No rush, but let us know when you’ve decided how you want to split powers. I’m going to be travelling for most of the next 6 days and likely won’t be able to post until next Wednesday evening.
18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Combat Move - Russians Non Combat Move - Russians 3 infantry moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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I am having a problem getting any dice to roll. Will try again later.
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@Patryn said in 18L G40 Patryn (Axis) vs simon33(Allies) +30 Game 2:
I am having a problem getting any dice to roll. Will try again later.
Perhaps a temporary problem. It’s working for me now.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 7 infantry and 3 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 43 Sea Zone 2 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 infantry moved from Kazakhstan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 5/8 hits, 3.83 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - Japanese 3 carriers moved from 37 Sea Zone to 42 Sea Zone 1 destroyer moved from 19 Sea Zone to 6 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 carrier, 1 fighter and 1 tactical_bomber moved from 19 Sea Zone to 35 Sea Zone 3 tactical_bombers moved from Java to 42 Sea Zone 3 fighters moved from Java to 42 Sea Zone 1 transport moved from 37 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone 2 artilleries and 2 infantry moved from 35 Sea Zone to Philippines Place Units - Japanese 3 transports placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 30 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 Japanese : 1.17
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 4 artilleries, 1 bomber, 1 carrier, 1 fighter, 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Combat Move - Americans 2 artilleries and 2 infantry moved from Algeria to 94 Sea Zone 2 artilleries, 5 carriers, 1 cruiser, 2 destroyers, 6 fighters, 2 infantry and 2 transports moved from 94 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Albania 1 artillery and 1 infantry moved from Greece to Albania 6 fighters moved from 97 Sea Zone to Albania 3 fighters moved from Gibraltar to 97 Sea Zone 2 fighters and 1 tactical_bomber moved from Persia to 97 Sea Zone 1 armour and 1 mech_infantry moved from Eastern Persia to Kazakhstan Americans take Turkmenistan from Japanese Americans take Kazakhstan from Germans 1 bomber moved from Persia to Timguska 1 mech_infantry moved from Kansu to Timguska 4 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy 1 armour moved from Yakut S.S.R. to Timguska 1 armour, 10 fighters and 7 infantry moved from Norway to Finland Combat - Americans Americans creates battle in territory 106 Sea Zone Battle in Albania Americans attack with 3 artilleries, 6 fighters and 3 infantry Italians defend with 5 infantry and 2 mech_infantrys Americans roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 6 fighters and 3 infantry in Albania, round 2 : 6/12 hits, 5.00 expected hits Italians roll dice for 5 infantry and 2 mech_infantrys in Albania, round 2 : 2/7 hits, 2.33 expected hits 2 mech_infantrys owned by the Italians, 2 infantry owned by the Americans and 5 infantry owned by the Italians lost in Albania Americans win, taking Albania from Italians with 3 artilleries, 6 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for Americans: 2 infantry Casualties for Italians: 5 infantry and 2 mech_infantrys Battle in Timguska Americans attack with 1 armour, 1 bomber and 1 mech_infantry Germans defend with 3 infantry Americans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 3 infantry in Timguska, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Timguska 1 armour owned by the Americans retreated to Kansu Germans win with 1 infantry remaining. Battle score for attacker is 2 Casualties for Americans: 1 mech_infantry Casualties for Germans: 2 infantry Battle in Evenkiyskiy Americans attack with 4 armour and 1 mech_infantry Germans defend with 3 infantry Americans roll dice for 4 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 3 infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Evenkiyskiy Americans win, taking Evenkiyskiy from Germans with 3 armour remaining. Battle score for attacker is -1 Casualties for Americans: 1 armour and 1 mech_infantry Casualties for Germans: 3 infantry Battle in Finland Americans attack with 1 armour, 10 fighters and 7 infantry Germans defend with 1 artillery and 12 infantry Americans roll dice for 1 armour, 10 fighters