@AndrewAAGamer
tip
cruiser
destroyer
Battleship
sorry about that.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Germans
1 infantry moved from Belarus to Baltic States
1 armour moved from Finland to Norway
2 infantry moved from Belarus to Novgorod
10 infantry moved from Smolensk to Belarus
1 fighter moved from Belarus to Novgorod
1 fighter moved from Belarus to Baltic States
1 tactical_bomber moved from Belarus to Novgorod
1 infantry moved from Vyborg to Karelia
Russians take Karelia from Germans
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Baltic States
Russians attack with 1 fighter and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Baltic States, round 3 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Baltic States
Russians win, taking Baltic States from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 armour and 3 mech_infantrys moved from Vologda to Belarus
1 artillery and 7 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Volgograd to Tambov
1 mech_infantry moved from Russia to Tambov
2 fighters moved from Volgograd to Belarus
1 fighter and 1 tactical_bomber moved from Novgorod to Belarus
1 fighter moved from Baltic States to Belarus
Place Units - Russians
1 armour and 9 infantry placed in Russia
1 armour placed in Volgograd
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,33
Italians : -0,67
Russians : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 3 fighters, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 3 mech_infantrys moved from Tsinghai to Kazakhstan
2 mech_infantrys moved from Kansu to Kazakhstan
1 mech_infantry moved from Novosibirsk to Samara
Japanese take Samara from Russians
1 mech_infantry moved from Timguska to Urals
Japanese take Urals from Russians
1 mech_infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 infantry moved from Sikang to Kazakhstan
1 armour and 1 mech_infantry moved from Burma to West India
2 bombers moved from Kwangsi to West India
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 79 Sea Zone
2 infantry moved from 79 Sea Zone to West India
1 infantry moved from Northern Territory to South Australia
1 infantry moved from Northern Territory to Queensland
1 fighter moved from Northern Territory to Queensland
1 tactical_bomber moved from Northern Territory to South Australia
1 fighter and 1 tactical_bomber moved from 80 Sea Zone to West India
2 bombers, 5 fighters, 3 infantry, 3 mech_infantrys and 3 tactical_bombers moved from India to West India
Combat - Japanese
Battle in Kazakhstan
Japanese attack with 1 armour, 1 infantry and 5 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Kazakhstan, round 2 : 0/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Kazakhstan, round 3 : 0/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 5 mech_infantrys in Kazakhstan, round 4 : 2/7 hits, 1,50 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 armour, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Queensland
Japanese attack with 1 fighter and 1 infantry
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Queensland, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in South Australia
Japanese attack with 1 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 infantry and 1 tactical_bomber in South Australia, round 2 : 1/2 hits, 0,67 expected hits
ANZAC roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in West India
Japanese attack with 1 armour, 4 bombers, 6 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers
British defend with 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys
Japanese roll dice for 1 armour, 4 bombers, 6 fighters, 5 infantry, 4 mech_infantrys and 4 tactical_bombers in West India, round 2 : 10/24 hits, 10,33 expected hits
UK_Pacific roll dice for 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys in West India, round 2 : 3/18 hits, 6,50 expected hits
3 infantry owned by the Japanese, 8 mech_infantrys owned by the British and 2 infantry owned by the British lost in West India
Japanese roll dice for 1 armour, 4 bombers, 6 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in West India, round 3 : 12/21 hits, 9,83 expected hits
UK_Pacific roll dice for 3 armour, 4 artilleries and 1 mech_infantry in West India, round 3 : 3/8 hits, 3,17 expected hits
2 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 mech_infantry owned by the British, 4 artilleries owned by the British and 3 armour owned by the British lost in West India
Japanese win, taking West India from UK_Pacific with 1 armour, 4 bombers, 6 fighters, 3 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 57
Casualties for Japanese: 5 infantry and 1 mech_infantry
Casualties for British: 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys
Non Combat Move - Japanese
2 bombers moved from West India to Kwangsi
