OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 cruiser and 1 marine; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea
    
        Combat - ANZAC
            Battle in New Guinea
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea
                ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Hawaiian Islands to 6 Sea Zone
            1 artillery moved from Iwo Jima to 17 Sea Zone
            1 artillery, 2 carriers, 3 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 marine placed in New South Wales
            1 cruiser placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 11 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : 0,67
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 artillery moved from 123 Sea Zone to Iceland
            1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
            1 destroyer moved from 110 Sea Zone to 123 Sea Zone
            1 carrier moved from 110 Sea Zone to 123 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            5 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
            8 armour moved from Trans-Jordan to Egypt
            7 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Syria to Egypt
            1 artillery moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Iraq
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble US Fighter into SZ 123 ?


  • no scramble. I forgot about that poor fighter. left it to die a lonesome death on iceland.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 artillery moved from 123 Sea Zone to Iceland
            1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
            1 destroyer moved from 110 Sea Zone to 123 Sea Zone
            1 carrier moved from 110 Sea Zone to 123 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            5 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
            8 armour moved from Trans-Jordan to Egypt
            7 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Syria to Egypt
            1 artillery moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Iraq
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 9 armour and 9 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iceland
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 airfield; Americans defend with 1 fighter
                    Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland
                Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in 98 Sea Zone
                Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
                British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports
                    Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits
    

    Combat Hit Differential Summary :

    Germans : -1.67
    British : -0.67
    

    Savegame

  • '21 '20 '19 '18 '17

    OK, so in the battle for SZ98, I got 2 sub hits and only 10 other hits. Please choose your 10 other hits. I took 2 “first hits” on carriers for the first 2 sub hits. You can give me OOL after that, or I’ll give you opportunity to choose for round 2


  • max defense.
    so sub, 3 destroyers, and the rest of the 6 hits on carriers. So I think I have 2 damage carrier left, 1 destroyer, 3 cruisers and all fighters.
    and just continue with max defense for next rounds aswell
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone
            1 infantry moved from 123 Sea Zone to Iceland
            1 artillery moved from 123 Sea Zone to Iceland
            1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone
            1 destroyer moved from 110 Sea Zone to 123 Sea Zone
            1 carrier moved from 110 Sea Zone to 123 Sea Zone
            1 submarine moved from 106 Sea Zone to 123 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone
            5 submarines moved from 97 Sea Zone to 98 Sea Zone
            2 fighters moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone
            1 fighter moved from Southern Italy to 98 Sea Zone
            2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone
            2 fighters moved from Trans-Jordan to 98 Sea Zone
            3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone
            8 armour moved from Trans-Jordan to Egypt
            7 mech_infantrys moved from Trans-Jordan to Egypt
            2 mech_infantrys moved from Trans-Jordan to Egypt
            1 armour moved from Syria to Egypt
            1 artillery moved from Kazakhstan to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour moved from Northwest Persia to Iraq
            2 mech_infantrys moved from Northwest Persia to Iraq
            1 infantry moved from Syria to Iraq
    
        Combat - Germans
            Battle in Egypt
                Germans attack with 9 armour and 9 mech_infantrys
                British defend with 1 factory_minor, 1 harbour and 2 infantry
                    Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits
                    British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Egypt
                Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Iraq
                Germans attack with 1 armour, 1 infantry and 2 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Iceland
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 airfield; Americans defend with 1 fighter
                    Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland
                Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 fighter
            Battle in 98 Sea Zone
                Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
                British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports
                    Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits
                Units damaged: 3 carriers owned by the British
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 5 carriers, 3 cruisers, 4 destroyers, 10 fighters and 4 transports in 98 Sea Zone, round 2 : 12/22 hits, 11.17 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the British, 5 submarines owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the British lost in 98 Sea Zone
                    Germans roll dice for 6 bombers, 5 fighters and 6 tactical_bombers in 98 Sea Zone, round 3 : 11/17 hits, 10.33 expected hits
                    British roll dice for 3 carriers, 2 cruisers, 1 destroyer, 10 fighters and 4 transports in 98 Sea Zone, round 3 : 10/16 hits, 9.00 expected hits
                    1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 3 fighters owned by the Americans, 6 tactical_bombers owned by the Germans, 2 fighters owned by the British and 3 carriers owned by the British lost in 98 Sea Zone
                    Germans roll dice for 6 bombers and 1 fighter in 98 Sea Zone, round 4 : 4/7 hits, 4.50 expected hits
                    British roll dice for 5 fighters and 4 transports in 98 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits
                    3 bombers owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in 98 Sea Zone
                    Germans roll dice for 3 bombers in 98 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits
                    British roll dice for 1 fighter and 4 transports in 98 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone
                    2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is 36
                Casualties for Germans: 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers
                Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters and 2 transports
                Casualties for British: 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports
    
