@nikola1975 said in PTV L25 PlayOff: Surfer (Allies) vs Nikola1975 (Axis +9):
@surfer Yes :) Let’s see how you react.
Ok. Let’s try this. Scramble orders?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
1 bomber moved from Kwangsi to 41 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from Japan to 16 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Iwo Jima
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 16 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Americans roll dice for 1 destroyer in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 16 Sea Zone
Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Iwo Jima
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iwo Jima, round 2 : 1/4 hits, 1.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Iwo Jima
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Iwo Jima, round 3 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 artillery in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Iwo Jima
Japanese win, taking Iwo Jima from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Non Combat Move - Japanese
2 artilleries moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery, 2 battleships, 6 carriers, 2 cruisers, 1 destroyer, 6 fighters, 9 submarines, 6 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 carrier and 2 destroyers moved from 6 Sea Zone to 33 Sea Zone
1 fighter moved from 16 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to 33 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Iwo Jima to 6 Sea Zone
1 bomber moved from 41 Sea Zone to Yunnan
2 fighters moved from Kwangsi to Yunnan
1 bomber moved from Kwangsi to Yunnan
4 artilleries and 8 infantry moved from Szechwan to Yunnan
4 infantry moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Anhwe to Hunan
3 artilleries and 2 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 mech_infantry moved from Shantung to Kweichow
2 infantry moved from Shantung to Anhwe
2 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kwangsi to Philippines
Place Units - Japanese
1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone
1 fighter placed in Japan
1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 1 fighter and 4 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
9 fighters moved from 54 Sea Zone to 46 Sea Zone
2 bombers moved from Hawaiian Islands to 16 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
1 submarine moved from 26 Sea Zone to 17 Sea Zone
1 submarine moved from 8 Sea Zone to 16 Sea Zone
Combat - Americans
Battle in 17 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 17 Sea Zone
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win, taking 17 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 16 Sea Zone
Americans attack with 2 bombers and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 bombers in 16 Sea Zone, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 2 bombers remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Aleutian Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Americans roll dice for 1 artillery in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Aleutian Islands
Japanese win with no units remaining. Battle score for attacker is -4
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Battle in 46 Sea Zone
Americans attack with 9 fighters
Japanese defend with 1 destroyer
Americans roll dice for 9 fighters in 46 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 9 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 55 Sea Zone to New South Wales
9 fighters moved from 46 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 armour, 1 artillery, 1 battleship, 8 carriers, 3 cruisers, 1 destroyer, 5 fighters, 5 infantry, 1 mech_infantry, 3 submarines and 4 transports moved from 54 Sea Zone to 26 Sea Zone
1 armour, 1 artillery, 5 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 bombers moved from 16 Sea Zone to Hawaiian Islands
1 destroyer and 5 submarines moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 5 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 5 infantry, 1 mech_infantry, 1 submarine and 4 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun moved from 91 Sea Zone to Morocco
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Eastern United States to Central United States
1 infantry moved from Western United States to British Columbia
Place Units - Americans
1 carrier and 1 submarine placed in 101 Sea Zone
1 fighter placed in Eastern United States
2 destroyers and 3 submarines placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 50 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans : -2,33
Japanese : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 fighter moved from Tsinghai to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese : -1,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 3 mech_infantrys moved from Egypt to Tobruk
1 fighter moved from Gibraltar to Tobruk
1 fighter and 1 tactical_bomber moved from Egypt to Tobruk
1 infantry moved from Northwest Persia to Caucasus
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 1 infantry moved from Tunisia to Libya
British take Libya from Italians
1 bomber moved from Persia to Tobruk
1 artillery moved from Northwest Persia to Caucasus
Combat - British
Battle in Tobruk
British attack with 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber
Italians defend with 2 artilleries, 3 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 bomber, 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Tobruk, round 2 : 4/8 hits, 3,33 expected hits
Italians roll dice for 2 artilleries, 3 infantry and 1 mech_infantry in Tobruk, round 2 : 1/6 hits, 2,00 expected hits
1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British and 3 infantry owned by the Italians lost in Tobruk
British roll dice for 1 armour, 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Tobruk, round 3 : 3/7 hits, 3,17 expected hits
Italians roll dice for 2 artilleries in Tobruk, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the British and 2 artilleries owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 armour, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 2 mech_infantrys
Casualties for Italians: 2 artilleries, 3 infantry and 1 mech_infantry
Battle in Caucasus
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Caucasus
British win, taking Caucasus from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 bomber moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 battleship, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
