@crockett36 7e0bc1f8-ccf1-413f-a782-f9f8cd0dc5dc-image.png
18L MrRoboto (Axis) vs Patryn(Allies) BM3 Game 2
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 factory_minor and 14 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Archangel to Vologda 1 artillery moved from Archangel to Smolensk 2 infantry moved from Belarus to Smolensk 1 artillery and 2 infantry moved from Belarus to Bryansk 7 armour, 6 artilleries, 21 infantry and 1 mech_infantry moved from Belarus to Novgorod 7 armour and 1 mech_infantry moved from Eastern Poland to Novgorod 1 bomber moved from Ukraine to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Iraq 3 armour moved from Caucasus to Persia 12 armour moved from Caucasus to Iraq 1 armour moved from Caucasus to Persia 2 infantry moved from Western Germany to Holland Belgium 1 artillery moved from France to Holland Belgium Combat - Germans Battle in Novgorod Germans attack with 14 armour, 6 artilleries, 21 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry Germans roll dice for 14 armour, 6 artilleries, 21 infantry and 2 mech_infantrys in Novgorod, round 2 : 12/43 hits, 13,83 expected hits Russians roll dice for 1 artillery and 3 infantry in Novgorod, round 2 : 1/4 hits, 1,33 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 14 armour, 6 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans win, taking Vologda from Russians with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Persia Germans attack with 4 armour British defend with 1 factory_minor and 3 infantry Germans roll dice for 4 armour in Persia, round 2 : 3/4 hits, 2,00 expected hits British roll dice for 3 infantry in Persia, round 2 : 0/3 hits, 1,00 expected hits 3 infantry owned by the British lost in Persia Germans win, taking Persia from British with 4 armour remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in Iraq Germans attack with 12 armour, 1 bomber, 1 fighter and 1 tactical_bomber British defend with 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber Germans roll dice for 12 armour, 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 2 : 9/15 hits, 7,83 expected hits British roll dice for 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 5/9 hits, 3,50 expected hits 1 tactical_bomber owned by the British, 5 armour owned by the Germans, 2 artilleries owned by the British, 5 infantry owned by the British and 1 fighter owned by the British lost in Iraq Germans win, taking Iraq from British with 7 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Germans: 5 armour Casualties for British: 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Iraq to Egypt 1 bomber moved from Iraq to Egypt 5 armour and 1 mech_infantry moved from Volgograd to Ukraine 6 armour and 1 mech_infantry moved from Archangel to Belarus 1 armour moved from Ukraine to Belarus 8 infantry moved from Western Germany to France Place Units - Germans 1 factory_minor placed in Western Ukraine 1 artillery and 2 infantry placed in Ukraine 3 artilleries placed in France 1 artillery and 9 infantry placed in Western Germany 3 infantry placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUsCombat Hit Differential Summary :
Germans : -0,33 British : 0,50 Americans : 0,67 Russians : 1,00 -
The dice server does not seem to be working for me. I’ve tried twice over the weekend, so I’ll see if I can do something from a different computer later.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 2 armour, 5 infantry and 3 mech_infantrys; Remaining resources: 3 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Vologda 5 artilleries and 39 infantry moved from Tambov to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Smolensk 4 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Vologda 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Bryansk Russians attack with 5 artilleries and 39 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 5 artilleries and 39 infantry in Bryansk, round 2 : 6/44 hits, 9.00 expected hits Germans roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 5 artilleries and 38 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Smolensk Russians attack with 2 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 fighters, 4 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/7 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Vologda Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Non Combat Move - Russians 1 infantry moved from Karelia to Vyborg 4 infantry moved from Karelia to Finland 3 artilleries moved from Karelia to Finland 1 aaGun moved from Karelia to Finland 1 tactical_bomber moved from Smolensk to Russia 2 fighters moved from Smolensk to Russia 1 fighter moved from Vologda to Russia 3 aaGuns moved from Russia to Bryansk 5 armour moved from Russia to Bryansk 2 mech_infantrys moved from Russia to Bryansk 18 infantry moved from Russia to Bryansk Place Units - Russians 2 armour, 5 infantry and 3 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 30 PUs; end with 33 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : -2.17 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 5 infantry, 2 mech_infantrys, 2 submarines and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 4 artilleries, 3 fighters, 9 infantry and 2 