        Non Combat Move - Germans
            3 bombers moved from 98 Sea Zone to Southern Italy
            3 infantry moved from Caucasus to Northwest Persia
            2 infantry moved from Northwest Persia to Persia
            4 aaGuns, 7 artilleries and 21 infantry moved from Kazakhstan to Turkmenistan
            1 mech_infantry moved from Novgorod to Poland
            1 infantry moved from Bessarabia to Romania
            1 artillery moved from Bessarabia to Romania
            2 armour and 10 mech_infantrys moved from Eastern Poland to Poland
            2 mech_infantrys moved from Northern Italy to Romania
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 mech_infantrys moved from Northern Italy to Romania
            2 artilleries moved from France to Northern Italy
            1 infantry moved from France to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            1 aaGun moved from France to Western Germany
            1 infantry moved from Western Germany to Germany
            1 artillery moved from Western Germany to Germany
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Novgorod to Karelia
    
        Place Units - Germans
            2 transports placed in 97 Sea Zone
            1 fighter placed in Western Germany
            1 infantry placed in Yugoslavia
            4 armour, 1 artillery and 5 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5
            Germans collect 52 PUs (2 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.50
    British : 1.00
    

    Savegame

  • '21 '20 '19 '18 '17

    Bad Axis die rolls in the Med. Not nearly as bad as your rolls a couple of turn back, but I lost 40 IPCs more than I should have. Now our eyes turn eastward…


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kweichow to Anhwe
            1 fighter moved from Kweichow to Anhwe
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Germans
            1 infantry moved from Volgograd to Caucasus
                  Russians take Caucasus from Germans
            1 infantry moved from Kansu to Tsagaan Olom
                  Russians take Tsagaan Olom from Japanese
            1 infantry moved from Archangel to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Western Ukraine to Eastern Poland
            2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Baltic States
    
        Combat - Russians
            Battle in Baltic States
                Russians attack with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Baltic States, round 2 : 3/22 hits, 6,00 expected hits
                    Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Baltic States
                Russians win, taking Baltic States from Germans with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Anhwe
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 artillery
                    Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Anhwe
                Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Eastern Poland
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
            1 aaGun and 1 infantry moved from Belarus to Novgorod
            1 aaGun and 1 infantry moved from Belarus to Baltic States
            2 armour and 3 mech_infantrys moved from Russia to Belarus
            28 infantry moved from Volgograd to Caucasus
            1 fighter moved from Anhwe to Kweichow
            1 mech_infantry moved from Urals to Archangel
            3 infantry moved from Volgograd to Caucasus
            1 mech_infantry moved from Volgograd to Caucasus
            2 aaGuns moved from Volgograd to Rostov
            3 infantry moved from Rostov to Ukraine
            5 infantry moved from Volgograd to Rostov
            9 infantry moved from Bryansk to Belarus
            6 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Bryansk
            2 fighters moved from Yenisey to Novosibirsk
            1 mech_infantry moved from French Central Africa to Belgian Congo
            1 submarine moved from 103 Sea Zone to 105 Sea Zone
    
        Place Units - Russians
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Volgograd
            2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 34 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Russians : -3,00
    Japanese : -1,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Buryatia to Siberia
            1 artillery moved from Amur to Siberia
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from Shantung to 6 Sea Zone
            1 armour moved from Buryatia to Siberia
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Siberia
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
                    Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
    

    Combat Hit Differential Summary :

    Chinese : 0.00
    Russians : -0.33
    Japanese : 0.83
    

    Savegame

  • '21 '20 '19 '18 '17

    Attacking SZ 6. My subs got 3 hits. I took your 2 subs and the first hit on the BB. I got 17 more hits. Please choose your casualties.


  • I hoped you didn’t engaged in this battle.
    Is a rough one for the US.
    But I’ll take:
    4 carriers totally out for 8 hits.
    2 destroyers for 2 hits
    1 cruisers for 1 hits
    6 fighters for 6 hits.
    Best regards
    MrCunego

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Japanese round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Buryatia to Siberia
            1 artillery moved from Amur to Siberia
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from Shantung to 6 Sea Zone
            1 armour moved from Buryatia to Siberia
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Siberia
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
                    Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits
    

    Combat Hit Differential Summary :

    Americans : -7.67
    Chinese : 0.00
    Russians : -0.33
    Japanese : 0.17
    

    Savegame

  • '21 '20 '19 '18 '17

    Round 2, subs got 1 hit, and I damaged a carrier, there are 17 more hits for you to choose.

