@surfer said in L25 Avner (L+9) vs Surfer (X) BM4:
@Avner Still need your email to put into the game to get dice rolls
ok i’ll put it in the allied turn
I am traveling for the next 2 days, and then will have the Christmas Holiday. I should be able to get to the move by next Wednesday or Thursday.
Cheers! and Merry Christmas!
Roger (OwenToo)
Sounds good, no worries. I’m also travelling for Christmas and New Years.
Enjoy the Holidays!
Chris
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 47 Sea Zone
2 fighters moved from 30 Sea Zone to 47 Sea Zone
2 fighters moved from 30 Sea Zone to 47 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Americans take 105 Sea Zone from Germans
1 bomber moved from Russia to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 30 Sea Zone
2 aaGuns moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 aaGun moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 85 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
1 artillery moved from 85 Sea Zone to Brazil
1 aaGun moved from 85 Sea Zone to Brazil
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Russia to Amur
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -2.50
Japanese : 0.67
AA fire in Novgorod : : -0.17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 harbour and 3 submarines; Remaining resources: 3 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 47 Sea Zone
1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 47 Sea Zone
2 fighters moved from 30 Sea Zone to 47 Sea Zone
2 fighters moved from 30 Sea Zone to 47 Sea Zone
1 submarine moved from 104 Sea Zone to 105 Sea Zone
Americans take 105 Sea Zone from Germans
1 bomber moved from Russia to Novgorod
Combat - Americans
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Novgorod causes 5 damage total.
Battle in 47 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 47 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 47 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 47 Sea Zone
Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 carrier, 2 destroyers, 1 fighter and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 51 Sea Zone to 30 Sea Zone
2 aaGuns moved from 30 Sea Zone to Johnston Island
2 infantry moved from 30 Sea Zone to Johnston Island
5 fighters and 1 tactical_bomber moved from 47 Sea Zone to 30 Sea Zone
1 tactical_bomber moved from Western United States to 30 Sea Zone
1 fighter moved from Western United States to 30 Sea Zone
1 fighter moved from 30 Sea Zone to Hawaiian Islands
1 aaGun moved from Morocco to 91 Sea Zone
1 carrier moved from 91 Sea Zone to 85 Sea Zone
1 artillery moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone
2 infantry moved from 85 Sea Zone to Brazil
1 artillery moved from 85 Sea Zone to Brazil
1 aaGun moved from 85 Sea Zone to Brazil
1 armour and 1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
1 mech_infantry moved from Tunisia to Tobruk
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Persia to Russia
1 bomber moved from Novgorod to Russia
1 bomber moved from Russia to Amur
1 destroyer moved from 30 Sea Zone to 31 Sea Zone
Place Units - Americans
1 harbour placed in Johnston Island
1 destroyer and 3 submarines placed in 10 Sea Zone
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Shensi to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 9 PUs; end with 11 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Northwest Persia to Rostov
Russians take Rostov from Germans
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 106 Sea Zone to 88 Sea Zone
Combat - British
Non Combat Move - British
3 artilleries moved from Persia to Eastern Persia
6 infantry moved from Persia to Eastern Persia
1 fighter moved from Persia to Russia
3 aaGuns moved from Northwest Persia to Persia
5 infantry moved from Northwest Persia to Persia
1 armour moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 armour moved from Iraq to Eastern Persia
2 artilleries moved from Iraq to Persia
1 artillery moved from Northwest Persia to Persia
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
2 aaGuns moved from Scotland to United Kingdom
5 infantry moved from Scotland to United Kingdom
Place Units - British
1 submarine placed in 81 Sea Zone
1 armour, 1 fighter and 1 mech_infantry placed in Persia
2 mech_infantrys placed in Egypt
1 transport placed in 71 Sea Zone
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans : -2.50
Japanese : 0.67
AA fire in Novgorod : : -0.17
Hey - here’s my Italy turn.
Sorry I had to manually post it, I’m using a different computer for a few days and something is wrong with my Triple-A setup (or sign-in on this Triple-A).
@CaesarsGaul Try downloading an update to Triple-A on that computer. It should work then…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 3 PUs;
Combat Move - ANZAC
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 13 PUs
Combat Move - French
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Manually posting again.
