Sink DD + CV and down Tac
18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch)
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 8 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : -0,33 -
TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 3 carriers, 1 fighter, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans 3 carriers and 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from Morocco to 91 Sea Zone 1 battleship and 1 marine moved from 91 Sea Zone to 96 Sea Zone 1 marine moved from 96 Sea Zone to Libya 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 armour moved from Morocco to Algeria 2 cruisers moved from 91 Sea Zone to 96 Sea Zone 1 destroyer moved from 91 Sea Zone to 96 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone 1 mech_infantry moved from 25 Sea Zone to Midway 1 bomber moved from Gibraltar to Tunisia 1 fighter moved from Gibraltar to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Malta Combat - Americans Battle in Midway Battle in Libya Battle in Algeria Americans attack with 1 armour and 1 fighter Neutral_Axis defend with 1 infantry Americans roll dice for 1 armour and 1 fighter in Algeria, round 2 : 1/2 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria Americans win, taking Midway from Japanese, taking Libya from Italians, taking Algeria from Neutral_Axis with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tunisia Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Tunisia, round 2 : 2/3 hits, 1,33 expected hits Neutral_Axis roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in Tunisia Americans win, taking Tunisia from Neutral_Axis with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Non Combat Move - Americans 1 bomber moved from Tunisia to Gibraltar 1 fighter moved from Algeria to Malta 2 tactical_bombers moved from Western United States to Hawaiian Islands 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco Place Units - Americans 3 carriers and 1 transport placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 4 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry and 1 mech_infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 3 : 3/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 1 mech_infantry in Yunnan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry and 1 mech_infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Sikang 8 infantry moved from Szechwan to Sikang Place Units - Chinese 3 infantry placed in Sikang Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs Purchase Units - British British buy 1 airfield, 1 armour and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Kenya to Italian Somaliland British take Italian Somaliland from Italians 1 mech_infantry moved from Belgian Congo to Ethiopia British take Ethiopia from Italians 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 fighter and 1 tactical_bomber moved from Belgian Congo to 98 Sea Zone 1 bomber and 2 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from 96 Sea Zone to 98 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 armour and 1 infantry moved from Brazil to 86 Sea Zone 1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis 1 fighter moved from Belgian Congo to 98 Sea Zone 1 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo Combat - British Battle in Tobruk Battle in 98 Sea Zone British attack with 1 bomber, 6 fighters and 2 tactical_bombers Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 3 transports British roll dice for 1 bomber, 6 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 4/9 hits, 5,00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 3 transports in 98 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits 1 destroyer owned by the Italians, 2 cruisers owned by the Italians and 1 fighter owned by the British lost in 98 Sea Zone British roll dice for 1 bomber, 5 fighters and 2 tactical_bombers in 98 Sea Zone, round 3 : 6/8 hits, 4,50 expected hits Italians roll dice for 1 battleship and 3 transports in 98 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 3 transports owned by the Italians, 1 bomber owned by the British and 1 battleship owned by the Italians lost in 98 Sea Zone British win, taking Tobruk from Italians with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 51 Casualties for British: 1 bomber and 1 fighter Casualties for Italians: 1 battleship, 2 cruisers, 1 destroyer and 3 transports Battle in French West Africa British attack with 1 armour and 1 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour and 1 infantry in French West Africa, round 2 : 2/2 hits, 0,67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in French West Africa British win, taking French West Africa from Neutral_Axis with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in Trans-Jordan British attack with 1 artillery and 3 infantry Italians defend with 1 artillery British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 0/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 3 : 1/4 hits, 1,00 expected hits Italians roll dice for 1 artillery in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - British 5 fighters and 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 80 Sea Zone to 75 Sea Zone 1 cruiser moved from 72 Sea Zone to 75 Sea Zone 1 transport moved from 72 Sea Zone to 70 Sea Zone Place Units - British 1 armour and 2 mech_infantrys placed in Persia 1 airfield placed in Malta Turn Complete - British British collect 34 PUs; end with 34 PUs Place Units - UK_Pacific 2 infantry and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Removing units owned by British from India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Turning off Edit Mode Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 2 infantry and 1 mech_infantryCombat Hit Differential Summary :
