Result posted. When you get back I will probably be interested in a rematch. Was a fun game but I think I made some mistakes due to being out of practice. Guess I’ve already said that.
OwenToo (Axis) -vs- MrCunego (Allies) BM3 no bid
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from 17 Sea Zone to Siberia 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 12 fighters moved from 17 Sea Zone to 16 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 99 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 16 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Siberia to Soviet Far East 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 17 Sea Zone to 6 Sea Zone 12 fighters moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to 7 Sea Zone 3 fighters moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Nigeria to French Equatorial Africa 2 fighters moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 fighters, 2 infantry and 2 mech_infantrys placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans : 1,50 Japanese : -0,67
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Burma to Hunan 12 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 12 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 12 infantry in Yunnan, round 2 : 5/12 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : 3,33 Japanese : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 2 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 infantry moved from Soviet Far East to Siberia 2 fighters moved from 17 Sea Zone to Siberia 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from 98 Sea Zone to 99 Sea Zone 12 fighters moved from 17 Sea Zone to 16 Sea Zone Combat - Americans Battle in 96 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 96 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 99 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 99 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 16 Sea Zone Americans attack with 12 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 12 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters and 1 infantry in Siberia, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 2 fighters moved from Siberia to Soviet Far East 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 2 submarines moved from 17 Sea Zone to 6 Sea Zone 12 fighters moved from 16 Sea Zone to 6 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 3 fighters moved from Western United States to 7 Sea Zone 3 fighters moved from 7 Sea Zone to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 fighter moved from Hawaiian Islands to 17 Sea Zone 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 1 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 infantry moved from 3 Sea Zone to Soviet Far East 2 transports moved from 12 Sea Zone to 10 Sea Zone 1 fighter moved from 99 Sea Zone to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 armour moved from Egypt to French Equatorial Africa 1 infantry moved from Nigeria to French Equatorial Africa 2 fighters moved from Eastern United States to Gibraltar 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 1 infantry and 1 mech_infantry moved from 83 Sea Zone to French West Africa Place Units - Americans 1 destroyer placed in 101 Sea Zone 2 fighters placed in Eastern United States 2 fighters, 2 infantry and 2 mech_infantrys placed in Western United States 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Hunan 1 fighter moved from Burma to Hunan 12 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Yunnan Chinese attack with 12 infantry Japanese defend with 1 artillery and 1 mech_infantry Chinese roll dice for 12 infantry in Yunnan, round 2 : 5/12 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 12 infantry remaining. Battle score for attacker is 8 Casualties for Japanese: 1 artillery and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Burma 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier, 2 fighters and 1 mech_infantry; Remaining resources: 9 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Egypt to Tobruk 2 fighters moved from 98 Sea Zone to Tobruk 1 mech_infantry moved from Burma to Hunan Chinese take Hunan from Japanese 3 fighters and 1 tactical_bomber moved from India to French Indo China 3 mech_infantrys moved from Burma to French Indo China 1 infantry moved from Union of South Africa to 71 Sea Zone 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 3 fighters moved from 98 Sea Zone to Iraq 1 infantry moved from Egypt to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Burma to Kwangsi Chinese take Kwangsi from Japanese 1 armour, 1 artillery and 8 infantry moved from Burma to Shan State 1 mech_infantry moved from India to Shan State Combat - British Battle in Greece Battle in Tobruk British attack with 2 fighters, 1 infantry and 1 mech_infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Tobruk British roll dice for 2 fighters and 1 mech_infantry in Tobruk, round 3 : 2/3 hits, 1,17 expected hits Italians roll dice for 1 mech_infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Tobruk British win, taking Greece from Italians, taking Tobruk from Italians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Iraq British attack with 3 fighters and 1 infantry Germans defend with 1 armour British roll dice for 3 fighters and 1 infantry in