and 7 infantry in Finland, round 2 : 6/18 hits, 6.67 expected hits Germans roll dice for 1 artillery and 12 infantry in Finland, round 2 : 5/13 hits, 4.33 expected hits 6 infantry owned by the Germans and 5 infantry owned by the Americans lost in Finland Americans roll dice for 1 armour, 10 fighters and 2 infantry in Finland, round 3 : 7/13 hits, 5.83 expected hits Germans roll dice for 1 artillery and 6 infantry in Finland, round 3 : 5/7 hits, 2.33 expected hits 1 artillery owned by the Germans, 6 infantry owned by the Germans, 1 armour owned by the Americans, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Finland Americans win with 8 fighters remaining. Battle score for attacker is -7 Casualties for Americans: 1 armour, 2 fighters and 7 infantry Casualties for Germans: 1 artillery and 12 infantry Non Combat Move - Americans 8 fighters moved from Finland to Norway 2 fighters moved from Albania to Greece 4 fighters moved from Albania to 97 Sea Zone 2 submarines moved from 98 Sea Zone to 93 Sea Zone 4 submarines moved from 81 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Tunisia to Libya 1 transport moved from 119 Sea Zone to 117 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Quebec to 106 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 106 Sea Zone to 91 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Timguska to Kansu 3 mech_infantrys moved from Korea to Buryatia 1 fighter moved from India to Kansu 1 bomber moved from Eastern United States to Norway 3 fighters moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Scotland to United Kingdom Place Units - Americans 3 mech_infantrys placed in Korea 1 artillery and 2 infantry placed in Iraq 1 artillery and 2 infantry placed in Norway Americans undo move 3. 1 artillery and 2 infantry placed in Greece 2 artilleries and 1 infantry placed in Norway 1 carrier and 1 submarine placed in 10 Sea Zone 1 fighter placed in Western United States 1 bomber placed in Eastern United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 infantry EDIT: Adding units owned by Americans to Quebec: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,4,3,2 Americans collect 69 PUs (3 lost to blockades); end with 72 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery moved from Kiangsu to Kiangsi Non Combat Move - Chinese 12 artilleries, 1 fighter and 9 infantry moved from Anhwe to Kiangsi 1 artillery and 2 infantry moved from Shantung to Anhwe 8 infantry moved from Kwangtung to Kiangsi Place Units - Chinese 2 artilleries and 7 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs Purchase Units - British British buy 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 8 artilleries, 3 fighters, 19 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 3 armour and 3 mech_infantrys moved from Persia to Caucasus 2 fighters moved from India to Caucasus 1 fighter moved from Shan State to Sikang 2 mech_infantrys moved from Yunnan to Sikang Combat - British Battle in Sikang British attack with 1 fighter and 2 mech_infantrys Japanese defend with 1 infantry British roll dice for 1 fighter and 2 mech_infantrys in Sikang, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sikang British win, taking Sikang from Japanese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Caucasus British attack with 4 armour, 8 artilleries, 5 fighters, 19 infantry and 8 mech_infantrys Germans defend with 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys; Italians defend with 1 fighter and 1 infantry AA fire in Caucasus : 1/5 hits, 0.83 expected hits 1 fighter owned by the British lost in Caucasus British roll dice for 4 armour, 8 artilleries, 4 fighters, 19 infantry and 8 mech_infantrys in Caucasus, round 2 : 13/43 hits, 12.50 expected hits Germans roll dice for 3 aaGuns, 5 armour, 1 fighter, 18 infantry and 5 mech_infantrys in Caucasus, round 2 : 10/29 hits, 10.83 expected hits 3 aaGuns owned by the Germans, 9 infantry owned by the Germans, 1 infantry owned by the Italians and 10 infantry owned by the British lost in Caucasus British roll dice for 4 armour, 8 artilleries, 4 fighters, 9 infantry and 8 mech_infantrys in Caucasus, round 3 : 13/33 hits, 10.83 expected hits Germans roll dice for 5 armour, 1 fighter, 8 infantry and 5 mech_infantrys in Caucasus, round 3 : 7/19 hits, 7.50 expected hits 8 infantry owned by the Germans, 5 mech_infantrys owned by the Germans and 7 infantry owned by the British lost in Caucasus British roll dice for 4 armour, 8 artilleries, 4 fighters, 2 infantry and 8 mech_infantrys in Caucasus, round 4 : 10/26 hits, 9.67 expected hits Germans roll