British : 0,83 Italians : -1,33 Americans : 0,67 Chinese : 0,67 Neutral_Axis : 1,00 Japanese : -0,33 -
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Southern Italy to Trans-Jordan 1 bomber moved from Greece to Trans-Jordan 1 artillery and 2 infantry moved from Egypt to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry British defend with 1 artillery and 3 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/6 hits, 2,50 expected hits British roll dice for 1 artillery and 3 infantry in Trans-Jordan, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the British and 2 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Trans-Jordan, round 3 : 1/4 hits, 2,00 expected hits British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 3 : 3/3 hits, 1,00 expected hits 2 fighters owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan retreated to Trans-Jordan British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -24 Casualties for Italians: 1 artillery, 2 fighters and 2 infantry Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber moved from Trans-Jordan to Egypt 1 artillery and 1 infantry moved from Alexandria to Egypt 3 infantry moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy 1 artillery, 3 infantry and 1 mech_infantry moved from Northern Italy to Southern Italy 1 infantry moved from Bulgaria to Yugoslavia Place Units - Italians 1 factory_minor placed in Egypt 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 12 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians : -2,50 British : 2,67 -
And you said no good dice, wtf was that in trans jordan
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 26 Sea Zone 2 fighters moved from New Zealand to Hawaiian Islands Non Combat Move - ANZAC 1 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Combat Move - French 1 destroyer moved from 77 Sea Zone to 75 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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@lebowsky said in 18L Lebowsky (Axis) vs Giallo (Allies) BM (Rematch):
And you said no good dice, wtf was that in trans jordan
Diceroller can read the forum
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Im starting to think so xD
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 2 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Trigger Russians Allied Americans 1: Changing Relationship for Russians and Americans from Neutrality to Allied Combat Move - Germans 1 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Poland to Eastern Poland Germans take Eastern Poland from Russians 6 bombers moved from Egypt to Persia 3 fighters and 3 tactical_bombers moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Germans Battle in 94 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Persia Germans attack with 6 bombers British defend with 1 armour, 1 factory_minor and 2 mech_infantrys Germans roll dice for 6 bombers in Persia, round 2 : 3/6 hits, 4,00 expected hits British roll dice for 1 armour and 2 mech_infantrys in Persia, round 2 : 1/3 hits, 1,17 expected hits 2 mech_infantrys owned by the British, 1 bomber owned by the Germans and 1 armour owned by the British lost in Persia Germans win with 5 bombers remaining. Battle score for attacker is 2 Casualties for Germans: 1 bomber Casualties for British: 1 armour and 2 mech_infantrys Battle in Trans-Jordan Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 3 fighters and 3 tactical_bombers in Trans-Jordan, round 2 : 3/6 hits, 3,50 expected hits British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 5 bombers moved from Persia to Egypt 2 fighters and 3 tactical_bombers moved from Trans-Jordan to Egypt 1 fighter moved from 94 Sea Zone to Egypt 1 aaGun, 2 artilleries and 10 infantry moved from Romania to Bessarabia 1 aaGun moved from Slovakia Hungary to Eastern Poland 1 aaGun moved from Poland to Baltic States 9 armour, 13 artilleries, 12 infantry and 3 mech_infantrys moved from Poland to Eastern Poland 9 mech_infantrys moved from Germany to Eastern Poland 1 cruiser, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 submarine moved from 124 Sea Zone to 112 Sea Zone 2 infantry moved from Western Germany to 112 Sea Zone 2 infantry moved from 112 Sea Zone to Norway 9 infantry moved from Finland to Norway 1 artillery moved from France to Western Germany Place Units - Germans 3 mech_infantrys placed in Germany 2 bombers and 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : -1,50 British : 0,17 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 4 artilleries and 7 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Italians Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Russians 