Iraq, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Iraq British win, taking Iraq from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Shan State British attack with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 2 : 0/11 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery, 8 infantry and 1 mech_infantry in Shan State, round 3 : 2/11 hits, 2,50 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 armour, 1 artillery, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in French Indo China British attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber Japanese defend with 3 artilleries, 1 factory_minor and 1 infantry British roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in French Indo China, round 2 : 1/7 hits, 2,67 expected hits Japanese roll dice for 3 artilleries and 1 infantry in French Indo China, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British roll dice for 3 fighters, 2 mech_infantrys and 1 tactical_bomber in French Indo China, round 3 : 3/6 hits, 2,50 expected hits Japanese roll dice for 3 artilleries in French Indo China, round 3 : 1/3 hits, 1,00 expected hits 3 artilleries owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China British win, taking French Indo China from Japanese with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 2 mech_infantrys Casualties for Japanese: 3 artilleries and 1 infantry Non Combat Move - British 3 fighters and 1 tactical_bomber moved from French Indo China to Burma 2 aaGuns moved from Burma to Shan State 2 infantry moved from India to West India 8 infantry moved from India to Burma 1 destroyer moved from 80 Sea Zone to 39 Sea Zone 3 fighters moved from Iraq to 98 Sea Zone 2 fighters moved from Tobruk to 98 Sea Zone 1 armour and 3 mech_infantrys moved from Egypt to French Equatorial Africa 1 infantry moved from Egypt to Alexandria 1 infantry moved from Egypt to Alexandria 1 bomber and 2 fighters moved from United Kingdom to Gibraltar 1 infantry moved from French Guiana to Brazil 1 artillery and 2 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - British 1 carrier and 2 fighters placed in 98 Sea Zone 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,1,1,3,2,2,4,6,6,4,1,3,2,2,2,3,4,1,5,5,2,4,4,6,2,6,2,1 British collect 32 PUs (5 lost to blockades); end with 41 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 9 PUs; end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
British : -3,33 Italians : -0,50 Americans : 1,50 Chinese : 3,33 Japanese : -1,67
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 bomber moved from Caucasus to 80 Sea Zone 2 artilleries moved from Southern Italy to 97 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Greece 2 artilleries moved from 97 Sea Zone to Greece 2 fighters moved from 97 Sea Zone to Greece Combat - Italians Battle in 99 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians win, taking 99 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 80 Sea Zone Italians attack with 1 bomber British defend with 1 submarine and 1 transport 1 submarine owned by the British Submerged 1 transport owned by the British lost in 80 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Greece Italians attack with 2 artilleries, 2 fighters and 2 infantry British defend with 1 infantry Italians roll dice for 1 battleship in Greece, round 2 : 1/1 hits, 0.67 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 3 submarines moved from 97 Sea Zone to 93 Sea Zone 1 infantry moved from Southern France to Northern Italy 2 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from 80 Sea Zone to Persia 2 aaGuns moved from Caucasus to Northwest Persia 2 artilleries moved from Caucasus to Northwest Persia Place Units - Italians 1 fighter placed in Southern Italy 1 armour and 1 infantry placed in Northern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,3,2,2,4,2,6,6,5,1,1,1,4,1,5,5,3,4,3,6,6,3,1,6,4,4,5,4 Italians collect 13 PUs (3 lost to blockades); end with 13 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 17 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians : 0.00 British : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 marine; Remaining resources: 3 PUs; Combat Move - ANZAC 1 artillery moved from New South Wales to 62 Sea Zone 1 artillery and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 infantry moved from Egypt to Anglo Egyptian Sudan 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 artillery moved from Iwo Jima to 17 Sea Zone 1 artillery, 2 carriers, 3 fighters and 1 transport moved from 17 Sea Zone to 6 Sea Zone Place Units - ANZAC 1 marine placed in New South Wales 1 cruiser placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to Anglo Egyptian Sudan Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33 Japanese : 0,67
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 artillery moved from 123 Sea Zone to Iceland 1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 carrier moved from 110 Sea Zone to 123 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 5 submarines moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone 8 armour moved from Trans-Jordan to Egypt 7 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 artillery moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq Combat - Germans
Combat Hit Differential Summary :
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Scramble US Fighter into SZ 123 ?
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no scramble. I forgot about that poor fighter. left it to die a lonesome death on iceland.
Best regards
MrCunego -
TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 artillery moved from 123 Sea Zone to Iceland 1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 carrier moved from 110 Sea Zone to 123 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 5 submarines moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone 8 armour moved from Trans-Jordan to Egypt 7 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 artillery moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq Combat - Germans Battle in Egypt Germans attack with 9 armour and 9 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Germans attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iceland Germans attack with 1 artillery and 1 infantry British defend with 1 airfield; Americans defend with 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter Battle in 98 Sea Zone Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits
Combat Hit Differential Summary :
Germans : -1.67 British : -0.67
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OK, so in the battle for SZ98, I got 2 sub hits and only 10 other hits. Please choose your 10 other hits. I took 2 “first hits” on carriers for the first 2 sub hits. You can give me OOL after that, or I’ll give you opportunity to choose for round 2
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max defense.
so sub, 3 destroyers, and the rest of the 6 hits on carriers. So I think I have 2 damage carrier left, 1 destroyer, 3 cruisers and all fighters.
and just continue with max defense for next rounds aswell
Best regards
MrCunego -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery, 1 fighter, 1 infantry, 5 mech_infantrys and 2 transports; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 artillery moved from 123 Sea Zone to Iceland 1 battleship and 1 cruiser moved from 110 Sea Zone to 123 Sea Zone 1 destroyer moved from 110 Sea Zone to 123 Sea Zone 1 carrier moved from 110 Sea Zone to 123 Sea Zone 1 submarine moved from 106 Sea Zone to 123 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Western Germany to 98 Sea Zone 5 submarines moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 1 carrier moved from 97 Sea Zone to 98 Sea Zone 3 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to 98 Sea Zone 1 fighter moved from Southern Italy to 98 Sea Zone 2 fighters and 1 tactical_bomber moved from Northern Italy to 98 Sea Zone 2 fighters moved from Trans-Jordan to 98 Sea Zone 3 tactical_bombers moved from Trans-Jordan to 98 Sea Zone 8 armour moved from Trans-Jordan to Egypt 7 mech_infantrys moved from Trans-Jordan to Egypt 2 mech_infantrys moved from Trans-Jordan to Egypt 1 armour moved from Syria to Egypt 1 artillery moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour moved from Northwest Persia to Iraq 2 mech_infantrys moved from Northwest Persia to Iraq 1 infantry moved from Syria to Iraq Combat - Germans Battle in Egypt Germans attack with 9 armour and 9 mech_infantrys British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 9 armour and 9 mech_infantrys in Egypt, round 2 : 6/18 hits, 6.00 expected hits British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Egypt Germans win, taking Egypt from British with 9 armour and 9 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Iraq Germans attack with 1 armour, 1 infantry and 2 mech_infantrys British defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Iraq, round 2 : 1/4 hits, 1.00 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iceland Germans attack with 1 artillery and 1 infantry British defend with 1 airfield; Americans defend with 1 fighter Germans roll dice for 1 battleship and 1 cruiser in Iceland, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 fighter in Iceland, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Iceland Germans win, taking Iceland from British with 1 artillery remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Americans: 1 fighter Battle in 98 Sea Zone Germans attack with 6 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers British defend with 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports; Americans defend with 2 carriers, 1 cruiser, 3 fighters and 2 transports Germans roll dice for 5 submarines in 98 Sea Zone, round 2 : 2/5 hits, 1.67 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 6 bombers, 1 carrier, 1 destroyer, 9 fighters and 6 tactical_bombers in 98 Sea Zone, round 2 : 10/22 hits, 12.83 expected hits Units damaged: 3 carriers owned by the British British roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 5 carriers, 3 cruisers, 4 destroyers, 10 fighters and 4 transports