2 bombers moved from West India to Yunnan
5 fighters and 3 tactical_bombers moved from West India to Kwangsi
1 fighter and 1 tactical_bomber moved from West India to India
1 carrier and 1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 infantry moved from Burma to India
3 infantry moved from Shan State to Burma
3 infantry moved from Yunnan to Burma
4 mech_infantrys moved from Kweichow to Burma
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Hunan to Burma
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from Queensland to Northern Territory
1 tactical_bomber moved from South Australia to Northern Territory
4 infantry moved from Kweichow to Szechwan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Iwo Jima to 17 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 3 fighters, 1 infantry, 5 submarines, 2 tactical_bombers and 1 transport moved from 17 Sea Zone to 21 Sea Zone
1 infantry moved from 21 Sea Zone to Guam
1 carrier and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangtung to 35 Sea Zone
1 fighter moved from Western Germany to Southern Italy
Place Units - Japanese
3 infantry placed in India
3 mech_infantrys placed in Malaya
3 mech_infantrys placed in French Indo China
1 carrier placed in 20 Sea Zone
2 fighters placed in Kwangtung
3 infantry placed in Kiangsu
3 infantry placed in Shantung
1 fighter placed in Japan
Turn Complete - Japanese
Japanese collect 87 PUs; end with 87 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 90 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 95 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 100 PUs
Combat Hit Differential Summary :
ANZAC : 0,33
UK_Pacific : -3,67
Russians : -1,00
Japanese : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 5 submarines and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from New South Wales to Queensland
Combat - Americans
Battle in Queensland
Americans attack with 3 fighters
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Queensland to New South Wales
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 cruisers and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 4 cruisers, 8 destroyers, 11 fighters, 1 marine, 9 submarines and 6 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans : -0,50
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 5 submarines and 2 tactical_bombers; Remaining resources: 2 PUs;
Combat Move - Americans
3 fighters moved from New South Wales to Queensland
Combat - Americans
Battle in Queensland
Americans attack with 3 fighters
Japanese defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 3 fighters in Queensland, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Queensland
Americans win with 3 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
3 fighters moved from Queensland to New South Wales
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone
2 artilleries and 2 infantry moved from 25 Sea Zone to Midway
2 cruisers and 2 destroyers moved from 10 Sea Zone to 25 Sea Zone
1 battleship, 9 carriers, 4 cruisers, 8 destroyers, 11 fighters, 1 marine, 9 submarines and 6 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 11 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 transport moved from 112 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 carrier and 5 submarines placed in 10 Sea Zone
1 fighter and 2 tactical_bombers placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 57 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 1 aaGun, 2 fighters and 8 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 71 Sea Zone to 79 Sea Zone
2 armour and 3 mech_infantrys moved from Eastern Persia to West India
2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia
3 artilleries moved from Persia to Eastern Persia
1 mech_infantry moved from Trans-Jordan to Persia
3 mech_infantrys moved from Egypt to Iraq
Combat - British
Battle in 79 Sea Zone
British attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 79 Sea Zone
British roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British win, taking 79 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in West India
British attack with 2 armour and 3 mech_infantrys
Japanese defend with 1 armour and 3 mech_infantrys
British roll dice for 2 armour and 3 mech_infantrys in West India, round 2 : 2/5 hits, 1,50 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in West India, round 2 : 1/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in West India
2 mech_infantrys owned by the British and 2 armour owned by the British retreated to Eastern Persia
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Casualties for Japanese: 2 mech_infantrys
