@surfer Scramble? You have 6 planes!
18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch)
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Damn I forgot to move 2 Jap fighters to West Germany, no Scramble
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@lebowsky If you forgot you can edit that, then ill change my attack
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If you allow me that would be nice, i was counting with them, just move them to West Germany and remake the turn.
Thank you
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@lebowsky ill do it tomorrow
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Ok dont worry, Im going to bed soon
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TripleA Turn Summary: Americans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Greece: 2 fighters EDIT: Adding units owned by Japanese to Western Germany: 2 fighters EDIT: Turning off Edit Mode 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone Americans take 54 Sea Zone from Japanese 1 marine moved from 63 Sea Zone to New Zealand 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Americans take 62 Sea Zone from Japanese 1 fighter moved from 30 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Sardinia Battle in New Zealand Americans attack with 3 fighters, 1 marine and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to Scotland 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone 5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone 3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Japanese : 2,17 -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Americans Americans buy 2 artilleries, 2 cruisers, 2 destroyers, 2 fighters, 2 infantry and 3 submarines; Remaining resources: 1 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Japanese from Greece: 2 fighters EDIT: Adding units owned by Japanese to Western Germany: 2 fighters EDIT: Turning off Edit Mode 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 63 Sea Zone Americans take 54 Sea Zone from Japanese 1 marine moved from 63 Sea Zone to New Zealand 1 destroyer moved from 62 Sea Zone to 46 Sea Zone Americans take 62 Sea Zone from Japanese 1 fighter moved from 30 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to New Zealand 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 46 Sea Zone 2 fighters and 2 tactical_bombers moved from 30 Sea Zone to New Zealand 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 submarine moved from 26 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Persia to West India 1 mech_infantry moved from Eastern Persia to West India 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Gibraltar to 125 Sea Zone 1 destroyer moved from 110 Sea Zone to 125 Sea Zone Combat - Americans Battle in Sardinia Battle in New Zealand Americans attack with 3 fighters, 1 marine and 3 tactical_bombers Japanese defend with 1 airfield, 1 harbour and 1 infantry Americans roll dice for 1 cruiser in New Zealand, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 3 fighters, 1 marine and 3 tactical_bombers in New Zealand, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 infantry in New Zealand, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in New Zealand Americans win, taking Sardinia from Italians, taking New Zealand from Japanese with 2 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 46 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 46 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 125 Sea Zone Americans attack with 1 bomber and 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone Americans win, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in 22 Sea Zone Americans attack with 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans lost in 22 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from 125 Sea Zone to Scotland 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from 46 Sea Zone to 63 Sea Zone 5 carriers, 1 fighter and 2 submarines moved from 30 Sea Zone to 63 Sea Zone 3 carriers, 3 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone 1 battleship, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 3 fighters moved from Western United States to 26 Sea Zone 2 fighters and 3 tactical_bombers moved from New Zealand to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 26 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 2 artilleries and 2 infantry placed in Central United States 2 fighters placed in Eastern United States 2 cruisers, 2 destroyers and 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 5 armour, 1 mech_infantry and 2 submarines; Remaining resources: 1 PUs; Combat Move - British 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Sicily 1 battleship and 1 carrier moved from 91 Sea Zone to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 2 cruisers and 2 destroyers moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Denmark 1 mech_infantry moved from Tanganyika Territory to Anglo Egyptian Sudan 2 armour moved from Belgian Congo to Egypt 2 mech_infantrys moved from Egypt to Iraq 3 infantry moved from Eastern Persia to West India 4 artilleries and 2 infantry moved from Persia to Eastern Persia 7 mech_infantrys moved from Iraq to Persia 6 mech_infantrys moved from Persia to Eastern Persia 2 mech_infantrys moved from Caucasus to Persia 1 mech_infantry moved from