dice for 5 armour and 1 fighter in Caucasus, round 4 : 3/6 hits, 3.17 expected hits 5 armour owned by the Germans, 1 fighter owned by the Italians, 1 artillery owned by the British and 2 infantry owned by the British lost in Caucasus British win, taking Caucasus from Germans with 4 armour, 7 artilleries, 4 fighters and 8 mech_infantrys remaining. Battle score for attacker is 58 Casualties for British: 1 artillery, 1 fighter and 19 infantry Casualties for Germans: 3 aaGuns, 5 armour, 17 infantry and 5 mech_infantrys Casualties for Italians: 1 fighter and 1 infantry Non Combat Move - British 3 fighters moved from Caucasus to Persia 1 fighter moved from Caucasus to Northwest Persia 3 mech_infantrys moved from Egypt to Iraq 1 fighter moved from Sikang to Szechwan 2 armour moved from Malaya to Shan State 2 fighters moved from Shan State to India 4 infantry moved from Burma to India 5 infantry moved from Burma to Shan State 2 infantry moved from Rhodesia to Belgian Congo 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 2 artilleries and 1 infantry placed in Egypt 1 artillery, 1 infantry and 1 mech_infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs Place Units - UK_Pacific 1 artillery, 1 fighter and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 1 fighter and 1 infantry
Combat Hit Differential Summary :
Germans : 2.83 Italians : -0.33 British : 3.17 Americans : 3.50 Japanese : -0.33 AA fire in Caucasus : : 0.17
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I assumed no scramble to SZ97.
The trajectory seems clear in this game. Am I missing some grand Axis plan?
Hate to rub salt into the wound, but if you’d have lost planes and kept a tank in your grand attack on Egypt, you could have reinforced with your 9 German bombers and I wouldn’t have been able to take it back. Of course, you should have won that battle easily but MARTI didn’t let you.
Not completely sure why you separated your troops at Finland either.
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Yes I think if things don’t turn around in a few turns I will concede (certainly before the end of the month), but I do want to give a couple of longshots a try.
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 4 artilleries and 8 infantry moved from Yugoslavia to Albania 1 bomber moved from Southern Italy to Albania 5 fighters moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 4 artilleries, 1 bomber, 5 fighters and 8 infantry Americans defend with 3 artilleries and 1 infantry Italians roll dice for 4 artilleries, 1 bomber, 5 fighters and 8 infantry in Albania, round 2 : 7/18 hits, 6.50 expected hits Americans roll dice for 3 artilleries and 1 infantry in Albania, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Americans and 3 artilleries owned by the Americans lost in Albania Italians win, taking Albania from Americans with 4 artilleries, 1 bomber, 5 fighters and 8 infantry remaining. Battle score for attacker is 15 Casualties for Americans: 3 artilleries and 1 infantry Non Combat Move - Italians 1 bomber and 5 fighters moved from Albania to Southern Italy Place Units - Italians 1 armour, 1 infantry and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,2,6,6 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5,2,5,5,6,3,4,6,1,6,6,6,1,1,6,5,4,1,1,3,1,5,4,4,5,1,6,3,1,4,1,1 Italians collect 7 PUs (13 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0.50 Americans : -1.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 bomber and 2 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 2 bombers moved from Shan State to 42 Sea Zone 2 fighters moved from India to 42 Sea Zone 1 bomber and 2 fighters moved from Queensland to 42 Sea Zone 4 submarines moved from 54 Sea Zone to 42 Sea Zone 1 carrier, 1 destroyer and 1 fighter moved from 62 Sea Zone to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 3 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines Japanese defend with 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 carrier owned by the Japanese ANZAC roll dice for 3 bombers, 1 carrier, 1 destroyer and 5 fighters in 42 Sea Zone, round 2 : 1/9 hits, 4.83 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits 1 carrier owned by the ANZAC, 1 destroyer owned by the ANZAC and 4 submarines owned by the ANZAC lost in 42 Sea Zone ANZAC roll dice for 3 bombers and 5 fighters in 42 Sea Zone, round 3 : 5/8 hits, 4.50 expected hits Units damaged: 2 carriers owned by the Japanese Japanese roll dice for 4 carriers, 1 destroyer, 4 fighters, 4 tactical_bombers and 1 transport in 42 Sea Zone, round 3 : 7/13 hits, 6.33 