Oh je, das sieht nach dem totalen Chaos aus! Wie wollen die Alliierten so unorganisiert eine Siegchance haben?
Ich denke, ich komme erst gegen Freitag oder Samstag zu meinem Zug.
Frohe Weihnachten Dir und Deiner Familie!
Liebe Grüße,
Martin
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 armour, 2 destroyers, 2 fighters, 1 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 21 Sea Zone to 35 Sea Zone
6 fighters moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
2 bombers and 3 fighters moved from India to 42 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Japanese scrambles 3 units out of Philippines to defend against the attack in 35 Sea Zone
Battle in 35 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 1 submarine
Japanese defend with 1 destroyer and 3 fighters
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 7 fighters in 35 Sea Zone, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 1 destroyer and 3 fighters in 35 Sea Zone, round 2 : 2/4 hits, 2.33 expected hits
2 fighters owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
Americans roll dice for 7 fighters in 35 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Japanese roll dice for 1 fighter in 35 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in 35 Sea Zone
Americans win with 6 fighters remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
Casualties for Japanese: 1 destroyer and 3 fighters
Battle in 42 Sea Zone
Americans attack with 2 bombers, 2 destroyers and 3 fighters
Japanese defend with 1 carrier, 1 cruiser and 2 fighters
Americans roll dice for 2 bombers, 2 destroyers and 3 fighters in 42 Sea Zone, round 2 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 42 Sea Zone, round 2 : 4/4 hits, 2.17 expected hits
2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 2 bombers and 1 fighter in 42 Sea Zone, round 3 : 3/3 hits, 1.83 expected hits
Japanese roll dice for 2 fighters in 42 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
2 fighters owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 42 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is -10
Casualties for Americans: 1 bomber, 2 destroyers and 3 fighters
Casualties for Japanese: 1 carrier, 1 cruiser and 2 fighters
Non Combat Move - Americans
1 bomber moved from 42 Sea Zone to India
1 artillery moved from West India to India
1 mech_infantry moved from Eastern Persia to India
2 fighters moved from 80 Sea Zone to India
1 armour and 2 infantry moved from Iraq to Northwest Persia
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 fighter moved from Gibraltar to Trans-Jordan
1 fighter moved from Eastern United States to Gibraltar
1 artillery, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 1 submarine and 3 transports moved from 107 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 submarine moved from 25 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 1 Sea Zone to 15 Sea Zone
2 destroyers moved from 26 Sea Zone to 33 Sea Zone
6 fighters moved from 35 Sea Zone to 33 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 fighter moved from Western United States to Wake Island
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
1 artillery, 1 battleship, 5 carriers, 1 cruiser, 2 destroyers and 1 transport moved from 21 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
Place Units - Americans
3 mech_infantrys placed in Iraq
1 destroyer and 1 submarine placed in 101 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
1 fighter placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 57 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : 0.00
Japanese : 2.50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 4 fighters and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 2 : 2/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 3 : 6/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 bomber moved from Burma to India
1 mech_infantry moved from West India to India
3 fighters moved from Eastern Persia to Northwest Persia
14 armour and 7 mech_infantrys moved from Persia to Northwest Persia
1 transport moved from 107 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33
Japanese : -0.67
Sorry about the edit. I meant to take the transport back to the States. Obviously I don’t need it at Gibraltar.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - British
British buy 2 armour, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 infantry moved from India to Burma
3 fighters moved from India to Burma
1 bomber moved from Eastern Persia to Burma
1 fighter moved from India to Burma
1 submarine moved from 97 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 93 Sea Zone
Combat - British
Battle in Burma
British attack with 1 bomber, 4 fighters and 4 infantry
Japanese defend with 1 armour and 2 mech_infantrys
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 2 : 2/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour and 2 mech_infantrys in Burma, round 2 : 0/3 hits, 1.17 expected hits
2 mech_infantrys owned by the Japanese lost in Burma
British roll dice for 1 bomber, 4 fighters and 4 infantry in Burma, round 3 : 6/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour in Burma, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 bomber, 4 fighters and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 infantry
Non Combat Move - British
4 fighters moved from Burma to India
2 artilleries and 2 infantry moved from Eastern Persia to West India
1 bomber moved from Burma to India
1 mech_infantry moved from West India to India
3 fighters moved from Eastern Persia to Northwest Persia
14 armour and 7 mech_infantrys moved from Persia to Northwest Persia
1 transport moved from 107 Sea Zone to 91 Sea Zone
Place Units - British
2 infantry placed in United Kingdom
1 fighter and 2 mech_infantrys placed in Egypt
2 armour and 1 mech_infantry placed in Persia
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 2 infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Alaska: 1 armour and 1 infantry
EDIT: Adding units owned by British to 1 Sea Zone: 1 armour and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British : 1.33
Japanese : -0.67
Use 2nd UK file, please.
Been away from this game for a while. Forgetting what I was doing…
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 armour moved from Caucasus to Turkmenistan
Combat - Italians
Battle in Turkmenistan
Italians attack with 1 armour
Americans defend with 1 infantry
Italians roll dice for 1 armour in Turkmenistan, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 infantry in Turkmenistan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Turkmenistan
Italians win, taking Turkmenistan from Americans with 1 armour remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Volgograd to Caucasus
2 fighters moved from Ukraine to Southern Italy
Place Units - Italians
1 submarine placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 16 PUs; end with 18 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from Yugoslavia: 1 aaGun, 1 artillery and 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun, 1 artillery and 2 infantry
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Adding units owned by Italians to Northern Italy: 2 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.50
Americans : -0.33
@StuckTojo said in StuckTojo (allies +27) vs Majikforce (axis) G40:
Use 2nd UK file, please.