tactical_bombers moved from Manchuria to Amur 2 fighters moved from 6 Sea Zone to Amur 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Philippines 2 infantry moved from 35 Sea Zone to Philippines 1 submarine moved from 37 Sea Zone to 46 Sea Zone 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 2 bombers moved from French Indo China to Philippines 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Alaska to British Columbia Japanese take British Columbia from British 1 infantry moved from Kansu to Timguska Japanese take Timguska from Russians 1 infantry moved from Tsinghai to Novosibirsk Japanese take Novosibirsk from Russians 1 infantry moved from Sikang to Kazakhstan Japanese take Kazakhstan from Russians Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Siberia Battle in 35 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Siberia from Russians with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Amur Japanese attack with 4 artilleries, 5 fighters, 9 infantry and 2 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Amur : 1/6 hits, 1,00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 4 artilleries, 4 fighters, 9 infantry and 2 tactical_bombers in Amur, round 2 : 8/19 hits, 6,83 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Amur, round 2 : 3/12 hits, 4,00 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 4 artilleries, 4 fighters, 6 infantry and 2 tactical_bombers in Amur, round 3 : 7/16 hits, 6,33 expected hits Russians roll dice for 6 infantry in Amur, round 3 : 2/6 hits, 2,00 expected hits 2 infantry owned by the Japanese and 6 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 4 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 1 fighter and 5 infantry Casualties for Russians: 2 aaGuns and 12 infantry Battle in Philippines Japanese attack with 2 bombers, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 2 bombers, 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Philippines, round 2 : 4/9 hits, 4,33 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 1 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Trigger Japanese Land In North America: Setting switch to true for conditionAttachment_Axis_Land_In_North_America_Switch attached to Germans Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 1 battleship, 3 carriers, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers moved from 37 Sea Zone to 35 Sea Zone 2 bombers, 2 fighters and 2 tactical_bombers moved from Philippines to 35 Sea Zone 2 bombers moved from 35 Sea Zone to French Indo China 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 3 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangtung to Kwangsi 3 infantry moved from Kwangsi to Yunnan 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shensi to Kansu 1 infantry moved from Shensi to Tsinghai 1 infantry moved from Kweichow to Shensi 1 artillery moved from Shensi to Kweichow 1 artillery moved from Anhwe to Hunan 1 infantry moved from Hunan to Anhwe 3 fighters and 2 tactical_bombers moved from Amur to Japan 1 fighter moved from Amur to Manchuria Place Units - Japanese 1 transport placed in 36 Sea Zone 1 artillery and 1 infantry placed in French Indo China 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Manchuria 2 submarines and 2 transports placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUsCombat Hit Differential Summary :
AA fire in Amur : : 0,00 Americans : 0,33 Russians : -1,00 Japanese : 1,17 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 3 fighters, 1 infantry and 2 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Western United States to Alaska 1 artillery and 1 infantry moved from Western United States to British Columbia 1 fighter moved from Western United States to British Columbia 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone 1 artillery and 1 infantry moved from 1 Sea Zone to Alaska 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 mech_infantry moved from 44 Sea Zone to Celebes 1 bomber moved from Western United States to British Columbia 1 fighter moved from 10 Sea Zone to Alaska 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Italians 2 bombers moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Combat - Americans Battle in Celebes Battle in 46 Sea Zone Americans attack with 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win, taking Celebes from Japanese with 1 submarine remaining. Battle score for attacker is -8 Casualties for Americans: 1 destroyer Battle in Gibraltar Americans attack with 4 fighters and 4 infantry Italians defend with 1 artillery, 1 harbour, 3 infantry and 1 marine Americans roll dice for 4 fighters and 4 infantry in Gibraltar, round 2 : 2/8 hits, 2.67 expected hits Italians roll dice for 1 artillery, 3 infantry and 1 marine in Gibraltar, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar Americans roll dice for 4 fighters and 3 infantry in Gibraltar, round 3 : 3/7 hits, 2.50 expected hits Italians roll dice for 1 artillery, 1 infantry and 1 marine in Gibraltar, round 3 : 2/3 hits, 1.00 expected hits 1 marine owned by the Italians, 2 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 4 fighters and 1 infantry remaining. Battle score for attacker is 9 Casualties for Americans: 3 infantry Casualties for Italians: 1 artillery, 3 infantry and 1 marine Battle in Holland Belgium Americans attack with 2 bombers and 2 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers and 2 infantry in Holland Belgium, round 2 : 3/4 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Alaska Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Alaska, round 2 : 2/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Alaska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in British Columbia Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in British Columbia, round 2 : 3/4 hits, 1.83 expected hits Japanese roll dice for 1 infantry in British Columbia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in British Columbia Americans win, taking British Columbia from Japanese with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 submarines and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Alaska to Hawaiian Islands 1 bomber moved from British Columbia to Hawaiian Islands 1 fighter moved from British Columbia to 10 Sea Zone 1 fighter moved from Alaska to 10 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 fighters moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Holland Belgium to United Kingdom Place Units - Americans 1 infantry placed in Normandy Bordeaux 2 carriers and 3 fighters placed in 10 Sea Zone 1 artillery placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 63 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 1 carrier, 1 fighter and 3 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 2 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 destroyer moved from 110 Sea Zone to 92 Sea Zone 3 infantry moved from Morocco to Algeria 1 armour moved from Morocco to Algeria 3 fighters moved from Normandy Bordeaux to 92 Sea Zone 2 fighters and 1 tactical_bomber moved from United Kingdom to 92 Sea Zone 2 bombers moved from United Kingdom to 92 Sea Zone 1 destroyer moved from 125 Sea Zone to 112 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Denmark Combat - British Battle in Denmark Battle in Algeria British attack with 1 armour and 3 infantry Italians defend with 2 infantry British roll dice for 1 armour and 3 infantry in Algeria, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 armour and 3 infantry in Algeria, round 3 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 armour and 3 infantry in Algeria, round 4 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 infantry in Algeria, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria British win, taking Denmark from Germans, taking Algeria from Italians with 1 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 92 Sea Zone British attack with 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber Italians defend with 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports British roll dice for 2 bombers, 1 destroyer, 5 fighters and 1 tactical_bomber in 92 Sea Zone, round 2 : 6/9 hits, 4.83 expected hits Italians roll dice for 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports in 92 Sea Zone, round 2 : 3/6 hits, 2.83 expected hits 2 destroyers owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians, 2 fighters owned by the British and 1 carrier owned by the Italians lost in 92 Sea Zone British roll dice for 2 bombers, 3 fighters and 1 tactical_bomber in 92 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits Italians roll dice for 1 fighter and 4 transports in 92 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 2 transports owned by the Italians, 1 fighter owned by the Italians and 1 fighter owned by the British lost in 92 Sea Zone 2 transports owned by the Italians lost in 92 Sea Zone British win with 2 bombers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 54 Casualties for British: 1 destroyer and 3 fighters Casualties for Italians: 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 4 transports Non Combat Move - British 2 bombers, 2 fighters and 1 tactical_bomber moved from 92 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 88 Sea Zone 2 infantry moved from French Guiana to 88 Sea Zone 2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour, 4 artilleries and 6 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Ontario to Quebec 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 3 infantry placed in Union of South Africa 1 carrier and 1 fighter placed in 110 Sea Zone Turn Complete - British British collect 33 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : -0.67 Italians : -0.50 British : -0.33 Americans : 1.83 Japanese : 0.00 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 armour and 1 artillery moved from Ukraine to Rostov 1 artillery and 2 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Rostov Italians attack with 2 armour and 1 artillery Russians defend with 1 infantry Italians roll dice for 2 armour and 1 artillery in Rostov, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Southern France Italians attack with 1 artillery and 2 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 aaGun and 1 infantry moved from Southern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone 1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt 1 artillery and 3 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Alexandria to Egypt 2 aaGuns moved from Ukraine to Bessarabia Place Units - Italians 1 airfield, 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Southern Italy 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUsCombat Hit Differential Summary :
Italians : 0,83 Americans : 0,67 Russians : -0,33 -
TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to Dutch New Guinea ANZAC take Dutch New Guinea from Japanese 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java ANZAC roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 fighter moved from Normandy Bordeaux to 110 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.00 Japanese : 0.33 -
TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 2 infantry moved from Western Germany to Denmark 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 4 infantry moved from France to Normandy Bordeaux 4 infantry moved from France to Holland Belgium 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians 5 armour moved from Ukraine to Volgograd 1 bomber moved from Egypt to 112 Sea Zone 1 artillery and 2 infantry moved from Novgorod to Vyborg 2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Novgorod to Karelia 3 armour and 1 mech_infantry moved from Novgorod to Karelia 1 armour and 2 infantry moved from Novgorod to Karelia Combat - Germans Battle in Denmark Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Denmark, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Denmark Germans win, taking Denmark from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Volgograd Germans attack with 5 armour Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 5 armour in Volgograd, round 2 : 3/5 hits, 2,50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 4 armour remaining. Battle score for attacker is -3 Casualties for Germans: 1 armour Casualties for Russians: 1 infantry Battle in 112 Sea Zone Germans attack with 1 bomber British defend with 1 destroyer and 1 transport Germans roll dice for 1 bomber in 112 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 112 Sea Zone 1 transport owned by the British lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Normandy Bordeaux Germans attack with 1 artillery and 4 infantry British defend with 1 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery and 4 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 0/4 hits, 1,00 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Normandy Bordeaux Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0,83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 4 infantry Americans defend with 2 infantry Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 1/5 hits, 1,17 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 3 : 0/5 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 4 : 2/5 hits, 1,17 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Karelia Germans attack with 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Karelia, round 2 : 5/13 hits, 4,50 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 6 armour, 1 artillery, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vyborg Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Vyborg, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg Germans win, taking Vyborg from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Novgorod to Belarus 7 armour and 1 mech_infantry moved from Belarus to Eastern Poland 1 infantry moved from Novgorod to Karelia 4 artilleries and 12 infantry moved from Novgorod to Baltic States 1 artillery and 5 infantry moved from Ukraine to Bessarabia 1 armour moved from Iraq to Egypt 4 armour moved from Persia to Caucasus 6 armour moved from Iraq to Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Western Germany 2 aaGuns moved from Germany to Western Germany 1 aaGun moved from Germany to Western Germany 5 infantry moved from Western Germany to France 2 infantry moved from Western Germany to France 1 infantry moved from Germany to Western Germany 9 infantry moved from Germany to Poland 1 bomber moved from 112 Sea Zone to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 1 artillery and 2 infantry placed in France 1 infantry and 2 mech_infantrys placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : 0,17 British : 0,33 Americans : -0,67 Russians : 1,00 -
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 bomber, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Vologda to Novosibirsk 1 fighter moved from Russia to Novosibirsk 3 mech_infantrys moved from Russia to Volgograd 2 armour moved from Russia to Volgograd 1 tactical_bomber moved from Russia to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Germans 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Germans 1 infantry moved from Smolensk to Archangel Russians take Archangel from Germans 2 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Belarus 5 infantry moved from Russia to Tambov 1 armour moved from Bryansk to Tambov 11 infantry moved from Bryansk to Rostov 9 infantry moved from Bryansk to Rostov 5 artilleries moved from Bryansk to Rostov 4 armour moved from Bryansk to Rostov 2 mech_infantrys moved from Bryansk to Rostov Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Battle in Tambov Russians attack with 1 armour and 5 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 armour and 5 infantry in Tambov, round 2 : 1/6 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 armour and 5 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Volgograd Russians attack with 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour and 1 factory_minor Russians roll dice for 2 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 5/7 hits, 2.67 expected hits Germans roll dice for 4 armour in Volgograd, round 2 : 3/4 hits, 2.00 expected hits 3 mech_infantrys owned by the Russians and 4 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Russians: 3 mech_infantrys Casualties for Germans: 4 armour Battle in Rostov Russians attack with 4 armour, 5 artilleries, 20 infantry and 2 mech_infantrys Italians defend with 2 armour and 1 artillery Russians roll dice for 4 armour, 5 artilleries, 20 infantry and 2 mech_infantrys in Rostov, round 2 : 8/31 hits, 8.17 expected hits Italians roll dice for 2 armour and 1 artillery in Rostov, round 2 : 2/3 hits, 1.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Italians and 2 armour owned by the Italians lost in Rostov Russians win, taking Rostov from Italians with 4 armour, 5 artilleries, 18 infantry and 2 mech_infantrys remaining. Battle score for attacker is 10 Casualties for Russians: 2 infantry Casualties for Italians: 2 armour and 1 artillery Battle in Belarus Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Belarus, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 aaGun moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 32 infantry moved from Bryansk to Western Ukraine 1 aaGun moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Volgograd to Russia 1 fighter moved from Novosibirsk to Russia 1 infantry moved from Smolensk to Vologda 1 fighter moved from Belarus to Russia 1 infantry moved from Finland to Norway 2 infantry moved from Finland to Norway 1 infantry moved from Finland to Norway 3 artilleries moved from Finland to Norway 1 aaGun moved from Finland to Norway Place Units - Russians 1 armour, 1 bomber, 6 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.67 Italians : 1.33 Russians : 2.50 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 carrier, 1 destroyer, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 62 Sea Zone 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Celebes 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 2 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 carrier and 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Java 1 marine moved from Philippines to 35 Sea Zone 1 cruiser and 1 marine moved from 35 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 bomber moved from French Indo China to Novosibirsk 1 infantry moved from Kazakhstan to Samara Japanese take Samara from Russians 1 infantry moved from Tsinghai to Novosibirsk 1 infantry moved from Timguska to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 artillery and 1 infantry moved from Amur to Ulaanbaatar 1 artillery and 2 infantry moved from Amur to Buyant-Uhaa 1 mech_infantry moved from Manchuria to Buyant-Uhaa 1 armour and 1 mech_infantry moved from Manchuria to Ulaanbaatar 1 fighter moved from Manchuria to Buyant-Uhaa 1 artillery moved from Amur to Buyant-Uhaa 1 submarine moved from 6 Sea Zone to 1 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 infantry and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 1 Sea Zone Japanese attack with 1 submarine Americans defend with 1 transport 1 transport owned by the Americans lost in 1 Sea Zone Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese win, taking 1 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 2 carriers, 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win, taking 62 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Java Japanese attack with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers in Java, round 2 : 1/7 hits, 3,00 expected hits ANZAC roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 2 fighters, 2 infantry, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Ulaanbaatar Japanese attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ulaanbaatar, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Ulaanbaatar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Ulaanbaatar Japanese win, taking Ulaanbaatar from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Novosibirsk Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Novosibirsk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Celebes Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Americans defend with 1 mech_infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 2/3 hits, 1,33 expected hits Americans roll dice for 1 mech_infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Celebes Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for Americans: 1 mech_infantry Battle in Buyant-Uhaa Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry Russians defend with 2 infantry Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Buyant-Uhaa, round 2 : 3/6 hits, 2,00 expected hits Russians roll dice for 2 infantry in Buyant-Uhaa, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Buyant-Uhaa Japanese win, taking Buyant-Uhaa from Russians with 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of Celebes from Americans to Japanese EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from Java to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 carrier moved from 35 Sea Zone to 42 Sea Zone 1 fighter moved from 44 Sea Zone to Philippines 2 battleships, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 3 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Malaya to Shan State 1 artillery moved from French Indo China to Shan State 1 artillery and 2 infantry moved from Kwangtung to Kwangsi 1 artillery moved from Hunan to Yunnan 1 artillery moved from Kweichow to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Amur to Ulaanbaatar 1 fighter moved from Buyant-Uhaa to Manchuria 1 bomber moved from Novosibirsk to Tsinghai 3 infantry moved from Kwangsi to Yunnan Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 44 Sea Zone: 1 infantry and 1 transport EDIT: Adding units owned by Japanese to 44 Sea Zone: 1 transport EDIT: Adding units owned by Japanese to Celebes: 1 infantry EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Malaya 2 artilleries and 1 infantry placed in French Indo China 3 infantry placed in Kwangtung 1 armour and 2 mech_infantrys placed in Manchuria Turn Complete - Japanese Japanese collect 75 PUs; end with 75 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
ANZAC : -1,00 Americans : 0,67 Russians : -0,33 Japanese : -0,50 -
TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 5 fighters moved from 10 Sea Zone to 1 Sea Zone 2 bombers moved from Hawaiian Islands to 1 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 1 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 1 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 2 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 4.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 1 Sea Zone to Western United States 5 fighters moved from 1 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Alaska to British Columbia 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 4 artilleries and 4 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUsCombat Hit Differential Summary :
Germans : 0.00 Americans : 0.83 Japanese : -0.17 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 5 artilleries, 2 destroyers, 2 fighters, 6 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 1 Sea Zone 5 fighters moved from 10 Sea Zone to 1 Sea Zone 2 bombers moved from Hawaiian Islands to 1 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from 91 Sea Zone to Normandy Bordeaux 2 bombers moved from United Kingdom to Normandy Bordeaux Combat - Americans Battle in 1 Sea Zone Americans attack with 2 bombers, 1 destroyer and 5 fighters Japanese defend with 1 submarine Americans roll dice for 2 bombers, 1 destroyer and 5 fighters in 1 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 1 Sea Zone Americans win, taking 1 Sea Zone from Japanese with 2 bombers, 1 destroyer and 5 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 bombers, 4 fighters and 1 infantry Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 artillery, 2 bombers, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/8 hits, 4.00 expected hits Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 bombers and 4 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 91 Sea Zone 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 3 transports moved from 91 Sea Zone to 102 Sea Zone 1 aaGun and 3 infantry moved from Eastern United States to 101 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun and 3 infantry moved from 91 Sea Zone to Gibraltar 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 artillery, 3 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 bombers moved from 1 Sea Zone to Western United States 5 fighters moved from 1 Sea Zone to 26 Sea Zone 1 artillery moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from British Columbia to Western United States 1 artillery and 1 infantry moved from Alaska to British Columbia 1 transport moved from 110 Sea Zone to 91 Sea Zone 2 bombers moved from Normandy Bordeaux to United Kingdom Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 transport placed in 10 Sea Zone 1 transport placed in 101 Sea Zone 2 fighters placed in Western United States 4 artilleries and 4 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Central United States 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 5 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 1 PUs; Combat Move - British 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour and 3 infantry moved from Algeria to Tunisia British take Tunisia from Italians 1 armour moved from Tunisia to Libya British take Libya from Italians 2 bombers moved from Gibraltar to Holland Belgium 1 fighter moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Holland Belgium Combat - British Battle in Holland Belgium British attack with 1 artillery, 2 bombers, 1 fighter and 3 infantry Germans defend with 1 artillery and 4 infantry British roll dice for 1 artillery, 2 bombers, 1 fighter and 3 infantry in Holland Belgium, round 2 : 3/7 hits, 2.83 expected hits Germans roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium British roll dice for 1 artillery, 2 bombers, 1 fighter and 1 infantry in Holland Belgium, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 artillery, 2 bombers and 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Germans: 1 artillery and 4 infantry Non Combat Move - British 1 fighter moved from Holland Belgium to United Kingdom 1 tactical_bomber moved from Gibraltar to 110 Sea Zone 2 fighters moved from Gibraltar to United Kingdom 2 bombers moved from Holland Belgium to United Kingdom 4 infantry moved from Morocco to Algeria 3 infantry moved from Belgian Congo to Anglo Egyptian Sudan 3 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 destroyer and 1 transport placed in 110 Sea Zone 1 artillery and 3 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4 UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs Some Units in India change ownership: 1 infantryCombat Hit Differential Summary :
Germans : 0.67 British : 1.67 Americans : 0.83 Japanese : -0.17 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 submarine moved from 95 Sea Zone to 91 Sea Zone Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 artillery and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in 91 Sea Zone Italians attack with 1 submarine Americans defend with 1 carrier, 2 fighters and 3 transports Italians roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 3 transports in 91 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Italians lost in 91 Sea Zone Americans win with 1 carrier, 2 fighters and 3 transports remaining. Battle score for attacker is -6 Casualties for Italians: 1 submarine Non Combat Move - Italians 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 72 Sea Zone 1 infantry moved from 72 Sea Zone to French Madagascar Italians take French Madagascar from Neutral_Axis Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Egypt 1 fighter placed in Southern Italy 3 infantry placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : 1,33 -
@Patryn bump
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 fighter moved from 26 Sea Zone to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 4,5 ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 3 artilleries, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from France to Holland Belgium 1 artillery and 1 infantry moved from Vyborg to Finland 6 armour, 1 artillery, 5 infantry and 2 mech_infantrys moved from Karelia to Finland 1 artillery and 2 infantry moved from Novgorod to Archangel 1 artillery and 2 infantry moved from Baltic States to Belarus 1 artillery and 2 infantry moved from Bessarabia to Ukraine 4 armour moved from Caucasus to Volgograd 1 bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for British: 1 artillery Battle in Finland Germans attack with 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Finland, round 2 : 4/16 hits, 5,33 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 6 armour, 2 artilleries, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 4 armour Russians defend with 2 armour and 1 factory_minor Germans roll dice for 4 armour in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits 2 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Casualties for Russians: 2 armour Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Belarus, round 2 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 3 artilleries and 10 infantry moved from Baltic States to Eastern Poland 3 infantry moved from Bessarabia to Eastern Poland 9 infantry moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Novgorod to Eastern Poland 4 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Karelia 1 armour moved from Novgorod to Eastern Poland 6 armour moved from Caucasus to Northwest Persia 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 mech_infantrys moved from Western Germany to Poland 1 artillery and 1 infantry moved from Denmark to Western Germany 1 artillery and 2 infantry moved from France to Western Germany Place Units - Germans 5 armour and 4 mech_infantrys placed in Germany 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Persia 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Germany 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Poland: 1 mech_infantry EDIT: Adding units owned by Germans to Germany: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUsCombat Hit Differential Summary :
Germans : -1,00 British : 0,67 Russians : 1,67 -
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 1,1 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 15 PUsCombat Hit Differential Summary :
Game History
Round: 10 Purchase Units - Russians Russians buy 1 armour, 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Olgiy to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Vologda to Archangel 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Western Ukraine to Bessarabia 32 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 1 infantry moved from Dzavhan to Yenisey 2 infantry moved from Russia to Samara 1 bomber moved from Russia to Archangel 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Ukraine 4 armour moved from Rostov to Volgograd 1 mech_infantry moved from Russia to Volgograd 1 armour moved from Russia to Volgograd 1 armour moved from Tambov to Volgograd 2 mech_infantrys moved from Rostov to Volgograd 5 infantry moved from Tambov to Volgograd Combat - Russians Battle in Bessarabia Russians attack with 1 infantry Italians defend with 2 aaGuns 2 aaGuns owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 2 aaGuns Battle in Ukraine Russians attack with 1 fighter and 32 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 32 infantry in Ukraine, round 2 : 4/33 hits, 5.83 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 31 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Volgograd Russians attack with 6 armour, 5 infantry and 3 mech_infantrys Germans defend with 3 armour and 1 factory_minor Russians roll dice for 6 armour, 5 infantry and 3 mech_infantrys in Volgograd, round 2 : 4/14 hits, 4.33 expected hits Germans roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1.50 expected hits 1 infantry owned by the Russians and 3 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 6 armour, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 15 Casualties for Russians: 1 infantry Casualties for Germans: 3 armour Battle in Archangel Russians attack with 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Samara, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Samara Russians win, taking Samara from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Western Ukraine to Ukraine 5 artilleries and 17 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Samara to Russia 1 bomber and 1 fighter moved from Archangel to Russia 4 infantry moved from Russia to Vologda Place Units - Russians 1 infantry placed in Western Ukraine 1 armour, 8 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 36 PUsCombat Hit Differential Summary :
Germans : 0.17 Russians : -2.00 Japanese : 0.33 -
TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 8 armour, 1 destroyer, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour, 2 artilleries and 1 mech_infantry moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour and 1 mech_infantry moved from Dzavhan to Yenisey 1 infantry moved from Buyant-Uhaa to Central Mongolia Japanese take Central Mongolia from Russians 1 infantry moved from Suiyuyan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Kansu to Olgiy Japanese take Olgiy from Russians 1 infantry moved from Novosibirsk to Samara 1 bomber moved from Tsinghai to Samara 1 infantry moved from Evenkiyskiy to Urals Japanese take Urals from Russians 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 3 fighters and 3 tactical_bombers moved from 42 Sea Zone to Dutch New Guinea Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Yenisey Japanese attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 3 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Yenisey, round 4 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 4 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Yenisey Japanese roll dice for 1 armour in Yenisey, round 5 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Yenisey, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Dutch New Guinea Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Dutch New Guinea, round 2 : 4/8 hits, 3,83 expected hits ANZAC roll dice for 1 artillery in Dutch New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 artillery Battle in Samara Japanese attack with 1 bomber and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Samara, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Samara Japanese win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from Dutch New Guinea to 35 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Shan State 2 artilleries and 1 infantry moved from Malaya to Shan State 2 artilleries and 1 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangtung to Kwangsi 1 artillery and 2 infantry moved from Kwangsi to Yunnan 2 artilleries and 11 infantry moved from Shan State to Burma 1 infantry moved from Shensi to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Kweichow to Shensi 1 infantry moved from Yunnan to Kweichow 1 aaGun, 3 artilleries and 6 infantry moved from Yunnan to Burma 1 infantry moved from Buyant-Uhaa to Chahar 1 mech_infantry moved from Buyant-Uhaa to Dzavhan 2 artilleries moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Sakha to Buryatia 1 armour and 2 mech_infantrys moved from Manchuria to Central Mongolia 1 infantry moved from Soviet Far East to Siberia 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to Kwangsi 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 2 battleships, 4 carriers, 1 cruiser, 2 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 75 Sea Zone to 71 Sea Zone 1 fighter moved from Manchuria to Japan 1 bomber moved from Samara to Shensi 1 marine moved from Java to 42 Sea Zone 3 carriers, 1 cruiser, 1 destroyer and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines Place Units - Japanese 1 armour and 2 mech_infantrys placed in Manchuria 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 armour placed in Kwangtung 3 armour placed in Malaya 1 destroyer and 2 submarines placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 77 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
ANZAC : 0,33 Russians : -0,67 Japanese : -0,50 -
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