dice…
WaW - WhackaAxis vs Bacala
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 2 Tanks moved from Szechwan to Hunan 2 Tanks moved from Shensi to Hunan 1 Infantry moved from Kweichow to Hunan 1 Tank moved from Shensi to Anhwei Chinese take Anhwei from Hisaichi 1 Artillery and 1 Infantry moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Artillery and 5 Infantrys moved from Ningsia to Suiyuan 2 Infantrys and 2 Tanks moved from Shensi to Suiyuan 2 Infantrys moved from Gobi Altai to Ningsia 2 Tanks moved from Hsining to Ningsia 5 Infantrys moved from E.Qinghai to Ningsia 1 Infantry moved from E.Qinghai to Lanchow 4 Infantrys moved from Hsining to E.Qinghai 3 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 1 Infantry Hisaichi defend with 1 Infantry Chinese roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Shansi, round 2 : 2/3 hits, 1,00 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Suiyuan Chinese attack with 1 Artillery, 7 Infantrys and 2 Tanks Hisaichi defend with 1 Artillery and 1 Tank Chinese roll dice for 1 Artillery, 7 Infantrys and 2 Tanks in Suiyuan, round 2 : 2/10 hits, 2,67 expected hits Hisaichi roll dice for 1 Artillery and 1 Tank in Suiyuan, round 2 : 0/2 hits, 0,83 expected hits 1 Tank owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 1 Artillery, 7 Infantrys and 2 Tanks remaining. Battle score for attacker is 9 Casualties for Hisaichi: 1 Artillery and 1 Tank Battle in Hunan Chinese attack with 1 Infantry and 4 Tanks Hisaichi defend with 2 Tanks Chinese roll dice for 1 Infantry and 4 Tanks in Hunan, round 2 : 3/5 hits, 2,17 expected hits Hisaichi roll dice for 2 Tanks in Hunan, round 2 : 0/2 hits, 1,00 expected hits 2 Tanks owned by the Hisaichi lost in Hunan Chinese win, taking Hunan from Hisaichi with 1 Infantry and 4 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 2 Tanks Non Combat Move - Chinese 1 AAGun moved from Ningsia to Suiyuan 1 Fighter moved from Shansi to Hupeh 1 Adv.Fighter moved from Urumqi to Shensi 1 AAGun moved from Gobi Altai to Ningsia Place Units - Chinese 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : -2,17 Chinese : 1,17 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 2 Infantrys and 2 Tanks moved from Java to 110 Sea Zone 1 Battleship, 2 Infantrys, 2 Tanks and 2 Transports moved from 110 Sea Zone to 113 Sea Zone 2 Infantrys and 2 Tanks moved from 113 Sea Zone to Townsville 1 Transport moved from 111 Sea Zone to 67 Sea Zone 1 Tank moved from Flores to 67 Sea Zone 1 Tank and 1 Transport moved from 67 Sea Zone to 113 Sea Zone 1 Tank moved from 113 Sea Zone to Townsville 1 Artillery moved from Java to 110 Sea Zone 1 Artillery and 1 Transport moved from 110 Sea Zone to 113 Sea Zone 1 Artillery moved from 113 Sea Zone to Townsville 2 Destroyers moved from 111 Sea Zone to 67 Sea Zone 2 Submarines moved from 111 Sea Zone to 67 Sea Zone 1 Destroyer and 2 Submarines moved from 110 Sea Zone to 67 Sea Zone 2 Infantrys and 2 Tanks moved from Hong Kong to 92 Sea Zone 2 Infantrys, 2 Tanks and 2 Transports moved from 92 Sea Zone to 110 Sea Zone 2 Infantrys and 2 Tanks moved from 110 Sea Zone to Sumatra 1 Infantry moved from Hong Kong to Kwangtung 1 Infantry moved from Hong Kong to Kiangsi 1 ArmoredCar, 2 Artillerys and 2 Infantrys moved from Khabarovsk to Heilungchiang 1 T.Boat moved from 92 Sea Zone to 84 Sea Zone 1 ArmoredCar moved from Changchun to 84 Sea Zone 1 ArmoredCar moved from 84 Sea Zone to Shantung 7 ArmoredCars moved from Changchun to Kirin 1 Artillery and 2 Infantrys moved from Chahar to Shansi 5 Tanks moved from Chahar to Shantung 6 ArmoredCars moved from Liaoning to Shantung 1 Artillery and 1 Infantry moved from N.Thailand to N.French Indochina 1 Artillery and 1 Infantry moved from S.Thailand to Burma 1 Tank moved from N.Thailand to Yunnan Purchase Units - Hisaichi Hisaichi buy 2 ArmoredCars, 2 Artillerys, 1 B.Transport, 1 Destroyer, 4 Elites, 2 Fighters and 6 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Townsville Hisaichi attack with 1 Artillery, 2 Infantrys and 3 Tanks Anzac defend with 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Hisaichi roll dice for 1 Battleship in Townsville, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 1 Artillery, 2 Infantrys and 3 Tanks in Townsville, round 2 : 4/6 hits, 2.33 expected hits Units damaged: 1 Bunker owned by the Anzac Anzac roll dice for 1 Bunker and 3 Infantrys in Townsville, round 2 : 1/4 hits, 1.50 expected hits 3 Infantrys owned by the Anzac and 1 Infantry owned by the Hisaichi lost in Townsville Hisaichi roll dice for 1 Artillery, 1 Infantry and 3 Tanks in Townsville, round 3 : 2/5 hits, 2.17 expected hits Anzac roll dice for 1 Bunker in Townsville, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Anzac lost in Townsville Hisaichi win, taking Townsville from Anzac with 1 Artillery, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Anzac: 1 Bunker and 3 Infantrys Battle in Burma Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Burma Hisaichi win, taking Burma from British with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for British: 1 Infantry Battle in Kirin Hisaichi attack with 7 ArmoredCars Russians defend with 1 Tank Hisaichi roll dice for 7 ArmoredCars in Kirin, round 2 : 0/7 hits, 2.33 expected hits Russians roll dice for 1 Tank in Kirin, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi lost in Kirin Hisaichi roll dice for 6 ArmoredCars in Kirin, round 3 : 2/6 hits, 2.00 expected hits Russians roll dice for 1 Tank in Kirin, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Russians lost in Kirin Hisaichi win, taking Kirin from Russians with 6 ArmoredCars remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Russians: 1 Tank Battle in Yunnan Hisaichi attack with 1 Tank British defend with 1 Infantry Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Yunnan Hisaichi win, taking Yunnan from Chinese with 1 Tank remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in Heilungchiang Hisaichi attack with 1 ArmoredCar, 2 Artillerys and 2 Infantrys Russians defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Heilungchiang, round 2 : 0/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar, 2 Artillerys and 2 Infantrys in Heilungchiang, round 3 : 1/5 hits, 1.67 expected hits Russians roll dice for 1 Infantry in Heilungchiang, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Heilungchiang