I do have the latest version of Triple-A on this computer, but I think it’s the problem with spaces/dots not being recognized right. I forgot to re-format it before doing this Germany turn.
I’ll be back home tomorrow though, where I have my normal computer, so it won’t be an issue going forward.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 19x factory_major; Remaining resources: 28 PUs;
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Tambov
1 mech_infantry moved from Volgograd to Russia
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 mech_infantry moved from Yenisey to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Hey, sorry about the delay on my end, I’ve been swamped with work this week.
I will have time to get my Japan turn done this weekend though.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 carrier, 3 destroyers, 2 infantry and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 1 PUs;
Combat Move - Japanese
1 mech_infantry moved from Kiangsu to Hopei
1 artillery moved from Yunnan to Kweichow
3 mech_infantrys moved from Hunan to Kweichow
1 fighter moved from India to Hopei
1 tactical_bomber moved from French Indo China to Hopei
1 bomber moved from Caroline Islands to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
7 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Kiangsu to Kweichow
3 mech_infantrys moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
3 infantry moved from Yunnan to Kweichow
Combat - Japanese
Battle in 31 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 1 destroyer in 31 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 31 Sea Zone
Japanese win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Kweichow
Japanese attack with 1 artillery, 3 infantry and 8 mech_infantrys
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 3/12 hits, 2.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 artillery, 3 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 7 infantry
Chinese defend with 1 infantry
Japanese roll dice for 7 infantry in Chahar, round 2 : 1/7 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hopei
retreated to Hopei
Chinese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Hopei to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 bomber moved from 31 Sea Zone to Japan
1 artillery and 1 infantry moved from Korea to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Japan
1 aaGun, 4 artilleries and 7 infantry moved from Caroline Islands to 33 Sea Zone
2 battleships and 4 carriers moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 39 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from Java to 42 Sea Zone
1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Shan State
2 artilleries and 2 infantry moved from India to 39 Sea Zone
3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 35 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 33 Sea Zone to 6 Sea Zone
2 artilleries and 4 infantry moved from 6 Sea Zone to Japan
1 aaGun, 2 artilleries, 3 infantry and 3 transports moved from 33 Sea Zone to 35 Sea Zone
1 aaGun, 5 artilleries and 6 infantry moved from 35 Sea Zone to Philippines
2 destroyers moved from 33 Sea Zone to 36 Sea Zone
5 destroyers moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
3 fighters moved from Caroline Islands to Philippines
1 aaGun moved from Yunnan to Burma
2 artilleries, 2 infantry and 2 transports moved from 39 Sea Zone to 36 Sea Zone
2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China
1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to French Indo China
Place Units - Japanese
1 carrier and 3 destroyers placed in 6 Sea Zone
2 artilleries and 1 infantry placed in India
1 artillery and 1 infantry placed in French Indo China
3 mech_infantrys placed in Kiangsu
1 mech_infantry placed in French Indo China
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to India: 1 artillery and 1 infantry
EDIT: Removing units owned by Japanese from French Indo China: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans : -0.33
Chinese : 0.00
Japanese : -0.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 31 Sea Zone
4 fighters moved from 30 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Amur to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in 31 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
2 fighters moved from Western United States to 30 Sea Zone
4 fighters moved from 30 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 transport moved from 30 Sea Zone to 63 Sea Zone
6 fighters moved from 31 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
2 transports moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 85 Sea Zone to 88 Sea Zone
1 aaGun moved from Brazil to 85 Sea Zone
1 artillery moved from Brazil to 85 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Russia to Amur
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
AA fire in Japan : : 0.83
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 artillery, 3 infantry and 8 mech_infantrys
Chinese roll dice for 1 fighter and 18 infantry in Kweichow, round 2 : 2/19 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 5/12 hits, 4.00 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
13 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -1.50
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 30 Sea Zone to 31 Sea Zone
4 fighters moved from 30 Sea Zone to 31 Sea Zone
2 tactical_bombers moved from 30 Sea Zone to 31 Sea Zone
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 bomber moved from Amur to Japan
Combat - Americans
Strategic bombing raid in Japan
AA fire in Japan : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Japan causes 0 damage total.