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the ANZAC, 5 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 42 Sea Zone retreated to 42 Sea Zone Japanese win with 4 carriers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is -93 Casualties for ANZAC: 2 bombers, 1 carrier, 1 destroyer, 5 fighters and 4 submarines Casualties for Japanese: 1 destroyer, 1 fighter and 1 tactical_bomber 3 tactical_bombers owned by the Japanese and 3 fighters owned by the Japanese forced to land in Java Non Combat Move - ANZAC 1 bomber moved from 42 Sea Zone to India 1 fighter moved from Korea to Kiangsi 1 transport moved from 62 Sea Zone to 63 Sea Zone 2 aaGuns and 5 infantry moved from Queensland to New South Wales Place Units - ANZAC 2 submarines placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -3.67 Japanese : 1.33
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A few more battles like that and you could win.
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Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 9 armour, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 9 bombers moved from Russia to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 1 infantry moved from Timguska to Yenisey Germans take Yenisey from Americans 1 infantry moved from Urals to Timguska Combat - Germans Battle in Kazakhstan Germans attack with 9 bombers and 2 infantry Americans defend with 1 armour and 1 mech_infantry Germans roll dice for 9 bombers and 2 infantry in Kazakhstan, round 2 : 7/11 hits, 6.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Germans, 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Kazakhstan Germans win with 9 bombers remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Americans: 1 armour and 1 mech_infantry Non Combat Move - Germans 9 bombers moved from Kazakhstan to Russia 1 infantry moved from Volgograd to Rostov 2 armour and 1 mech_infantry moved from Russia to Tambov 1 mech_infantry moved from Ukraine to Tambov 2 armour moved from Ukraine to Tambov 5 armour and 5 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 5 tactical_bombers moved from Novgorod to Ukraine 7 armour and 12 mech_infantrys moved from Karelia to Belarus 3 infantry moved from Novgorod to Karelia 10 infantry moved from Baltic States to Novgorod 5 artilleries and 10 infantry moved from Poland to Baltic States 2 armour and 3 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 3 armour placed in Ukraine 3 mech_infantrys placed in Russia 3 infantry placed in Volgograd 2 armour and 1 infantry placed in Novgorod 4 armour placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 70 PUs
Combat Hit Differential Summary :
Germans : 0.67 Americans : 1.17
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Combat Move - Russians Non Combat Move - Russians 1 aaGun and 3 infantry moved from Manchuria to Korea Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 7 infantry and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 2 artilleries and 6 infantry moved from Philippines to 35 Sea Zone 2 artilleries, 6 infantry and 4 transports moved from 35 Sea Zone to 6 Sea Zone 5 bombers moved from Philippines to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries and 14 infantry moved from 6 Sea Zone to Korea Combat - Japanese Battle in Korea Japanese attack with 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber Americans defend with 1 factory_minor and 3 mech_infantrys; Russians defend with 2 aaGuns and 17 infantry AA fire in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 14 infantry and 1 tactical_bomber in Korea, round 2 : 8/26 hits, 9.33 expected hits Americans roll dice for 2 aaGuns, 17 infantry and 3 mech_infantrys in Korea, round 2 : 6/20 hits, 6.67 expected hits 6 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 8 infantry and 1 tactical_bomber in Korea, round 3 : 5/20 hits, 8.33 expected hits Americans roll dice for 11 infantry and 3 mech_infantrys in Korea, round 3 : 3/14 hits, 4.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Korea Japanese roll dice for 2 artilleries, 5 bombers, 4 fighters, 5 infantry and 1 tactical_bomber in Korea, round 4 : 9/17 hits, 7.83 expected hits Americans roll dice for 6 infantry and 3 mech_infantrys in Korea, round 4 : 4/9 hits, 3.00 expected hits 4 infantry owned by the Japanese, 6 infantry owned by the Russians and 3 mech_infantrys owned by the Americans lost in Korea Japanese win, taking Korea from Americans with 2 artilleries, 5 bombers, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Japanese: 13 infantry Casualties for Russians: 2 aaGuns and 17 infantry Casualties for Americans: 3 mech_infantrys Non Combat Move - Japanese 5 bombers moved from Korea to Japan 3 fighters moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Japan to 6 Sea Zone 4 carriers moved from 42 Sea Zone to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from Java to Philippines 1 transport moved from 42 Sea Zone to 35 Sea Zone Place Units - Japanese 2 transports placed in 6 Sea Zone 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00 Americans : -1.33 Japanese : -3.50
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 2 armour, 5 artilleries, 9 infantry, 2 mech_infantrys, 3 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Norway to Western Germany 1 artillery, 2 fighters and 2 infantry moved from Greece to Albania 7 fighters and 1 tactical_bomber moved from 97 Sea Zone to Albania 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Libya to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 artilleries and 2 infantry moved from 97 Sea Zone to Albania 1 armour, 1 bomber and 1 fighter moved from Kansu to Urals Americans take Novosibirsk from Japanese 3 armour moved from Evenkiyskiy to Yenisey 3 mech_infantrys moved from Buryatia to Yenisey 1 artillery and 3 infantry moved from Manchuria to Korea 2 fighters moved from 97 Sea Zone to Albania 3 fighters moved from Gibraltar to 97 Sea Zone Combat - Americans Strategic bombing raid in Western Germany AA fire in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Korea Americans attack with 1 artillery and 3 infantry Japanese defend with 2 artilleries, 1 factory_minor and 1 infantry Americans roll dice for 1 artillery and 3 infantry in Korea, round 2 : 2/4 hits, 1.00 expected hits Japanese roll dice for 2 artilleries and 1 infantry in Korea, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantry owned by the Americans lost in Korea Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Korea, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Korea Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Americans: 2 infantry Casualties for Japanese: 2 artilleries and 1 infantry Battle in Albania Americans attack with 3 artilleries, 11 fighters, 4 infantry and 1 tactical_bomber Italians defend with 4 artilleries and 8 infantry Americans roll dice for 1 cruiser in Albania, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 3 artilleries, 11 fighters, 4 infantry and 1 tactical_bomber in Albania, round 2 : 7/19 hits, 8.33 expected hits Italians roll dice for 4 artilleries and 8 infantry in Albania, round 2 : 5/12 hits, 4.00 expected hits 4 infantry owned by the Americans, 1 artillery owned by the Americans and 8 infantry owned by the Italians lost in Albania Americans roll dice for 2 artilleries, 11 fighters and 1 tactical_bomber in Albania, round 3 : 3/14 hits, 6.83 expected hits Italians roll dice for 4 artilleries in Albania, round 3 : 1/4 hits, 1.33 expected hits 1 artillery owned by the Americans and 3 artilleries owned by the Italians lost in Albania Americans roll dice for 1 artillery, 11 fighters and 1 tactical_bomber in Albania, round 4 : 6/13 hits, 6.50 expected hits Italians roll dice for 1 artillery in Albania, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Albania Americans win, taking Albania from Italians with 1 artillery, 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for Americans: 2 artilleries and 4 infantry Casualties for Italians: 4 artilleries and 8 infantry Battle in Yenisey Americans attack with 3 armour and 3 mech_infantrys Germans defend with 1 infantry Americans roll dice for 3 armour and 3 mech_infantrys in Yenisey, round 2 : 1/6 hits, 2.00 expected hits Germans roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yenisey Americans win, taking Yenisey from Germans with 3 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Urals Americans attack with 1 armour, 1 bomber and 1 fighter Germans defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 fighter in Urals, round 2 : 3/3 hits, 1.67 expected hits Italians roll dice for 2 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Urals Americans win, taking Urals from Italians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber and 1 fighter moved from Urals to Kansu 7 fighters moved from Albania to 97 Sea Zone 4 fighters and 1 tactical_bomber moved from Albania to Greece 1 bomber moved from Western Germany to Norway 1 mech_infantry moved from Morocco to Tunisia 1 artillery and 2 infantry moved from Morocco to Algeria 1 infantry moved from Iraq to Northwest Persia 1 artillery and 1 infantry moved from Iraq to Syria 2 transports moved from 91 Sea Zone to 101 Sea Zone 1 transport moved from 117 Sea Zone to 106 Sea Zone 1 bomber moved from Eastern United States to Norway 1 carrier and 2 destroyers moved from 26 Sea Zone to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 armour, 1 artillery and 1 infantry placed in Greece 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 1 infantry and 1 mech_infantry placed in Iraq 2 artilleries and 2 infantry placed in Western United States Americans undo move 5. 2 artilleries and 5 infantry placed in Eastern United States 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,1,4 Americans collect 71 PUs (3 lost to blockades); end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Place Units - Chinese 1 artillery and 3 infantry placed in Anhwe 5 infantry placed in Manchuria Chinese undo move 1. 1 artillery and 3 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 23 PUs; end with 23 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from Northwest Persia to Rostov 2 mech_infantrys moved from Sikang to Volgograd 1 mech_infantry moved from Caucasus to Rostov 2 artilleries moved from Caucasus to Volgograd 1 mech_infantry moved from Caucasus to Volgograd 3 fighters moved from Persia to Rostov Combat - British Battle in Volgograd British attack with 2 artilleries and 3 mech_infantrys Germans defend with 1 factory_minor and 3 infantry; Japanese defend with 1 aaGun British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 aaGun and 3 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Japanese lost in Volgograd British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 3 : 3/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Volgograd, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Volgograd British win, taking Volgograd from Germans with 2 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Germans: 3 infantry Casualties for Japanese: 1 aaGun Battle in Rostov British attack with 4 fighters and 1 mech_infantry Germans defend with 1 infantry British roll dice for 4 fighters and 1 mech_infantry in Rostov, round 2 : 4/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Rostov British win, taking Rostov from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British 4 fighters moved from Rostov to Caucasus 3 mech_infantrys moved from Iraq to Caucasus 1 armour moved from Persia to Caucasus 2 artilleries and 2 infantry moved from Persia to Northwest Persia 2 artilleries and 13 infantry moved from Egypt to Trans-Jordan 1 transport moved from 80 Sea Zone to 39 Sea Zone 8 infantry moved from India to Burma 1 fighter moved from Szechwan to Caucasus 1 infantry moved from Kwangtung to Kiangsi 1 mech_infantry moved from Belgian Congo to Egypt 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Place Units - British 1 fighter placed in United Kingdom 2 armour and 1 mech_infantry placed in Persia 1 artillery and 2 infantry placed in Egypt Turn Complete - British British collect 39 PUs; end with 43 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 48 PUs Place Units - UK_Pacific 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 16 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs Some Units in India change ownership: 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Germans : -2.33 Italians : -0.33 British : 3.83 AA fire in Western Germany : : -0.17 Americans : -3.50 Japanese : 0.67
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Northern Italy to Albania 1 bomber moved from Southern Italy to Albania 5 fighters moved from Southern Italy to Albania Combat - Italians Battle in Albania Italians attack with 1 armour, 1 bomber and 5 fighters Americans defend with 1 artillery Italians roll dice for 1 armour, 1 bomber and 5 fighters in Albania, round 2 : 4/7 hits, 3.67 expected hits Americans roll dice for 1 artillery in Albania, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Albania Italians win, taking Albania from Americans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 11 infantry moved from Northern Italy to Yugoslavia 5 fighters moved from Albania to Southern Italy 4 aaGuns and 2 mech_infantrys moved from Northern Italy to Yugoslavia 1 bomber moved from Albania to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 13 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1,5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,6,1,4,3,5,3,3,3,4,3,1,3,3,4,4,1,3,1,3,2,1,4,5,1,2,3,5,2,4,1,6 Italians collect 6 PUs (13 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians : 0.33 Americans : -0.33
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I assumed no scramble to SZ97.