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 109 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 109 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 aaGun and 1 mech_infantry moved from Scotland to United Kingdom
Place Units - British
2 fighters and 2 infantry placed in United Kingdom
1 aaGun and 2 infantry placed in Persia
3 infantry placed in Iraq
1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : 0,17
Americans : -0,50
Japanese : -0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Bessarabia to Greater Southern Germany
4 infantry moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 12 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 22 to 16
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from 112 Sea Zone: 1 fighter
EDIT: Adding units owned by British to United Kingdom: 1 fighter
EDIT: Turning off Edit Mode
Italians buy nothing; Remaining resources: 10 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Bessarabia
1 bomber moved from Western Germany to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
1 bomber moved from Bessarabia to Greater Southern Germany
4 infantry moved from Yugoslavia to Romania
2 infantry moved from Southern Italy to Northern Italy
1 infantry moved from France to Southern France
Italians take Southern France from Neutral_Axis
Place Units - Italians
Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Italians
Italians collect 12 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Changing PUs for Italians from 22 to 16
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 artillery and 4 infantry
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 4 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to Queensland
ANZAC take Queensland from Japanese
1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Iwo Jima
Non Combat Move - ANZAC
2 aaGuns, 3 armour, 5 artilleries, 1 bomber, 4 fighters, 10 infantry and 1 mech_infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 armour and 1 mech_infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 9 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 bomber moved from Western Germany to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Germans take Ukraine from Russians
Combat - Germans
Battle in 91 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 91 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from 91 Sea Zone to Southern France
1 bomber moved from Western Ukraine to Germany
2 artilleries and 8 infantry moved from Poland to Eastern Poland
17 mech_infantrys moved from Eastern Poland to Poland
1 artillery and 5 infantry moved from Germany to Poland
1 aaGun moved from Eastern Poland to Poland
1 artillery and 6 infantry moved from Western Germany to Germany
Place Units - Germans
1 artillery and 2 infantry placed in Germany
1 bomber and 8 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Adding units owned by Germans to Germany: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 0,17
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Russians
Russians buy 3 artilleries, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Vologda to Novosibirsk
Russians take Novosibirsk from Japanese
1 armour moved from Russia to Urals
1 infantry moved from Russia to Samara
1 mech_infantry moved from Belarus to Western Ukraine
2 mech_infantrys moved from Belarus to Ukraine
1 fighter and 1 tactical_bomber moved from Belarus to Ukraine
2 fighters moved from Belarus to Western Ukraine
1 fighter moved from Belarus to Samara
1 infantry moved from Russia to Samara
Combat - Russians
Battle in Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Urals
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Russians lost in Urals
Japanese win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Samara
Russians win, taking Samara from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 infantry moved from Karelia to Finland
2 infantry moved from Novgorod to Archangel
2 aaGuns, 9 armour, 25 artilleries, 68 infantry and 4 mech_infantrys moved from Belarus to Bryansk
1 artillery and 7 infantry moved from Smolensk to Bryansk
7 infantry moved from Russia to Bryansk
9 armour and 4 mech_infantrys moved from Bryansk to Tambov
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
1 mech_infantry moved from Tambov to Volgograd
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Ukraine to Volgograd
1 fighter moved from Samara to Volgograd
Place Units - Russians
3 artilleries placed in Volgograd
7 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -1,00
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Urals to Vologda
Japanese take Vologda from Russians
1 mech_infantry moved from Evenkiyskiy to Olgiy
Japanese take Olgiy from Russians
1 infantry moved from Kansu to Novosibirsk
1 infantry moved from Kazakhstan to Caucasus
Japanese take Caucasus from Russians
1 bomber moved from Yunnan to Novosibirsk
