Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 destroyers, 3 fighters and 8 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Leningrad to Archangel Germans take Archangel from Russians 1 armour and 1 mech_infantry moved from Archangel to Karelia Germans take Karelia from Russians 1 armour moved from Leningrad to Vologda Germans take Vologda from Russians 1 armour moved from Vologda to Leningrad 1 armour moved from Leningrad to Novgorod Germans take Novgorod from Russians 1 armour moved from Novgorod to Leningrad 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys moved from Leningrad to Vyborg 1 transport moved from 116 Sea Zone to 117 Sea Zone 1 artillery and 1 infantry moved from Poland to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 armour, 2 artilleries and 2 infantry moved from Germany to 116 Sea Zone 1 artillery and 2 infantry moved from Western Germany to 116 Sea Zone 1 armour, 4 artilleries and 5 infantry moved from 116 Sea Zone to Norway 1 fighter and 2 tactical_bombers moved from France to Norway 1 bomber, 2 fighters and 1 tactical_bomber moved from Western Germany to Norway 1 fighter and 2 tactical_bombers moved from Germany to Norway 1 armour moved from Eastern Poland to Southern Belarus Germans take Southern Belarus from Russians 1 armour moved from Southern Belarus to Eastern Poland Combat - Germans Russians scrambles 2 units out of 128 Sea Zone to defend against the attack in Norway Battle in Norway Germans attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 5 infantry and 5 tactical_bombers British defend with 1 armour, 1 artillery and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Russians defend with 1 aaGun, 3 armour and 1 mech_infantry Germans win, taking Norway from Russians with 1 armour, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57 Casualties for Germans: 4 artilleries, 1 bomber, 1 fighter and 5 infantry Casualties for Americans: 1 armour, 1 artillery, 1 bomber, 2 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for British: 1 armour, 1 artillery and 2 infantry Casualties for Russians: 1 aaGun, 3 armour and 1 mech_infantry Battle in Vyborg Germans attack with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans win, taking Vyborg from Russians with 5 armour, 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 aaGun, 2 armour, 2 artilleries, 11 infantry and 2 mech_infantrys moved from Bessarabia to Eastern Poland 1 destroyer moved from 118 Sea Zone to 116 Sea Zone 1 transport moved from 94 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from Southern France to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 93 Sea Zone 1 artillery and 1 infantry moved from 93 Sea Zone to Morocco 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 94 Sea Zone to 93 Sea Zone 1 submarine moved from 116 Sea Zone to 108 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to Leningrad 1 fighter and 4 tactical_bombers moved from Norway to Western Germany Place Units - Germans 1 artillery, 3 fighters and 1 infantry placed in Western Germany 5 infantry placed in Germany 2 infantry placed in Western Germany Germans undo move 1. 3 fighters placed in France 1 artillery and 1 infantry placed in Western Germany Germans undo move 3. 2 fighters placed in France 1 fighter placed in Western Germany 2 destroyers placed in 116 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 128 Sea Zone. Rolls: 4,3,1,6,5,2,3,6,4,3,4,5,4,1,4 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 57 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 75 PUsFMERommel (Axis) vs Desert Admiral (Allies+16)
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TripleA Turn Summary: Americans round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 3 fighters moved from Russia to Urals 2 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Finland Americans attack with 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Urals Americans attack with 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters in Urals, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Urals Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Urals to Russia 2 fighters moved from Kazakhstan to Russia 1 tactical_bomber moved from Finland to Norway 1 bomber and 2 fighters moved from Germany to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from Eastern United States to Norway 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Russia to Smolensk 3 fighters moved from Queensland to Dutch New Guinea 3 fighters moved from 54 Sea Zone to Dutch New Guinea 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 destroyers placed in 10 Sea Zone 2 bombers and 1 fighter placed in Norway 3 fighters placed in Greece Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 0.83 Japanese : -0.67 AA fire in Germany : : -0.17
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TripleA Turn Summary: Chinese round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: British round 23
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 31 PUs; British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 bomber moved from Norway to Germany
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@Desert_Admiral Intercept in Germany?
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@FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):
Ger dice differential was -4 and U.S. +1.5. Ger rolled below and U.S. above. I had no chance of winning, so I retreated while I still had strong units. Ger attacked Arch with twice the units and twice the power and missed completely for 2 rounds. This is a drag.
Tuff on the rolls and US rolled max on Berlin.
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Yes, intercept. I knew Ger would be target since that’s where I build. But U.S. CV based escorts could only reach W. Ger, not Ger. So I gambled on where to put Ger ftrs.
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TripleA Turn Summary: UK_Pacific round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - Americans Americans buy 2 bombers, 2 destroyers and 4 fighters; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Germany 2 fighters moved from Norway to Germany 3 fighters moved from Russia to Urals 2 fighters moved from Russia to Kazakhstan 1 tactical_bomber moved from Norway to Finland 1 infantry moved from Norway to Finland Combat - Americans Air Battle in Germany Americans attacks with 3 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Germany causes 8 damage total. Battle in Finland Americans attack with 1 infantry and 1 tactical_bomber Germans defend with 1 artillery Americans roll dice for 1 infantry and 1 tactical_bomber in Finland, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 artillery in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Finland Americans win with 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery Battle in Urals Americans attack with 3 fighters Japanese defend with 1 mech_infantry Americans roll dice for 3 fighters in Urals, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 mech_infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Urals Americans win with 3 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kazakhstan Americans attack with 2 fighters Japanese defend with 1 mech_infantry Americans roll dice for 2 fighters in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Americans win with 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Cleaning up after air battles Non Combat Move - Americans 3 fighters moved from Urals to Russia 2 fighters moved from Kazakhstan to Russia 1 tactical_bomber moved from Finland to Norway 1 bomber and 2 fighters moved from Germany to Norway 1 fighter moved from 110 Sea Zone to Norway 1 bomber moved from Eastern United States to Norway 1 fighter moved from Eastern United States to 110 Sea Zone 1 fighter moved from Russia to Smolensk 3 fighters moved from Queensland to Dutch New Guinea 3 fighters moved from 54 Sea Zone to Dutch New Guinea 1 destroyer moved from 26 Sea Zone to 54 Sea Zone Place Units - Americans 2 destroyers placed in 10 Sea Zone 2 bombers and 1 fighter placed in Norway 3 fighters placed in Greece Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British repair damage of 6x factory_minor; Remaining resources: 31 PUs; British buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 bomber moved from Norway to Germany Combat - British Air Battle in Germany British attacks with 1 units heading to Germany Germans launches 1 interceptors out of Germany Attackers Fire, : 0/1 hits, 0.17 expected hits Defenders Fire, : 0/1 hits, 0.17 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany AA fire in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major Bombing raid in Germany causes 3 damage total. Cleaning up after air battles Non Combat Move - British 3 infantry moved from Iraq to Persia 1 mech_infantry moved from Persia to Caucasus 1 bomber moved from Germany to Norway 1 fighter moved from Egypt to Bryansk 1 fighter moved from United Kingdom to Norway Place Units - British 1 armour and 2 infantry placed in Persia 3 infantry placed in Iraq 1 fighter placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Bryansk: 1 fighter EDIT: Adding units owned by British to Greece: 1 fighter EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6 British collect 30 PUs (5 lost to blockades); end with 30 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67 Defenders Fire, : : -0.17 Americans : 0.83 Attackers Fire, : : -0.17 Japanese : -0.67 AA fire in Germany : : -0.33
Production/PUs Summary :
Germans : 35 / 46 Russians : 23 / 37 Japanese : 81 / 91 Americans : 59 / 79 Chinese : 0 / 3 British : 35 / 35 UK_Pacific : 0 / 0 Italians : 16 / 12 ANZAC : 10 / 15 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 18 / 0
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TripleA Turn Summary: Italians round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - Italians Italians buy nothing; Remaining resources: 12 PUs; Combat Move - Italians Non Combat Move - Italians 2 aaGuns, 7 armour, 3 artilleries and 1 mech_infantry moved from Bulgaria to Romania 3 infantry moved from Yugoslavia to Romania 3 infantry moved from Northern Italy to Western Germany 1 aaGun moved from Northern Italy to Western Germany Turn Complete - Italians Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,2,1,3,1,5,2,2 Italians collect 4 PUs (12 lost to blockades); end with 16 PUs
Combat Hit Differential Summary :
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I learned from Japan against Moscow and U.S. against Germany, that if the bombing raid has at least a couple of fighter escorts, the raid won’t be stopped by interceptors; as the ftrs will take the few hits (if any) from the short air battle, and the bombers will proceed on to the target. AA fire won’t stop a big raid.
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@FMErwinRommel hello, how can I play a game
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TripleA Turn Summary: ANZAC round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 23
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 23 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 7 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@FMErwinRommel
They system double posted that guys post. -
@FMErwinRommel said in FMERommel (Axis) vs Desert Admiral (Allies+16):
I learned from Japan against Moscow and U.S. against Germany, that if the bombing raid has at least a couple of fighter escorts, the raid won’t be stopped by interceptors; as the ftrs will take the few hits (if any) from the short air battle, and the bombers will proceed on to the target. AA fire won’t stop a big raid.
Very true. I do like getting the Japanese and sometimes the Italian bomber involved in bombing Moscow.
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@Desert_Admiral Then Germany doesn’t have to risk theirs.
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Starting Round 24!
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I’m suspicious of that post by frasil18. Why would he choose to go into a league game to post. Might be spam of some sort. The U.S. has finally moved up its planes from Australia and most of those from the ANZ CVs. Will the mother of all sea battles occur next turn?
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@FMErwinRommel Start the round and we’ll find out!
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TripleA Turn Summary: Germans round 24
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 24 Research Technology - Germans Purchase Units - Germans Germans buy 2 aaGuns, 1 bomber and 7 infantry; Remaining resources: 3 PUs; Combat Move - Germans 3 armour, 3 artilleries, 1 bomber, 1 fighter and 4 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Romania to Greece 1 fighter and 2 tactical_bombers moved from Germany to Greece 5 fighters moved from Western Germany to Greece 2 fighters and 2 tactical_bombers moved from Belarus to Western Ukraine 3 mech_infantrys moved from Baltic States to Western Ukraine 1 artillery, 1 infantry and 6 mech_infantrys moved from Baltic States to Novgorod 8 armour moved from Belarus to Novgorod 5 mech_infantrys moved from Belarus to Novgorod Combat - Germans Battle in Greece Germans attack with 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 fighter; Americans defend with 1 airfield, 3 armour, 4 artilleries, 1 factory_minor, 6 fighters and 1 harbour Germans roll dice for 3 armour, 3 artilleries, 1 bomber, 7 fighters, 4 infantry, 1 mech_infantry and 2 tactical_bombers in Greece, round 2 : 6/21 hits, 9.33 expected hits Americans roll dice for 3 armour, 4 artilleries and 7 fighters in Greece, round 2 : 9/14 hits, 7.50 expected hits 3 artilleries owned by the Germans, 4 infantry owned by the Germans, 1 armour owned by the Germans, 2 armour owned by the Americans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Greece Germans roll dice for 2 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Greece, round 3 : 6/12 hits, 6.50 expected hits Americans roll dice for 1 armour and 7 fighters in Greece, round 3 : 6/8 hits, 5.17 expected hits 5 fighters owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans, 4 fighters owned by the Americans and 1 fighter owned by the British lost in Greece Germans roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Greece, round 4 : 4/6 hits, 3.50 expected hits Americans roll dice for 2 fighters in Greece, round 4 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Greece Germans win, taking Greece from Americans with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Germans: 2 armour, 3 artilleries, 6 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Americans: 3 armour, 4 artilleries and 6 fighters Casualties for British: 1 fighter Battle in Novgorod Germans attack with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys in Novgorod, round 2 : 8/21 hits, 6.50 expected hits Russians roll dice for 1 artillery in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 8 armour, 1 artillery, 1 infantry and 11 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Western Ukraine Germans attack with 2 fighters, 3 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 fighters, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 2.83 expected hits Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 mech_infantrys owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 aaGuns moved from Baltic States to Novgorod 3 artilleries and 5 infantry moved from Baltic States to Belarus 1 aaGun moved from Bulgaria to Romania 2 mech_infantrys moved from Germany to Romania 1 aaGun moved from Germany to Western Germany 1 artillery moved from Slovakia Hungary to Romania 2 fighters and 2 tactical_bombers moved from Western Ukraine to Romania 1 bomber moved from Greece to Western Germany 1 fighter moved from Greece to Western Germany 1 tactical_bomber moved from Greece to Albania Place Units - Germans 2 aaGuns, 1 bomber and 7 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,2,3,6,6,3,2 Germans collect 39 PUs (2 lost to blockades); end with 42 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : -1.67 Americans : 3.00 Russians : 0.67
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The dice in this game are perverse. Ger attacked Gre with 21 units, power of 56: but got only 6 hits (9.3 expected); U.S. defended with 14 units power of 45 and got 9 hits (7.5 expected). I had 100% chance of win and expected 10 survive, but got only 4 survive. Ger also attacked Novg with 21 units, only 39 power, but got 8 hits (6.5 expected), against a single defender. Why couldn’t I have gotten 8 hits in Gre and 6 in Novg? Or 1.2 hits per 6 power like in Novg, instead of 0.6 hits per 6 power in Gre.