18L G40 Patryn (Axis) vs. Tizkit (Allies) +30

  • '19 '18

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Russians takes Political Action: Political Action Russians To War With Germans
                Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
    
        Combat Move - Russians
            4 mech_infantrys moved from Novgorod to Karelia
            4 mech_infantrys moved from Karelia to Finland
            1 armour moved from Novgorod to Vyborg
            1 armour moved from Vyborg to Finland
            1 fighter moved from Novgorod to Finland
            1 fighter and 1 tactical_bomber moved from Archangel to Finland
            1 infantry moved from Amur to Siberia
                  Russians take Siberia from Japanese
            1 artillery and 4 infantry moved from Amur to Sakha
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Finland
                Russians attack with 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 armour, 2 fighters, 4 mech_infantrys and 1 tactical_bomber in Finland, round 2 : 3/8 hits, 2.83 expected hits
                    Germans roll dice for 5 infantry in Finland, round 2 : 2/5 hits, 1.67 expected hits
                    2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Finland
                    Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Finland, round 3 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 2 infantry in Finland, round 3 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Russians: 4 mech_infantrys
                Casualties for Germans: 5 infantry
            Battle in Sakha
                Russians attack with 1 artillery and 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 artillery and 4 infantry in Sakha, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 13 infantry moved from Amur to Buryatia
            1 tactical_bomber moved from Finland to Nenetsia
            2 fighters moved from Finland to Nenetsia
            1 armour moved from Samara to Nenetsia
            5 artilleries and 19 infantry moved from Belarus to Bryansk
            3 artilleries and 7 infantry moved from Western Ukraine to Bryansk
            3 artilleries and 2 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Caucasus to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Vologda
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans : 1.67
    Russians : -0.50
    Japanese : -0.33
    

    Savegame

  • '18 '16

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 infantry, 3 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 battleship and 1 cruiser moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
            4 infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 artillery moved from Chahar to Suiyuyan
            2 bombers moved from Kwangsi to Kwangtung
            1 fighter and 1 tactical_bomber moved from Jehol to Suiyuyan
            1 carrier moved from 37 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Japanese creates battle in territory 37 Sea Zone
            Japanese creates battle in territory 36 Sea Zone
            Battle in Java
            Battle in 45 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win, taking Java from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 2 bombers and 4 infantry
                British defend with 2 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 bombers and 4 infantry in Kwangtung, round 2 : 3/6 hits, 2.00 expected hits
                    UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 bombers and 4 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Suiyuyan
                Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/3 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery
                Casualties for Chinese: 1 infantry
            Battle in 37 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
                    British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the British lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 36 Sea Zone
                Japanese attack with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports
                British defend with 1 battleship
                    Japanese roll dice for 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 36 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
                    British roll dice for 1 battleship in 36 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the British lost in 36 Sea Zone
                Japanese win, taking 36 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 20
                Casualties for British: 1 battleship
    
        Non Combat Move - Japanese
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 aaGun and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 bombers moved from Kwangtung to Kwangsi
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
            1 aaGun moved from Jehol to Anhwe
            3 mech_infantrys moved from Kiangsu to Kweichow
            7 fighters and 4 tactical_bombers moved from Jehol to Kwangsi
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Japanese
            2 transports placed in 6 Sea Zone
            3 mech_infantrys placed in Kiangsu
            2 artilleries and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 43 PUs; end with 43 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    British : 0.00
    Chinese : 0.67
    UK_Pacific : -0.67
    Japanese : 1.33
    

    Savegame

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Western United States to Midway
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 102 Sea Zone to Western United States
            1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Burma to Shan State
            2 fighters moved from India to Shan State
            2 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                1 infantry retreated to Persia
                    British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 8 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 infantry moved from Persia to Eastern Persia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 armour moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Algeria to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 10 infantry and 2 mech_infantrys moved from Burma to India
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Alberta Saskatchewan Manitoba to Western United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Egypt
            1 airfield placed in Trans-Jordan
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,2,5,4,1,6
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    British : -2.67
    Chinese : -0.33
    Neutral_Axis : -2.33
    Japanese : -1.00
    

    Savegame

  • '19 '18

    After Italy goes, ANZAC is going to hit the fleet off of Java with everything. How do you want me to prioritize hits on that one?

  • '19 '18

    P.s. I think I forgot to move my infantry and artillery from Ethiopia to Kenya on NCM. Would you mind doing that for me?

  • '19 '18

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 26 Sea Zone to 46 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 26 Sea Zone to 46 Sea Zone
            2 fighters and 1 tactical_bomber moved from Midway to 46 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Western United States to Midway
            1 fighter moved from Eastern United States to 26 Sea Zone
            2 fighters moved from 102 Sea Zone to Western United States
            1 destroyer and 1 submarine moved from 101 Sea Zone to 28 Sea Zone
            1 carrier, 1 cruiser and 1 destroyer moved from 102 Sea Zone to 101 Sea Zone
    