Hisaichi win, taking Heilungchiang from Russians with 1 ArmoredCar, 2 Artillerys and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in N.French Indochina Hisaichi attack with 1 Artillery and 1 Infantry British defend with 1 Tank Hisaichi roll dice for 1 Artillery and 1 Infantry in N.French Indochina, round 2 : 1/2 hits, 0.67 expected hits French roll dice for 1 Tank in N.French Indochina, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in N.French Indochina Hisaichi win, taking N.French Indochina from French with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Battle in Sumatra Hisaichi attack with 2 Infantrys and 2 Tanks Dutch defend with 1 Artillery, 1 Bunker and 1 Infantry Hisaichi roll dice for 2 Infantrys and 2 Tanks in Sumatra, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Dutch Dutch roll dice for 1 Artillery, 1 Bunker and 1 Infantry in Sumatra, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 3 : 1/3 hits, 1.17 expected hits Dutch roll dice for 1 Artillery and 1 Bunker in Sumatra, round 3 : 0/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch lost in Sumatra Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 4 : 0/3 hits, 1.17 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 4 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Infantry and 2 Tanks in Sumatra, round 5 : 2/3 hits, 1.17 expected hits Dutch roll dice for 1 Bunker in Sumatra, round 5 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Dutch lost in Sumatra Hisaichi win, taking Sumatra from Dutch with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Artillery, 1 Bunker and 1 Infantry Battle in Shansi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Hisaichi roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 Artillery remaining. Battle score for attacker is 2 Casualties for Hisaichi: 2 Infantrys Casualties for Chinese: 1 Artillery and 1 Infantry Non Combat Move - Hisaichi 1 Carrier moved from 92 Sea Zone to 84 Sea Zone Place Units - Hisaichi 2 Artillerys, 2 Elites and 2 Infantrys placed in Hong Kong 4 Infantrys placed in Liaoning 1 B.Transport, 1 Destroyer and 2 Fighters placed in 84 Sea Zone 2 ArmoredCars and 2 Elites placed in Changchun Turn Complete - Hisaichi Hisaichi collect 70 PUs; end with 70 PUsCombat Hit Differential Summary :
Hisaichi : -2.50 British : 0.67 French : -0.50 Anzac : -1.00 Chinese : 0.00 Russians : -0.67 Dutch : -2.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 Artillery and 1 Infantry moved from Assam to Burma 2 Infantrys moved from French Equatorial Africa to Equatoria 1 Infantry moved from Kenya to Equatoria 2 Artillerys and 4 Infantrys moved from Italian East Africa to Equatoria 1 Infantry moved from Rhodesia to Kenya 2 Infantrys moved from Cape Town to South Africa 1 Bomber moved from E.Morocco to 46 Sea Zone 1 Infantry moved from Dublin to 18 Sea Zone 1 Infantry moved from 18 Sea Zone to Munster 2 Infantrys and 2 Tanks moved from Dublin to Munster 1 Destroyer and 2 Transports moved from 19 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Quebec to 2 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 9 Sea Zone 1 Infantry and 1 Tank moved from 9 Sea Zone to Iceland 1 Fighter moved from Suriname to 26 Sea Zone 1 Submarine moved from 120 Sea Zone to 124 Sea Zone 1 Infantry moved from Ceylon to 60 Sea Zone 1 Destroyer, 1 Infantry and 1 Transport moved from 60 Sea Zone to 61 Sea Zone 1 Infantry moved from 61 Sea Zone to S.Thailand British take S.Thailand from Thai 3 Infantrys moved from Delhi to Bihar 2 Infantrys moved from Hyderabad to Calcutta Purchase Units - British British buy 2 ArmoredCars, 1 Carrier, 15 Infantrys, 4 T.Boats and 1 Transport; Remaining resources: 0 PUs; Combat - British Battle in 46 Sea Zone British attack with 1 Bomber Italians defend with 1 Transport British roll dice for 1 Bomber in 46 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 Transport in 46 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Italians lost in 46 Sea Zone British win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 Transport Battle in 26 Sea Zone British attack with 1 Fighter Germans defend with 1 Submarine British roll dice for 1 Fighter in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 Submarine owned by the Germans Submerged Battle in Burma British attack with 1 Artillery and 1 Infantry Hisaichi defend with 1 Artillery British roll dice for 1 Artillery and 1 Infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Burma, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 Artillery and 1 Infantry in Burma, round 4 : 1/2 hits, 0,67 expected hits Hisaichi roll dice for 1 Artillery in Burma, round 4 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Burma British winBritish win with 1 Fighter remaining, taking Burma from Hisaichi with 1 Artillery remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Munster British attack with 3 Infantrys and 2 Tanks Neutral defend with 2 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Munster, round 2 : 1/2 hits, 1,17 expected hits 1 Infantry owned by the Neutral lost in Munster British roll dice for 3 Infantrys and 2 Tanks in Munster, round 2 : 1/5 hits, 1,50 expected hits Neutral roll dice for 1 Infantry in Munster, round 2 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Neutral lost in Munster British loses 0 PUs for violating Munsters neutrality. British win, taking Munster from Neutral with 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 2 Infantrys Non Combat Move - British 1 Infantry moved from London to Wales 1 AAGun moved from Dover to London 1 Infantry moved from Dover to Wales 1 Fighter moved from Aquitaine to Wales 1 Fighter moved from London to Wales 2 Fighters moved from Delhi to 60 Sea Zone 3 Infantrys moved from Madras to Hyderabad 1 AAGun moved from Rajputana to Bombay 1 Bomber moved from 46 Sea Zone to S.Algeria 1 Fighter moved from 26 Sea Zone to Amazon Place Units - British 1 Carrier and 1 Transport placed in 60 Sea Zone 3 Infantrys placed in Madras 2 Infantrys placed in Bombay 2 ArmoredCars and 3 Infantrys placed in Delhi 2 Infantrys placed in Cape Town 2 Infantrys placed in Manchester 2 Infantrys placed in Manchester 1 Infantry placed in London 4 T.Boats placed in 18 Sea Zone Turn Complete - British British collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
