TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 armour, 3 artilleries and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Baltic States to Belarus
Germans take Belarus from Russians
1 infantry moved from Eastern Poland to Western Ukraine
Germans take Western Ukraine from Russians
Combat - Germans
Non Combat Move - Germans
3 aaGuns, 9 armour, 5 artilleries, 24 infantry and 4 mech_infantrys moved from Eastern Poland to Western Ukraine
4 armour and 2 mech_infantrys moved from Poland to Western Ukraine
6 artilleries and 6 infantry moved from Poland to Eastern Poland
4 mech_infantrys moved from Germany to Eastern Poland
4 armour moved from Germany to Eastern Poland
1 infantry moved from Vyborg to Finland
1 infantry moved from Karelia to Finland
4 infantry moved from Karelia to Novgorod
1 infantry moved from Western Germany to France
3 fighters moved from Western Germany to Northern Italy
2 bombers moved from Germany to Western Germany
Place Units - Germans
3 artilleries placed in Novgorod
6 armour and 2 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1
Germans collect 47 PUs (3 lost to blockades); end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Savegame