6 infantry moved from Timguska to Novosibirsk 1 infantry moved from Karelia to Finland Russians take Finland from Germans 1 artillery and 1 infantry moved from Novgorod to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 submarine moved from 91 Sea Zone to 92 Sea Zone Combat - Russians Battle in Baltic States Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber Germans defend with 1 aaGun and 1 infantry AA fire in Baltic States : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Baltic States, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Germans lost in Baltic States Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 4 : 0/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Baltic States, round 5 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 aaGun and 1 infantry Non Combat Move - Russians 2 armour, 2 artilleries, 2 fighters, 14 infantry and 1 mech_infantry moved from Novgorod to Belarus 3 armour and 4 mech_infantrys moved from Karelia to Belarus 1 artillery moved from Karelia to Novgorod 1 tactical_bomber moved from Baltic States to Belarus 1 aaGun moved from Karelia to Novgorod 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 8 infantry moved from Bryansk to Belarus 4 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Yenisey to Timguska Place Units - Russians 4 artilleries and 6 infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 38 PUs; end with 38 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -1,33 AA fire in Baltic States : : -0,17 Russians : -2,67 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 destroyers, 1 harbour, 1 infantry, 8 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shan State to Burma 2 bombers and 2 fighters moved from Shan State to India 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese 4 artilleries and 5 infantry moved from Kweichow to Yunnan 2 fighters and 1 tactical_bomber moved from Hopei to Yunnan 2 fighters and 2 tactical_bombers moved from Kwangsi to Burma 2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan 1 infantry moved from Kweichow to Yunnan 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to 16 Sea Zone Combat - Japanese Air Battle in India Japanese attacks with 4 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 7,6 and causes: 13 damage to unit: factory_major Bombing raid in India causes 13 damage total. Battle in 25 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in Yunnan Japanese attack with 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 4 artilleries, 4 fighters, 6 infantry and 3 tactical_bombers in Yunnan, round 2 : 5/17 hits, 7,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 4 artilleries, 4 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 3 infantry Battle in Burma Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 1/5 hits, 2,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 fighter moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 16 Sea Zone to 6 Sea Zone 1 aaGun moved from Kweichow to Yunnan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Hunan to Kweichow 3 mech_infantrys moved from Shantung to Hunan 1 infantry moved from Kwangtung to Kwangsi 2 fighters and 2 tactical_bombers moved from Burma to Kwangsi 1 armour, 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 armour, 1 artillery, 1 battleship, 1 destroyer, 1 infantry and 2 transports moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 submarine moved from 37 Sea Zone to 36 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 36 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 armour, 3 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China 2 fighters moved from India to Shan State 2 bombers moved from India to Shan State 1 fighter moved from Yunnan to Shan State 3 fighters and 3 tactical_bombers moved from Yunnan to Kwangsi Place Units - Japanese 1 harbour placed in Hainan 3 mech_infantrys placed in Shantung 3 mech_infantrys placed in Malaya 1 infantry and 2 mech_infantrys placed in French Indo China 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Americans : 0,67 Chinese : 1,00 UK_Pacific : -0,33 AA fire in India : : -0,33 Japanese : -2,83 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUsCombat Hit Differential Summary :
Americans : -0,50 Japanese : 0,33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUsCombat Hit Differential Summary :
Chinese : 0,67 Japanese : 0,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from French Guiana: 2 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Malta to Gibraltar 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Burma to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Union of South Africa 1 aaGun, 1 artillery and 1 infantry placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