Neutral : -0,33 British : -1,67 Italians : -0,17 Hisaichi : 0,00 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 1 Carrier moved from 65 Sea Zone to 61 Sea Zone 2 Fighters moved from 65 Sea Zone to 61 Sea Zone 1 Destroyer moved from 65 Sea Zone to 60 Sea Zone 1 Destroyer moved from 65 Sea Zone to 60 Sea Zone 1 Submarine moved from 65 Sea Zone to 61 Sea Zone 1 Submarine moved from 65 Sea Zone to 60 Sea Zone 1 Transport moved from 65 Sea Zone to 61 Sea Zone 1 Transport moved from 65 Sea Zone to 60 Sea Zone 1 Artillery and 2 Infantrys moved from North New Zealand to Wellington Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 8 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Non Combat Move - Anzac 1 AAGun moved from West Papua to Port Moresby Place Units - Anzac 4 Infantrys and 2 Tanks placed in Canberra 2 Infantrys placed in Wellington Anzac undo move 2. 1 Adv.Fighter and 1 Infantry placed in Wellington 3 Infantrys placed in Port Moresby Turn Complete - Anzac Anzac collect 28 PUs; end with 28 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Submarine moved from 65 Sea Zone to 60 Sea Zone 1 Destroyer moved from 65 Sea Zone to 61 Sea Zone 1 Submarine moved from 65 Sea Zone to 60 Sea Zone 2 Adv.Fighters and 1 Fighter moved from Banjarmasin to 111 Sea Zone Purchase Units - Dutch Dutch buy 1 Adv.Fighter and 3 Infantrys; Remaining resources: 8 PUs; Combat - Dutch Battle in 111 Sea Zone Dutch attack with 2 Adv.Fighters and 1 Fighter Yamamoto defend with 2 T.Boats Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Yamamoto roll dice for 2 T.Boats in 111 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Dutch roll dice for 2 Adv.Fighters and 1 Fighter in 111 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Yamamoto roll dice for 2 T.Boats in 111 Sea Zone, round 3 : 1/2 hits, 0,33 expected hits 1 Fighter owned by the Dutch and 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Dutch roll dice for 2 Adv.Fighters in 111 Sea Zone, round 4 : 0/2 hits, 1,00 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits Dutch roll dice for 2 Adv.Fighters in 111 Sea Zone, round 5 : 2/2 hits, 1,00 expected hits Yamamoto roll dice for 1 T.Boat in 111 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Yamamoto lost in 111 Sea Zone Dutch win with 2 Adv.Fighters remaining. Battle score for attacker is 4 Casualties for Dutch: 1 Fighter Casualties for Yamamoto: 2 T.Boats Non Combat Move - Dutch 2 Adv.Fighters moved from 111 Sea Zone to Banjarmasin Place Units - Dutch 1 Adv.Fighter and 3 Infantrys placed in Banjarmasin Turn Complete - Dutch Dutch collect 19 PUs; end with 27 PUsCombat Hit Differential Summary :
Yamamoto : 0,00 Dutch : -1,67 -
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Tank moved from Tampere to Kotka Finns take Kotka from Russians 1 Tank moved from Kotka to Oulu 1 Fighter and 3 Infantrys moved from Tampere to Oulu 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Elites and 2 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Oulu Finns attack with 1 Fighter, 3 Infantrys and 1 Tank Russians defend with 2 Infantrys and 2 Tanks Finns roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Oulu, round 2 : 2/5 hits, 1.33 expected hits Russians roll dice for 2 Infantrys and 2 Tanks in Oulu, round 2 : 3/4 hits, 1.67 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Finns lost in Oulu Finns roll dice for 1 Fighter and 1 Tank in Oulu, round 3 : 2/2 hits, 0.83 expected hits Russians roll dice for 2 Tanks in Oulu, round 3 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Russians and 1 Tank owned by the Finns lost in Oulu Finns win with 1 Fighter remaining. Battle score for attacker is 3 Casualties for Finns: 3 Infantrys and 1 Tank Casualties for Russians: 2 Infantrys and 2 Tanks Non Combat Move - Finns 1 Fighter moved from Oulu to Tampere Place Units - Finns 2 Elites and 2 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 9 PUs; end with 9 PUsCombat Hit Differential Summary :
Finns : 1.83 Russians : 1.33 -
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 1 Infantry moved from Croatia to Serbia 2 Artillerys and 2 Elites moved from Bucharest to E.Romania 1 Artillery and 2 Infantrys moved from Serbia to Bulgaria 1 Mech.Inf moved from Serbia to Bulgaria 1 Tank moved from Croatia to Bulgaria Purchase Units - Romanians Romanians buy 4 Mech.Infs; Remaining resources: 0 PUs; Combat - Romanians Battle in E.Romania Romanians attack with 2 Artillerys and 2 Elites Russians defend with 1 Infantry Romanians roll dice for 2 Artillerys and 2 Elites in E.Romania, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 Infantry in E.Romania, round 2 : 1/1 hits, 0.33 expected hits 1 Elite owned by the Romanians lost in E.Romania Romanians roll dice for 2 Artillerys and 1 Elite in E.Romania, round 3 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 Infantry in E.Romania, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in E.Romania Romanians win, taking E.Romania from Russians with 2 Artillerys and 1 Elite remaining. Battle score for attacker is -1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Infantry Non Combat Move - Romanians Place Units - Romanians 4 Mech.Infs placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians : -1.83 Russians : 0.33 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 3 Infantrys moved from Bangkok to S.Thailand 1 Fighter moved from Bangkok to S.Thailand 2 Infantrys moved from Bangkok to Malaya 1 Infantry moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 1 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Fighter and 4 Infantrys British defend with 1 Infantry Thai roll dice for 1 Fighter and 4 Infantrys in S.Thailand, round 2 : 1/5 hits, 1.00 expected hits British roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for British: 1 Infantry Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 16 PUs; end with 17 PUsCombat Hit Differential Summary :
British : 0.67 Thai : 0.00 -
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Bomber moved from Banjarmasin to 92 Sea Zone 1 Carrier, 1 Destroyer and 1 Submarine moved from 90 Sea Zone to 88 Sea Zone 2 Carriers, 4 Destroyers, 5 Submarines and 3 Transports moved from 89 Sea Zone to 88 Sea Zone 4 Fighters moved from 89 Sea Zone to 88 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 90 Sea Zone to 88 Sea Zone 1 Bomber and 1 Fighter moved from Colombia to 26 Sea Zone 2 Infantrys moved from San Francisco to 83 Sea Zone 2 Infantrys and 1 Transport moved from 83 Sea Zone to 119 Sea Zone 1 Artillery and 1 Infantry moved from South Central USA to 25 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 25 Sea Zone to 119 Sea Zone 1 Artillery and 3 Infantrys moved from 119 Sea Zone to N.Chile 1 Tank moved from Colombia to N.Chile 2 Submarines moved from 83 Sea Zone to 90 Sea Zone 1 B.Transport moved from 100 Sea Zone to 25 Sea Zone 1 Elite moved from South Central USA to 25 Sea Zone 1 Artillery and 1 Infantry moved from South Atlantic USA to 25 Sea Zone 2 Infantrys moved from South Central USA to E.Mexico 1 Artillery, 1 Elite and 1 Infantry moved from 25 Sea Zone to Hispaniola 3 Tanks moved from Venezuela to Bahia 2 Tanks moved from Peru to Bahia 1 Bomber moved from Amazon to Bahia 1 Infantry moved from Colombia to Amazon 3 Infantrys moved from Venezuela to Amazon Purchase Units - Americans Americans buy 2 Artillerys, 1 B.Transport, 1 Battleship, 2 Destroyers, 1 Fighter, 6 Infantrys, 1 Marine, 2 Submarines and 1 Transport; Remaining resources: 0 PUs; Combat - Americans Battle in 92 Sea Zone Americans attack with 1 Bomber Yamamoto defend with 1 Transport Americans roll dice for 1 Bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Yamamoto roll dice for 1 Transport in 92 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 Transport owned by the Yamamoto lost in 92 Sea Zone Americans win with 1 Bomber remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Transport Battle in 26 Sea Zone Americans attack with 1 Bomber and 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Bomber and 1 Fighter in 26 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 Submarine owned by the Germans lost in 26 Sea Zone Americans win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 Submarine Battle in 88 Sea Zone Americans attack with 1 Adv.Fighter, 3 Carriers, 5 Destroyers, 5 Fighters, 6 Submarines and 3 Transports Yamamoto defend with 1 Destroyer Americans roll dice for 6 Submarines in 88 Sea Zone, round 2 : 3/6 hits, 2,00 expected hits Yamamoto roll dice for 1 Destroyer in 88 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 Transport owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 88 Sea Zone Americans win with 1 Adv.Fighter, 3 Carriers, 5 Destroyers, 5 Fighters, 6 Submarines and 2 Transports remaining. Battle score for attacker is 2 Casualties for Americans: 1 Transport Casualties for Yamamoto: 1 Destroyer Battle in Hispaniola Americans attack with 1 Artillery, 1 Elite and 1 Infantry Neutral defend with 1 Infantry Americans roll dice for 1 Artillery, 1 Elite and 1 Infantry in Hispaniola, round 2 : 3/3 hits, 1,00 expected hits Neutral roll dice for 1 Infantry in Hispaniola, round 2 : 1/1 hits, 0,33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Neutral lost in Hispaniola Americans loses 0 PUs for violating Hispaniolas neutrality. Americans win, taking Hispaniola from Neutral with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Infantry Battle in N.Chile Americans attack with 1 Artillery, 3 Infantrys and 1 Tank Neutral defend with 1 Artillery and 2 Infantrys Americans roll dice for 1 Artillery, 3 Infantrys and 1 Tank in N.Chile, round 2 : 2/5 hits, 1,50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in N.Chile, round 2 : 1/3 hits, 1,00 expected hits 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in N.Chile Americans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in N.Chile, round 3 : 2/4 hits, 1,33 expected hits Neutral roll dice for 1 Artillery in N.Chile, round 3 : 0/1 hits, 0,33 expected hits 1 Artillery owned by the Neutral lost in N.Chile Americans loses 0 PUs for violating N.Chiles neutrality. Americans win, taking N.Chile from Neutral with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry Casualties for Neutral: 1 Artillery and 2 Infantrys Battle in Bahia Americans attack with 1 Bomber and 5 Tanks Neutral defend with 3 Infantrys and 1 Tank Americans roll dice for 1 Bomber and 5 Tanks in Bahia, round 2 : 1/6 hits, 3,17 expected hits Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 0/4 hits, 1,50 expected hits 1 Infantry owned by the Neutral lost in Bahia Americans roll dice for 1 Bomber and 5 Tanks in Bahia, round 3 : 3/6 hits, 3,17 expected hits Neutral roll dice for 2 Infantrys and 1 Tank in Bahia, round 3 : 1/3 hits, 1,17 expected hits 1 Tank owned by the Neutral, 2 Infantrys owned by the Neutral and 1 Tank owned by the Americans lost in Bahia Americans loses 0 PUs for violating Bahias neutrality. Americans win, taking Bahia from Neutral with 1 Bomber and 4 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys and 1 Tank Casualties for Americans: 1 Tank Non Combat Move - Americans 1 Fighter moved from 26 Sea Zone to E.Mexico 1 Bomber moved from 26 Sea Zone to W.Mexico 1 Bomber moved from Bahia to Colombia 1 Fighter moved from San Francisco to Pearl Harbor 1 Bomber moved from 92 Sea Zone to Banjarmasin Place Units - Americans 1 B.Transport placed in 26 Sea Zone 1 Infantry and 1 Marine placed in South Atlantic USA 4 Infantrys placed in South Central USA 1 Battleship, 1 Destroyer and 1 Submarine placed in 90 Sea Zone 2 Artillerys, 1 Fighter and 1 Infantry placed in San Francisco 1 Destroyer, 1 Submarine and 1 Transport placed in 83 Sea Zone Turn Complete - Americans Americans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Neutral : -1,33 Yamamoto : 0,50 Americans : 2,17 -
The sub is finally gone :relaxed:
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Manual post? Having trouble postingGerm.tsvg
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game file is in my post “germ”
