FMERommel (Axis) vs Desert Admiral (Allies+16)


  • @FMErwinRommel Start the round and we’ll find out!

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 1 bomber and 7 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            1 fighter and 2 tactical_bombers moved from Germany to Greece
            5 fighters moved from Western Germany to Greece
            2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Baltic States to Western Ukraine
            1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
            8 armour moved from Belarus to Novgorod
            5 mech_infantrys moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 6 fighters and 1 harbour
                    Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 6/21 hits, 9.33 expected hits
                    Americans roll dice for 3 armour, 4 artilleries and 7 fighters in Greece, round 2 : 9/14 hits, 7.50 expected hits
                    3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Greece, round 3 : 6/12 hits, 6.50 expected hits
                    Americans roll dice for 1 armour and 7 fighters in Greece, round 3 : 6/8 hits, 5.17 expected hits
                    5 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Greece
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Greece, round 4 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 2 fighters in Greece, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
                Germans win, taking Greece from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 2 armour, 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 3 armour, 4 artilleries and 6 fighters
                Casualties for British: 1 fighter
            Battle in Novgorod
                Germans attack with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Novgorod, round 2 : 8/21 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Baltic States to Novgorod
            3 artilleries and 5 infantry moved from Baltic States to Belarus
            1 aaGun moved from Bulgaria to Romania
            2 mech_infantrys moved from Germany to Romania
            1 aaGun moved from Germany to Western Germany
            1 artillery moved from Slovakia Hungary to Romania
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Romania
            1 bomber moved from Greece to Western Germany
            1 fighter moved from Greece to Western Germany
            1 tactical_bomber moved from Greece to Albania
    
        Place Units - Germans
            2 aaGuns, 1 bomber and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,6,6,3,2
            Germans collect 39 PUs (2 lost to blockades); end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 3.00
    Russians : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    The dice in this game are perverse. Ger attacked Gre with 21 units, power of 56: but got only 6 hits (9.3 expected); U.S. defended with 14 units power of 45 and got 9 hits (7.5 expected). I had 100% chance of win and expected 10 survive, but got only 4 survive. Ger also attacked Novg with 21 units, only 39 power, but got 8 hits (6.5 expected), against a single defender. Why couldn’t I have gotten 8 hits in Gre and 6 in Novg? Or 1.2 hits per 6 power like in Novg, instead of 0.6 hits per 6 power in Gre.

  • '19 '17

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Smolensk to Russia
            11 artilleries moved from Russia to Smolensk
    
        Place Units - Russians
            7 artilleries and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 24

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from India to Iraq
            1 bomber moved from Eastern Persia to Russia
            4 bombers and 6 fighters moved from Belarus to Russia
            1 mech_infantry moved from Timguska to Urals
            2 fighters moved from Tsinghai to Urals
            1 mech_infantry moved from Tsinghai to Novosibirsk
            2 tactical_bombers moved from Eastern Persia to Novosibirsk
            1 mech_infantry moved from Szechwan to Kazakhstan
            3 fighters moved from Eastern Persia to Kazakhstan
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Intercept bombing raid on Russia? Japan attacking with 5 bombers and 6 fighters. You have 4 U.S. and 3 Brit ftrs. Need loss by country if you intercept.

  • 2025 2024 '23 '22 '21 '20 '19

    I didn’t change my builds from what I had planned before the U.S. moved up its planes to DNG. If I win the sea battle, it won’t matter, and if I do poorly in the sea battle, I will concede the game.