Battle in 31 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 6 fighters and 2 tactical_bombers in 31 Sea Zone, round 2 : 5/8 hits, 4.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 fighter moved from Western United States to Midway
2 fighters moved from Western United States to 30 Sea Zone
4 fighters moved from 30 Sea Zone to Queensland
1 infantry and 1 mech_infantry moved from New South Wales to Queensland
1 bomber moved from New South Wales to Queensland
1 transport moved from 30 Sea Zone to 63 Sea Zone
6 fighters moved from 31 Sea Zone to 30 Sea Zone
2 tactical_bombers moved from 31 Sea Zone to 30 Sea Zone
1 destroyer moved from 92 Sea Zone to 88 Sea Zone
2 transports moved from 92 Sea Zone to 88 Sea Zone
1 carrier moved from 85 Sea Zone to 88 Sea Zone
1 aaGun moved from Brazil to 85 Sea Zone
1 artillery moved from Brazil to 85 Sea Zone
2 infantry moved from Brazil to 85 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 bomber moved from Russia to Amur
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Egypt to Iraq
1 mech_infantry moved from Tobruk to Egypt
Place Units - Americans
1 destroyer and 1 submarine placed in 101 Sea Zone
3 destroyers and 3 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Shensi to Kweichow
1 infantry moved from Hopei to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 18 infantry
Japanese defend with 1 artillery, 3 infantry and 8 mech_infantrys
Chinese roll dice for 1 fighter and 18 infantry in Kweichow, round 2 : 2/19 hits, 3.50 expected hits
Japanese roll dice for 1 artillery, 3 infantry and 8 mech_infantrys in Kweichow, round 2 : 5/12 hits, 4.00 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kweichow
13 infantry owned by the Chinese retreated to Shensi
Japanese win with 1 artillery, 1 infantry and 8 mech_infantrys remaining. Battle score for attacker is -9
Casualties for Chinese: 5 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Shensi
Place Units - Chinese
3 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 6 PUs; end with 8 PUs
Purchase Units - British
British buy 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Eastern Persia to West India
UK_Pacific take West India from Japanese
1 battleship and 2 cruisers moved from 92 Sea Zone to 88 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
Combat - British
Non Combat Move - British
2 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan
2 mech_infantrys moved from Persia to Eastern Persia
1 armour moved from Persia to Eastern Persia
3 aaGuns moved from Persia to Eastern Persia
5 infantry moved from Persia to Eastern Persia
3 artilleries moved from Persia to Eastern Persia
2 mech_infantrys moved from Iraq to Eastern Persia
2 infantry moved from Iraq to Persia
1 artillery moved from Iraq to Persia
2 mech_infantrys moved from Egypt to Iraq
1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan
1 fighter moved from Persia to Russia
Place Units - British
3 fighters placed in Persia
1 submarine placed in 81 Sea Zone
1 infantry placed in Egypt
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in Japan : : 0.83
Americans : 0.33
Chinese : -1.50
Japanese : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 destroyer; Remaining resources: 3 PUs;
Combat Move - Italians
Non Combat Move - Italians
3 mech_infantrys moved from Romania to Ukraine
1 submarine moved from 95 Sea Zone to 97 Sea Zone
Place Units - Italians
1 destroyer placed in 97 Sea Zone
Italians undo move 1.
Turning on Edit Mode
EDIT: Adding units owned by Italians to 95 Sea Zone: 1 submarine
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 95 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,1,2,4,1,5,3,4
Italians collect 3 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 aaGuns, 2 armour, 2 artilleries, 1 bomber, 5 fighters, 6 infantry and 3 mech_infantrys moved from New South Wales to Queensland
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Combat Move - French
Non Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
1 cruiser moved from 92 Sea Zone to 88 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 2 bombers, 3 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Tambov
1 infantry moved from Bryansk to Rostov
5 bombers moved from Novgorod to Russia
1 fighter moved from Novgorod to Russia
2 tactical_bombers moved from Novgorod to Rostov
1 bomber moved from Western Germany to Tambov
1 tactical_bomber moved from Novgorod to Tambov
1 bomber moved from Western Germany to Russia