Persia to Eastern Persia 1 fighter moved from United Kingdom to 112 Sea Zone Combat - British Battle in Sicily Battle in Norway Battle in Denmark Non Combat Move - British 1 aaGun moved from United Kingdom to Scotland 2 infantry and 1 mech_infantry moved from United Kingdom to Scotland 2 aaGuns moved from United Kingdom to Scotland 1 fighter moved from 112 Sea Zone to Scotland Place Units - British 2 submarines placed in 71 Sea Zone 3 armour placed in Persia 2 armour and 1 mech_infantry placed in Iraq Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 British collect 43 PUs; end with 44 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 50 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 53 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 56 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,33 Japanese : 2,17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - Italians Italians buy 1 destroyer; Remaining resources: 5 PUs; Combat Move - Italians 1 fighter moved from Greece to 95 Sea Zone 1 bomber moved from Southern Italy to Eastern Poland 3 infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Slovakia Hungary to Eastern Poland Combat - Italians Battle in 95 Sea Zone Italians attack with 1 fighter British defend with 1 transport; Americans defend with 1 transport 1 transport owned by the British and 1 transport owned by the Americans lost in 95 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 14 Casualties for Americans: 1 transport Casualties for British: 1 transport Battle in Eastern Poland Italians attack with 1 bomber, 3 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber, 3 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/5 hits, 1,33 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Eastern Poland to Western Germany 1 fighter moved from 95 Sea Zone to Southern Italy 2 aaGuns and 4 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 9 PUs; end with 14 PUsCombat Hit Differential Summary :
Italians : -0,33 Russians : 0,67 -
TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 bomber and 4 fighters moved from New South Wales to South Australia 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in South Australia ANZAC attack with 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber and 4 fighters moved from South Australia to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUsCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,67 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to South Australia 1 bomber and 4 fighters moved from New South Wales to South Australia 1 infantry moved from Marshall Islands to 32 Sea Zone 1 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone Combat - ANZAC Battle in South Australia ANZAC attack with 1 bomber, 4 fighters and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 bomber, 4 fighters and 1 infantry in South Australia, round 2 : 2/6 hits, 2,83 expected hits Japanese roll dice for 1 infantry in South Australia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in South Australia ANZAC win with 1 bomber and 4 fighters remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber and 4 fighters moved from South Australia to New South Wales Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 7 PUs; end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French 1 fighter moved from Gibraltar to Scotland Non Combat Move - French 2 infantry moved from 112 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0,83 Japanese : 0,67 -
TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 destroyer, 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 2 bombers and 1 fighter moved from Western Germany to Norway 2 bombers moved from Poland to Norway 3 infantry moved from Western Germany to Denmark 1 infantry moved from Western Germany to Denmark 1 fighter moved from Western Germany to Norway 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians Combat - Germans Battle in Norway Germans attack with 4 bombers, 2 fighters and 2 infantry British defend with 2 infantry; French defend with 2 infantry Germans roll dice for 4 bombers, 2 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 4,00 expected hits British roll dice for 4 infantry in Norway, round 2 : 3/4 hits, 1,33 expected hits 1 fighter owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the French and 2 infantry owned by the British lost in Norway Germans roll dice for 4 bombers and 1 fighter in Norway, round 3 : 5/5 hits, 3,17 expected hits British roll dice for 1 infantry in Norway, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Norway Germans win with 4 bombers and 1 fighter remaining. Battle score for attacker is -4 Casualties for Germans: 1 fighter and 2 infantry Casualties for British: 2 infantry Casualties for French: 2 infantry Battle in Denmark Germans attack with 4 infantry British defend with 2 infantry Germans roll dice for 4 infantry in Denmark, round 2 : 2/4 hits, 0,67 expected hits British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for British: 2 infantry Non Combat Move - Germans 4 bombers and 1 fighter moved from Norway to Western Germany 1 artillery and 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to France 5 infantry moved from Germany to Poland 4 artilleries and 8 infantry moved from Poland to Eastern Poland 4 aaGuns, 15 artilleries and 36 infantry moved from Western Ukraine to Eastern Poland 6 armour and 25 mech_infantrys moved from Ukraine to Eastern Poland Place Units - Germans 1 destroyer placed in 113 Sea Zone 1 fighter placed in Western Germany 2 artilleries and 8 infantry placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : 2,17 British : 1,67 -