  • @FMErwinRommel Yes intercept. UK planes first

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from India to Iraq
            1 bomber moved from Eastern Persia to Russia
            4 bombers and 6 fighters moved from Belarus to Russia
            1 mech_infantry moved from Timguska to Urals
            2 fighters moved from Tsinghai to Urals
            1 mech_infantry moved from Tsinghai to Novosibirsk
            2 tactical_bombers moved from Eastern Persia to Novosibirsk
            1 mech_infantry moved from Szechwan to Kazakhstan
            3 fighters moved from Eastern Persia to Kazakhstan
    
        Combat - Japanese
            Air Battle in Russia
                Japanese attacks with 11 units heading to Russia
                Russians launches 7 interceptors out of Russia
                    Attackers Fire,  : 0/11 hits, 1.83 expected hits
                    Defenders Fire,  : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Japanese lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                    AA fire in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,7,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 23 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Urals
                Japanese attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters moved from Kazakhstan to Eastern Persia
            2 tactical_bombers moved from Novosibirsk to Tsinghai
            2 fighters moved from Urals to Tsinghai
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            4 bombers and 4 fighters moved from Russia to Belarus
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kiangsu to Tsinghai
            1 aaGun moved from Sikang to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 armour moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from French Indo China to Szechwan
            3 artilleries and 3 infantry moved from West India to Eastern Persia
            3 artilleries moved from India to West India
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 bomber moved from Malaya to India
            1 bomber moved from Iraq to Eastern Persia
            1 bomber moved from Japan to Malaya
    
        Place Units - Japanese
            3 artilleries placed in West India
            3 artilleries placed in India
            1 fighter and 2 mech_infantrys placed in French Indo China
            2 fighters and 1 mech_infantry placed in Kiangsu
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.17
    Defenders Fire,  : : 0.83
    ANZAC : 1.33
    Attackers Fire,  : : -1.83
    AA fire in Iraq : : -0.17
    Russians : -1.33
    Japanese : 0.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.

  • '19 '17

    TripleA Move Summary: Americans round 24

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
    

    Savegame


  • @FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):

    Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.

    Your rolls continue…


  • @Desert_Admiral Intercept in West Germany? 2 bombers and a fighter vs 1 fighter?

    1 of my planes couldn’t reach for the Japanese naval battle and dropped chances. Battle will have to wait…

  • '19 '17

    TripleA Turn Summary: Americans round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Germany to Norway
            3 fighters moved from Norway to Smolensk
            1 tactical_bomber moved from Norway to Smolensk
            1 fighter moved from Smolensk to Russia
            1 bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
            3 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to Dutch New Guinea
    
        Place Units - Americans
            3 fighters placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : 0.67
    AA fire in Novgorod : : -0.17
    AA fire in Germany : : -0.17
    

    Savegame

  • '19 '17

    TripleA Turn Summary: Chinese round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: UK_Pacific round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Novgorod
                    AA fire in Novgorod : 0/1 hits, 0.17 expected hits
                Bombing raid in Novgorod rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Novgorod causes 6 damage total. 
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 bomber moved from Novgorod to Norway
            1 bomber moved from Germany to Norway
            3 fighters moved from Norway to Smolensk
            1 tactical_bomber moved from Norway to Smolensk
            1 fighter moved from Smolensk to Russia
            1 bomber moved from Western Germany to Norway
            1 fighter moved from Western Germany to Norway
            1 tactical_bomber moved from 54 Sea Zone to Dutch New Guinea
            3 fighters moved from Midway to 54 Sea Zone
            3 fighters moved from 54 Sea Zone to Dutch New Guinea
            1 fighter moved from 54 Sea Zone to Dutch New Guinea
    
        Place Units - Americans
            3 fighters placed in Norway
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 10 Sea Zone: 2 destroyers
            EDIT: Adding units owned by Americans to 26 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 10 Sea Zone
            4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 29 PUs; 
            British buy 1 fighter and 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 mech_infantry moved from Norway to Vyborg
                  Russians take Vyborg from Germans
            1 mech_infantry moved from Caucasus to Kazakhstan
            1 tactical_bomber moved from Russia to Novosibirsk
            1 fighter moved from Smolensk to Novosibirsk
            2 fighters moved from Russia to Urals
            5 fighters moved from Persia to Kazakhstan
    
