bombers, 2 infantry and 4 mech_infantrys in France, round 2 : 4/9 hits, 3,00 expected hits French roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1,50 expected hits 1 armour owned by the ANZAC, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for ANZAC: 1 armour Casualties for French: 3 infantry Battle in Bulgaria Germans attack with 3 bombers and 1 mech_infantry ANZAC defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 bombers moved from Bulgaria to Western Germany 4 bombers moved from Yugoslavia to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 bombers moved from France to Western Germany 3 mech_infantrys moved from Ukraine to Romania 2 bombers moved from Kazakhstan to Rostov 3 armour moved from Rostov to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 4 tactical_bombers moved from Persia to Iraq 10 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Russia to Rostov Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Volgograd 1 bomber and 8 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 7,00 British : 0,67 French : 1,17 Americans : -0,33 ANZAC : -0,17
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TripleA Manual Gamesave Post: Germans round 22
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber, 8 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 12 armour and 18 mech_infantrys moved from Iraq to Trans-Jordan 3 mech_infantrys moved from Caucasus to Persia 5 mech_infantrys moved from Northwest Persia to Trans-Jordan 3 armour moved from Northwest Persia to Trans-Jordan 4 tactical_bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Russia to Kazakhstan 2 bombers moved from Northwest Persia to Kazakhstan 2 infantry moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to France 4 mech_infantrys moved from Western Germany to France 2 bombers moved from Western Germany to France 1 bomber moved from Western Germany to France 2 mech_infantrys moved from Romania to Yugoslavia 1 mech_infantry moved from Romania to Bulgaria 1 mech_infantry moved from Romania to Yugoslavia 4 bombers moved from Northwest Persia to Yugoslavia 3 bombers moved from Northwest Persia to Bulgaria Combat - Germans Battle in Northern Italy Germans attack with 2 infantry Americans defend with 1 artillery and 1 factory_minor Germans roll dice for 2 infantry in Northern Italy, round 2 : 1/2 hits, 0,33 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Northern Italy Germans win, taking Northern Italy from Americans with 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in Yugoslavia Germans attack with 4 bombers and 3 mech_infantrys ANZAC defend with 3 armour Germans roll dice for 4 bombers and 3 mech_infantrys in Yugoslavia, round 2 : 3/7 hits, 3,17 expected hits ANZAC roll dice for 3 armour in Yugoslavia, round 2 : 1/3 hits, 1,50 expected hits 3 armour owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from ANZAC with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 3 armour Battle in Holland Belgium Germans attack with 1 bomber and 2 infantry French defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in Persia Germans attack with 3 mech_infantrys and 4 tactical_bombers British defend with 1 factory_minor, 1 infantry and 2 mech_infantrys Germans roll dice for 3 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 4/7 hits, 2,50 expected hits British roll dice for 1 infantry and 2 mech_infantrys in Persia, round 2 : 2/3 hits, 1,00 expected hits 2 mech_infantrys owned by the British, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia Germans win, taking Persia from British with 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 infantry and 2 mech_infantrys Battle in Trans-Jordan Germans attack with 15 armour and 23 mech_infantrys British defend with 3 infantry Germans roll dice for 15 armour and 23 mech_infantrys in Trans-Jordan, round 2 : 13/38 hits, 11,33 expected hits British roll dice for 3 infantry in Trans-Jordan, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 15 armour and 23 mech_infantrys remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Kazakhstan Germans attack with 2 bombers and 1 mech_infantry British defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Kazakhstan, round 2 : 3/3 hits, 1,50 expected hits British roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Kazakhstan Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Battle in France Germans attack with 3 bombers, 2 infantry and 4 mech_infantrys French defend with 1 airfield, 1 factory_minor and 3 infantry; ANZAC defend with 1 armour Germans roll dice for 3 bombers, 2 infantry and 4 mech_infantrys in France, round 2 : 4/9 hits, 3,00 expected hits French roll dice for 1 armour and 3 infantry in France, round 2 : 2/4 hits, 1,50 expected hits 1 armour owned by the ANZAC, 2 infantry owned by the Germans and 3 infantry owned by the French lost in France Germans destroys 17PUs while taking French capital Germans win, taking France from French with 3 bombers and 4 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 2 infantry Casualties for ANZAC: 1 armour Casualties for French: 3 infantry Battle in Bulgaria Germans attack with 3 bombers and 1 mech_infantry ANZAC defend with 2 infantry Germans roll dice for 3 bombers and 1 mech_infantry in Bulgaria, round 2 : 3/4 hits, 2,17 expected hits ANZAC roll dice for 2 infantry in Bulgaria, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the ANZAC and 1 mech_infantry owned by the Germans lost in Bulgaria Germans win with 3 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for ANZAC: 2 infantry Non Combat Move - Germans 3 bombers moved from Bulgaria to Western Germany 4 bombers moved from Yugoslavia to Western Germany 1 bomber moved from Holland Belgium to Western Germany 3 bombers moved from France to Western Germany 3 mech_infantrys moved from Ukraine to Romania 2 bombers moved from Kazakhstan to Rostov 3 armour moved from Rostov to Northwest Persia 1 aaGun moved from Northwest Persia to Iraq 4 tactical_bombers moved from Persia to Iraq 10 infantry moved from Northwest Persia to Iraq 3 mech_infantrys moved from Volgograd to Northwest Persia 3 armour moved from Volgograd to Northwest Persia 2 mech_infantrys moved from Russia to Rostov Place Units - Germans 3 armour placed in Iraq 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Rostov 3 mech_infantrys placed in Volgograd 1 bomber and 8 infantry placed in Western Germany 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 73 PUs; end with 73 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 84 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 89 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 104 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 12 bombers EDIT: Adding units owned by Germans to Germany: 12 bombers EDIT: Removing units owned by Germans from Ukraine: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Removing units owned by Germans from Volgograd: 3 mech_infantrys EDIT: Adding units owned by Germans to Germany: 3 mech_infantrys EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 7,00 British : 0,67 French : 1,17 Americans : -0,33 ANZAC : -0,17
