You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
@Desert_Admiral wait
@Desert_Admiral US carrier hit, destroyer, 2 subs
3 more hits
@FMErwinRommel What are you attacking with?
2 dd, 2 ftrs, 3 bombers
you have 2 ftrs 2 damaged CV and a sub
@FMErwinRommel Carriers and sub
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 27
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 bomber and 1 mech_infantry moved from Tsinghai to Kazakhstan
2 fighters moved from Eastern Persia to 80 Sea Zone
1 submarine moved from 71 Sea Zone to 72 Sea Zone
1 submarine moved from 70 Sea Zone to 72 Sea Zone
1 submarine moved from 38 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
2 bombers moved from India to 41 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
2 fighters moved from Philippines to 41 Sea Zone
1 destroyer moved from 36 Sea Zone to 41 Sea Zone
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Iwo Jima to 47 Sea Zone
1 fighter moved from Caroline Islands to 47 Sea Zone
1 submarine moved from 32 Sea Zone to 47 Sea Zone
1 submarine moved from 33 Sea Zone to 47 Sea Zone
1 submarine moved from 43 Sea Zone to 44 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 41 Sea Zone
Japanese attack with 3 bombers, 2 destroyers, 2 fighters and 3 submarines
British defend with 1 fighter; Americans defend with 1 carrier; ANZAC defend with 1 carrier, 1 destroyer, 1 fighter and 3 submarines
Japanese roll dice for 3 submarines in 41 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 3 bombers, 2 destroyers and 2 fighters in 41 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
Units damaged: 1 carrier owned by the Americans
ANZAC roll dice for 3 submarines in 41 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits
ANZAC roll dice for 2 carriers, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 3/5 hits, 2.33 expected hits
1 destroyer owned by the ANZAC, 3 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 3 bombers, 2 destroyers and 2 fighters in 41 Sea Zone, round 3 : 3/7 hits, 3.67 expected hits
ANZAC roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
ANZAC roll dice for 2 carriers and 2 fighters in 41 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits
1 carrier owned by the ANZAC, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the ANZAC lost in 41 Sea Zone
Japanese roll dice for 3 bombers and 2 fighters in 41 Sea Zone, round 4 : 4/5 hits, 3.00 expected hits
ANZAC roll dice for 2 fighters in 41 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the ANZAC and 1 fighter owned by the British lost in 41 Sea Zone
Japanese win with 3 bombers remaining. Battle score for attacker is 24
Casualties for Japanese: 2 destroyers, 2 fighters and 3 submarines
Casualties for ANZAC: 1 carrier, 1 destroyer, 1 fighter and 3 submarines
Casualties for Americans: 1 carrier
Casualties for British: 1 fighter
Battle in 80 Sea Zone
Japanese attack with 2 fighters
British defend with 1 destroyer
Japanese roll dice for 2 fighters in 80 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 80 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 72 Sea Zone
Japanese attack with 2 submarines
British defend with 1 destroyer
Japanese roll dice for 2 submarines in 72 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 submarines in 72 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 72 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 72 Sea Zone
Japanese win, taking 72 Sea Zone from British with 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 mech_infantry
Russians defend with 1 mech_infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 3 : 2/2 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in 47 Sea Zone
Japanese attack with 1 bomber, 1 fighter and 2 submarines
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Japanese roll dice for 2 submarines in 47 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 47 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 47 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese roll dice for 1 submarine in 47 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 fighter in 47 Sea Zone, round 3 : 0/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Japanese lost in 47 Sea Zone
Japanese roll dice for 1 bomber and 1 fighter in 47 Sea Zone, round 4 : 1/2 hits, 1.17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 47 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 cruiser owned by the Americans lost in 47 Sea Zone
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 2 submarines
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 47 Sea Zone: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Japanese to Caroline Islands: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 41 Sea Zone: 1 bomber
EDIT: Adding units owned by Japanese to India: 1 fighter
EDIT: Turning off Edit Mode
2 fighters moved from 80 Sea Zone to 39 Sea Zone
1 bomber moved from 41 Sea Zone to India
1 bomber moved from 41 Sea Zone to Malaya
3 infantry moved from French Indo China to Shan State
1 infantry moved from Shan State to Burma
3 infantry moved from West India to Eastern Persia
1 bomber moved from Kazakhstan to India
2 aaGuns and 1 mech_infantry moved from Tsinghai to Kansu
1 armour and 2 mech_infantrys moved from Kiangsu to Hopei
1 fighter moved from Japan to Hopei
2 fighters moved from Japan to Philippines
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 1 Sea Zone to 3 Sea Zone
5 destroyers and 6 submarines moved from 6 Sea Zone to 20 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
3 infantry placed in West India
3 mech_infantrys placed in French Indo China
2 artilleries, 1 fighter and 2 infantry placed in Japan
2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
British : -1.00
ANZAC : 0.67
Americans : 1.17
Russians : 0.33
Japanese : -1.17
I changed my last casualty in battle off N. Brit and also off Sumatra, from a ftr to a bomber. Ftr off Sum would land on new CV and a ftr that attacked in sz80 would go to India instead of the new CV. Learned a good lesson to move ships from Japan > sz20 instead of sz36. Its farther from attacking allies and can still go as far south since there is a naval base, and ships can return to Japan, which they can’t do from sz20. I could have had lots of ships in position this turn, if I had done that last turn. Edited surviving ftr from N. Brit sea battle went back to Carol.
The Rus mech in Kaz hitting back was very inconvenient for Jpn. The Brit mobile army can now threaten China, altho more likely to move into Ukr.