Been away from this game for a while. Forgetting what I was doing…
No problem on the edits.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
1 infantry and 1 mech_infantry moved from 41 Sea Zone to Sumatra
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
Combat - ANZAC
Battle in Manchuria
Battle in Sumatra
Trigger Chinese Destroy Factories Manchuria ANZAC: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 artillery and 1 infantry placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 1 fighter, 1 infantry, 3 mech_infantrys, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
16 armour, 2 artilleries, 7 fighters, 5 infantry and 13 mech_infantrys moved from Caucasus to Northwest Persia
1 mech_infantry moved from Kazakhstan to Northwest Persia
3 bombers moved from Western Germany to Northwest Persia
1 destroyer and 1 submarine moved from 112 Sea Zone to 104 Sea Zone
2 fighters moved from 112 Sea Zone to 104 Sea Zone
4 infantry moved from Western Germany to 112 Sea Zone
4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
4 infantry moved from 111 Sea Zone to Scotland
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to Scotland
Combat - Germans
Battle in Scotland
Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers
British defend with 1 airfield; Americans defend with 1 infantry
Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Scotland, round 2 : 4/8 hits, 3.00 expected hits
British roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Scotland
Germans win, taking Scotland from British with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 104 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 1 submarine
Americans defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 104 Sea Zone
Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northwest Persia
Germans attack with 16 armour, 2 artilleries, 3 bombers, 7 fighters, 5 infantry and 14 mech_infantrys
British defend with 14 armour, 7 artilleries, 3 fighters, 7 mech_infantrys and 2 tactical_bombers; Americans defend with 1 armour, 1 artillery and 2 infantry; Russians defend with 1 fighter
Germans roll dice for 16 armour, 2 artilleries, 3 bombers, 7 fighters, 5 infantry and 14 mech_infantrys in Northwest Persia, round 2 : 16/47 hits, 17.67 expected hits
Americans roll dice for 15 armour, 8 artilleries, 4 fighters, 2 infantry, 7 mech_infantrys and 2 tactical_bombers in Northwest Persia, round 2 : 10/38 hits, 16.83 expected hits
7 mech_infantrys owned by the British, 5 infantry owned by the Germans, 2 infantry owned by the Americans, 7 artilleries owned by the British and 5 mech_infantrys owned by the Germans lost in Northwest Persia
Germans roll dice for 16 armour, 2 artilleries, 3 bombers, 7 fighters and 9 mech_infantrys in Northwest Persia, round 3 : 19/37 hits, 16.00 expected hits
Americans roll dice for 15 armour, 1 artillery, 4 fighters and 2 tactical_bombers in Northwest Persia, round 3 : 11/22 hits, 11.50 expected hits
1 fighter owned by the Russians, 2 tactical_bombers owned by the British, 2 artilleries owned by the Germans, 1 armour owned by the Americans, 1 artillery owned by the Americans, 9 mech_infantrys owned by the Germans and 14 armour owned by the British lost in Northwest Persia
Germans roll dice for 16 armour, 3 bombers and 7 fighters in Northwest Persia, round 4 : 20/26 hits, 13.50 expected hits
Americans roll dice for 3 fighters in Northwest Persia, round 4 : 2/3 hits, 2.00 expected hits
2 fighters owned by the Germans and 3 fighters owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from Americans with 16 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 119
Casualties for Germans: 2 artilleries, 2 fighters, 5 infantry and 14 mech_infantrys
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Casualties for British: 14 armour, 7 artilleries, 3 fighters, 7 mech_infantrys and 2 tactical_bombers
Casualties for Russians: 1 fighter
Non Combat Move - Germans
5 fighters moved from Northwest Persia to Caucasus
3 bombers moved from Northwest Persia to Caucasus
3 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bryansk to Caucasus
3 infantry moved from Samara to Kazakhstan
1 armour and 2 mech_infantrys moved from Russia to Volgograd
3 mech_infantrys moved from Novgorod to Bryansk
1 cruiser moved from 112 Sea Zone to 111 Sea Zone
1 battleship moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from 104 Sea Zone to 111 Sea Zone
2 carriers moved from 112 Sea Zone to 111 Sea Zone
2 fighters moved from Scotland to 111 Sea Zone
2 tactical_bombers moved from Scotland to 112 Sea Zone
Place Units - Germans
1 destroyer, 1 submarine and 1 transport placed in 112 Sea Zone
3 submarines placed in 97 Sea Zone
3 armour placed in Ukraine
3 mech_infantrys placed in Russia
1 fighter and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4,1,5,4,6
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,1
Germans collect 65 PUs (5 lost to blockades); end with 65 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Germans : 8.17
British : -0.33
Americans : -6.67
Ouch!
Don’t how I so horribly miscalculated those odds.
Guess that’s it, then! Good game. I’ll post it.
@StuckTojo said in StuckTojo (allies +27) vs Majikforce (axis) G40:
Ouch!
Don’t how I so horribly miscalculated those odds.
Guess that’s it, then! Good game. I’ll post it.
Yeah I was surprised by the odds you left me. And the battle went very well for me. GG I had fun. You had a great middle east game plan!