@sunkhareb left you the bb in 111, feel free to swap for anything else if you prefer
2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 carriers, 3 infantry and 3 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs; Combat Move - Japanese 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from Japan to 8 Sea Zone 8 fighters moved from 45 Sea Zone to New Guinea 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Shensi to Szechwan 1 mech_infantry moved from Hopei to Shensi 1 mech_infantry moved from Anhwe to Hopei 1 mech_infantry moved from Kwangtung to Anhwe 1 mech_infantry moved from Hunan to Kweichow 1 mech_infantry moved from Kwangtung to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from French Indo China to Shan State 3 tactical_bombers moved from French Indo China to Shan State 3 fighters moved from French Indo China to Shan State 1 bomber moved from French Indo China to Kweichow 1 bomber moved from French Indo China to Szechwan 3 fighters moved from French Indo China to Yunnan 2 tactical_bombers moved from French Indo China to Yunnan 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Caroline Islands Battle in 8 Sea Zone Japanese attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 8 Sea Zone Japanese win, taking Caroline Islands from Americans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in New Guinea Japanese attack with 8 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 8 fighters and 1 infantry in New Guinea, round 2 : 3/9 hits, 4,17 expected hits ANZAC roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in New Guinea Japanese win, taking New Guinea from ANZAC with 8 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 3 fighters, 2 infantry and 4 tactical_bombers British defend with 1 aaGun, 1 artillery and 2 infantry AA fire in Shan State : 1/3 hits, 0,50 expected hits 1 tactical_bomber owned by the Japanese lost in Shan State Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers in Shan State, round 2 : 5/9 hits, 4,33 expected hits UK_Pacific roll dice for 1 aaGun, 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British, 1 artillery owned by the British and 2 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry and 1 tactical_bomber Casualties for British: 1 aaGun, 1 artillery and 2 infantry Battle in Yunnan Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 2 : 4/7 hits, 3,17 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 2 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Szechwan Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Szechwan retreated to Szechwan Chinese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Battle in Kweichow Japanese attack with 1 bomber and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 artilleries moved from Dutch New Guinea to 45 Sea Zone 2 artilleries, 1 battleship, 4 carriers, 2 cruisers, 5 submarines and 2 transports moved from 45 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 36 Sea Zone 8 fighters moved from New Guinea to 33 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 transport moved from 17 Sea Zone to 33 Sea Zone 1 battleship, 3 carriers and 2 fighters moved from 6 Sea Zone to 33 Sea Zone 1 fighter moved from 8 Sea Zone to 6 Sea Zone 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Szechwan to French Indo China 3 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 3 fighters and 3 tactical_bombers moved from Shan State to French Indo China Place Units - Japanese 3 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 3 carriers placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Manchuria: 3 infantry EDIT: Adding units owned by Japanese to Jehol: 3 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 33 Sea Zone: 4 artilleries and 4 transports EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 artillery and 1 transport EDIT: Adding units owned by Japanese to 33 Sea Zone: 3 artilleries and 3 transports EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : -0,33 Chinese : 0,33 UK_Pacific : 0,00 AA fire in Shan State : : 0,50 Japanese : -0,33
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Sir one thing.
I had a US TT that took up the 2 UK units that started at Canada.
Last turn I wanted to unload the UK inf from the US transports in order to be able to transport a US AND a UK unit with that transportHowever, in that mess when unloading transports this got confused. TripleA counts the arty in sz95 on a UK transport which was never my intention. Sometimes tripleA even seems buggy and does not allow moves that should be legal.
Long story short. the UK arty that is loaded on a TT in sz95 is and was always supposed to be on a US transport.