1 fighter moved from 91 Sea Zone to Gibraltar
3 armour and 8 mech_infantrys moved from Persia to West India
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry and 1 mech_infantry moved from India to Burma
2 fighters moved from India to Persia
2 artilleries and 7 infantry moved from Northwest Persia to Iraq
3 infantry moved from Persia to Iraq
Place Units - British
1 artillery and 2 infantry placed in Iraq
2 artilleries and 1 infantry placed in Persia
2 mech_infantrys placed in Egypt
1 submarine placed in 98 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : 1,83
Italians : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - Italians
Italians buy 1 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - Italians
Place Units - Italians
1 armour and 2 mech_infantrys placed in Southern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 bomber, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 marine moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 artillery, 1 infantry and 1 marine moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Malaya
Battle in Java
ANZAC attack with 1 artillery, 1 infantry and 1 marine
Japanese defend with 2 infantry
ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0,50 expected hits
ANZAC roll dice for 1 artillery, 1 infantry and 1 marine in Java, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC lost in Java
ANZAC roll dice for 1 artillery and 1 marine in Java, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Java, round 4 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Java, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC roll dice for 1 artillery and 1 marine in Java, round 5 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Java, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Java
ANZAC win, taking Malaya from Japanese, taking Java from Japanese with 1 artillery and 1 marine remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
3 fighters moved from Queensland to 26 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 bomber and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 18 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
ANZAC : -1,50
Japanese : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 8
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bryansk to Smolensk
1 mech_infantry moved from Kazakhstan to Novosibirsk
Germans take Novosibirsk from Russians
3 mech_infantrys moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Smolensk
1 fighter and 2 tactical_bombers moved from Bryansk to Caucasus
Combat - Germans
Battle in Smolensk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 3 mech_infantrys and 2 tactical_bombers
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Caucasus, round 2 : 2/6 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 mech_infantry moved from Tambov to Samara
1 mech_infantry moved from Novgorod to Vologda
1 mech_infantry moved from Tambov to Bryansk
1 infantry moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Smolensk to Bryansk
1 fighter and 2 tactical_bombers moved from Caucasus to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 mech_infantrys moved from Novgorod to Bryansk
4 mech_infantrys moved from Eastern Poland to Bryansk
2 mech_infantrys moved from Germany to Eastern Poland
1 submarine moved from 124 Sea Zone to 112 Sea Zone
Place Units - Germans
1 armour and 2 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
6 mech_infantrys placed in Germany
1 destroyer placed in 112 Sea Zone
4 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 65 PUs; end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Vologda
2 infantry moved from Russia to Smolensk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
1 fighter moved from Russia to Vologda
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Samara
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
1 fighter moved from Samara to Russia
1 submarine moved from 92 Sea Zone to 97 Sea Zone
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Combat Hit Differential Summary :
Germans : -1,67
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 2 destroyers, 6 infantry and 4 submarines; Remaining resources: 6 SuicideAttackTokens; 0 PUs;
Combat Move - Japanese
2 artilleries and 2 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 1 carrier, 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 bomber, 1 fighter and 2 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from 33 Sea Zone to 42 Sea Zone
1 fighter moved from Philippines to Java
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 fighter moved from 6 Sea Zone to 8 Sea Zone
1 destroyer and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
1 bomber moved from Yunnan to 39 Sea Zone
Combat - Japanese
Battle in 39 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 39 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 37 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 8 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 8 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 17 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from Americans with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
ANZAC defend with 1 cruiser and 1 transport
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 cruiser owned by the ANZAC lost in 42 Sea Zone
Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 tactical_bomber and 2 transports in 42 Sea Zone, round 2 : 2/4 hits, 1.67 expected hits
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 2 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 19
Casualties for ANZAC: 1 cruiser and 1 transport
Battle in Java
Japanese attack with 2 artilleries, 1 fighter and 2 infantry
ANZAC defend with 1 artillery and 1 marine
Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Java, round 2 : 2/5 hits, 1.83 expected hits
ANZAC roll dice for 1 artillery and 1 marine in Java, round 2 : 0/2 hits, 0.67 expected hits
1 marine owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 artillery and 1 marine
Battle in Shan State
Japanese attack with 1 bomber, 1 fighter and 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Shan State, round 2 : 1/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shan State to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 bomber moved from 39 Sea Zone to Yunnan
1 bomber moved from Shan State to Philippines
1 fighter moved from 33 Sea Zone to Philippines
2 battleships, 6 carriers, 1 cruiser, 1 destroyer, 6 fighters, 7 submarines and 6 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