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Yakutsk to N.Buryat Mongolia 2 Infantrys moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from Okhotsk to Yakutsk 1 Tank moved from Olyokminsk to N.Buryat Mongolia 5 Infantrys moved from Khatanga to Olyokminsk 1 Tank moved from Sibirsky to Olyokminsk 5 Infantrys moved from Sibirsky to Khatanga 1 Tank moved from Hupeh to Shanghai Chinese take Shanghai from Hisaichi 1 Tank moved from Hupeh to Kwangsi Chinese take Kwangsi from Hisaichi 1 Mot.Inf moved from Khobdo to N.Buryat Mongolia 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Sverdlovsk to Novosibirsk 1 Infantry moved from Donetsk to Odessa Russians take Odessa from Germans 1 Artillery, 1 Elite and 5 Infantrys moved from Rostov to Donetsk 1 Artillery and 1 Infantry moved from Kiev to Donetsk 1 Artillery moved from Kursk to Donetsk 5 Infantrys moved from Kursk to Donetsk 1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone 1 Infantry moved from Kursk to Donetsk 1 Artillery and 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Infantry moved from Minsk to Kiev 3 Infantrys moved from Smolensk to Minsk 1 Artillery and 11 Infantrys moved from Latvia to Minsk 1 Tank moved from Stalingrad to Donetsk 1 Tank moved from Kursk to Donetsk 2 Tanks moved from Latvia to Minsk 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 1 Infantry moved from Lapland to Oulu 1 Infantry moved from S.Karelia to Vyborg 1 Infantry moved from Lapland to N.Karelia 1 Infantry moved from Arkhangelsk to 6 Sea Zone 1 Infantry moved from 6 Sea Zone to Lapland 2 Infantrys moved from Leningrad to Latvia 1 Artillery and 1 Infantry moved from Leningrad to Novgorod 2 Infantrys moved from S.Karelia to Novgorod 1 Artillery and 3 Infantrys moved from Arkhangelsk to S.Karelia 3 Infantrys moved from Yaroslavl to Kursk 1 ArmoredCar moved from Kirov to S.Karelia 5 Infantrys moved from Tula to Kursk 2 Tanks moved from Moscow to Kursk 1 Bomber moved from Kursk to Danzig 2 Fighters moved from Latvia to 23 Sea Zone 1 Fighter moved from S.Karelia to Minsk 1 Fighter moved from Rostov to Minsk 1 Tank moved from Kursk to Minsk 3 ArmoredCars moved from Kuybyshev to Rostov 4 Infantrys moved from Stalingrad to Rostov 1 Artillery and 5 Infantrys moved from Georgia to Rostov 3 Infantrys moved from Moscow to Yaroslavl 5 Infantrys moved from Moscow to Tula 2 ArmoredCars moved from Sverdlovsk to Kuybyshev 1 Mot.Inf moved from Sverdlovsk to Saratov 2 ArmoredCars moved from Tashkent to Kuybyshev Purchase Units - Russians Russians buy 8 ArmoredCars, 4 Artillerys, 1 Elite, 1 HeavyTank, 21 Infantrys, 2 Mech.Rockets and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Strategic bombing raid in Danzig Bombing raid in Danzig rolls: 6 and costs: 3 PUs. Bombing raid costs 3 PUs Battle in 23 Sea Zone Russians attack with 2 Fighters Germans defend with 1 T.Boat Russians roll dice for 2 Fighters in 23 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 T.Boat in 23 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 T.Boat owned by the Germans lost in 23 Sea Zone Russians win with 2 Fighters remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Non Combat Move - Russians 2 Fighters moved from 23 Sea Zone to Leningrad 1 Bomber moved from Danzig to Minsk 1 AAGun moved from Smolensk to Minsk 1 AAGun moved from Rostov to Donetsk 1 AAGun moved from Saratov to Rostov Place Units - Russians 3 Artillerys placed in Kursk 4 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 Artillery, 1 Elite and 1 Infantry placed in Georgia 6 Infantrys placed in Sibirsky 2 Infantrys and 2 Mech.Rockets placed in Sverdlovsk 1 ArmoredCar, 1 HeavyTank, 2 Infantrys and 1 Tank placed in Stalingrad 6 ArmoredCars, 2 Infantrys and 2 Tanks placed in Moscow 1 ArmoredCar placed in Sverdlovsk Turn Complete - Russians Russians collect 111 PUs; end with 111 PUsCombat Hit Differential Summary :
Germans : -0,17 Russians : 1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 unit repaired. 1 Infantry moved from Syria to Iraq Italians take Iraq from British 1 Battleship and 2 Destroyers moved from 57 Sea Zone to 58 Sea Zone 1 Transport moved from 55 Sea Zone to 56 Sea Zone 1 ArmoredCar and 1 Infantry moved from Cairo to 56 Sea Zone 1 ArmoredCar and 1 Infantry moved from 56 Sea Zone to Crete 1 Fighter moved from Lower Egypt to Crete 3 Mech.Infs moved from Cairo to Kordofan 2 Artillerys, 7 Infantrys and 1 Tank moved from Nubia to Kordofan 1 Transport moved from 57 Sea Zone to 56 Sea Zone 1 ArmoredCar moved from Cairo to 56 Sea Zone 1 ArmoredCar and 1 Transport moved from 56 Sea Zone to 57 Sea Zone 1 ArmoredCar moved from 57 Sea Zone to Italian East Africa 1 Infantry moved from S.Tunisia to Tunis Italians take Tunis from French 2 Artillerys, 2 Elites and 3 Infantrys moved from S.Tunisia to N.Tunisia Italians take N.Tunisia from French 1 Cruiser, 1 Destroyer and 2 Transports moved from 47 Sea Zone to 46 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from Rome to 46 Sea Zone 2 Artillerys, 1 Cruiser, 1 Destroyer, 2 Elites, 1 Infantry and 2 Transports moved from 46 Sea Zone to 45 Sea Zone 2 Artillerys, 2 Elites and 1 Infantry moved from 45 Sea Zone to N.Tunisia 1 Infantry moved from Languedoc to Aquitaine Italians take Aquitaine from French 1 Artillery moved from Languedoc to Aquitaine 1 Destroyer moved from 55 Sea Zone to 56 Sea Zone Purchase Units - Italians Italians buy 1 Adv.Fighter, 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 5 Infantrys and 2 Mech.Infs; Remaining resources: 2 PUs; Combat - Italians Battle in Crete Italians attack with 1 ArmoredCar, 1 Fighter and 1 Infantry Neutral defend with 1 AAGun and 1 Artillery AA fire in Crete : 0/1 hits, 0.17 expected hits Italians roll dice for 1 ArmoredCar, 1 Fighter and 1 Infantry in Crete, round 2 : 1/3 hits, 0.83 expected hits Neutral roll dice for 1 Artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Neutral lost in Crete Italians loses 0 PUs for violating Cretes neutrality. Italians win, taking Crete from Neutral with 1 ArmoredCar, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery Battle in Kordofan Italians attack with 2 Artillerys, 7 Infantrys, 3 Mech.Infs and 1 Tank British defend with 1 Infantry Italians roll dice for 2 Artillerys, 7 Infantrys, 3 Mech.Infs and 1 Tank in Kordofan, round 2 : 4/13 hits, 4.17 expected hits British roll dice for 1 Infantry in Kordofan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Italians and 1 Infantry owned by the British lost in Kordofan Italians win, taking Kordofan from British with 2 Artillerys, 6 Infantrys, 3 Mech.Infs and 1 Tank remaining. Battle score for attacker is 0 Casualties for Italians: 1 Infantry Casualties for British: 1 Infantry Battle in Italian East Africa Italians attack with 1 ArmoredCar French defend with 1 Infantry Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Italian East Africa, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Italian East Africa, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 Infantry in Italian East Africa, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Italian East Africa Italians win, taking Italian East Africa from British with 1 ArmoredCar remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Non Combat Move - Italians 1 Fighter moved from Crete to Tobruk Place Units - Italians 2 ArmoredCars placed in Syria 2 Artillerys and 2 Infantrys placed in Provence 1 Destroyer placed in 56 Sea Zone 3 Infantrys and 2 Mech.Infs placed in Cairo 1 Adv.Fighter placed in Rome Turn Complete - Italians Italians collect 70 PUs; end with 72 PUsCombat Hit Differential Summary :