Jpn +48 net TUV on its turn. Allies have lost all 3 of their CRs in the Pacific and I don’t see any CRs anywhere else in the world. ANZ has no DD’s left. But they have lots of cash.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Borneo
Americans roll dice for 1 tactical_bomber in Borneo, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 4 fighters
Germans defend with 1 aaGun and 1 artillery
AA fire in Karelia : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 fighters in Karelia, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Americans win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
1 fighter moved from Karelia to Bryansk
3 fighters moved from Karelia to Bryansk
6 fighters moved from Norway to Russia
3 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
4 fighters moved from Dutch New Guinea to Sumatra
1 tactical_bomber moved from Dutch New Guinea to Sumatra
4 tactical_bombers moved from Dutch New Guinea to Sumatra
2 fighters moved from Hawaiian Islands to New Guinea
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
3 bombers placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Karelia : : -0.50
Americans : -0.67
Japanese : 0.67
Production/PUs Summary :
Germans : 44 / 45
Russians : 18 / 30
Japanese : 70 / 75
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 21 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Ger AA continue to miss, while Allied AA hit above average. When you attacked Bel in the prior round, I had saved most of my AA instead of taking casualties in Rus attack. But I only rolled 1 hit out of 12 against the U.S. planes.
I stand corrected, U.S. has a CR off of Aust.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 27
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 44 / 45
Russians : 18 / 30
Japanese : 70 / 75
Americans : 57 / 77
Chinese : 0 / 3
British : 33 / 32
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 21 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
1/12 Belarus; 0/3 Karelia; 0/1 Novg; 0/1 W. India. That’s 1/17.
@FMErwinRommel You shot down a UK bomber in West India.
Not this turn, that was many turns ago.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 27
Purchase Units - Americans
Americans buy 3 bombers and 4 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
3 fighters moved from Norway to Karelia
1 fighter moved from Norway to Karelia
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to Borneo
Combat - Americans
Battle in Borneo
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter and 1 tactical_bomber in Borneo, round 2 : 0/2 hits, 1.17 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Americans lost in Borneo
Americans roll dice for 1 tactical_bomber in Borneo, round 3 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Borneo
Japanese win with 1 artillery remaining. Battle score for attacker is -18
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 infantry
Battle in Karelia
Americans attack with 4 fighters
Germans defend with 1 aaGun and 1 artillery
AA fire in Karelia : 0/3 hits, 0.50 expected hits
Americans roll dice for 4 fighters in Karelia, round 2 : 2/4 hits, 2.00 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Karelia, round 2 : 0/1 hits, 0.33 expected hits
1 aaGun owned by the Germans and 1 artillery owned by the Germans lost in Karelia
Americans win with 4 fighters remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Non Combat Move - Americans
1 fighter moved from Karelia to Bryansk
3 fighters moved from Karelia to Bryansk
6 fighters moved from Norway to Russia
3 fighters moved from Midway to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 42 Sea Zone to 41 Sea Zone
4 fighters moved from Dutch New Guinea to Sumatra
1 tactical_bomber moved from Dutch New Guinea to Sumatra
4 tactical_bombers moved from Dutch New Guinea to Sumatra
2 fighters moved from Hawaiian Islands to New Guinea
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 46 Sea Zone to 54 Sea Zone
Place Units - Americans
3 bombers placed in Norway
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Norway to Novgorod
1 mech_infantry moved from Caucasus to Turkmenistan
Russians take Turkmenistan from Japanese
1 mech_infantry moved from Caucasus to Sikang
Chinese take Sikang from Japanese
1 mech_infantry moved from Caucasus to Tsinghai
Chinese take Tsinghai from Japanese
1 armour moved from Caucasus to Novosibirsk
Russians take Novosibirsk from Japanese
4 fighters moved from Russia to Bryansk
1 fighter moved from Samara to Russia
1 fighter moved from Russia to Bryansk
1 fighter moved from Russia to Bryansk
1 bomber moved from Egypt to West India
1 infantry moved from Norway to Finland
British take Finland from Germans
Combat - British
Strategic bombing raid in Novgorod
AA fire in Novgorod : 0/1 hits, 0.17 expected hits
Bombing raid in Novgorod rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Novgorod causes 4 damage total.
Strategic bombing raid in West India
AA fire in West India : 0/1 hits, 0.17 expected hits
Bombing raid in West India rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in West India causes 5 damage total.
Non Combat Move - British
1 bomber moved from Novgorod to Russia
1 bomber moved from West India to Persia
3 infantry moved from Iraq to Persia
1 fighter moved from Union of South Africa to Egypt
1 tactical_bomber moved from Russia to Persia
1 armour and 2 mech_infantrys moved from Persia to Caucasus
Place Units - British
1 airfield placed in Persia
1 destroyer placed in 80 Sea Zone
3 infantry placed in Iraq
Turning on Edit Mode
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Russia: 1 fighter
EDIT: Removing units owned by British from Russia: 1 fighter
EDIT: Adding units owned by British to Iraq: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3,2,6
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,6
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : -0.33
AA fire in Karelia : : -0.50
Americans : -0.67
AA fire in West India : : -0.17
Japanese : 0.67
AA fire in Novgorod : : -0.17
Production/PUs Summary :
Germans : 42 / 45
Russians : 19 / 30
Japanese : 67 / 75
Americans : 57 / 77
Chinese : 2 / 3
British : 35 / 36
UK_Pacific : 0 / 0
Italians : 16 / 7
ANZAC : 21 / 29
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 27
Purchase Units - Italians
Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Non Combat Move - Italians
1 armour moved from Slovakia Hungary to Bessarabia
1 armour and 1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 infantry and 1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4,5,2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,2,5,6,1,4,3,5,6
Italians collect 7 PUs (11 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :