@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 carriers, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 battleship, 1 carrier, 2 destroyers and 1 fighter moved from 35 Sea Zone to 54 Sea Zone
        1 submarine moved from 55 Sea Zone to 54 Sea Zone
        1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 42 Sea Zone to 54 Sea Zone
        1 tactical_bomber moved from Guam to 54 Sea Zone
        2 bombers moved from Philippines to 54 Sea Zone
        1 artillery and 1 infantry moved from Shan State to Yunnan
        1 mech_infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Hunan to Yunnan
        1 infantry moved from Hunan to Anhwe
        1 artillery moved from Kwangsi to Yunnan
        1 infantry moved from Sakha to Buryatia
              Japanese take Buryatia from Russians
        1 mech_infantry moved from Siberia to Soviet Far East
              Japanese take Soviet Far East from Russians
        1 armour, 2 artilleries and 10 infantry moved from Amur to Buryatia
        1 armour moved from Amur to Ulaanbaatar
              Japanese take Ulaanbaatar from Russians
        1 armour moved from Ulaanbaatar to Buryatia
        3 armour moved from Manchuria to Buryatia
        1 armour moved from Malaya to 37 Sea Zone
        1 armour and 1 transport moved from 37 Sea Zone to 46 Sea Zone
        1 armour moved from 46 Sea Zone to New Guinea
    Combat - Japanese
        Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
        Battle in New Guinea
        Battle in 54 Sea Zone
            Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters, 2 submarines and 3 tactical_bombers
            Americans defend with 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 2 fighters and 4 submarines
                Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 2 : 11/16 hits, 8.50 expected hits
            Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                Americans roll dice for 5 submarines in 54 Sea Zone, round 2 : 1/5 hits, 0.83 expected hits
            Units damaged: 1 battleship owned by the Japanese
                Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 2 : 9/16 hits, 8.33 expected hits
            Units damaged: 3 carriers owned by the Japanese and 1 battleship owned by the Japanese
                1 submarine owned by the Americans, 2 destroyers owned by the Americans, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 2 submarines owned by the Japanese and 4 submarines owned by the ANZAC lost in 54 Sea Zone
                Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 54 Sea Zone, round 3 : 8/13 hits, 7.50 expected hits
                Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 2 transports in 54 Sea Zone, round 3 : 8/13 hits, 7.33 expected hits
                2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 54 Sea Zone
                Japanese roll dice for 2 battleships, 1 bomber, 3 carriers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 5/5 hits, 3.17 expected hits
                Americans roll dice for 1 battleship, 4 fighters and 2 transports in 54 Sea Zone, round 4 : 2/5 hits, 3.33 expected hits
                1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC, 1 bomber owned by the Japanese, 2 fighters owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone
                2 transports owned by the Americans lost in 54 Sea Zone
            Japanese win, taking New Guinea from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 3 carriers and 1 fighter remaining. Battle score for attacker is 82
            Casualties for Japanese: 2 bombers, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 3 tactical_bombers
            Casualties for ANZAC: 1 cruiser, 2 fighters and 4 submarines
            Casualties for Americans: 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 1 submarine, 1 tactical_bomber and 2 transports
    Non Combat Move - Japanese
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 fighter could not land in 54 Sea Zone and was removed
        1 artillery moved from Sumatra to 41 Sea Zone
        1 infantry moved from Sumatra to 41 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
        1 infantry moved from 36 Sea Zone to French Indo China
        1 artillery moved from 36 Sea Zone to French Indo China
        1 transport moved from 38 Sea Zone to 36 Sea Zone
        2 infantry moved from Borneo to 43 Sea Zone
        2 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
        2 infantry moved from 36 Sea Zone to French Indo China
        1 aaGun moved from Amur to Buryatia
        1 fighter moved from Philippines to Java
        1 fighter moved from 35 Sea Zone to Philippines
        1 tactical_bomber moved from Yunnan to Philippines
        2 fighters moved from Guam to Philippines
        1 tactical_bomber moved from Yunnan to Philippines
        1 fighter moved from Yunnan to Philippines
        1 tactical_bomber moved from Yunnan to Philippines
        2 fighters and 2 tactical_bombers moved from Yunnan to Philippines
        1 fighter moved from Guam to Philippines
    Place Units - Japanese
        2 carriers and 1 destroyer placed in 36 Sea Zone
        1 destroyer placed in 6 Sea Zone
        1 armour and 2 mech_infantrys placed in Manchuria
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to Java: 1 bomber
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,1
        Japanese collect 58 PUs (2 lost to blockades); end with 59 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Japanese from 67 to 64
        EDIT: Removing units owned by Germans from 109 Sea Zone: 3 submarines
        EDIT: Adding units owned by Germans to 112 Sea Zone: 3 submarines
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
        EDIT: Adding units owned by Japanese to French Indo China: 1 artillery
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans : 0.17
Japanese : 4.17
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Politics - British
Combat Hit Differential Summary :
I apologize for this. I purchased the wrong stuff.