        Place Units - Americans
            2 bombers placed in Western United States
            1 carrier placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry
            EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
            Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
            Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
            Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
            Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
            Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kansu to Shensi
            1 fighter moved from Kansu to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            9 infantry moved from Kansu to Suiyuyan
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 infantry moved from Malaya to Shan State
            1 tactical_bomber moved from Burma to Shan State
            2 fighters moved from India to Shan State
            2 infantry moved from Persia to Iraq
            1 fighter moved from Egypt to Iraq
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 artillery moved from Kenya to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2.00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter and 3 infantry
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 2 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Iraq, round 3 : 0/5 hits, 1.50 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Iraq, round 4 : 2/4 hits, 1.33 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 4 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                1 infantry retreated to Persia
                    British roll dice for 1 artillery in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 artillery in Iraq, round 8 : 1/1 hits, 0.33 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Neutral_Axis: 3 infantry
    
        Non Combat Move - British
            1 fighter moved from Iraq to Persia
            1 infantry moved from Persia to Eastern Persia
            1 cruiser and 1 destroyer moved from 81 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Union of South Africa to 71 Sea Zone
            1 mech_infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
            1 infantry and 1 mech_infantry moved from 80 Sea Zone to Eastern Persia
            1 fighter moved from Union of South Africa to Egypt
            1 transport moved from 82 Sea Zone to 71 Sea Zone
            2 armour moved from Tunisia to Tobruk
            1 fighter and 1 tactical_bomber moved from Algeria to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Shan State to India
            3 aaGuns, 10 infantry and 2 mech_infantrys moved from Burma to India
            1 submarine moved from 95 Sea Zone to 97 Sea Zone
            1 armour moved from Alberta Saskatchewan Manitoba to Western United States
            1 artillery and 2 infantry moved from Quebec to Eastern United States
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Egypt
            1 airfield placed in Trans-Jordan
            2 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,2,2,5,4,1,6
            UK_Pacific collect 10 PUs (4 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 6 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Kenya: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Ethiopia: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British : -2.67
    Chinese : -0.33
    Neutral_Axis : -2.33
    Japanese : -1.00
    

    Savegame

  • '19 '18

    Nevermind, I see I saved it before hitting the post button so I made the edit and re-posted.

  • '18 '16

    Trying to take my turn but the dice server isn’t working for me. I’ll try again later.

  • '18 '16

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Bessarabia
                  Italians take Bessarabia from Russians
            1 armour moved from Bessarabia to Western Ukraine
                  Italians take Western Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Yugoslavia
            1 artillery moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,2
            Italians collect 13 PUs (3 lost to blockades); end with 13 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '18

    TripleA Move Summary: ANZAC round 3

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            3 submarines moved from 54 Sea Zone to 55 Sea Zone
            3 submarines moved from 55 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
    

    Savegame

  • '19 '18

    I’m taking ANZAC all in on 42. How do you want me to apply hits if they are subs vs fighters/destroyer.

  • '18 '16

    Might have to prioritize round by round, but round 1 at least should be 1 hit on bb and carrier, then sink the carrier, then sink the cruiser.

  • '18 '16

    Yeah it’s really hard to make a call on this fight without seeing the first roll. Maybe we can just do this one live-ish? Just post the game file when you roll for your hits and I need to assign casualties.

  • '19 '18

    I’m not super savvy with saving/posting mid battle, and also it’s going to be messy because it will want me to assign the sub hits before it will even do the other rolls…

    How about we just do the rolls on the forum turn by turn? I’m assuming the dice roller still works but haven’t used it in a while.

    Anyway, I’m out for tonight and have to go find out how to use the forum dice roller again because I forget the function.

  • '19 '18

    Testing the forum dice roller…

    :aaa 1@2 1@3 1@4:

  • '19 '18

    Looks like the forum roller doesn’t work. Going to try my best to post in between. Hopefully I don’t botch anything.

  • '19 '18

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            3 submarines moved from 54 Sea Zone to 55 Sea Zone
            3 submarines moved from 55 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 4 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : -0.17
    

    Savegame

  • '19 '18

    2 hits from subs and 1 from fighter. I damaged the carrier and battle ship in order to move forward already. (not sure why but it won’t let you move forward until you select sub hits)

  • '18 '16

    Take the hit on the carrier. I’m on for the next few hours so if you see this I should answer pretty quickly.

  • '19 '18

    TripleA Manual Gamesave Post: ANZAC round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 3 submarines; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 55 Sea Zone to 45 Sea Zone
            1 destroyer moved from 45 Sea Zone to 42 Sea Zone
            3 submarines moved from 62 Sea Zone to 54 Sea Zone
            3 submarines moved from 54 Sea Zone to 55 Sea Zone
            3 submarines moved from 55 Sea Zone to 42 Sea Zone
            3 fighters moved from India to 42 Sea Zone
    
        Combat - ANZAC
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer, 3 fighters and 4 submarines
                Japanese defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    ANZAC roll dice for 4 submarines in 42 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
                Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                    ANZAC roll dice for 1 destroyer and 3 fighters in 42 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits
                    1 destroyer owned by the ANZAC, 1 carrier owned by the Japanese and 2 submarines owned by the ANZAC lost in 42 Sea Zone
                    ANZAC roll dice for 2 submarines in 42 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 3 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
    

    Combat Hit Differential Summary :

    ANZAC : 0.67
    Japanese : 0.00
    

    Savegame

Suggested Topics

  • 36
  • 36
  • 100
  • 97
  • 80
  • 168
  • 71
  • 73
Axis & Allies Boardgaming Custom Painted Miniatures

26

Online

17.8k

Users

40.5k

Topics

1.8m

Posts