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TripleA Turn Summary: Japanese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Japanese Japanese buy nothing; Remaining resources: 34 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Turkmenistan to Kazakhstan Japanese take Kazakhstan from British 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Japanese Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from Yakut S.S.R. to Samara Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,1,4,1 Japanese collect 11 PUs (4 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Americans Americans buy 4 artilleries, 1 carrier, 3 fighters, 4 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 artillery, 1 carrier, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 33 Sea Zone to 20 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 20 Sea Zone to Formosa 2 submarines moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from Morocco to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 3 transports moved from 95 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy 2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 bombers moved from Southern Italy to Northern Italy 1 fighter and 1 tactical_bomber moved from Southern Italy to Northern Italy 6 fighters moved from 95 Sea Zone to Egypt 2 tactical_bombers moved from Southern Italy to Egypt 1 fighter moved from 92 Sea Zone to Egypt 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Egypt 1 fighter moved from Southern Italy to Northern Italy 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to Egypt 3 fighters moved from Eastern United States to Gibraltar Combat - Americans Battle in Formosa Battle in Northern Italy Americans attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers Germans defend with 1 factory_minor and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in Northern Italy, round 2 : 6/8 hits, 4,33 expected hits Germans roll dice for 2 infantry in Northern Italy, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Northern Italy Americans win, taking Formosa from Japanese, taking Northern Italy from Germans with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 2 bombers moved from Northern Italy to Southern Italy 2 artilleries and 2 infantry moved from 95 Sea Zone to Southern Italy 2 tactical_bombers moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to 95 Sea Zone 1 fighter moved from Northern Italy to Southern Italy 4 artilleries and 4 infantry moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier and 1 transport placed in 101 Sea Zone 3 fighters and 2 tactical_bombers placed in Eastern United States 4 artilleries and 4 infantry placed in Central United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 69 PUs; end with 70 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 105 PUs
Combat Hit Differential Summary :
Germans : -0,67 Americans : 1,67
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TripleA Turn Summary: Chinese round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 5 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 5 artilleries and 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - British British buy 2 artilleries, 3 fighters and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - British 1 armour moved from Eastern Persia to Kazakhstan British take Turkmenistan from Japanese 1 bomber moved from Eastern Persia to Kazakhstan 2 fighters moved from India to Persia 2 mech_infantrys moved from Eastern Persia to Persia 1 armour moved from India to Eastern Persia 2 transports moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from 92 Sea Zone to Egypt 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 4 fighters moved from United Kingdom to Southern Italy 1 carrier moved from 91 Sea Zone to 92 Sea Zone Combat - British Battle in Persia British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 factory_minor and 1 mech_infantry British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 mech_infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Persia British win, taking Persia from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Germans: 1 mech_infantry Battle in Kazakhstan British attack with 1 armour and 1 bomber Japanese defend with 1 infantry British roll dice for 1 armour and 1 bomber in Kazakhstan, round 2 : 2/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kazakhstan British win, taking Kazakhstan from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from Kazakhstan to Eastern Persia 2 fighters moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy Place Units - British 1 artillery and 2 infantry placed in Egypt 1 artillery and 1 infantry placed in Quebec 3 fighters placed in United Kingdom Turn Complete - British British collect 32 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour, 1 fighter and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 18 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 1 armour, 1 fighter and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 0,67 British : 1,50 Japanese : -0,33
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TripleA Turn Summary: Italians round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Combat Move - Italians 1 fighter moved from Iraq to 76 Sea Zone Combat - Italians Battle in 76 Sea Zone Italians attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 76 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Italians 1 fighter moved from 76 Sea Zone to Iraq Turn Complete - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Purchase Units - ANZAC ANZAC buy 3 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 13 PUs; Combat Move - ANZAC 1 infantry moved from Greece to Bulgaria 3 fighters and 1 tactical_bomber moved from 95 Sea Zone to Yugoslavia 1 armour moved from Ethiopia to Egypt 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from Eastern Persia to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour moved from Southern Italy to Yugoslavia 1 mech_infantry moved from Southern Italy to Greater Southern Germany ANZAC take Greater Southern Germany from Germans 1 tactical_bomber moved from Southern Italy to Yugoslavia Combat - ANZAC Battle in Yugoslavia ANZAC attack with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers Germans defend with 2 mech_infantrys ANZAC roll dice for 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers in Yugoslavia, round 2 : 4/7 hits, 3,50 expected hits Germans roll dice for 2 mech_infantrys in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Germans lost in Yugoslavia ANZAC win, taking Yugoslavia from Germans with 1 armour, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Germans: 2 mech_infantrys Non Combat Move - ANZAC 1 tactical_bomber moved from Yugoslavia to 95 Sea Zone 1 tactical_bomber moved from Yugoslavia to Southern Italy 3 fighters moved from Yugoslavia to 95 Sea Zone 5 fighters moved from Greece to Egypt 1 artillery and 1 infantry moved from Greece to Albania 1 fighter and 1 tactical_bomber moved from Shan State to Eastern Persia Place Units - ANZAC 1 armour, 1 infantry and 1 mech_infantry placed in Greece 2 armour and 1 mech_infantry placed in Southern Italy Turn Complete - ANZAC ANZAC collect 31 PUs; end with 44 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 47 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 50 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : -0,67 ANZAC : 0,50
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TripleA Turn Summary: French round 22
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod, version: 2.0
Game History
Round: 22 Combat Move - French Turn Complete - French
Combat Hit Differential Summary :