Hope you don’t mind that i switch it for
1x DD
2x Mech
1x Art
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Purchase Units - British
        British buy 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Politics - British
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
    Combat Move - British
        1 infantry and 1 marine moved from Persia to 80 Sea Zone
        1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 marine moved from 81 Sea Zone to Egypt
        1 infantry moved from 81 Sea Zone to Egypt
        1 battleship and 2 cruisers moved from 80 Sea Zone to 81 Sea Zone
        1 mech_infantry moved from Belgian Congo to Ethiopia
              British take Ethiopia from Italians
        1 armour, 2 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
        1 bomber moved from Union of South Africa to Egypt
    Combat - British
        Battle in Egypt
            British attack with 1 bomber, 1 infantry and 1 marine
            Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour
                British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
                Italians roll dice for 1 infantry in Egypt, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the British lost in Egypt
            British win, taking Egypt from Italians with 1 bomber and 1 marine remaining. Battle score for attacker is 0
            Casualties for British: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Anglo Egyptian Sudan
            British attack with 1 armour, 2 infantry and 1 mech_infantry
            Italians defend with 1 artillery
                British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,00 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the British lost in Anglo Egyptian Sudan
                British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 0,83 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0,33 expected hits
                British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 4 : 1/3 hits, 0,83 expected hits
                Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Italians lost in Anglo Egyptian Sudan
            British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 1
            Casualties for British: 1 infantry
            Casualties for Italians: 1 artillery
    Non Combat Move - British
        1 bomber moved from Egypt to Kenya
        1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
        1 fighter moved from India to 81 Sea Zone
        1 fighter and 1 tactical_bomber moved from India to Persia
        1 bomber moved from Vologda to India
        1 fighter moved from Gibraltar to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        1 fighter moved from United Kingdom to Morocco
    Place Units - British
        1 fighter, 2 infantry and 1 mech_infantry placed in United Kingdom
        British undo move 1.
        1 mech_infantry placed in Persia
        2 infantry placed in Persia
        1 fighter placed in United Kingdom
        Turning on Edit Mode
        EDIT: Removing units owned by British from United Kingdom: 1 fighter
        EDIT: Adding units owned by British to 110 Sea Zone: 1 destroyer
        EDIT: Removing units owned by British from Persia: 2 infantry
        EDIT: Adding units owned by British to Persia: 1 artillery and 1 mech_infantry
        EDIT: Turning off Edit Mode
    Turn Complete - British
        British collect 30 PUs; end with 30 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
British : -0,83
Italians : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 1 bomber and 2 fighters; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 infantry moved from Cyprus to 99 Sea Zone
        1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
        1 infantry moved from Malta to 96 Sea Zone
        1 artillery moved from Malta to 96 Sea Zone
        1 artillery, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone
        1 infantry moved from Alexandria to 98 Sea Zone
        1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
        1 destroyer moved from 94 Sea Zone to 98 Sea Zone
        1 infantry moved from Northern Italy to Southern Italy
        1 fighter moved from Western Germany to Southern Italy
        1 artillery and 3 infantry moved from Iraq to Trans-Jordan
        4 infantry moved from Eastern Poland to Belarus
    Combat - Italians
        Battle in Egypt
            Italians attack with 1 artillery and 3 infantry
            British defend with 1 factory_minor, 1 harbour and 1 marine
                Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 0/3 hits, 1.67 expected hits
                Italians roll dice for 1 artillery and 3 infantry in Egypt, round 2 : 1/4 hits, 1.00 expected hits
                British roll dice for 1 marine in Egypt, round 2 : 0/1 hits, 0.33 expected hits
                1 marine owned by the British lost in Egypt
            Italians win, taking Egypt from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 5
            Casualties for British: 1 marine
        Battle in Belarus
            Italians attack with 4 infantry
            Russians defend with 1 infantry
                Italians roll dice for 4 infantry in Belarus, round 2 : 0/4 hits, 0.67 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Belarus
                Italians roll dice for 3 infantry in Belarus, round 3 : 0/3 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 3 infantry in Belarus, round 4 : 0/3 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                Italians roll dice for 3 infantry in Belarus, round 5 : 0/3 hits, 0.50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 5 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Italians lost in Belarus
                Italians roll dice for 2 infantry in Belarus, round 6 : 1/2 hits, 0.33 expected hits
                Russians roll dice for 1 infantry in Belarus, round 6 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Italians win, taking Belarus from Russians with 2 infantry remaining. Battle score for attacker is -3
            Casualties for Italians: 2 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        2 aaGuns moved from Eastern Poland to Belarus
    Place Units - Italians
        1 bomber and 2 fighters placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1
        Italians collect 16 PUs (1 lost to blockades); end with 16 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 23 PUs
        Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians : -3.17
British : -0.33
Russians : 0.33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Combat Move - French
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 4
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 bomber, 1 carrier and 9 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 carrier, 1 cruiser, 1 destroyer, 3 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        3 bombers and 2 fighters moved from Western Germany to United Kingdom
        1 fighter moved from Western Germany to 110 Sea Zone
        1 infantry moved from Vyborg to Novgorod
        7 infantry moved from Karelia to Novgorod
        1 bomber moved from Western Germany to Western Ukraine
        1 bomber moved from Western Germany to Ukraine
        1 mech_infantry moved from Eastern Poland to Ukraine
        1 armour moved from Eastern Poland to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        1 mech_infantry moved from Baltic States to Archangel
              Germans take Archangel from Russians
Scramble? Intercept?
Wait, reconsidering my move.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 1 bomber, 1 carrier and 9 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 carrier, 1 cruiser, 1 destroyer, 3 submarines, 1 tactical_bomber and 1 transport moved from 112 Sea Zone to 110 Sea Zone
        3 fighters moved from Western Germany to 110 Sea Zone
        5 bombers moved from Western Germany to Anglo Egyptian Sudan
        1 infantry moved from Vyborg to Novgorod
        7 infantry moved from Karelia to Novgorod
        1 mech_infantry moved from Baltic States to Archangel
              Germans take Archangel from Russians
    Combat - Germans
        Battle in 110 Sea Zone
            Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport
            British defend with 1 destroyer
                Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the British lost in 110 Sea Zone
            Germans win with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
            Casualties for British: 1 destroyer
        Battle in Anglo Egyptian Sudan
            Germans attack with 5 bombers
            British defend with 1 armour, 1 infantry and 1 mech_infantry
                Germans roll dice for 5 bombers in Anglo Egyptian Sudan, round 2 : 4/5 hits, 3.33 expected hits
                British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.17 expected hits
                1 mech_infantry owned by the British, 3 bombers owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Egyptian Sudan
            Germans win with 2 bombers remaining. Battle score for attacker is -23
            Casualties for Germans: 3 bombers
            Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
        Battle in Novgorod
            Germans attack with 8 infantry
            Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                Germans roll dice for 8 infantry in Novgorod, round 2 : 1/8 hits, 1.33 expected hits
                Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Novgorod
            Germans win, taking Novgorod from Russians with 8 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        8 armour and 6 mech_infantrys moved from Baltic States to Belarus
        3 aaGuns, 1 armour, 14 artilleries, 18 infantry and 1 mech_infantry moved from Eastern Poland to Belarus
        1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Western Germany to Holland Belgium
        1 aaGun moved from Western Germany to Holland Belgium
        1 infantry moved from France to Western Germany
        2 bombers moved from Anglo Egyptian Sudan to Egypt
        2 fighters moved from Southern Italy to Egypt
    Place Units - Germans
        1 carrier placed in 110 Sea Zone
        1 bomber placed in Western Germany
        1 armour and 9 mech_infantrys placed in Germany
    Turn Complete - Germans
        Germans collect 51 PUs; end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : 1.50
Russians : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 1 artillery, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Ukraine to Bessarabia
              Russians take Bessarabia from Germans
        1 infantry moved from Smolensk to Archangel
        1 fighter moved from Bryansk to Archangel
        1 tactical_bomber moved from Smolensk to Archangel
    Combat - Russians
        Battle in Archangel
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1,33 expected hits
                Germans roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
    Non Combat Move - Russians
        2 aaGuns, 1 armour, 1 artillery, 25 infantry and 1 mech_infantry moved from Smolensk to Bryansk
        1 artillery moved from Russia to Bryansk
        2 infantry moved from Rostov to Bryansk
        1 mech_infantry moved from Volgograd to Bryansk
        1 aaGun moved from Bryansk to Russia
        1 fighter and 1 tactical_bomber moved from Archangel to Russia
        2 infantry moved from Shensi to Kweichow
    Place Units - Russians
        1 artillery and 9 infantry placed in Russia
        1 mech_infantry placed in Volgograd
    Turn Complete - Russians
        Russians collect 26 PUs; end with 26 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
        Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Germans : -0,67
Russians : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 airfield, 5 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 battleships and 3 carriers moved from 54 Sea Zone to 42 Sea Zone
        1 armour moved from New Guinea to Dutch New Guinea
              Japanese take Dutch New Guinea from Dutch
        1 armour moved from Dutch New Guinea to New Guinea
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Manchuria to Anhwe
        1 mech_infantry moved from Manchuria to Shantung
        1 armour moved from Manchuria to Buryatia
        1 mech_infantry moved from Soviet Far East to Amur
    Combat - Japanese
    Non Combat Move - Japanese
        1 fighter moved from Java to New Guinea
        4 fighters and 5 tactical_bombers moved from Philippines to New Guinea
        2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
        2 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
        2 artilleries and 3 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        5 fighters moved from Philippines to Yunnan
        1 bomber moved from Java to Yunnan
    Place Units - Japanese
        2 armour and 1 mech_infantry placed in Manchuria
        1 destroyer and 1 transport placed in 6 Sea Zone
        3 armour placed in French Indo China
        1 airfield placed in New Guinea
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 60 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Japanese from 68 to 65
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - Japanese
        Japanese buy 1 airfield, 5 armour, 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 battleships and 3 carriers moved from 54 Sea Zone to 42 Sea Zone
        1 armour moved from New Guinea to Dutch New Guinea
              Japanese take Dutch New Guinea from Dutch
        1 armour moved from Dutch New Guinea to New Guinea
        1 infantry moved from Hunan to Yunnan
        1 infantry moved from Anhwe to Hunan
        1 mech_infantry moved from Manchuria to Anhwe
        1 mech_infantry moved from Manchuria to Shantung
        1 armour moved from Manchuria to Buryatia
        1 mech_infantry moved from Soviet Far East to Amur
    Combat - Japanese
    Non Combat Move - Japanese
        1 fighter moved from Java to New Guinea
        4 fighters and 5 tactical_bombers moved from Philippines to New Guinea
        2 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
        2 artilleries, 2 carriers, 1 destroyer, 3 infantry and 3 transports moved from 36 Sea Zone to 42 Sea Zone
        2 artilleries and 3 infantry moved from 42 Sea Zone to Java
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        5 fighters moved from Philippines to Yunnan
        1 bomber moved from Java to Yunnan
    Place Units - Japanese
        2 armour and 1 mech_infantry placed in Manchuria
        1 destroyer and 1 transport placed in 6 Sea Zone
        3 armour placed in French Indo China
        1 airfield placed in New Guinea
    Turn Complete - Japanese
        Japanese collect 60 PUs; end with 60 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Japanese from 68 to 65
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Changing ownership of Chahar from Chinese to Japanese
        EDIT: Removing units owned by Japanese from Shantung: 1 mech_infantry
        EDIT: Adding units owned by Japanese to Chahar: 1 mech_infantry
        EDIT: Changing PUs for Japanese from 65 to 66
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - British
        British buy 2 armour, 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 fighter and 1 tactical_bomber moved from Persia to 98 Sea Zone
        1 fighter moved from 81 Sea Zone to 98 Sea Zone
        3 fighters moved from Morocco to 98 Sea Zone
        1 bomber moved from Kenya to 98 Sea Zone
        1 mech_infantry moved from Ethiopia to Italian Somaliland
              British take Italian Somaliland from Italians
    Combat - British
        Battle in 98 Sea Zone
            British attack with 1 bomber, 5 fighters and 1 tactical_bomber
            Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports
                British roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 98 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits
                Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
                1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 battleship owned by the Italians lost in 98 Sea Zone
                3 transports owned by the Italians lost in 98 Sea Zone
            British win with 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 73
            Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports
    Non Combat Move - British
        3 fighters and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
        2 fighters moved from 98 Sea Zone to 81 Sea Zone
        1 bomber moved from 98 Sea Zone to Persia
        1 mech_infantry moved from Persia to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        1 infantry moved from Eire to Scotland
        1 bomber moved from India to Persia
        1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
    Place Units - British
        2 armour and 1 infantry placed in Persia
        1 fighter placed in United Kingdom
        1 destroyer placed in 110 Sea Zone
    Turn Complete - British
        British collect 28 PUs; end with 28 PUs
    Place Units - UK_Pacific
        1 armour and 1 infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 6 PUs; end with 6 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
        Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
British : 1,17
Italians : -2,00
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber and 4 fighters moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Egypt to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 artillery and 3 infantry moved from Trans-Jordan to Egypt
I’ll need your scramble orders over the British Channel.
@Shin-Ji no scramble.
Thank you.
That’s odd, did the turn not post? Hang on, I’ll post it again.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.2
Game History
Round: 5
    Purchase Units - Italians
        Italians buy 2 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber and 4 fighters moved from Southern Italy to 110 Sea Zone
        1 infantry moved from Egypt to Anglo Egyptian Sudan
              Italians take Anglo Egyptian Sudan from British
        1 artillery and 3 infantry moved from Trans-Jordan to Egypt
    Combat - Italians
        Battle in 110 Sea Zone
            Germans loiter and taunt; Italians attack with 1 bomber and 4 fighters
            British defend with 1 destroyer
                Italians roll dice for 1 bomber and 4 fighters in 110 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                1 destroyer owned by the British and 1 fighter owned by the Italians lost in 110 Sea Zone
            Italians win with 1 bomber and 3 fighters remaining. Battle score for attacker is -2
            Casualties for Italians: 1 fighter
            Casualties for British: 1 destroyer
    Non Combat Move - Italians
        1 bomber and 3 fighters could not land in 110 Sea Zone and were removed
    Place Units - Italians
        Turning on Edit Mode
        EDIT: Adding units owned by Italians to Holland Belgium: 1 bomber and 4 fighters
        EDIT: Turning off Edit Mode
        2 fighters placed in Southern Italy
        2 artilleries and 1 infantry placed in Egypt
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
        Italians collect 15 PUs (2 lost to blockades); end with 15 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
        Turning on Edit Mode
        EDIT: Changing PUs for Italians from 22 to 25
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.33
British : 0.67