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@JDOW No issues Sir.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Turning off Edit Mode 2 infantry moved from Burma to Shan State 1 artillery moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in Shan State British attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter and 2 infantry in Shan State, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 fighter moved from Shan State to India 1 tactical_bomber moved from India to Syria 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 4 infantry moved from 98 Sea Zone to Syria 1 artillery and 1 marine moved from 98 Sea Zone to Syria 1 fighter moved from Iraq to Syria 1 tactical_bomber moved from Iraq to Syria 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 armour and 1 mech_infantry moved from 98 Sea Zone to Syria 3 infantry moved from Iraq to Persia 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 10 infantry and 2 marines moved from Egypt to Trans-Jordan 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom Place Units - British 1 bomber and 2 infantry placed in United Kingdom 3 submarines placed in 98 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 0,67 Chinese : -0,50 Japanese : -1,00
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Damn, hold on. There are 2 UK units left on a UK tt which should have been unloaded. LOL, I cannot edit it because the unit list in 98 is so long, I cannot reach the button anymore.
I redo the turn and post, transports loading stuff is super messy being done with edits.
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry EDIT: Changing ownership of Shan State from Japanese to British EDIT: Changing ownership of Shan State from British to UK_Pacific EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry EDIT: Adding units owned by British to Shan State: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Syria 3 infantry moved from Iraq to Persia 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 9 infantry and 2 marines moved from Egypt to Trans-Jordan Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry EDIT: Changing ownership of Shan State from Japanese to British EDIT: Changing ownership of Shan State from British to UK_Pacific EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry EDIT: Adding units owned by British to Shan State: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Syria 3 infantry moved from Iraq to Persia 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 9 infantry and 2 marines moved from Egypt to Trans-Jordan Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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sz98:
1 US transport has the 2 Frenchies loaded
1 US transport has UK inf and US AA loaded
1 US transport has a single UK inf loaded -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry EDIT: Changing ownership of Shan State from Japanese to British EDIT: Changing ownership of Shan State from British to UK_Pacific EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry EDIT: Adding units owned by British to Shan State: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Syria 3 infantry moved from Iraq to Persia 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 9 infantry and 2 marines moved from Egypt to Trans-Jordan Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Syria: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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@JDOW said in 2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3:
sz98:
1 US transport has the 2 Frenchies loaded
1 US transport has UK inf and US AA loaded
1 US transport has a single UK inf loaded -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber and 7 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Crete Non Combat Move - Americans 1 armour moved from Malta to 96 Sea Zone 2 artilleries moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 4 infantry moved from Malta to 96 Sea Zone 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 6 transports moved from 96 Sea Zone to 98 Sea Zone 1 cruiser and 1 marine moved from 96 Sea Zone to 98 Sea Zone 1 armour, 2 artilleries, 4 infantry and 1 marine moved from 98 Sea Zone to Syria 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 carriers, 1 destroyer, 4 fighters and 3 submarines moved from 96 Sea Zone to 98 Sea Zone 2 bombers moved from Iraq to India 1 bomber moved from Egypt to India 1 bomber moved from Queensland to India 1 bomber moved from Western United States to United Kingdom 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 infantry moved from 106 Sea Zone to Quebec 2 submarines moved from 54 Sea Zone to 63 Sea Zone 1 mech_infantry moved from 63 Sea Zone to New Zealand 1 carrier, 1 destroyer and 3 submarines moved from 30 Sea Zone to 63 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier moved from 10 Sea Zone to 51 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 10 Sea Zone to 29 Sea Zone 1 submarine moved from 8 Sea Zone to 10 Sea Zone Place Units - Americans 1 bomber and 7 fighters placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Shensi 1 fighter moved from Burma to Shensi 3 infantry moved from Burma to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 2 infantry in Yunnan, round 3 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 