@BombsAway said in BombsAway (Allies+20) vs Simon33 (Axis):
@simon33 making a habit of hanging my capitals
That is helpful for me!
Nothing at all built in London UK1!
Sink the Navy except the UK BB and take out a US Ftr instead, please.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to 92 Sea Zone
1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Southern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
Combat - Italians
Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Malta
Battle in Normandy Bordeaux
Italians attack with 1 artillery and 2 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Italians win, taking Malta from British, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
Casualties for Italians: 2 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in 92 Sea Zone
Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines
British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Italians
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the British, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits
1 cruiser owned by the Americans, 3 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
retreated to 92 Sea Zone
Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -22
Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines
Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
1 fighter owned by the Americans forced to land in Gibraltar
Non Combat Move - Italians
4 fighters moved from 92 Sea Zone to Southern France
2 armour moved from Yugoslavia to France
1 bomber moved from 92 Sea Zone to Southern Italy
Place Units - Italians
1 artillery and 2 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.17
Americans : 2.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 46 Sea Zone
4 fighters moved from Queensland to 46 Sea Zone
1 fighter moved from 54 Sea Zone to 46 Sea Zone
Combat - ANZAC
Battle in 46 Sea Zone
ANZAC attack with 5 fighters and 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to 54 Sea Zone
3 fighters moved from 46 Sea Zone to Queensland
2 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to South Australia
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 fighter placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83
Japanese : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
4 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Combat Hit Differential Summary :
Scramble from UK into SZ 110 ?
Yes full scramble please.
Thank you.
Max Def.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 125 Sea Zone to 110 Sea Zone
1 cruiser moved from 113 Sea Zone to 110 Sea Zone
1 destroyer moved from 113 Sea Zone to 110 Sea Zone
1 submarine moved from 113 Sea Zone to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
4 bombers moved from Novgorod to 110 Sea Zone
1 fighter moved from Southern Italy to 110 Sea Zone
1 armour moved from Eastern Poland to Bessarabia
2 mech_infantrys moved from Poland to Bessarabia
1 mech_infantry moved from Poland to Bessarabia
1 artillery moved from Novgorod to Archangel
2 infantry moved from Novgorod to Archangel
1 artillery moved from France to Holland Belgium
2 infantry moved from Western Germany to Holland Belgium
Combat - Germans
British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
Battle in Bessarabia
Germans attack with 1 armour and 3 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 1 armour and 3 mech_infantrys in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
Casualties for Germans: 2 mech_infantrys
Casualties for Russians: 2 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in 110 Sea Zone
Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
British defend with 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 destroyer and 2 transports
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the British
Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
British roll dice for 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
1 destroyer owned by the Germans, 3 destroyers owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
retreated to 110 Sea Zone
British win with 2 cruisers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -4
Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
Casualties for Americans: 1 destroyer
Casualties for British: 1 carrier and 3 destroyers
Battle in Holland Belgium
Germans attack with 1 artillery and 2 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in United Kingdom
Non Combat Move - Germans
4 bombers moved from 110 Sea Zone to France
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Western Germany
1 mech_infantry moved from Yugoslavia to Bessarabia
7 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
1 mech_infantry moved from Poland to Novgorod
1 armour moved from Germany to Eastern Poland
1 artillery moved from France to Southern France
1 infantry moved from France to Southern France
5 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
3 mech_infantrys moved from Western Germany to Poland
Place Units - Germans
1 fighter and 3 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in Southern France
1 artillery and 2 infantry placed in France
2 artilleries and 3 infantry placed in Germany
Germans undo move 2.