2 artilleries, 2 marines and 3 mech_infantrys moved from Northern Territory to Queensland
1 fighter moved from 21 Sea Zone to 17 Sea Zone
1 mech_infantry moved from Soviet Far East to Sakha
Combat - Japanese
Battle in 17 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Novosibirsk
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Queensland
Japanese attack with 2 artilleries, 2 marines and 3 mech_infantrys
ANZAC defend with 1 airfield, 1 harbour and 1 infantry
Japanese roll dice for 2 artilleries, 2 marines and 3 mech_infantrys in Queensland, round 2 : 1/7 hits, 1,83 expected hits
ANZAC roll dice for 1 infantry in Queensland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC lost in Queensland
Japanese win, taking Queensland from ANZAC with 2 artilleries, 2 marines and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Non Combat Move - Japanese
2 transports moved from 35 Sea Zone to 55 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Northern Territory to 55 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 55 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 42 Sea Zone to Java
1 fighter and 1 tactical_bomber moved from Northern Territory to 42 Sea Zone
1 carrier and 1 destroyer moved from 39 Sea Zone to 42 Sea Zone
1 infantry moved from Northern Territory to Western Australia
1 transport moved from 21 Sea Zone to 35 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
6 mech_infantrys moved from Burma to West India
5 infantry moved from India to West India
6 infantry moved from Burma to India
3 mech_infantrys moved from Malaya to Burma
3 mech_infantrys moved from French Indo China to Burma
4 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Tsinghai
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Kwangsi to Yunnan
1 mech_infantry moved from Kweichow to Suiyuyan
1 mech_infantry moved from Kweichow to Sikang
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
3 infantry moved from Kiangsu to Anhwe
3 infantry moved from Shantung to Anhwe
2 fighters moved from Kwangtung to 6 Sea Zone
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 8 destroyers, 2 fighters, 5 submarines and 2 tactical_bombers moved from 21 Sea Zone to 6 Sea Zone
3 carriers, 1 destroyer, 2 fighters and 4 submarines moved from 35 Sea Zone to 6 Sea Zone
4 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 bomber moved from Novosibirsk to Sikang
1 infantry moved from Tsinghai to Kazakhstan
1 armour and 5 mech_infantrys moved from Kazakhstan to Tsinghai
1 bomber moved from Yunnan to Kwangsi
Place Units - Japanese
2 carriers and 2 fighters placed in 6 Sea Zone
3 infantry placed in India
2 infantry and 1 mech_infantry placed in Shantung
2 infantry and 1 mech_infantry placed in Kiangsu
2 infantry and 1 mech_infantry placed in French Indo China
3 infantry placed in Malaya
Japanese undo move 6.
Japanese undo move 5.
Japanese undo move 4.
Japanese undo move 3.
3 mech_infantrys placed in Malaya
3 infantry placed in Shantung
3 infantry placed in Kiangsu
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 88 PUs; end with 88 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 98 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33
Russians : -0,33
Japanese : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
Non Combat Move - Americans
3 fighters moved from New South Wales to New Zealand
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Americans
Americans buy 1 carrier, 3 destroyers, 3 fighters and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 transport moved from 109 Sea Zone to 106 Sea Zone
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 carrier and 5 submarines moved from 10 Sea Zone to 25 Sea Zone
1 fighter and 2 tactical_bombers moved from Western United States to 25 Sea Zone
Non Combat Move - Americans
3 fighters moved from New South Wales to New Zealand
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 25 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from 25 Sea Zone to Midway
Place Units - Americans
1 carrier, 3 destroyers and 2 submarines placed in 10 Sea Zone
1 fighter placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 6 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 6 PUs
Purchase Units - British
British buy 6 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 5 PUs;
Combat Move - British
4 armour, 3 artilleries and 5 mech_infantrys moved from Eastern Persia to West India
1 mech_infantry moved from Persia to West India
2 submarines moved from 71 Sea Zone to 79 Sea Zone
3 mech_infantrys moved from Iraq to Caucasus
2 infantry moved from Persia to Eastern Persia
3 infantry moved from Iraq to Persia
Combat - British
Battle in Caucasus
British attack with 3 mech_infantrys
Japanese defend with 1 infantry