2 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Shensi Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 mech_infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs Purchase Units - British British buy 1 bomber, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Changing ownership of Cyprus from Italians to British EDIT: Adding units owned by British to Cyprus: 1 artillery EDIT: Removing units owned by British from Malta: 1 artillery EDIT: Removing units owned by Japanese from Shan State: 1 artillery and 1 infantry EDIT: Changing ownership of Shan State from Japanese to British EDIT: Changing ownership of Shan State from British to UK_Pacific EDIT: Removing units owned by British from Burma: 1 artillery and 2 infantry EDIT: Adding units owned by British to Shan State: 1 artillery and 2 infantry EDIT: Turning off Edit Mode Non Combat Move - British 2 infantry moved from India to Burma 1 artillery moved from India to Burma 1 tactical_bomber moved from India to Syria 3 infantry moved from Iraq to Persia 3 bombers moved from Egypt to Syria 1 fighter moved from Egypt to 98 Sea Zone 1 armour moved from Malta to 96 Sea Zone 1 mech_infantry moved from Malta to 96 Sea Zone 6 infantry moved from Malta to 96 Sea Zone 1 marine moved from Malta to 96 Sea Zone 1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 6 infantry, 1 marine, 1 mech_infantry and 5 transports moved from 96 Sea Zone to 98 Sea Zone 1 armour, 1 artillery, 6 infantry, 1 marine and 1 mech_infantry moved from 98 Sea Zone to Syria 1 infantry moved from Egypt to 98 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 submarine moved from 92 Sea Zone to 98 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Norway to United Kingdom 1 infantry moved from Egypt to 98 Sea Zone 3 artilleries, 9 infantry and 2 marines moved from Egypt to Trans-Jordan Place Units - British 3 submarines placed in 98 Sea Zone 1 bomber placed in United Kingdom 2 infantry placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 fighter and 1 tactical_bomber EDIT: Adding units owned by British to Syria: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Syria: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Trans-Jordan: 1 marine EDIT: Adding units owned by British to Syria: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese : -0,50 Japanese : -0,33
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@JDOW All good
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@JDOW said in 2017 LEAGUE TITLE FINAL. JDOW (Allies+13) vs JuanSpain. BM3:
Damn, hold on. There are 2 UK units left on a UK tt which should have been unloaded. LOL, I cannot edit it because the unit list in 98 is so long, I cannot reach the button anymore.
I redo the turn and post, transports loading stuff is super messy being done with edits.
Hi JDOW,
You can just load up the autosave at the end of the NCM. Saves a lot of messiness. -
I just downloaded the post after the Chinese turn. So it wasn’t a big deal, but good to know.
But how can I load up the autosave?
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In your Triple-A default load/save game directory there will be a an autoSave sub directory with a bunch of auto save files. Names are self explanatory.
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Found it, thanks!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov 1 fighter moved from 97 Sea Zone to 99 Sea Zone 4 bombers moved from Southern Italy to Rostov 4 bombers moved from Rostov to Tambov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tambov Italians attack with 4 bombers and 1 infantry Russians defend with 1 infantry Italians roll dice for 4 bombers and 1 infantry in Tambov, round 2 : 2/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 bombers moved from Tambov to Rostov 4 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 3 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : -0,83 Russians : -0,33
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 2 PUs; Combat Move - Italians 1 infantry moved from Rostov to Tambov 1 fighter moved from 97 Sea Zone to 99 Sea Zone 4 bombers moved from Southern Italy to Rostov 4 bombers moved from Rostov to Tambov Combat - Italians Battle in 99 Sea Zone Italians attack with 1 fighter Americans defend with 1 submarine and 1 transport 1 submarine owned by the Americans Submerged 1 transport owned by the Americans lost in 99 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Tambov Italians attack with 4 bombers and 1 infantry Russians defend with 1 infantry Italians roll dice for 4 bombers and 1 infantry in Tambov, round 2 : 2/5 hits, 2,83 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Tambov Italians win, taking Tambov from Russians with 4 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 4 bombers moved from Tambov to Rostov 4 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 1 fighter moved from 99 Sea Zone to 97 Sea Zone 2 fighters moved from Southern Italy to 97 Sea Zone 3 mech_infantrys moved from Southern Italy to Yugoslavia Place Units - Italians 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,6 Italians collect 18 PUs; end with 20 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 2 aaGuns EDIT: Adding units owned by Italians to Southern Italy: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,83 Russians : -0,33