This is looking worse turn by turn, im losing too much on attacks I shouldnt
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Russians Russians buy 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Novgorod to Finland Russians take Vyborg from Germans Russians take Finland from Germans 1 infantry moved from Novgorod to Karelia 2 fighters moved from Novgorod to Karelia 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 submarine moved from 98 Sea Zone to 92 Sea Zone 2 fighters moved from Russia to Sikang 1 infantry moved from Kazakhstan to Sikang Combat - Russians Battle in Karelia Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Karelia, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 2 fighters and 1 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 fighters and 1 infantry in Sikang, round 2 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Sikang Russians win with 2 fighters remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Non Combat Move - Russians 3 armour and 3 mech_infantrys moved from Novgorod to Vologda 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Smolensk to Vologda 1 infantry moved from Novgorod to Vyborg 2 fighters moved from Karelia to Belarus 5 armour and 2 mech_infantrys moved from Novgorod to Belarus 2 aaGuns, 1 armour, 25 artilleries, 62 infantry and 2 mech_infantrys moved from Bryansk to Belarus 10 infantry moved from Russia to Smolensk 2 fighters moved from Sikang to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 1 tactical_bomber moved from Vologda to Belarus Place Units - Russians 1 artillery, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 36 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUsCombat Hit Differential Summary :
Germans : 0,67 Russians : 0,67 Japanese : 0,67 -
TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 8 infantry, 4 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Ulaanbaatar to Yenisey Japanese take Yenisey from Russians 1 infantry moved from Guam to 21 Sea Zone 2 carriers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 21 Sea Zone to 17 Sea Zone 2 fighters, 1 infantry and 2 tactical_bombers moved from 17 Sea Zone to Iwo Jima 1 battleship moved from 35 Sea Zone to 17 Sea Zone 1 infantry moved from Northern Territory to Queensland Japanese take Queensland from ANZAC 1 armour, 5 artilleries, 8 infantry and 8 mech_infantrys moved from India to West India 5 fighters and 3 tactical_bombers moved from Kwangsi to West India 2 bombers moved from Shan State to West India 3 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Kansu to Novosibirsk Japanese take Novosibirsk from Russians 1 mech_infantry moved from Suiyuyan to Timguska Japanese take Timguska from Russians 2 fighters moved from Japan to Iwo Jima Combat - Japanese Battle in Iwo Jima Japanese attack with 4 fighters, 1 infantry and 2 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 battleship in Iwo Jima, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 4 fighters, 1 infantry and 2 tactical_bombers in Iwo Jima, round 2 : 4/7 hits, 3,50 expected hits Americans roll dice for 1 artillery in Iwo Jima, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 artillery owned by the Americans lost in Iwo Jima Japanese win, taking Iwo Jima from Americans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -6 Casualties for Japanese: 1 fighter Casualties for Americans: 1 artillery Battle in West India Japanese attack with 1 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 11 mech_infantrys and 3 tactical_bombers British defend with 2 aaGuns, 12 artilleries, 11 infantry and 1 mech_infantry; Americans defend with 2 mech_infantrys AA fire in West India : 0/6 hits, 1,00 expected hits Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 8 infantry, 11 mech_infantrys and 3 tactical_bombers in West India, round 2 : 11/35 hits, 12,00 expected hits UK_Pacific roll dice for 2 aaGuns, 12 artilleries, 11 infantry and 3 mech_infantrys in West India, round 2 : 7/26 hits, 8,67 expected hits 7 infantry owned by the Japanese, 2 aaGuns owned by the British and 9 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 1 infantry, 11 mech_infantrys and 3 tactical_bombers in West India, round 3 : 8/28 hits, 10,83 expected hits UK_Pacific roll dice for 12 artilleries, 2 infantry and 3 mech_infantrys in West India, round 3 : 11/17 hits, 5,67 expected hits 1 infantry owned by the Japanese, 10 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British, 3 artilleries owned by the British, 2 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in West India Japanese roll dice for 1 armour, 5 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in West India, round 4 : 8/17 hits, 8,33 expected hits UK_Pacific roll dice for 9 artilleries in West India, round 4 : 1/9 hits, 3,00 expected hits 1 artillery owned by the Japanese and 8 artilleries owned by the British lost in West India Japanese roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers in West India, round 5 : 7/16 hits, 8,00 expected hits UK_Pacific roll dice for 1 artillery in West India, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 3 artilleries, 2 bombers, 5 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 31 Casualties for Japanese: 2 artilleries, 8 infantry and 10 mech_infantrys Casualties for British: 2 aaGuns, 12 artilleries, 11 infantry and 1 mech_infantry Casualties for Americans: 2 mech_infantrys Non Combat Move - Japanese 2 bombers, 5 fighters and 3 tactical_bombers moved from West India to India 3 mech_infantrys moved from Yunnan to India 2 infantry moved from Yunnan to Burma 3 infantry moved from Malaya to Shan State 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi 1 armour and 1 mech_infantry moved from Kweichow to Burma 1 mech_infantry moved from Shensi to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Chahar to Kansu 1 mech_infantry moved from Chahar to Kansu 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 4 infantry moved from Anhwe to Kweichow 1 infantry moved from Hunan to Yunnan 1 infantry moved from Kwangtung to Kwangsi 1 mech_infantry moved from Kwangtung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Kiangsu to Anhwe 2 mech_infantrys moved from Kiangsu to Kweichow 2 mech_infantrys moved from Shantung to Kweichow 2 infantry moved from French Indo China to Yunnan 1 carrier moved from 39 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 80 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 bombers moved from Yakut S.S.R. to Kwangsi 4 infantry moved from Java to 42 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 7 destroyers and 3 submarines moved from 35 Sea Zone to 17 Sea Zone 1 submarine moved from 34 Sea Zone to 17 Sea Zone 1 destroyer moved from 22 Sea Zone to 17 Sea Zone 3 fighters and 2 tactical_bombers moved from Iwo Jima to 17 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 42 Sea Zone to 35 Sea Zone 4 infantry moved from 35 Sea Zone to Philippines 1 carrier moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in India 2 infantry placed in Malaya 1 infantry placed in Shantung 1 infantry placed in Kiangsu 1 infantry placed in Kwangtung 1 carrier and 2 submarines placed in 36 Sea Zone 1 mech_infantry placed in Malaya 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kiangsu 1 mech_infantry placed in Kwangtung Japanese undo move 10. 2 fighters placed in Kwangtung 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 84 PUs; end with 84 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 87 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 92 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 97 PUsCombat Hit Differential Summary :
Americans : 0,67 AA fire in West India : : -1,00 UK_Pacific : 2,33 Japanese : -5,33 -
TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Scotland to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 marine moved from New Zealand to 63 Sea Zone 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine, 3 submarines and 4 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 cruiser placed in 10 Sea Zone 1 cruiser and 2 destroyers placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUsCombat Hit Differential Summary :
AA fire in Germany : : -0,17 -
TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Americans Americans buy 3 artilleries, 2 cruisers, 2 destroyers, 3 infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Scotland to Germany Combat - Americans Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0,17 expected hits Bombing raid in Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Germany to Norway 1 marine moved from New Zealand to 63 Sea Zone 5 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 marine, 3 submarines and 4 tactical_bombers moved from 63 Sea Zone to 26 Sea Zone 2 cruisers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 11 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone Place Units - Americans 3 transports placed in 10 Sea Zone 3 artilleries and 3 infantry placed in Western United States 1 cruiser placed in 10 Sea Zone 1 cruiser and 2 destroyers placed in 101 Sea Zone Americans undo move 4. Americans undo move 3. Americans undo move 2. Americans undo move 1. 1 transport placed in 101 Sea Zone 1 artillery and 1 infantry placed in Central United States 2 cruisers, 2 destroyers and 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 6 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 6 PUs Purchase Units - British British buy 4 artilleries, 2 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Persia to West India 4 artilleries, 2 infantry and 7 mech_infantrys moved from Eastern Persia to West India 2 armour and 3 mech_infantrys moved from Iraq to Eastern Persia 2 armour moved from Egypt to Iraq 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan Combat - British Battle in West India British attack with 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys Japanese defend with 1 armour, 3 artilleries and 1 mech_infantry British roll dice for 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys in West India, round 2 : 5/18 hits, 5,33 expected hits Japanese roll dice for 1 armour, 3 artilleries and 1 mech_infantry in West India, round 2 : 0/5 hits, 1,83 expected hits 1 mech_infantry owned by the Japanese, 3 artilleries owned by the Japanese and 1 armour owned by the Japanese lost in West India British win, taking West India from Japanese with 3 armour, 4 artilleries, 2 