I didn’t anticipate that assault on Korea. That’s going to be a real pain to dislodge.
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 4 PUs; Combat Move - ANZAC 1 transport moved from 63 Sea Zone to 62 Sea Zone Non Combat Move - ANZAC 1 aaGun and 6 infantry moved from New South Wales to Queensland 1 bomber moved from New South Wales to Queensland 2 submarines moved from 62 Sea Zone to 63 Sea Zone Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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Doh! Thought it was your turn.
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Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans buy 7 armour and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Russia to Kazakhstan Germans take Kazakhstan from Americans 1 mech_infantry moved from Russia to Novosibirsk Germans take Novosibirsk from Americans 1 infantry moved from Timguska to Evenkiyskiy Germans take Evenkiyskiy from Americans 1 mech_infantry moved from Russia to Urals 7 armour and 12 mech_infantrys moved from Belarus to Rostov 2 bombers moved from Russia to Urals 7 bombers moved from Russia to Volgograd 2 mech_infantrys moved from Tambov to Volgograd 5 tactical_bombers moved from Ukraine to Volgograd 1 fighter moved from Ukraine to Volgograd 1 armour moved from Tambov to Volgograd 8 armour and 5 mech_infantrys moved from Ukraine to Rostov 3 armour moved from Tambov to Rostov Combat - Germans Battle in Urals Germans attack with 2 bombers and 1 mech_infantry Americans defend with 1 armour Germans roll dice for 2 bombers and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1.50 expected hits Americans roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Urals Germans win, taking Urals from Americans with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Volgograd Germans attack with 1 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers British defend with 2 artilleries, 1 factory_minor and 3 mech_infantrys Germans roll dice for 1 armour, 7 bombers, 1 fighter, 2 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 7/16 hits, 8.83 expected hits British roll dice for 2 artilleries and 3 mech_infantrys in Volgograd, round 2 : 4/5 hits, 1.67 expected hits 3 mech_infantrys owned by the British, 2 tactical_bombers owned by the Germans, 2 artilleries owned by the British and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win, taking Volgograd from British with 1 armour, 7 bombers, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Germans: 2 mech_infantrys and 2 tactical_bombers Casualties for British: 2 artilleries and 3 mech_infantrys Battle in Rostov Germans attack with 18 armour and 17 mech_infantrys British defend with 1 mech_infantry Germans roll dice for 18 armour and 17 mech_infantrys in Rostov, round 2 : 11/35 hits, 11.83 expected hits British roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Rostov Germans win, taking Rostov from British with 18 armour and 17 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Non Combat Move - Germans 2 bombers moved from Urals to Russia 1 fighter and 3 tactical_bombers moved from Volgograd to Russia 7 bombers moved from Volgograd to Russia 2 armour moved from Novgorod to Bryansk 2 armour and 3 mech_infantrys moved from Eastern Poland to Ukraine 11 infantry moved from Novgorod to Karelia 5 artilleries and 10 infantry moved from Baltic States to Novgorod 4 armour moved from Germany to Eastern Poland 1 infantry moved from Germany to Slovakia Hungary 2 infantry moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Russia 3 armour placed in Ukraine 3 armour placed in Novgorod 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : -3.17 British : 2.00 Americans : -0.50
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 14 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :