FMERommel (Axis) vs Desert Admiral (Allies+16)

  • '19 '17

    TripleA Turn Summary: ANZAC round 23

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: French round 23

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 23
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 destroyer placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @FMErwinRommel
    They system double posted that guys post.


  • @FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):

    I learned from Japan against Moscow and U.S. against Germany, that if the bombing raid has at least a couple of fighter escorts, the raid won’t be stopped by interceptors; as the ftrs will take the few hits (if any) from the short air battle, and the bombers will proceed on to the target. AA fire won’t stop a big raid.

    Very true. I do like getting the Japanese and sometimes the Italian bomber involved in bombing Moscow.


  • @Desert_Admiral Then Germany doesn’t have to risk theirs.

  • '19 '17

    Starting Round 24!

  • 2025 2024 '23 '22 '21 '20 '19

    I’m suspicious of that post by frasil18. Why would he choose to go into a league game to post. Might be spam of some sort. The U.S. has finally moved up its planes from Australia and most of those from the ANZ CVs. Will the mother of all sea battles occur next turn?


  • @FMErwinRommel Start the round and we’ll find out!

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Germans round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 aaGuns, 1 bomber and 7 infantry; Remaining resources: 3 PUs; 
    
        Combat Move - Germans
            3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Bulgaria to Greece
            1 mech_infantry moved from Romania to Greece
            1 fighter and 2 tactical_bombers moved from Germany to Greece
            5 fighters moved from Western Germany to Greece
            2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine
            3 mech_infantrys moved from Baltic States to Western Ukraine
            1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Novgorod
            8 armour moved from Belarus to Novgorod
            5 mech_infantrys moved from Belarus to Novgorod
    
        Combat - Germans
            Battle in Greece
                Germans attack with 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 fighter; Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 6 fighters and 1 harbour
                    Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 6/21 hits, 9.33 expected hits
                    Americans roll dice for 3 armour, 4 artilleries and 7 fighters in Greece, round 2 : 9/14 hits, 7.50 expected hits
                    3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece
                    Germans roll dice for 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Greece, round 3 : 6/12 hits, 6.50 expected hits
                    Americans roll dice for 1 armour and 7 fighters in Greece, round 3 : 6/8 hits, 5.17 expected hits
                    5 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Greece
                    Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Greece, round 4 : 4/6 hits, 3.50 expected hits
                    Americans roll dice for 2 fighters in Greece, round 4 : 2/2 hits, 1.33 expected hits
                    1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece
                Germans win, taking Greece from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7
                Casualties for Germans: 2 armour, 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Americans: 3 armour, 4 artilleries and 6 fighters
                Casualties for British: 1 fighter
            Battle in Novgorod
                Germans attack with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys
                Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    Germans roll dice for 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Novgorod, round 2 : 8/21 hits, 6.50 expected hits
                    Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Western Ukraine
                Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 aaGuns moved from Baltic States to Novgorod
            3 artilleries and 5 infantry moved from Baltic States to Belarus
            1 aaGun moved from Bulgaria to Romania
            2 mech_infantrys moved from Germany to Romania
            1 aaGun moved from Germany to Western Germany
            1 artillery moved from Slovakia Hungary to Romania
            2 fighters and 2 tactical_bombers moved from Western Ukraine to Romania
            1 bomber moved from Greece to Western Germany
            1 fighter moved from Greece to Western Germany
            1 tactical_bomber moved from Greece to Albania
    
        Place Units - Germans
            2 aaGuns, 1 bomber and 7 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,6,6,3,2
            Germans collect 39 PUs (2 lost to blockades); end with 42 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    Germans : -1.67
    Americans : 3.00
    Russians : 0.67
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    The dice in this game are perverse. Ger attacked Gre with 21 units, power of 56: but got only 6 hits (9.3 expected); U.S. defended with 14 units power of 45 and got 9 hits (7.5 expected). I had 100% chance of win and expected 10 survive, but got only 4 survive. Ger also attacked Novg with 21 units, only 39 power, but got 8 hits (6.5 expected), against a single defender. Why couldn’t I have gotten 8 hits in Gre and 6 in Novg? Or 1.2 hits per 6 power like in Novg, instead of 0.6 hits per 6 power in Gre.

  • '19 '17

    TripleA Turn Summary: Russians round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Russians
            Russians buy 7 artilleries and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Russia to Urals
                  Russians take Urals from Japanese
            1 infantry moved from Volgograd to Kazakhstan
                  Russians take Kazakhstan from Japanese
            2 infantry moved from Bryansk to Western Ukraine
            1 fighter and 1 tactical_bomber moved from Smolensk to Western Ukraine
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Western Ukraine to Smolensk
            1 mech_infantry moved from Russia to Novosibirsk
            1 mech_infantry moved from Smolensk to Russia
            11 artilleries moved from Russia to Smolensk
    
        Place Units - Russians
            7 artilleries and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 24 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Germans : 0.67
    Russians : 0.50
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Move Summary: Japanese round 24

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from India to Iraq
            1 bomber moved from Eastern Persia to Russia
            4 bombers and 6 fighters moved from Belarus to Russia
            1 mech_infantry moved from Timguska to Urals
            2 fighters moved from Tsinghai to Urals
            1 mech_infantry moved from Tsinghai to Novosibirsk
            2 tactical_bombers moved from Eastern Persia to Novosibirsk
            1 mech_infantry moved from Szechwan to Kazakhstan
            3 fighters moved from Eastern Persia to Kazakhstan
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Intercept bombing raid on Russia? Japan attacking with 5 bombers and 6 fighters. You have 4 U.S. and 3 Brit ftrs. Need loss by country if you intercept.

  • 2025 2024 '23 '22 '21 '20 '19

    I didn’t change my builds from what I had planned before the U.S. moved up its planes to DNG. If I win the sea battle, it won’t matter, and if I do poorly in the sea battle, I will concede the game.


  • @FMErwinRommel Yes intercept. UK planes first

  • 2025 2024 '23 '22 '21 '20 '19

    TripleA Turn Summary: Japanese round 24

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 2 bombers, 3 fighters and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 46 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 46 Sea Zone
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 bomber moved from India to Iraq
            1 bomber moved from Eastern Persia to Russia
            4 bombers and 6 fighters moved from Belarus to Russia
            1 mech_infantry moved from Timguska to Urals
            2 fighters moved from Tsinghai to Urals
            1 mech_infantry moved from Tsinghai to Novosibirsk
            2 tactical_bombers moved from Eastern Persia to Novosibirsk
            1 mech_infantry moved from Szechwan to Kazakhstan
            3 fighters moved from Eastern Persia to Kazakhstan
    
        Combat - Japanese
            Air Battle in Russia
                Japanese attacks with 11 units heading to Russia
                Russians launches 7 interceptors out of Russia
                    Attackers Fire,  : 0/11 hits, 1.83 expected hits
                    Defenders Fire,  : 2/7 hits, 1.17 expected hits
                    2 fighters owned by the Japanese lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Iraq
                    AA fire in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Iraq causes 6 damage total. 
            Strategic bombing raid in Russia
                    AA fire in Russia : 0/1 hits, 0.17 expected hits
                    AA fire in Russia : 1/4 hits, 0.67 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 4,7,6 and causes: 17 damage to unit: factory_major
                Bombing raid in Russia rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Russia causes 23 damage total.  Damaged units is as follows: factory_major = 17, airfield = 6
            Battle in 46 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in 46 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 46 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in 55 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 55 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer
            Battle in Novosibirsk
                Japanese attack with 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 mech_infantry and 2 tactical_bombers in Novosibirsk, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Urals
                Japanese attack with 2 fighters and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 2 fighters and 1 mech_infantry in Urals, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Kazakhstan
                Japanese attack with 3 fighters and 1 mech_infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 3 fighters and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            3 fighters moved from Kazakhstan to Eastern Persia
            2 tactical_bombers moved from Novosibirsk to Tsinghai
            2 fighters moved from Urals to Tsinghai
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            4 bombers and 4 fighters moved from Russia to Belarus
            3 destroyers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Kiangsu to Tsinghai
            1 aaGun moved from Sikang to Tsinghai
            1 mech_infantry moved from Szechwan to Tsinghai
            1 armour moved from Tsinghai to Kansu
            1 armour and 1 mech_infantry moved from Kiangsu to Hopei
            2 mech_infantrys moved from French Indo China to Szechwan
            3 artilleries and 3 infantry moved from West India to Eastern Persia
            3 artilleries moved from India to West India
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 bomber moved from Malaya to India
            1 bomber moved from Iraq to Eastern Persia
            1 bomber moved from Japan to Malaya
    
        Place Units - Japanese
            3 artilleries placed in West India
            3 artilleries placed in India
            1 fighter and 2 mech_infantrys placed in French Indo China
            2 fighters and 1 mech_infantry placed in Kiangsu
            2 bombers placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 82 PUs; end with 83 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    AA fire in Russia : : 0.17
    Defenders Fire,  : : 0.83
    ANZAC : 1.33
    Attackers Fire,  : : -1.83
    AA fire in Iraq : : -0.17
    Russians : -1.33
    Japanese : 0.83
    

    Savegame

  • 2025 2024 '23 '22 '21 '20 '19

    Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.

  • '19 '17

    TripleA Move Summary: Americans round 24

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 24
    
        Purchase Units - Americans
            Americans buy 1 destroyer and 7 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Norway to Novgorod
            1 bomber moved from Norway to Germany
            2 bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
    

    Savegame


  • @FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):

    Air battle in Russia: Japan 0/11 hits; allies 2/7 hits. Should have been the opposite. I lost 1/6 to AA. Negative TUV, -9.

    Your rolls continue…


  • @Desert_Admiral Intercept in West Germany? 2 bombers and a fighter vs 1 fighter?

    1 of my planes couldn’t reach for the Japanese naval battle and dropped chances. Battle will have to wait…

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