1 artillery and 2 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.00
British : 0.17
Americans : 0.33
Russians : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Russians
Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Kazakhstan to Sikang
Chinese take Sikang from Japanese
2 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Belarus
Russians take Belarus from Germans
1 fighter and 1 tactical_bomber moved from Russia to Archangel
Combat - Russians
Battle in Archangel
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Archangel to Russia
7 artilleries and 4 infantry moved from Smolensk to Bryansk
1 infantry moved from Western Ukraine to Bryansk
1 artillery and 3 infantry moved from Ukraine to Bryansk
2 infantry moved from Volgograd to Rostov
1 infantry moved from Samara to Novosibirsk
1 aaGun and 5 infantry moved from Timguska to Novosibirsk
2 artilleries and 1 infantry moved from Kazakhstan to Novosibirsk
1 fighter moved from Bryansk to Russia
1 aaGun moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
4 infantry moved from Russia to Vologda
Place Units - Russians
1 artillery and 5 infantry placed in Russia
2 infantry placed in Volgograd
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans : 1,33
Russians : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yenisey to Timguska
Japanese take Timguska from Russians
1 infantry moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 mech_infantry moved from Tsinghai to Kazakhstan
Japanese take Kazakhstan from Russians
1 mech_infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Szechwan to Sikang
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour and 1 mech_infantry moved from Szechwan to Sikang
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 destroyer moved from 20 Sea Zone to 46 Sea Zone
1 destroyer moved from 20 Sea Zone to 55 Sea Zone
1 fighter moved from Philippines to 46 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
4 fighters moved from Yunnan to India
1 bomber moved from Kwangsi to India
1 tactical_bomber moved from Shensi to Sikang
1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
1 fighter moved from 42 Sea Zone to 55 Sea Zone
Combat - Japanese
Air Battle in India
Japanese attacks with 5 units heading to India
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in India
AA fire in India : 0/1 hits, 0.17 expected hits
Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
Bombing raid in India causes 3 damage total.
Battle in Sikang
Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2.00 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 71 Sea Zone
Japanese attack with 1 submarine
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 71 Sea Zone
Japanese win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 46 Sea Zone
Japanese attack with 1 destroyer and 1 fighter
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is -2
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 submarine
Battle in 55 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 55 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Cleaning up after air battles
Non Combat Move - Japanese
1 bomber moved from India to Kwangsi
2 tactical_bombers moved from Sikang to Yunnan
1 mech_infantry moved from Shensi to Tsinghai
1 artillery moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Szechwan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Anhwe to Hopei
1 mech_infantry moved from Hopei to Shensi
1 infantry moved from Kwangsi to Hunan
1 artillery moved from Kwangsi to Yunnan
1 mech_infantry moved from Kwangtung to Yunnan
1 armour moved from French Indo China to Kweichow
1 mech_infantry moved from French Indo China to Kweichow
1 artillery moved from French Indo China to Siam
2 infantry moved from French Indo China to Siam
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 submarine moved from 80 Sea Zone to 72 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
2 submarines moved from 37 Sea Zone to 39 Sea Zone
4 fighters moved from India to Yunnan
1 bomber moved from Japan to Kwangsi
1 destroyer moved from 19 Sea Zone to 46 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
1 fighter moved from 55 Sea Zone to Philippines
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
1 destroyer moved from 19 Sea Zone to 37 Sea Zone
1 transport moved from 20 Sea Zone to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour moved from Shantung to Hopei
1 mech_infantry moved from Shantung to Anhwe
3 artilleries and 5 infantry moved from Yenisey to Evenkiyskiy
Place Units - Japanese
1 bomber placed in Japan
1 artillery and 2 infantry placed in Malaya
1 infantry and 2 mech_infantrys placed in French Indo China
2 destroyers placed in 20 Sea Zone
1 destroyer and 1 submarine placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 artillery placed in Kwangtung
1 infantry placed in Shantung
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
British : -0.67
ANZAC : 0.67
Americans : -0.17
Chinese : -0.33
AA fire in India : : -0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Malta
1 fighter moved from Gibraltar to 96 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 54 Sea Zone to 55 Sea Zone
1 submarine moved from 54 Sea Zone to 46 Sea Zone
4 fighters moved from 54 Sea Zone to 46 Sea Zone
3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
2 bombers moved from Queensland to Burma
2 bombers moved from India to Burma
Combat - Americans
Battle in 96 Sea Zone
Americans attack with 1 fighter and 1 transport
Italians defend with 1 transport
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Malta