1 fighter moved from 17 Sea Zone to Japan
1 fighter moved from 8 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone
1 fighter moved from Java to 42 Sea Zone
1 infantry moved from Kweichow to Szechwan
3 artilleries, 1 infantry and 2 mech_infantrys moved from Kweichow to Yunnan
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Anhwe to Hunan
3 infantry moved from Anhwe to Kweichow
1 artillery and 2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Shantung to Anhwe
Place Units - Japanese
2 destroyers and 4 submarines placed in 6 Sea Zone
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans : -0.17
ANZAC : -0.67
UK_Pacific : 0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - Americans
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to Aleutian Islands
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 artillery, 1 battleship, 9 carriers, 3 cruisers, 3 destroyers, 18 fighters, 3 infantry, 1 mech_infantry, 10 submarines and 3 transports moved from 26 Sea Zone to 33 Sea Zone
1 armour, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in Aleutian Islands
Battle in Caroline Islands
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 1 battleship and 3 cruisers in Caroline Islands, round 2 : 4/4 hits, 2,17 expected hits
Japanese roll dice for 1 aaGun and 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Aleutian Islands from Japanese, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 1 infantry
Non Combat Move - Americans
2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 55 Sea Zone to 33 Sea Zone
1 bomber moved from Hawaiian Islands to Queensland
1 infantry moved from British Columbia to Western United States
4 transports moved from 91 Sea Zone to 101 Sea Zone
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
2 aaGuns moved from British Columbia to Western United States
Place Units - Americans
1 fighter placed in Eastern United States
3 artilleries and 4 infantry placed in Central United States
1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans : 1,83
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
1 fighter and 13 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - British
British buy 3 artilleries, 1 fighter, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Crete
1 bomber moved from Alexandria to Crete
Combat - British
Battle in Crete
British attack with 1 artillery, 1 bomber and 1 infantry
Italians defend with 2 infantry
British roll dice for 1 artillery, 1 bomber and 1 infantry in Crete, round 2 : 0/3 hits, 1,33 expected hits
Italians roll dice for 2 infantry in Crete, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Crete
British roll dice for 1 artillery and 1 bomber in Crete, round 3 : 2/2 hits, 1,00 expected hits
Italians roll dice for 2 infantry in Crete, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Italians lost in Crete
British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
1 bomber moved from Crete to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
3 armour and 2 mech_infantrys moved from West India to Burma
3 infantry moved from India to Burma
6 mech_infantrys moved from West India to India
2 artilleries and 1 infantry moved from Persia to Northwest Persia
3 artilleries and 12 infantry moved from Iraq to Northwest Persia
1 artillery and 2 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Egypt to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to West India
1 fighter moved from Alexandria to Persia
2 fighters moved from Persia to India
1 armour and 1 mech_infantry moved from Tobruk to Egypt
1 artillery and 1 infantry moved from Libya to Tobruk
Place Units - British
3 mech_infantrys placed in Persia
3 artilleries placed in Iraq
1 fighter placed in Egypt
2 submarines placed in 98 Sea Zone
Turn Complete - British
British collect 43 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 2 infantry and 1 mech_infantry
Combat Hit Differential Summary :
British : -0,33
Italians : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 armour and 2 mech_infantrys moved from Southern Italy to Yugoslavia
Place Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6
Italians collect 12 PUs (1 lost to blockades); end with 13 PUs
Turning on Edit Mode
EDIT: Removing units owned by British from 99 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@lebowsky please use the 2nd file. I meant to bomb your transport but forgot I had an actual combat. I edited it out.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 fighters; Remaining resources: 3 PUs;
Combat Move - ANZAC
2 infantry moved from Malaya to Shan State
8 fighters moved from 33 Sea Zone to 17 Sea Zone
Combat - ANZAC
Battle in Shan State
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 2 infantry in Shan State, round 3 : 2/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Shan State
ANZAC win, taking Shan State from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Japanese: 1 infantry
Battle in 17 Sea Zone
ANZAC attack with 8 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 8 fighters in 17 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win with 8 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from New South Wales: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by Americans to Queensland: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
8 fighters moved from 17 Sea Zone to 33 Sea Zone
1 aaGun, 1 artillery, 1 bomber and 4 infantry moved from New South Wales to Queensland
EDIT: ANZAC undo move 2.
1 aaGun, 1 artillery, 1 bomber and 4 infantry moved from New South Wales to Queensland
1 destroyer moved from 62 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
2 infantry moved from Alexandria to Egypt
Place Units - ANZAC
1 artillery and 2 fighters placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
ANZAC : 3,33
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 9
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 2 fighters, 2 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Germans
2 mech_infantrys moved from Novgorod to Vologda
1 mech_infantry moved from Novosibirsk to Urals
Germans take Urals from Russians
1 infantry moved from Tambov to Samara
1 mech_infantry moved from Volgograd to Samara
2 infantry moved from Bryansk to Smolensk
2 tactical_bombers moved from Bryansk to Samara
1 tactical_bomber moved from Bryansk to Vologda
2 bombers moved from Western Germany to Smolensk
6 bombers moved from Western Germany to Bryansk
6 bombers and 2 fighters moved from Bryansk to Russia
Combat Hit Differential Summary :
@lebowsky Any interceptors over Moscow?