Neutral : -0.33 Italians : -0.00 British : -0.33 AA fire in Crete : : -0.17 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry moved from Amazon to Suriname 1 Infantry moved from S.Algeria to S.Tunisia French take S.Tunisia from Italians 2 Artillerys and 6 Infantrys moved from S.Algeria to E.Morocco Purchase Units - French French buy 1 Bunker, 1 Fighter, 3 Infantrys, 1 Tank and 1 Transport; Remaining resources: 5 PUs; Combat - French Non Combat Move - French 1 AAGun moved from S.Algeria to E.Morocco Place Units - French 1 Bunker placed in Mauritania 3 Infantrys and 1 Tank placed in E.Morocco 1 Fighter placed in Churchill 1 Transport placed in 1 Sea Zone Turn Complete - French French collect 24 PUs; end with 29 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Tank moved from Wake to 95 Sea Zone 1 Infantry moved from Wake to 95 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 95 Sea Zone to 97 Sea Zone 1 Infantry and 1 Tank moved from 97 Sea Zone to Midway 1 Fighter moved from 95 Sea Zone to Midway 1 Adv.Fighter, 1 Bomber and 7 Fighters moved from Wake to Midway 1 Battleship, 3 Carriers, 1 Cruiser, 1 Destroyer and 1 Submarine moved from 95 Sea Zone to 85 Sea Zone 2 Fighters moved from Tokyo to Wake 3 Infantrys and 2 Tanks moved from Hollandia to West Papua 2 Transports moved from 108 Sea Zone to 107 Sea Zone 2 Artillerys and 2 Elites moved from Davao to 107 Sea Zone 2 Artillerys, 2 Elites and 2 Transports moved from 107 Sea Zone to 108 Sea Zone 2 Artillerys and 2 Elites moved from 108 Sea Zone to West Papua 1 Infantry moved from Kwajalein to Jaluit 1 Infantry moved from Western Australia to Perth Yamamoto take Perth from Anzac 1 Tank moved from Lombok to Sumatra 1 Marine moved from Broome to 67 Sea Zone 1 Cruiser and 1 Marine moved from 67 Sea Zone to 111 Sea Zone 1 Marine moved from 111 Sea Zone to Celebes Yamamoto take Celebes from Dutch 1 Artillery and 1 Marine moved from Broome to 67 Sea Zone 1 Artillery and 1 Marine moved from 67 Sea Zone to Java 1 Submarine moved from 67 Sea Zone to 110 Sea Zone Purchase Units - Yamamoto Yamamoto buy 2 Adv.Fighters, 1 B.Transport, 1 Bunker, 1 Destroyer, 9 Infantrys and 2 Tanks; Remaining resources: 2 PUs; Combat - Yamamoto Battle in West Papua Yamamoto attack with 2 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks Dutch defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks in West Papua, round 2 : 4/9 hits, 3.17 expected hits Anzac roll dice for 1 Infantry in West Papua, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in West Papua Yamamoto win, taking West Papua from Anzac with 2 Artillerys, 2 Elites, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Midway Yamamoto attack with 1 Adv.Fighter, 1 Bomber, 8 Fighters, 1 Infantry and 1 Tank Americans defend with 2 Artillerys and 3 Infantrys Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 8 Fighters, 1 Infantry and 1 Tank in Midway, round 2 : 2/12 hits, 4.50 expected hits Americans roll dice for 2 Artillerys and 3 Infantrys in Midway, round 2 : 2/5 hits, 1.67 expected hits 1 Infantry owned by the Yamamoto, 2 Infantrys owned by the Americans and 1 Fighter owned by the Yamamoto lost in Midway Yamamoto roll dice for 1 Adv.Fighter, 1 Bomber, 7 Fighters and 1 Tank in Midway, round 3 : 7/10 hits, 4.00 expected hits Americans roll dice for 2 Artillerys and 1 Infantry in Midway, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Americans and 2 Artillerys owned by the Americans lost in Midway Yamamoto win, taking Midway from Americans with 1 Adv.Fighter, 1 Bomber, 7 Fighters and 1 Tank remaining. Battle score for attacker is 4 Casualties for Yamamoto: 1 Fighter and 1 Infantry Casualties for Americans: 2 Artillerys and 3 Infantrys Non Combat Move - Yamamoto 1 Adv.Fighter, 1 Bomber and 7 Fighters moved from Midway to Wake 1 Battleship moved from 67 Sea Zone to 111 Sea Zone Place Units - Yamamoto 1 Bunker placed in Western Australia 2 Adv.Fighters placed in Wake 1 B.Transport and 1 Destroyer placed in 85 Sea Zone 4 Infantrys placed in Tokyo 4 Infantrys placed in Davao 1 Infantry and 2 Tanks placed in Broome Yamamoto undo move 3. Yamamoto undo move 5. 1 Destroyer placed in 67 Sea Zone 2 Tanks placed in Broome 1 B.Transport placed in 85 Sea Zone 1 Infantry placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 77 PUs; end with 79 PUsCombat Hit Differential Summary :
Yamamoto : 1.33 Americans : -0.67 Anzac : -0.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 2 Tanks moved from Hunan to Yunnan 2 Infantrys moved from Suiyuan to Chahar 1 Adv.Fighter moved from Shensi to Chahar 1 Artillery and 1 Infantry moved from Suiyuan to Shansi 1 Fighter moved from Hupeh to Shansi 1 Infantry moved from Suiyuan to Shansi Purchase Units - Chinese Chinese buy 6 Infantrys and 4 Tanks; Remaining resources: 1 PUs; Combat - Chinese Battle in Shansi Chinese attack with 1 Artillery, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Artillery Chinese roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in Shansi, round 2 : 2/4 hits, 1,17 expected hits Hisaichi roll dice for 1 Artillery in Shansi, round 2 : 1/1 hits, 0,33 expected hits 1 Artillery owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 Artillery Battle in Chahar Chinese attack with 1 Adv.Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 2 : 0/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 Adv.Fighter and 2 Infantrys in Chahar, round 3 : 1/3 hits, 0,83 expected hits Hisaichi roll dice for 1 Infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Hisaichi lost in Chahar Chinese win, taking Chahar from Hisaichi with 1 Adv.Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Yunnan Chinese attack with 2 Tanks Hisaichi defend with 1 Tank Chinese roll dice for 2 Tanks in Yunnan, round 2 : 0/2 hits, 1,00 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 2 : 1/1 hits, 0,50 expected hits 1 Tank owned by the Chinese lost in Yunnan Chinese roll dice for 1 Tank in Yunnan, round 3 : 1/1 hits, 0,50 expected hits Hisaichi roll dice for 1 Tank in Yunnan, round 3 : 0/1 hits, 0,50 expected hits 1 Tank owned by the Hisaichi lost in Yunnan Chinese win, taking Yunnan from Hisaichi with 1 Tank remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 1 Tank Non Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 3 Infantrys moved from Suiyuan to Shensi 6 Infantrys moved from Ningsia to Shensi 1 Infantry moved from Ningsia to Suiyuan 1 AAGun moved from Suiyuan to Shensi 4 Infantrys moved from E.Qinghai to Ningsia 6 Infantrys moved from Hsining to E.Qinghai 2 Tanks moved from Hunan to Kweichow 2 Tanks moved from Suiyuan to Hupeh 2 Tanks moved from Ningsia to Hupeh 1 Fighter moved from Shansi to Hupeh 1 Adv.Fighter moved from Chahar to Hupeh 3 Tanks moved from Gobi Altai to Shensi 4 Tanks moved from Urumqi to Gobi Altai Place Units - Chinese 6 Infantrys placed in Hsining 4 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 40 PUs; end with 41 PUsCombat Hit Differential Summary :
Hisaichi : 0,00 Chinese : -0,33 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry and 1 Tank moved from Townsville to 113 Sea Zone 1 Infantry and 1 Tank moved from 113 Sea Zone to Merauke 1 Artillery moved from Townsville to 113 Sea Zone 1 Artillery moved from 113 Sea Zone to Aroe Hisaichi take Aroe from Dutch 2 Transports moved from 110 Sea Zone to 113 Sea Zone 2 Tanks moved from Townsville to 113 Sea Zone 1 Tank moved from 113 Sea Zone to Tanimbar 1 Tank moved from 113 Sea Zone to Timor 2 Fighters moved from 84 Sea Zone to Kweichow 1 Artillery and 1 Infantry moved from N.French Indochina to Kweichow 4 ArmoredCars moved from Shantung to Chahar 1 ArmoredCar and 1 Tank moved from Shantung to Anhwei 1 ArmoredCar and 1 Tank moved from Shantung to Shansi 1 ArmoredCar moved from Shantung to Shansi 1 Tank moved from Shantung to Anhwei 1 Infantry moved from Kiangsi to Hunan 1 Infantry moved from Kwangtung to Hunan 2 Tanks moved from Shantung to Shanghai 1 Elite moved from Changchun to 84 Sea Zone 1 Elite moved from 84 Sea Zone to Shanghai 1 B.Transport moved from 84 Sea Zone to 92 Sea Zone 2 Artillerys and 1 Elite moved from Hong Kong to 92 Sea Zone 2 Artillerys and 1 Elite moved from 92 Sea Zone to Kwangsi 1 Elite and 2 Infantrys moved from Hong Kong to Kwangtung 4 Infantrys moved from Liaoning to Hulunbuir 8 Infantrys moved from Hulunbuir to Heilungchiang 1 ArmoredCar, 1 Artillery and 1 Infantry moved from Heilungchiang to Ayan 6 ArmoredCars moved from Kirin to Hulunbuir 2 ArmoredCars moved from Changchun to Heilungchiang 1 Elite moved from Changchun to Kirin 1 Destroyer moved from 67 Sea Zone to 113 Sea Zone Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 2 Bunkers, 1 Elite, 1 Fighter and 13 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Ayan Hisaichi attack with 1 ArmoredCar, 1 Artillery and 1 Infantry Russians defend with 1 Bunker Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 2 : 0/3 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Ayan, round 2 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Ayan, round 3 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Ayan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Hisaichi lost in Ayan Hisaichi roll dice for 1 ArmoredCar and 1 Artillery in Ayan, round 4 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Bunker in Ayan, round 4 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Russians lost in Ayan Hisaichi win, taking Ayan from Russians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 4 Casualties for Hisaichi: 1 Infantry Casualties for Russians: 1 Bunker Battle in Shanghai Hisaichi attack with 1 Elite and 2 Tanks Russians defend with 1 Tank Hisaichi roll dice for 1 Elite and 2 Tanks in Shanghai, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Shanghai, round 2 : 1/1 hits, 0.50 expected hits 1 Elite owned by the Hisaichi and 1 Tank owned by the Russians lost in Shanghai Hisaichi win, taking Shanghai from Chinese with 2 Tanks remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Elite Casualties for Russians: 1 Tank Battle in Chahar Hisaichi attack with 4 ArmoredCars Chinese defend with 2 Infantrys Hisaichi roll dice for 4 ArmoredCars in Chahar, round 2 : 2/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Chahar, round 2 : 2/2 hits, 0.67 expected hits 2 ArmoredCars owned by the Hisaichi and 2 Infantrys owned by the Chinese lost in Chahar Hisaichi win, taking Chahar from Chinese with 2 ArmoredCars remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 ArmoredCars Casualties for Chinese: 2 Infantrys Battle in Merauke Hisaichi attack with 1 Infantry and 1 Tank Dutch defend with 1 Artillery Hisaichi roll dice for 1 Infantry and 1 Tank in Merauke, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 1 Artillery in Merauke, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in Merauke Hisaichi win, taking Merauke from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Casualties for Dutch: 1 Artillery Battle in Anhwei Hisaichi attack with 1 ArmoredCar and 2 Tanks Chinese defend with 1 Tank Hisaichi roll dice for 1 ArmoredCar and 2 Tanks in Anhwei, round 2 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Anhwei, round 2 : 1/1 hits, 0.50 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Tank owned by the Chinese lost in Anhwei Hisaichi win, taking Anhwei from Chinese with 2 Tanks remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Tank Battle in Timor Hisaichi attack with 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Battleship in Timor, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Dutch lost in Timor Hisaichi win, taking Timor from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Tanimbar Hisaichi attack with 1 Tank Dutch defend with 1 Infantry Hisaichi roll dice for 1 Tank in Tanimbar, round 2 : 1/1 hits, 0.50 expected hits Dutch roll dice for 1 Infantry in Tanimbar, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Tanimbar Hisaichi win, taking Tanimbar from Dutch with 1 Tank remaining. Battle score for attacker is 2 Casualties for Dutch: 1 Infantry Battle in Kwangsi Hisaichi attack with 2 Artillerys and 1 Elite Russians defend with 1 Tank Hisaichi roll dice for 2 Artillerys