infantry and 9 mech_infantrys remaining. Battle score for attacker is 22 Casualties for Japanese: 1 armour, 3 artilleries and 1 mech_infantry Non Combat Move - British 2 transports moved from 112 Sea Zone to 111 Sea Zone 2 aaGuns and 2 infantry moved from Scotland to 111 Sea Zone 2 aaGuns, 2 infantry and 2 transports moved from 111 Sea Zone to 112 Sea Zone 2 aaGuns and 2 infantry moved from 112 Sea Zone to Norway 1 fighter moved from Scotland to Norway Place Units - British 1 submarine placed in 71 Sea Zone 3 artilleries placed in Persia 3 mech_infantrys placed in Iraq 3 mech_infantrys placed in Egypt 1 artillery, 2 infantry and 1 mech_infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,4,1 British collect 37 PUs (4 lost to blockades); end with 37 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 49 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0,33 Japanese : -1,83 AA fire in Germany : : -0,17 -
TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Eastern Poland to Baltic States 1 bomber moved from Western Germany to Baltic States Combat - Italians Battle in Baltic States Italians attack with 1 bomber and 1 infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Baltic States Italians win, taking Baltic States from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Baltic States to Western Germany 4 infantry moved from Northern Italy to Yugoslavia 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
Italians : 0,17 Russians : -0,33 -
TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 bomber and 4 fighters moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 bomber, 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 bomber, 4 fighters and 2 infantry in Queensland, round 2 : 3/7 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber and 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUsCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,67 -
TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia ANZAC take South Australia from Japanese 1 bomber and 4 fighters moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Queensland ANZAC attack with 1 bomber, 4 fighters and 2 infantry Japanese defend with 1 airfield, 1 harbour and 1 infantry ANZAC roll dice for 1 bomber, 4 fighters and 2 infantry in Queensland, round 2 : 3/7 hits, 3,00 expected hits Japanese roll dice for 1 infantry in Queensland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Queensland ANZAC win, taking Queensland from Japanese with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 bomber and 4 fighters moved from Queensland to New South Wales Place Units - ANZAC 1 armour and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French 1 fighter moved from Scotland to Norway Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0,00 Japanese : 0,67 -
TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 fighters and 7 infantry; Remaining resources: 0 PUs; Combat Move - Germans 4 bombers and 2 fighters moved from Western Germany to Norway 1 mech_infantry moved from Poland to Novgorod Germans take Novgorod from Russians 1 artillery moved from Western Germany to 113 Sea Zone 1 infantry moved from Denmark to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway Combat - Germans Battle in Norway Germans attack with 1 artillery, 4 bombers, 2 fighters and 1 infantry British defend with 2 aaGuns, 1 fighter and 2 infantry; French defend with 1 fighter; Americans defend with 1 bomber AA fire in Norway : 2/6 hits, 1,00 expected hits 2 fighters owned by the Germans lost in Norway Germans roll dice for 1 artillery, 4 bombers and 1 infantry in Norway, round 2 : 3/6 hits, 3,33 expected hits British roll dice for 2 aaGuns, 1 bomber, 2 fighters and 2 infantry in Norway, round 2 : 2/5 hits, 2,17 expected hits 2 aaGuns owned by the British, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Norway Germans roll dice for 4 bombers in Norway, round 3 : 2/4 hits, 2,67 expected hits British roll dice for 2 fighters and 2 infantry in Norway, round 3 : 2/4 hits, 2,00 expected hits 2 bombers owned by the Germans and 2 infantry owned by the British lost in Norway Germans roll dice for 2 bombers in Norway, round 4 : 1/2 hits, 1,33 expected hits British roll dice for 2 fighters in Norway, round 4 : 0/2 hits, 1,33 expected hits 1 fighter owned by the British lost in Norway Germans roll dice for 2 bombers in Norway, round 5 : 2/2 hits, 1,33 expected hits British roll dice for 1 fighter in Norway, round 5 : 0/1 hits, 0,67 expected hits 1 fighter owned by the French lost in Norway Germans win with 2 bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 artillery, 2 bombers, 2 fighters and 1 infantry Casualties for Americans: 1 bomber Casualties for British: 2 aaGuns, 1 fighter and 2 infantry Casualties for French: 1 fighter Non Combat Move - Germans 2 bombers moved from Norway to Western Germany 3 armour, 16 infantry and 2 mech_infantrys moved from Poland to Eastern Poland 2 artilleries and 8 infantry moved from Germany to Poland 3 infantry moved from Western Germany to Germany 2 infantry moved from Denmark to Western Germany 1 artillery moved from France to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Germany 2 fighters and 5 infantry placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 46 PUsCombat Hit Differential Summary :
Germans : -0,67 British : -2,17 AA fire in Norway : : 1,00