Americans attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Soviet Far East
Americans attack with 1 artillery and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 4 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 55 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Burma
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Burma, round 2 : 4/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Burma to India
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
4 fighters moved from 46 Sea Zone to 33 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Hawaiian Islands to 33 Sea Zone
2 fighters moved from Western United States to Hawaiian Islands
1 armour and 5 infantry moved from Central United States to 101 Sea Zone
1 armour, 5 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour and 5 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from 96 Sea Zone to Crete
2 fighters moved from Gibraltar to 91 Sea Zone
Place Units - Americans
1 artillery, 2 infantry and 1 marine placed in Western United States
1 destroyer and 2 transports placed in 10 Sea Zone
1 carrier and 2 destroyers placed in 101 Sea Zone
1 bomber and 1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Greece
1 armour moved from India to Burma
UK_Pacific take Burma from Japanese
1 armour moved from Burma to India
Combat - British
Battle in Greece
Non Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
2 cruisers, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from United Kingdom to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Northwest Persia to Persia
1 bomber and 1 fighter moved from Eastern Persia to India
2 mech_infantrys moved from West India to India
3 mech_infantrys moved from Persia to Eastern Persia
Place Units - British
3 fighters placed in United Kingdom
3 mech_infantrys placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
British collect 32 PUs (6 lost to blockades); end with 32 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Italians : -0,33
Americans : 2,00
Japanese : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 99 Sea Zone
1 armour moved from Eastern Poland to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Western Ukraine to Bessarabia
Combat - Italians
Battle in 99 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 99 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 99 Sea Zone to Southern Italy
4 fighters moved from Southern France to Southern Italy
2 armour moved from France to Yugoslavia
1 artillery moved from Normandy Bordeaux to France
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 destroyer placed in 110 Sea Zone
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in Celebes
Battle in 42 Sea Zone
ANZAC attack with 1 destroyer
Japanese defend with 1 submarine
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 42 Sea Zone
ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 fighter moved from New South Wales to Queensland
1 fighter moved from Queensland to Caroline Islands
2 fighters moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 artillery and 1 marine placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Gibraltar to 91 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 artillery moved from Novgorod to Belarus
1 bomber moved from France to 96 Sea Zone
1 infantry moved from Novgorod to Belarus
1 bomber moved from France to Belarus
1 fighter moved from Western Germany to Belarus
Combat - Germans
Battle in 96 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 96 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Belarus
Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Belarus to Novgorod
1 bomber moved from Belarus to Novgorod
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Bessarabia to Eastern Poland
5 infantry moved from Poland to Eastern Poland
1 artillery moved from Poland to Eastern Poland
3 mech_infantrys moved from Poland to Eastern Poland
1 mech_infantry moved from Novgorod to Eastern Poland
3 mech_infantrys moved from Western Germany to Poland
3 infantry moved from Germany to Poland
2 artilleries moved from Germany to Poland
1 infantry moved from Holland Belgium to France
1 artillery moved from Holland Belgium to France
1 infantry moved from Southern France to France
1 artillery moved from Southern France to France
1 bomber moved from 96 Sea Zone to Western Germany
2 bombers moved from France to Western Germany
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Novgorod
3 mech_infantrys placed in Yugoslavia
2 mech_infantrys placed in Western Germany
1 submarine placed in 113 Sea Zone
2 infantry placed in Western Germany
1 artillery and 1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Russia to Kazakhstan
2 infantry moved from Rostov to Ukraine
1 fighter moved from Russia to Ukraine
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Novosibirsk to Timguska
1 tactical_bomber moved from Russia to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Timguska
Russians win, taking Timguska from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Ukraine to Russia
2 artilleries moved from Novosibirsk to Vologda
3 infantry moved from Novosibirsk to Vologda
1 aaGun moved from Novosibirsk to Vologda
1 tactical_bomber moved from Timguska to Vologda
1 artillery moved from Russia to Bryansk
2 infantry moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Volgograd
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : -1,00
Russians : -2,00
Japanese : 0,00
You have given me a difficult puzzle to figure out for the Japanese turn. I am traveling for the next 2 days, and then will have the Christmas Holiday. I should be able to get to the move by next Wednesday.
Cheers! and Merry Christmas!
Roger (OwenToo)
@OwenToo thank you for letting me know.
Wishing you and your family Merry Christmas, Peace and Love.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 infantry moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
3 artilleries and 5 infantry moved from Evenkiyskiy to Timguska
1 mech_infantry moved from Kansu to Timguska
1 fighter moved from Philippines to 44 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery moved from Siam to 37 Sea Zone
2 infantry moved from Siam to 37 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 artilleries moved from 44 Sea Zone to Celebes
1 submarine moved from 37 Sea Zone to 42 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
2 fighters moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from 37 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 submarine moved from 72 Sea Zone to 71 Sea Zone
1 submarine moved from 80 Sea Zone to 72 Sea Zone
2 submarines moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 3 Sea Zone
Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 42 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 2 artilleries and 2 infantry
ANZAC defend with 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
ANZAC roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Timguska
Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 2 infantry
Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Timguska, round 2 : 2/9 hits, 2.50 expected hits
Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Japanese
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 destroyer moved from 19 Sea Zone to 22 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 fighter moved from Paulau Island to 20 Sea Zone
3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
1 infantry moved from Manchuria to Amur
1 fighter moved from 44 Sea Zone to 20 Sea Zone
1 submarine moved from 37 Sea Zone to 20 Sea Zone
2 bombers moved from Kwangsi to Kwangtung
1 bomber moved from Japan to Kwangtung
1 fighter moved from Japan to 20 Sea Zone
1 fighter moved from Yunnan to 20 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
3 fighters moved from Yunnan to Kwangtung
2 tactical_bombers moved from Yunnan to Kwangtung
1 tactical_bomber moved from Kwangsi to Kwangtung
2 infantry moved from Malaya to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Kwangtung
2 infantry moved from 20 Sea Zone to Kwangtung
2 battleships, 6 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Anhwe to Manchuria
1 infantry moved from Shantung to Anhwe
1 artillery moved from Shensi to Kansu
2 mech_infantrys moved from French Indo China to Kweichow
1 infantry moved from French Indo China to Yunnan
1 artillery moved from Yunnan to Szechwan
1 armour moved from Sikang to Shensi
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Sikang to Shensi
1 mech_infantry moved from Szechwan to Shensi
1 mech_infantry moved from Kweichow to Shensi
1 armour moved from Kweichow to Shensi
1 armour moved from Hopei to Suiyuyan
1 mech_infantry moved from Shensi to Hopei
1 mech_infantry moved from Yunnan to Shensi
Place Units - Japanese
2 carriers placed in 20 Sea Zone
1 marine placed in Kwangtung
1 fighter placed in Japan
1 destroyer placed in 19 Sea Zone
1 submarine placed in 6 Sea Zone
1 infantry and 1 mech_infantry placed in Shantung
1 artillery and 1 infantry placed in Malaya
2 mech_infantrys placed in French Indo China
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
ANZAC : -1.67
Russians : 0.33
Japanese : -3.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Americans
Americans buy 3 carriers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 submarine moved from 91 Sea Zone to 93 Sea Zone
4 submarines moved from 91 Sea Zone to 110 Sea Zone
2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 bomber moved from Eastern United States to 110 Sea Zone
1 fighter moved from Eastern United States to 110 Sea Zone
4 bombers moved from India to Java
1 tactical_bomber moved from 33 Sea Zone to 44 Sea Zone
2 battleships moved from 33 Sea Zone to 42 Sea Zone
2 cruisers moved from 33 Sea Zone to 42 Sea Zone
1 submarine moved from 46 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea Zone
7 fighters moved from 33 Sea Zone to 34 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
2 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in 44 Sea Zone
Americans attack with 1 tactical_bomber
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 44 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in Java
Americans attack with 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry
Japanese defend with 2 artilleries and 1 infantry
Americans roll dice for 2 battleships and 2 cruisers in Java, round 2 : 2/4 hits, 2,33 expected hits
Americans roll dice for 1 artillery, 4 bombers, 2 infantry and 1 mech_infantry in Java, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Java, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the Americans lost in Java
Americans win, taking Java from Japanese with 1 artillery, 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Americans: 2 infantry
Casualties for Japanese: 2 artilleries and 1 infantry
Battle in 110 Sea Zone
French loiter and taunt with 1 infantry; Americans attack with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 4 submarines and 2 transports
Italians defend with 1 destroyer
Americans roll dice for 4 submarines in 110 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 110 Sea Zone
Americans win with 1 bomber, 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 2 transports remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Italians: 1 destroyer
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 34 Sea Zone
Americans attack with 9 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 9 fighters in 34 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans with 9 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
9 fighters moved from 34 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
6 carriers, 8 destroyers and 4 submarines moved from 33 Sea Zone to 42 Sea Zone
2 fighters moved from Hawaiian Islands to Queensland
1 marine moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 destroyer, 2 infantry, 1 marine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 marine moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom
1 carrier and 2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from 110 Sea Zone to United Kingdom
1 bomber moved from 110 Sea Zone to United Kingdom
1 fighter moved from Crete to Malta
4 bombers moved from Java to Western Australia
Place Units - Americans
3 carriers placed in 10 Sea Zone
1 transport placed in 101 Sea Zone
2 infantry placed in Central United States
2 fighters placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 6,5
Americans collect 65 PUs; end with 65 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 95 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 2 armour, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs;
UK_Pacific buy nothing; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
3 fighters moved from India to Burma
1 infantry moved from India to Burma
1 bomber moved from India to French Indo China
1 infantry moved from Greece to Albania
British take Albania from Italians
1 artillery moved from Greece to Bulgaria
British take Bulgaria from Germans
Combat - British
Strategic bombing raid in French Indo China
AA fire in French Indo China : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in French Indo China causes 0 damage total.
Battle in Burma
British attack with 3 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 fighters and 3 infantry in Burma, round 2 : 4/6 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 3 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
8 infantry moved from India to Burma
1 aaGun moved from India to Burma
3 artilleries moved from India to Burma
5 mech_infantrys moved from India to Burma
4 armour moved from India to Burma
1 marine moved from India to Burma
3 fighters moved from Burma to India
2 infantry and 3 mech_infantrys moved from Persia to Eastern Persia
1 mech_infantry moved from Iraq to Eastern Persia
1 battleship moved from 92 Sea Zone to 110 Sea Zone
4 infantry moved from Morocco to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 cruisers, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
2 infantry moved from 110 Sea Zone to United Kingdom
1 tactical_bomber moved from Gibraltar to United Kingdom
1 infantry moved from French West Africa to French Central Africa
2 artilleries and 2 infantry moved from Egypt to Trans-Jordan
Place Units - British
1 submarine placed in 98 Sea Zone
1 destroyer and 2 transports placed in 110 Sea Zone
2 armour placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,6,1,4
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,2
British collect 34 PUs (6 lost to blockades); end with 35 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,6
UK_Pacific collect 6 PUs; end with 6 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : 2,00
Americans : -1,17
Japanese : 1,33
AA fire in French Indo China : : 0,83
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 97 Sea Zone to 92 Sea Zone
4 fighters moved from Southern Italy to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
2 armour moved from Yugoslavia to Bulgaria
1 armour moved from Bessarabia to Bulgaria
Combat - Italians
Combat Hit Differential Summary :
Scramble Gibralter fighters into SZ 92 ?