and 1 Elite in Kwangsi, round 2 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 Tank in Kwangsi, round 2 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Russians and 1 Artillery owned by the Hisaichi lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 1 Casualties for Hisaichi: 1 Artillery Casualties for Russians: 1 Tank Battle in Hunan Hisaichi attack with 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 2 Infantrys in Hunan, round 2 : 1/2 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Hunan Hisaichi win, taking Hunan from Chinese with 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shansi Hisaichi attack with 2 ArmoredCars and 1 Tank Chinese defend with 1 Artillery and 1 Infantry Hisaichi roll dice for 2 ArmoredCars and 1 Tank in Shansi, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 Artillery and 1 Infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits 1 ArmoredCar owned by the Hisaichi, 1 Infantry owned by the Chinese and 1 Artillery owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Tank remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 ArmoredCar Casualties for Chinese: 1 Artillery and 1 Infantry Battle in Kweichow Hisaichi attack with 1 Artillery, 2 Fighters and 1 Infantry Chinese defend with 2 Tanks Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kweichow, round 2 : 0/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Kweichow, round 2 : 0/2 hits, 1.00 expected hits Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Tanks in Kweichow, round 3 : 0/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in Kweichow Hisaichi roll dice for 1 Artillery, 2 Fighters and 1 Infantry in Kweichow, round 4 : 2/4 hits, 1.33 expected hits Chinese roll dice for 1 Tank in Kweichow, round 4 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Kweichow Hisaichi win, taking Kweichow from Chinese with 1 Artillery, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 10 Casualties for Chinese: 2 Tanks Non Combat Move - Hisaichi 2 Fighters moved from Kweichow to N.French Indochina 1 Destroyer moved from 84 Sea Zone to 92 Sea Zone 1 Submarine moved from 67 Sea Zone to 111 Sea Zone 1 Carrier moved from 84 Sea Zone to 92 Sea Zone Place Units - Hisaichi 1 Bunker placed in Sumatra 1 Bunker placed in Java 3 Infantrys placed in Townsville 6 ArmoredCars placed in Hong Kong 4 Infantrys placed in Liaoning 1 Elite, 1 Fighter and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 77 PUs; end with 77 PUsCombat Hit Differential Summary :
Hisaichi : 0.83 Chinese : 0.33 Russians : -0.50 Dutch : 0.33 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 1 Artillery and 1 Infantry moved from Equatoria to Italian East Africa 1 Artillery and 5 Infantrys moved from Equatoria to Kenya 2 Infantrys moved from South Africa to Rhodesia 2 Infantrys moved from Cape Town to South Africa 1 Bomber moved from S.Algeria to Mauritania 1 Fighter moved from Amazon to Mauritania 3 Infantrys moved from Bihar to Assam 1 Artillery moved from Burma to N.Thailand British take N.Thailand from Thai 2 Infantrys moved from Calcutta to Assam 2 ArmoredCars moved from Delhi to Assam 2 Infantrys moved from Bombay to Rajputana 1 Transport moved from 61 Sea Zone to 60 Sea Zone 3 Infantrys moved from Hyderabad to 60 Sea Zone 1 Infantry moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 61 Sea Zone 4 Infantrys moved from 61 Sea Zone to S.Thailand 2 Fighters moved from 60 Sea Zone to S.Thailand 1 Carrier moved from 60 Sea Zone to 61 Sea Zone 1 Submarine moved from 124 Sea Zone to 98 Sea Zone 1 Fighter moved from Banjarmasin to S.Thailand 3 Infantrys moved from Delhi to Bihar 1 Infantry and 1 Tank moved from Iceland to 9 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone 3 Infantrys and 2 Tanks moved from Munster to 18 Sea Zone 4 Infantrys and 3 Tanks moved from 18 Sea Zone to Wales Purchase Units - British British buy 2 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 10 Infantrys and 3 T.Boats; Remaining resources: 0 PUs; Combat - British Battle in Italian East Africa British attack with 1 Artillery and 1 Infantry Italians defend with 1 ArmoredCar British roll dice for 1 Artillery and 1 Infantry in Italian East Africa, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 ArmoredCar in Italian East Africa, round 2 : 0/1 hits, 0,17 expected hits 1 ArmoredCar owned by the Italians lost in Italian East Africa British win, taking Italian East Africa from Italians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 ArmoredCar Battle in S.Thailand British attack with 3 Fighters and 4 Infantrys Thai defend with 3 Infantrys British roll dice for 3 Fighters and 4 Infantrys in S.Thailand, round 2 : 2/7 hits, 1,67 expected hits Thai roll dice for 3 Infantrys in S.Thailand, round 2 : 1/3 hits, 1,00 expected hits 2 Infantrys owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British roll dice for 3 Fighters and 3 Infantrys in S.Thailand, round 3 : 2/6 hits, 1,50 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0,33 expected hits 1 Infantry owned by the Thai lost in S.Thailand British win, taking S.Thailand from Thai with 3 Fighters and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 Infantry Casualties for Thai: 3 Infantrys Non Combat Move - British 1 Fighter moved from S.Thailand to 61 Sea Zone 1 Fighter moved from S.Thailand to 61 Sea Zone 1 Fighter moved from S.Thailand to Assam 1 Infantry moved from London to Manchester 2 Fighters moved from Wales to 18 Sea Zone Place Units - British 2 Infantrys placed in Cape Town 2 Infantrys placed in Bombay 2 Artillerys and 3 Infantrys placed in Madras 2 ArmoredCars, 1 Fighter and 2 Infantrys placed in Delhi 1 Infantry placed in Manchester 1 Fighter placed in Wales 1 Carrier and 2 T.Boats placed in 18 Sea Zone 1 T.Boat placed in 18 Sea Zone Turn Complete - British British collect 82 PUs; end with 82 PUsCombat Hit Differential Summary :
British : 1,17 Italians : -0,17 Thai : -0,33 -
TripleA Turn Summary: Dutch round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Dutch 2 Submarines moved from 60 Sea Zone to 61 Sea Zone Purchase Units - Dutch Dutch buy 3 Fighters and 1 Infantry; Remaining resources: 1 PUs; Non Combat Move - Dutch Place Units - Dutch 3 Fighters and 1 Infantry placed in Banjarmasin Turn Complete - Dutch Dutch collect 14 PUs; end with 15 PUsCombat Hit Differential Summary :