British roll dice for 3 mech_infantrys in Caucasus, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 mech_infantrys in Caucasus, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 3 mech_infantrys in Caucasus, round 4 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 3 mech_infantrys in Caucasus, round 5 : 1/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Caucasus, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Caucasus
British win, taking Caucasus from Japanese with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in West India
British attack with 4 armour, 3 artilleries and 6 mech_infantrys
Japanese defend with 1 armour, 5 infantry and 7 mech_infantrys
British roll dice for 4 armour, 3 artilleries and 6 mech_infantrys in West India, round 2 : 5/13 hits, 4,50 expected hits
Japanese roll dice for 1 armour, 5 infantry and 7 mech_infantrys in West India, round 2 : 2/13 hits, 4,50 expected hits
5 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
British roll dice for 4 armour, 3 artilleries and 4 mech_infantrys in West India, round 3 : 4/11 hits, 4,17 expected hits
Japanese roll dice for 1 armour and 7 mech_infantrys in West India, round 3 : 2/8 hits, 2,83 expected hits
4 mech_infantrys owned by the Japanese and 2 mech_infantrys owned by the British lost in West India
British roll dice for 4 armour, 3 artilleries and 2 mech_infantrys in West India, round 4 : 2/9 hits, 3,67 expected hits
Japanese roll dice for 1 armour and 3 mech_infantrys in West India, round 4 : 3/4 hits, 1,50 expected hits
2 mech_infantrys owned by the Japanese, 2 mech_infantrys owned by the British and 1 artillery owned by the British lost in West India
2 artilleries owned by the British and 4 armour owned by the British retreated to Eastern Persia
Japanese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 11
Casualties for British: 1 artillery and 6 mech_infantrys
Casualties for Japanese: 5 infantry and 6 mech_infantrys
Non Combat Move - British
1 aaGun moved from Persia to Eastern Persia
2 transports moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 3 infantry moved from United Kingdom to 110 Sea Zone
1 aaGun, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 3 infantry moved from 112 Sea Zone to Norway
Place Units - British
1 factory_minor placed in Norway
2 artilleries and 2 infantry placed in United Kingdom
3 artilleries placed in Persia
1 artillery and 2 infantry placed in Iraq
Turn Complete - British
British collect 41 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -2,33
Japanese : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 4 PUs;
Combat Move - Italians
1 mech_infantry moved from Eastern Poland to Baltic States
1 bomber moved from Greater Southern Germany to Baltic States
Combat - Italians
Battle in Baltic States
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber and 1 mech_infantry in Baltic States, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Baltic States to Western Germany
4 infantry moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
2 infantry moved from Northern Italy to Yugoslavia
1 artillery and 5 infantry moved from Southern France to France
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 13 PUs;
Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 infantry moved from South Australia to Northern Territory
2 fighters moved from South Australia to Northern Territory
1 fighter moved from South Australia to Western Australia
5 artilleries, 1 fighter and 8 infantry moved from South Australia to Queensland
1 armour and 1 mech_infantry moved from New South Wales to Queensland
3 armour and 1 mech_infantry moved from South Australia to Queensland
1 bomber moved from South Australia to Western Australia
Combat - ANZAC
Battle in Western Australia
ANZAC attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 1 bomber, 1 fighter and 1 infantry in Western Australia, round 2 : 3/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Western Australia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Western Australia
ANZAC win, taking Western Australia from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Northern Territory
ANZAC attack with 2 fighters and 1 infantry
Japanese defend with 1 harbour and 1 infantry
ANZAC roll dice for 2 fighters and 1 infantry in Northern Territory, round 2 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Northern Territory, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Northern Territory
ANZAC win with 2 fighters remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Queensland
ANZAC attack with 4 armour, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys
Japanese defend with 1 airfield, 2 artilleries, 1 harbour, 2 marines and 3 mech_infantrys
ANZAC roll dice for 4 armour, 5 artilleries, 1 fighter, 8 infantry and 2 mech_infantrys in Queensland, round 2 : 5/20 hits, 6,67 expected hits
Japanese roll dice for 2 artilleries, 2 marines and 3 mech_infantrys in Queensland, round 2 : 3/7 hits, 2,33 expected hits
2 artilleries owned by the Japanese, 3 mech_infantrys owned by the Japanese and 3 infantry owned by the ANZAC lost in Queensland
ANZAC roll dice for 4 armour, 5 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys in Queensland, round 3 : 7/17 hits, 6,17 expected hits
Japanese roll dice for 2 marines in Queensland, round 3 : 1/2 hits, 0,67 expected hits
2 marines owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland
ANZAC win, taking Queensland from Japanese with 4 armour, 5 artilleries, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 18
Casualties for ANZAC: 4 infantry
Casualties for Japanese: 2 artilleries, 2 marines and 3 mech_infantrys
Non Combat Move - ANZAC
2 fighters moved from Northern Territory to New South Wales
1 bomber and 1 fighter moved from Western Australia to New South Wales
1 fighter moved from Queensland to New South Wales
1 aaGun moved from South Australia to Queensland
1 aaGun moved from South Australia to New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 0,67
Japanese : 1,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Germany to Belarus
1 bomber moved from Southern France to Western Ukraine
Combat - Germans
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Germany
1 bomber moved from Finland to Western Germany
17 mech_infantrys moved from Poland to Novgorod
9 armour moved from Eastern Poland to Novgorod
1 aaGun, 1 artillery and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Germans
Germans buy 14 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Eastern Poland to Novgorod
Germans take Novgorod from Russians
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Finland
1 bomber moved from Western Germany to Finland
1 bomber moved from Germany to Belarus
1 bomber moved from Southern France to Western Ukraine
Combat - Germans
Battle in Finland
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Finland, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Finland
Germans win, taking Finland from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Eastern Poland
1 bomber moved from Belarus to Germany
1 bomber moved from Finland to Western Germany
17 mech_infantrys moved from Poland to Novgorod
9 armour moved from Eastern Poland to Novgorod
1 aaGun, 1 artillery and 5 infantry moved from Poland to Eastern Poland
2 artilleries and 9 infantry moved from Germany to Poland
6 infantry moved from Western Germany to Germany
3 infantry moved from France to Western Germany
Place Units - Germans
3 infantry placed in Germany
10 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 8 mech_infantrys
EDIT: Adding units owned by Germans to Novgorod: 8 mech_infantrys
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 1,33
Russians : -1,00
Im sorry, forgot to move 8 mechs to novgorod, use the last one please
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Western Ukraine
1 infantry moved from Bryansk to Western Ukraine
1 mech_infantry moved from Ukraine to Bessarabia
Russians take Bessarabia from Italians
1 mech_infantry moved from Ukraine to Belarus
26 artilleries and 81 infantry moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
1 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Samara to Kazakhstan
1 fighter and 1 tactical_bomber moved from Volgograd to Kazakhstan
1 infantry moved from Samara to Novosibirsk
1 fighter moved from Volgograd to Novosibirsk
1 mech_infantry moved from Russia to Belarus
9 armour and 4 mech_infantrys moved from Tambov to Belarus
1 infantry moved from Russia to Vologda
1 mech_infantry moved from Volgograd to Novosibirsk
Combat - Russians
Battle in Novosibirsk
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Novosibirsk, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Novosibirsk
Russians win, taking Novosibirsk from Japanese with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Belarus
Russians attack with 9 armour, 26 artilleries, 82 infantry and 6 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 9 armour, 26 artilleries, 82 infantry and 6 mech_infantrys in Belarus, round 2 : 33/123 hits, 32,17 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 9 armour, 26 artilleries, 81 infantry and 6 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Novosibirsk to Volgograd
1 fighter moved from Vologda to Volgograd
1 aaGun moved from Bryansk to Belarus
1 aaGun moved from Bryansk to Belarus
5 infantry moved from Russia to Smolensk
Place Units - Russians
2 artilleries, 6 infantry and 1 tactical_bomber placed in Russia
Russians undo move 1.
3 infantry placed in Volgograd
2 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : -1,33
Japanese : -0,33