in 98 Sea Zone, round 2 : 12/22 hits, 11.17 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 3 destroyers owned by the British, 5 submarines owned by the Germans, 4 fighters owned by the Germans, 1 carrier owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the British lost in 98 Sea Zone Germans roll dice for 6 bombers, 5 fighters and 6 tactical_bombers in 98 Sea Zone, round 3 : 11/17 hits, 10.33 expected hits British roll dice for 3 carriers, 2 cruisers, 1 destroyer, 10 fighters and 4 transports in 98 Sea Zone, round 3 : 10/16 hits, 9.00 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British, 4 fighters owned by the Germans, 3 fighters owned by the Americans, 6 tactical_bombers owned by the Germans, 2 fighters owned by the British and 3 carriers owned by the British lost in 98 Sea Zone Germans roll dice for 6 bombers and 1 fighter in 98 Sea Zone, round 4 : 4/7 hits, 4.50 expected hits British roll dice for 5 fighters and 4 transports in 98 Sea Zone, round 4 : 4/5 hits, 3.33 expected hits 3 bombers owned by the Germans, 1 fighter owned by the Germans and 4 fighters owned by the British lost in 98 Sea Zone Germans roll dice for 3 bombers in 98 Sea Zone, round 5 : 2/3 hits, 2.00 expected hits British roll dice for 1 fighter and 4 transports in 98 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits 1 transport owned by the Americans and 1 fighter owned by the British lost in 98 Sea Zone 2 transports owned by the British and 1 transport owned by the Americans lost in 98 Sea Zone Germans win with 3 bombers remaining. Battle score for attacker is 36 Casualties for Germans: 3 bombers, 1 carrier, 1 destroyer, 9 fighters, 5 submarines and 6 tactical_bombers Casualties for Americans: 2 carriers, 1 cruiser, 3 fighters and 2 transports Casualties for British: 3 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 submarine and 2 transports Non Combat Move - Germans 3 bombers moved from 98 Sea Zone to Southern Italy 3 infantry moved from Caucasus to Northwest Persia 2 infantry moved from Northwest Persia to Persia 4 aaGuns, 7 artilleries and 21 infantry moved from Kazakhstan to Turkmenistan 1 mech_infantry moved from Novgorod to Poland 1 infantry moved from Bessarabia to Romania 1 artillery moved from Bessarabia to Romania 2 armour and 10 mech_infantrys moved from Eastern Poland to Poland 2 mech_infantrys moved from Northern Italy to Romania 1 mech_infantry moved from Southern Italy to Yugoslavia 3 mech_infantrys moved from Northern Italy to Romania 2 artilleries moved from France to Northern Italy 1 infantry moved from France to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 aaGun moved from France to Western Germany 1 infantry moved from Western Germany to Germany 1 artillery moved from Western Germany to Germany 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia Place Units - Germans 2 transports placed in 97 Sea Zone 1 fighter placed in Western Germany 1 infantry placed in Yugoslavia 4 armour, 1 artillery and 5 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,5 Germans collect 52 PUs (2 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -1.50 British : 1.00
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Bad Axis die rolls in the Med. Not nearly as bad as your rolls a couple of turn back, but I lost 40 IPCs more than I should have. Now our eyes turn eastward…
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kweichow to Anhwe 1 fighter moved from Kweichow to Anhwe 1 infantry moved from Volgograd to Kazakhstan Russians take Kazakhstan from Germans 1 infantry moved from Volgograd to Caucasus Russians take Caucasus from Germans 1 infantry moved from Kansu to Tsagaan Olom Russians take Tsagaan Olom from Japanese 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Germans 2 infantry moved from Western Ukraine to Eastern Poland 2 fighters and 1 tactical_bomber moved from Russia to Eastern Poland 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys moved from Belarus to Baltic States Combat - Russians Battle in Baltic States Russians attack with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys in Baltic States, round 2 : 3/22 hits, 6,00 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 4 armour, 3 artilleries, 10 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Anhwe Russians attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe Russians win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Eastern Poland Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/5 hits, 2,00 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus 1 aaGun and 1 infantry moved from Belarus to Novgorod 1 aaGun and 1 infantry moved from Belarus to Baltic States 2 armour and 3 mech_infantrys moved from Russia to Belarus 28 infantry moved from Volgograd to Caucasus 1 fighter moved from Anhwe to Kweichow 1 mech_infantry moved from Urals to Archangel 3 infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 2 aaGuns moved from Volgograd to Rostov 3 infantry moved from Rostov to Ukraine 5 infantry moved from Volgograd to Rostov 9 infantry moved from Bryansk to Belarus 6 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Russia to Bryansk 2 fighters moved from Yenisey to Novosibirsk 1 mech_infantry moved from French Central Africa to Belgian Congo 1 submarine moved from 103 Sea Zone to 105 Sea Zone Place Units - Russians 1 armour and 2 mech_infantrys placed in Ukraine 3 infantry placed in Volgograd 2 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : -3,00 Japanese : -1,00