        Combat - British
            Battle in Novosibirsk
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 mech_infantry
                    British roll dice for 1 fighter and 1 tactical_bomber in Novosibirsk, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 tactical_bomber owned by the British lost in Novosibirsk
                British win with 1 fighter remaining. Battle score for attacker is -7
                Casualties for British: 1 tactical_bomber
                Casualties for Japanese: 1 mech_infantry
            Battle in Urals
                British attack with 2 fighters
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters in Urals, round 2 : 0/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 2 fighters in Urals, round 3 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 mech_infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Urals
                British win with 2 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Kazakhstan
                British attack with 5 fighters and 1 mech_infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 5 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Kazakhstan
                British win with 5 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 mech_infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - British
            3 infantry moved from Iraq to Persia
            5 fighters moved from Kazakhstan to Persia
            1 fighter moved from Egypt to Persia
            1 fighter moved from Bryansk to Persia
            1 fighter moved from Novosibirsk to Russia
            2 fighters moved from Urals to Russia
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Iraq
            1 fighter placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,5,6,6
                Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
            British collect 29 PUs (6 lost to blockades); end with 30 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    British : -0.83
    AA fire in Western Germany : : 0.67
    Japanese : 0.67
    AA fire in Novgorod : : -0.17
    AA fire in Germany : : -0.17
    

    Production/PUs Summary :

    Germans : 38 / 47
    Russians : 21 / 36
    Japanese : 82 / 93
    Americans : 57 / 78
    Chinese : 0 / 3
    British : 35 / 35
    UK_Pacific : 0 / 0
    Italians : 16 / 16
    ANZAC : 10 / 22
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Italians round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            7 armour moved from Romania to Belarus
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 13
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6,2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,2,3,1,5,3,1
            Italians collect 5 PUs (13 lost to blockades); end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: ANZAC round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 38 / 47
    Russians : 19 / 36
    Japanese : 82 / 93
    Americans : 57 / 78
    Chinese : 0 / 3
    British : 35 / 35
    UK_Pacific : 0 / 0
    Italians : 18 / 6
    ANZAC : 10 / 15
    French : 6 / 0
    Dutch : 0 / 0
    Mongolians : 0 / 0
    Neutral_Axis : 0 / 0
    Neutral_Allies : 0 / 0
    Neutral_True : 18 / 0
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 25

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 25
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 41 PUs; 
            Germans buy 2 aaGuns, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Novgorod to Karelia
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            1 armour moved from Belarus to Western Ukraine
            1 tactical_bomber moved from Romania to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Romania to 97 Sea Zone
            1 tactical_bomber moved from Albania to 97 Sea Zone
            2 bombers and 1 fighter moved from Western Germany to 97 Sea Zone
    
        Combat - Germans
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 2 tactical_bombers; Italians loiter and taunt
                British defend with 1 battleship, 1 destroyer and 3 submarines; Americans defend with 1 carrier and 1 cruiser
                3 submarines owned by the British Submerged
                    Germans roll dice for 2 bombers, 3 fighters and 2 tactical_bombers in 97 Sea Zone, round 2 : 0/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 destroyer in 97 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                    2 tactical_bombers owned by the Germans lost in 97 Sea Zone
                 retreated to 97 Sea Zone
                British win with 1 battleship, 1 carrier, 1 cruiser and 1 destroyer remaining. Battle score for attacker is -22
                Casualties for Germans: 2 tactical_bombers
            Battle in Karelia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 tactical_bomber in Western Ukraine, round 2 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 artillery and 1 infantry in Vyborg, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vyborg
                    Germans roll dice for 1 artillery in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery in Vyborg, round 6 : 1/1 hits, 0.33 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 6 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            3 fighters moved from 97 Sea Zone to Southern Italy
            2 bombers moved from 97 Sea Zone to Western Germany
            1 tactical_bomber moved from Western Ukraine to Belarus
            1 aaGun moved from Novgorod to Karelia
    
        Place Units - Germans
            2 aaGuns and 1 infantry placed in Novgorod
            2 fighters placed in Greece
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,1,1,6,3,2,6,3,2
            Germans collect 39 PUs (2 lost to blockades); end with 39 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -5.67
    British : 0.17
    Russians : -1.67
    

    Savegame

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