  • '21 '20 '19 '18 '17

    Please specify ANZAC or American ships for the hits. I took all American in the first round


  • pew. this might be the game for me. This will be rough to come back from.

    destroyer: 1 hit
    cruiser: 1 hit
    finish carrier: 1 hit
    destroy 2 anzac carrier: 4 hits
    destroy 1 US carrier: 2 hits
    destroy 3 anzac fighters: 3 hits
    destroy 5 US fighters: 5 hits

    Best regards MrCunego

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 armour moved from Yakut S.S.R. to Buryatia
            1 mech_infantry moved from Buryatia to Siberia
            1 artillery moved from Amur to Siberia
            1 artillery moved from Chahar to Anhwe
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to 19 Sea Zone
            1 infantry moved from Shantung to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone
            1 infantry moved from 17 Sea Zone to Iwo Jima
            1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone
            7 tactical_bombers moved from Japan to 6 Sea Zone
            3 fighters moved from Japan to 6 Sea Zone
            2 bombers moved from Shantung to 6 Sea Zone
            1 armour moved from Buryatia to Siberia
    
        Combat - Japanese
            Battle in Iwo Jima
            Battle in Siberia
                Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                    Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi
                Chinese win with no units remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in Anhwe
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 6 Sea Zone
                Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers
                Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport
                    Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits
                    Americans roll dice for 1 battleship, 6 carriers, 1 cruiser, 1 destroyer, 14 fighters and 2 transports in 6 Sea Zone, round 3 : 12/23 hits, 12.83 expected hits
                    2 carriers owned by the ANZAC, 3 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese, 2 carriers owned by the Americans, 7 submarines owned by the Japanese, 5 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship, 2 bombers, 1 destroyer, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 4 : 15/26 hits, 15.17 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 6 fighters and 2 transports in 6 Sea Zone, round 4 : 4/9 hits, 5.33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 artillery owned by the ANZAC, 1 transport owned by the ANZAC, 2 carriers owned by the Americans, 2 infantry owned by the Americans, 6 fighters owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 battleship, 2 bombers, 1 destroyer, 9 fighters and 9 tactical_bombers remaining. Battle score for attacker is 250
                Casualties for Japanese: 6 carriers, 1 cruiser, 2 destroyers, 2 fighters, 8 submarines and 2 tactical_bombers
                Casualties for Americans: 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport
                Casualties for ANZAC: 1 artillery, 2 carriers, 3 fighters and 1 transport
    
        Non Combat Move - Japanese
            1 fighter moved from 6 Sea Zone to Philippines
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter moved from 6 Sea Zone to Philippines
            1 marine moved from Shantung to 19 Sea Zone
            1 marine and 1 transport moved from 19 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Buryatia to Siberia
            1 mech_infantry moved from Shantung to Chahar
            2 mech_infantrys moved from Shantung to Kiangsu
            2 bombers moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Shantung
            1 tactical_bomber moved from 6 Sea Zone to Shantung
            1 tactical_bomber moved from 6 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Kiangsu
            2 tactical_bombers moved from 6 Sea Zone to Japan
            1 mech_infantry moved from Buryatia to Siberia
            3 fighters moved from 6 Sea Zone to Japan
            1 tactical_bomber moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in Shantung
            2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
            Japanese collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans : -9.83
    Chinese : 0.00
    Russians : -0.33
    Japanese : 0.00
    

    Savegame


  • Italians are up.
    That was a bad time to get dice like that.
    I knew I would have a minus 40-60 battle because my OOL would be suboptimal. But it was worth it to steer you away from the south pacific. But the result was real bad.
    Lets see how this play out.
    Best regards
    MrCunego
    enduk.tsvg

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Trans-Jordan to Alexandria
            1 bomber moved from Persia to Alexandria
            1 artillery moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Alexandria
            1 artillery moved from 98 Sea Zone to Alexandria
            1 battleship moved from 97 Sea Zone to 98 Sea Zone
            1 fighter moved from Southern Italy to Alexandria
    
        Combat - Italians
            Battle in Alexandria
                Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 battleship in Alexandria, round 2 : 0/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alexandria, round 2 : 3/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria
                Italians win, taking Alexandria from British with 1 armour, 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 carrier moved from 97 Sea Zone to 98 Sea Zone
            1 bomber moved from Alexandria to Egypt
            1 fighter moved from Alexandria to 98 Sea Zone
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry moved from Yugoslavia to Albania
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 infantry moved from Malta to 96 Sea Zone
            1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            2 infantry moved from 98 Sea Zone to Egypt
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 armour moved from 98 Sea Zone to Egypt
            1 armour moved from Persia to Trans-Jordan
            2 aaGuns moved from Northwest Persia to Iraq
            2 artilleries moved from Northwest Persia to Iraq
            3 submarines moved from 93 Sea Zone to 98 Sea Zone
            2 destroyers moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 99 Sea Zone to 81 Sea Zone
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,5
            Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.00
    British : 0.67
    

    Savegame

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