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Buryatia to Siberia 1 artillery moved from Amur to Siberia 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 7 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 2 bombers moved from Shantung to 6 Sea Zone 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in Iwo Jima Battle in Siberia Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits
Combat Hit Differential Summary :
Chinese : 0.00 Russians : -0.33 Japanese : 0.83
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Attacking SZ 6. My subs got 3 hits. I took your 2 subs and the first hit on the BB. I got 17 more hits. Please choose your casualties.
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I hoped you didn’t engaged in this battle.
Is a rough one for the US.
But I’ll take:
4 carriers totally out for 8 hits.
2 destroyers for 2 hits
1 cruisers for 1 hits
6 fighters for 6 hits.
Best regards
MrCunego -
TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 carriers, 1 destroyer, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Buryatia 1 mech_infantry moved from Buryatia to Siberia 1 artillery moved from Amur to Siberia 1 artillery moved from Chahar to Anhwe 1 infantry moved from Shantung to Anhwe 1 artillery moved from Shantung to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to Iwo Jima 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 8 fighters, 8 submarines and 4 tactical_bombers moved from 19 Sea Zone to 6 Sea Zone 7 tactical_bombers moved from Japan to 6 Sea Zone 3 fighters moved from Japan to 6 Sea Zone 2 bombers moved from Shantung to 6 Sea Zone 1 armour moved from Buryatia to Siberia Combat - Japanese Battle in Iwo Jima Battle in Siberia Japanese attack with 1 armour, 1 artillery and 1 mech_infantry Americans defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Siberia, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Siberia Japanese win, taking Iwo Jima from ANZAC, taking Siberia from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery and 1 infantry British defend with 1 mech_infantry Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 mech_infantry in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 mech_infantry owned by the British lost in Kwangsi Chinese win with no units remaining. Battle score for attacker is -3 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Battle in Anhwe Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 6 Sea Zone Japanese attack with 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters, 8 submarines and 11 tactical_bombers Americans defend with 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 17 fighters, 2 infantry, 2 submarines and 1 transport; ANZAC defend with 1 artillery, 2 carriers, 3 fighters and 1 transport Japanese roll dice for 8 submarines in 6 Sea Zone, round 2 : 3/8 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 6 carriers, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 2 : 17/29 hits, 16.33 expected hits Americans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 battleship, 10 carriers, 2 cruisers, 3 destroyers, 20 fighters and 2 transports in 6 Sea Zone, round 2 : 12/36 hits, 19.33 expected hits Units damaged: 1 battleship owned by the Japanese 2 submarines owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 5 carriers owned by the Japanese, 4 carriers owned by the Americans, 1 submarine owned by the Japanese and 6 fighters owned by the Americans lost in 6 Sea Zone Japanese roll dice for 7 submarines in 6 Sea Zone, round 3 : 1/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 3 destroyers, 11 fighters and 11 tactical_bombers in 6 Sea Zone, round 3 : 17/29 hits, 16.33 expected hits
Combat Hit Differential Summary :
Americans : -7.67 Chinese : 0.00 Russians : -0.33 Japanese : 0.17
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Round 2, subs got 1 hit, and I damaged a carrier, there are 17 more hits for you to choose.
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Please specify ANZAC or American ships for the hits. I took all American in the first round