British : -0,67 Americans : -0,50 Chinese : 0,67 Japanese : 1,33 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 3 bombers, 1 destroyer, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone 1 artillery and 1 infantry moved from 31 Sea Zone to Wake Island 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to Wake Island 2 carriers moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island Combat - Americans Battle in Wake Island Americans attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Japanese defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Wake Island, round 2 : 3/7 hits, 3,50 expected hits Japanese roll dice for 2 infantry in Wake Island, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Americans win, taking Wake Island from Japanese with 1 artillery, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 3 fighters and 2 tactical_bombers moved from Wake Island to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 carriers, 2 cruisers, 1 destroyer, 4 fighters and 2 tactical_bombers moved from 96 Sea Zone to 92 Sea Zone 1 marine moved from Libya to 96 Sea Zone 1 battleship and 1 marine moved from 96 Sea Zone to 92 Sea Zone 1 armour moved from Algeria to Morocco 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery moved from Tunisia to 94 Sea Zone 1 artillery and 1 transport moved from 94 Sea Zone to 92 Sea Zone 1 artillery and 1 marine moved from 92 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Malta to Gibraltar Place Units - Americans 3 bombers placed in Eastern United States 2 tactical_bombers placed in Western United States 1 infantry placed in Central United States 1 submarine and 1 transport placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 10 infantry moved from Sikang to Tsinghai 1 fighter moved from Sikang to Shensi 1 infantry moved from Sikang to Shensi Combat - Chinese Battle in Tsinghai Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Tsinghai, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai Chinese win, taking Tsinghai from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Chinese undo move 1. 2 infantry placed in Sikang 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 4 PUs; end with 5 PUs Purchase Units - British British buy 1 aaGun, 3 artilleries, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 10 PUs; Combat Move - British 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 1 armour moved from French West Africa to French Central Africa British take French Central Africa from Neutral_Axis 1 battleship, 1 carrier, 2 cruisers and 1 transport moved from 75 Sea Zone to 71 Sea Zone 1 transport moved from 70 Sea Zone to 71 Sea Zone 1 transport moved from 87 Sea Zone to 88 Sea Zone Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from French Guiana: 2 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ethiopia to Tanganyika Territory 1 mech_infantry moved from Anglo Egyptian Sudan to Tanganyika Territory 1 armour and 1 mech_infantry moved from Belgian Congo to Tanganyika Territory 1 artillery moved from Tobruk to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Morocco 1 fighter moved from Malta to Gibraltar 1 cruiser moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Burma to India Place Units - British Turning on Edit Mode EDIT: Removing units owned by British from 88 Sea Zone: 1 transport EDIT: Adding units owned by British to Gibraltar: 2 infantry EDIT: Adding units owned by British to 91 Sea Zone: 1 transport EDIT: Turning off Edit Mode 2 artilleries and 1 infantry placed in Union of South Africa 1 aaGun, 1 artillery and 1 infantry placed in Persia 1 tactical_bomber placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 15 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs Turning on Edit Mode EDIT: Changing unit bombing damage for these UK_Pacific owned units to: factory_major = 10 EDIT: Changing PUs for UK_Pacific from 18 to 8 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,67 Americans : -0,50 Chinese : 0,67 Japanese : 1,33 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour moved from Egypt to Iraq Italians take Trans-Jordan from British Italians take Iraq from British 1 infantry moved from Egypt to Alexandria 1 bomber moved from Egypt to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Alexandria, round 2 : 0/2 hits, 0,83 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria retreated to Alexandria British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Non Combat Move - Italians 1 bomber moved from Alexandria to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Yugoslavia to Northern Italy Place Units - Italians 1 artillery, 1 infantry and 1 mech_infantry placed in Egypt 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs Turning on Edit Mode EDIT: Changing ownership of Syria from Neutral_Axis to Italians EDIT: Removing units owned by Neutral_Axis from Syria: 1 infantry EDIT: Adding units owned by Italians to Syria: 1 infantry and 1 mech_infantry EDIT: Removing units owned by Italians from Egypt: 1 mech_infantry EDIT: Changing PUs for Italians from 22 to 23 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians : -0,83 British : 0,67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 26 Sea Zone 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas Combat - ANZAC Battle in Marianas Non Combat Move - ANZAC Place Units - ANZAC 2 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 destroyer moved from 75 Sea Zone to 80 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 fighters, 1 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers, 2 fighters and 2 tactical_bombers moved from Egypt to Persia 3 mech_infantrys moved from Germany to Baltic States 2 bombers moved from Western Germany to Baltic States 9 armour and 12 mech_infantrys moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 13 artilleries and 12 infantry moved from Eastern Poland to Western Ukraine 2 artilleries and 11 infantry moved from Bessarabia to Western Ukraine 11 infantry moved from Norway to Finland Combat - Germans Battle in Persia Germans attack with 5 bombers, 2 fighters and 2 tactical_bombers British defend with 1 aaGun, 1 artillery, 1 factory_minor and 1 infantry AA fire in Persia : 0/3 hits, 0,50 expected hits Germans roll dice for 5 bombers, 2 fighters and 2 tactical_bombers in Persia, round 2 : 5/9 hits, 5,67 expected hits British roll dice for 1 aaGun, 1 artillery and 1 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Persia Germans win with 5 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12 Casualties for British: 1 aaGun, 1 artillery and 1 infantry Battle in Finland Germans attack with 11 infantry Russians defend with 1 infantry Germans roll dice for 11 infantry in Finland, round 2 : 3/11 hits, 1,83 expected hits Russians roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Finland Germans win, taking Finland from Russians with 11 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 15 artilleries and 23 infantry Russians defend with 1 infantry Germans roll dice for 15 artilleries and 23 infantry in Western Ukraine, round 2 : 7/38 hits, 11,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 15 artilleries and 23 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 2 bombers and 3 mech_infantrys Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 bombers and 3 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans roll dice for 2 bombers and 2 mech_infantrys in Baltic States, round 3 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 artillery in Baltic States, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Germans 2 bombers moved from Baltic States to Western Germany 1 aaGun moved from Eastern Poland to Baltic States 1 aaGun moved from Bessarabia to Eastern Poland 5 bombers moved from Persia to Egypt 2 fighters and 2 tactical_bombers moved from Persia to Iraq 3 fighters and 2 tactical_bombers moved from Western Germany to Egypt 1 cruiser, 2 submarines and 1 transport moved from 112 Sea Zone to 113 Sea Zone Place Units - Germans 3 fighters, 1 infantry and 1 mech_infantry placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -4,33 AA fire in Persia : : -0,50 British : -0,67 Russians : 0,33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 8 armour; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 artillery moved from Novgorod to Baltic States 1 tactical_bomber moved from Belarus to Baltic States 1 infantry moved from Belarus to Eastern Poland 1 fighter moved from Belarus to Eastern Poland 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Russians Battle in 113 Sea Zone Russians attack with 1 submarine Germans defend with 1 cruiser, 2 submarines and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 submarines and 1 transport remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Battle in Baltic States Russians attack with 1 artillery and 1 tactical_bomber Germans defend with 1 aaGun and 1 mech_infantry AA fire in Baltic States : 0/1 hits, 0,17 expected hits Russians roll dice for 1 artillery and 1 tactical_bomber in Baltic States, round 2 : 1/2 hits, 0,83 expected hits Germans roll dice for 1 aaGun and 1 mech_infantry in Baltic States, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Germans and 1 artillery owned by the Russians lost in Baltic States retreated to Baltic States Germans win with 1 mech_infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 artillery Casualties for Germans: 1 aaGun Battle in Eastern Poland Russians attack with 1 fighter and 1 infantry Germans defend with 1 aaGun and 1 infantry AA fire in Eastern Poland : 1/1 hits, 0,17 expected hits 1 fighter owned by the Russians lost in Eastern Poland Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,17 expected hits Germans roll dice for 1 aaGun and 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Eastern Poland Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 1 fighter and 1 infantry Non Combat Move - Russians 1 aaGun moved from Novgorod to Belarus 3 aaGuns, 10 artilleries, 1 fighter and 32 infantry moved from Belarus to Bryansk 4 artilleries and 6 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 3 infantry moved from Novosibirsk to Samara 3 infantry moved from Novosibirsk to Vologda 2 aaGuns moved from Timguska to Kansu 6 infantry moved from Timguska to Kansu 6 infantry moved from Timguska to Novosibirsk 1 tactical_bomber moved from Baltic States to Bryansk 5 armour and 5 mech_infantrys moved from Belarus to Bryansk Place Units - Russians 8 armour placed in Russia Turn Complete - Russians Russians collect 31 PUs; end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUsCombat Hit Differential Summary :
Germans : 1,50 AA fire in Eastern Poland : : 0,83 AA fire in Baltic States : : -0,17 Russians : -0,33 -
no hit on aa no hit on your strat bombing… in both games
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Yeah, thats a little crazy





