OwenToo (Axis) -vs- aequitas et veritas (Allies) BM3


  • Sink two more Subs and two DD’s.
    In case you go for round two, please post a Map then.
    Thank you.

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Italians round 9

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to 92 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Malta from British, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines
                British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                    Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the British, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 1.83
    

    Savegame

  • '21 '20 '19 '18 '17

    I did a round 2 and only got 5 hits. OOL?


  • Sink the Navy except the UK BB and take out a US Ftr instead, please.
    Thank you.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from France to Normandy Bordeaux
            1 fighter moved from France to 92 Sea Zone
            1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone
            2 fighters moved from 95 Sea Zone to 92 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone
            1 infantry moved from Southern Italy to 95 Sea Zone
            1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Malta from British, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Italians: 2 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 92 Sea Zone
                Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines
                British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines
                    Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British
                    Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits
                    2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the British, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone
                    Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits
                    1 cruiser owned by the Americans, 3 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone
                 retreated to 92 Sea Zone
                Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -22
                Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines
                Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines
                Casualties for British: 1 cruiser, 1 destroyer and 1 submarine
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
            Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
                1 fighter owned by the Americans forced to land in Gibraltar
    
        Non Combat Move - Italians
            4 fighters moved from 92 Sea Zone to Southern France
            2 armour moved from Yugoslavia to France
            1 bomber moved from 92 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians : 0.17
    Americans : 2.17
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 46 Sea Zone
            4 fighters moved from Queensland to 46 Sea Zone
            1 fighter moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - ANZAC
            Battle in 46 Sea Zone
                ANZAC attack with 5 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            2 fighters moved from 46 Sea Zone to 54 Sea Zone
            3 fighters moved from 46 Sea Zone to Queensland
            2 infantry moved from New South Wales to Queensland
            1 aaGun moved from Queensland to South Australia
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,83
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Manual Gamesave Post: Germans round 10

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            4 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Poland to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            1 artillery moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '21 '20 '19 '18 '17

    Scramble from UK into SZ 110 ?


  • Yes full scramble please.
    Thank you.

    Max Def.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
            1 cruiser moved from 113 Sea Zone to 110 Sea Zone
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            4 bombers moved from Novgorod to 110 Sea Zone
            1 fighter moved from Southern Italy to 110 Sea Zone
            1 armour moved from Eastern Poland to Bessarabia
            2 mech_infantrys moved from Poland to Bessarabia
            1 mech_infantry moved from Poland to Bessarabia
            1 artillery moved from Novgorod to Archangel
            2 infantry moved from Novgorod to Archangel
            1 artillery moved from France to Holland Belgium
            2 infantry moved from Western Germany to Holland Belgium
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Bessarabia
                Germans attack with 1 armour and 3 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 armour and 3 mech_infantrys in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 4 : 2/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 2 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 110 Sea Zone
                Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber
                British defend with 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 destroyer and 2 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
                    British roll dice for 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits
                    1 destroyer owned by the Germans, 3 destroyers owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
                 retreated to 110 Sea Zone
                British win with 2 cruisers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -4
                Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines
                Casualties for Americans: 1 destroyer
                Casualties for British: 1 carrier and 3 destroyers
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in United Kingdom
    
        Non Combat Move - Germans
            4 bombers moved from 110 Sea Zone to France
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 mech_infantry moved from Yugoslavia to Bessarabia
            7 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            1 mech_infantry moved from Poland to Novgorod
            1 armour moved from Germany to Eastern Poland
            1 artillery moved from France to Southern France
            1 infantry moved from France to Southern France
            5 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            3 mech_infantrys moved from Western Germany to Poland
    
        Place Units - Germans
            1 fighter and 3 mech_infantrys placed in Western Germany
            1 artillery and 2 infantry placed in Southern France
            1 artillery and 2 infantry placed in France
            2 artilleries and 3 infantry placed in Germany
            Germans undo move 2.
            1 artillery and 2 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 49 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.00
    British : 0.17
    Americans : 0.33
    Russians : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Sikang
                  Chinese take Sikang from Japanese
            2 infantry moved from Smolensk to Archangel
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Archangel
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            7 artilleries and 4 infantry moved from Smolensk to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 artillery and 3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 infantry moved from Samara to Novosibirsk
            1 aaGun and 5 infantry moved from Timguska to Novosibirsk
            2 artilleries and 1 infantry moved from Kazakhstan to Novosibirsk
            1 fighter moved from Bryansk to Russia
            1 aaGun moved from Russia to Bryansk
            1 artillery moved from Russia to Bryansk
            4 infantry moved from Russia to Vologda
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Germans : 1,33
    Russians : 0,50
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 bomber, 3 destroyers, 5 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 mech_infantry moved from Tsinghai to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Yunnan to Burma
                  Japanese take Burma from UK_Pacific
            1 armour and 1 mech_infantry moved from Szechwan to Sikang
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 destroyer moved from 20 Sea Zone to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 55 Sea Zone
            1 fighter moved from Philippines to 46 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            4 fighters moved from Yunnan to India
            1 bomber moved from Kwangsi to India
            1 tactical_bomber moved from Shensi to Sikang
            1 tactical_bomber moved from Yunnan to Sikang
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 5 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/1 hits, 0.17 expected hits
                Bombing raid in India rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in India causes 3 damage total. 
            Battle in Sikang
                Japanese attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Sikang, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 71 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 71 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer in 71 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 71 Sea Zone
                Japanese win, taking 71 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 46 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 46 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 46 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 submarine
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 bomber moved from India to Kwangsi
            2 tactical_bombers moved from Sikang to Yunnan
            1 mech_infantry moved from Shensi to Tsinghai
            1 artillery moved from Kweichow to Shensi
            1 mech_infantry moved from Hunan to Szechwan
            1 mech_infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Kwangsi to Hunan
            1 artillery moved from Kwangsi to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 armour moved from French Indo China to Kweichow
            1 mech_infantry moved from French Indo China to Kweichow
            1 artillery moved from French Indo China to Siam
            2 infantry moved from French Indo China to Siam
            1 infantry moved from Malaya to Shan State
            1 artillery moved from Malaya to Shan State
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            2 submarines moved from 37 Sea Zone to 39 Sea Zone
            4 fighters moved from India to Yunnan
            1 bomber moved from Japan to Kwangsi
            1 destroyer moved from 19 Sea Zone to 46 Sea Zone
            1 fighter moved from 46 Sea Zone to Paulau Island
            1 fighter moved from 55 Sea Zone to Philippines
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            2 battleships, 6 carriers, 2 cruisers, 4 fighters, 2 submarines, 4 tactical_bombers and 2 transports moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
            1 destroyer moved from 19 Sea Zone to 37 Sea Zone
            1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 armour moved from Shantung to Hopei
            1 mech_infantry moved from Shantung to Anhwe
            3 artilleries and 5 infantry moved from Yenisey to Evenkiyskiy
    
        Place Units - Japanese
            1 bomber placed in Japan
            1 artillery and 2 infantry placed in Malaya
            1 infantry and 2 mech_infantrys placed in French Indo China
            2 destroyers placed in 20 Sea Zone
            1 destroyer and 1 submarine placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 artillery placed in Kwangtung
            1 infantry placed in Shantung
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 75 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    British : -0.67
    ANZAC : 0.67
    Americans : -0.17
    Chinese : -0.33
    AA fire in India : : -0.17
    Japanese : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 2 infantry, 1 marine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Malta
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
            1 artillery and 1 infantry moved from 3 Sea Zone to Soviet Far East
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            4 fighters moved from 54 Sea Zone to 46 Sea Zone
            3 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
            2 bombers moved from Queensland to Burma
            2 bombers moved from India to Burma
    
        Combat - Americans
            Battle in 96 Sea Zone
                Americans attack with 1 fighter and 1 transport
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 96 Sea Zone
                Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Malta
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Malta, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Soviet Far East
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East
                    Americans roll dice for 1 artillery in Soviet Far East, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Americans win, taking Soviet Far East from Japanese with 1 artillery remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in 46 Sea Zone
                Americans attack with 4 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 4 fighters in 46 Sea Zone, round 2 : 1/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Burma
                Americans attack with 4 bombers
                Japanese defend with 1 infantry
                    Americans roll dice for 4 bombers in Burma, round 2 : 4/4 hits, 2,67 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                Americans win with 4 bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            4 bombers moved from Burma to India
            3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            4 fighters moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 8 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 fighters moved from Western United States to Hawaiian Islands
            1 armour and 5 infantry moved from Central United States to 101 Sea Zone
            1 armour, 5 infantry, 5 submarines and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 5 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 96 Sea Zone to Crete
            2 fighters moved from Gibraltar to 91 Sea Zone
    
        Place Units - Americans
            1 artillery, 2 infantry and 1 marine placed in Western United States
            1 destroyer and 2 transports placed in 10 Sea Zone
            1 carrier and 2 destroyers placed in 101 Sea Zone
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 91 Sea Zone: 2 transports
            EDIT: Removing units owned by Americans from 110 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            British buy 3 fighters and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 3x factory_major; Remaining resources: 0 PUs; 
            UK_Pacific buy nothing; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery moved from Cyprus to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 armour moved from India to Burma
                  UK_Pacific take Burma from Japanese
            1 armour moved from Burma to India
    
        Combat - British
            Battle in Greece
    
        Non Combat Move - British
            4 infantry moved from United Kingdom to 110 Sea Zone
            2 cruisers, 4 infantry and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            2 fighters moved from United Kingdom to Gibraltar
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 mech_infantry moved from Egypt to Iraq
            2 infantry moved from Northwest Persia to Persia
            1 bomber and 1 fighter moved from Eastern Persia to India
            2 mech_infantrys moved from West India to India
            3 mech_infantrys moved from Persia to Eastern Persia
    
        Place Units - British
            3 fighters placed in United Kingdom
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,1
            British collect 32 PUs (6 lost to blockades); end with 32 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,1,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Italians : -0,33
    Americans : 2,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 99 Sea Zone
            1 armour moved from Eastern Poland to Western Ukraine
                  Italians take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Bessarabia
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            4 fighters moved from Southern France to Southern Italy
            2 armour moved from France to Yugoslavia
            1 artillery moved from Normandy Bordeaux to France
    
        Place Units - Italians
            1 submarine placed in 97 Sea Zone
            1 destroyer placed in 110 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - ANZAC
            Battle in Celebes
            Battle in 42 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Japanese lost in 42 Sea Zone
                ANZAC win, taking Celebes from Japanese, taking 42 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from New South Wales to Queensland
            1 fighter moved from Queensland to Caroline Islands
            2 fighters moved from 33 Sea Zone to Caroline Islands
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Gibraltar to 91 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : 0,33
    Japanese : -0,33
    

    Savegame

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 1 fighter, 5 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 artillery moved from Novgorod to Belarus
            1 bomber moved from France to 96 Sea Zone
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from France to Belarus
            1 fighter moved from Western Germany to Belarus
    
        Combat - Germans
            Battle in 96 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Belarus
                Germans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Belarus, round 2 : 1/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Belarus to Novgorod
            1 bomber moved from Belarus to Novgorod
            1 mech_infantry moved from Bessarabia to Eastern Poland
            1 armour moved from Bessarabia to Eastern Poland
            5 infantry moved from Poland to Eastern Poland
            1 artillery moved from Poland to Eastern Poland
            3 mech_infantrys moved from Poland to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            3 mech_infantrys moved from Western Germany to Poland
            3 infantry moved from Germany to Poland
            2 artilleries moved from Germany to Poland
            1 infantry moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to France
            1 infantry moved from Southern France to France
            1 artillery moved from Southern France to France
            1 bomber moved from 96 Sea Zone to Western Germany
            2 bombers moved from France to Western Germany
    
        Place Units - Germans
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Novgorod
            3 mech_infantrys placed in Yugoslavia
            2 mech_infantrys placed in Western Germany
            1 submarine placed in 113 Sea Zone
            2 infantry placed in Western Germany
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 51 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Germans : -0.83
    Russians : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Volgograd to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            2 infantry moved from Rostov to Ukraine
            1 fighter moved from Russia to Ukraine
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Italians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Novosibirsk to Timguska
            1 tactical_bomber moved from Russia to Timguska
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 2 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Timguska, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Timguska
                Russians win, taking Timguska from Japanese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Ukraine
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 factory_minor and 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 3 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 4 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Kazakhstan
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter moved from Kazakhstan to Russia
            1 fighter moved from Ukraine to Russia
            2 artilleries moved from Novosibirsk to Vologda
            3 infantry moved from Novosibirsk to Vologda
            1 aaGun moved from Novosibirsk to Vologda
            1 tactical_bomber moved from Timguska to Vologda
            1 artillery moved from Russia to Bryansk
            2 infantry moved from Russia to Bryansk
    
        Place Units - Russians
            3 infantry placed in Volgograd
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 24 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Russians : -2,00
    Japanese : 0,00
    

    Savegame

  • '21 '20 '19 '18 '17

    You have given me a difficult puzzle to figure out for the Japanese turn. I am traveling for the next 2 days, and then will have the Christmas Holiday. I should be able to get to the move by next Wednesday.
    Cheers! and Merry Christmas!
    Roger (OwenToo)


  • @OwenToo thank you for letting me know.
    Wishing you and your family Merry Christmas, Peace and Love.

  • '21 '20 '19 '18 '17

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 2 infantry, 1 marine, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 6 Sea Zone to 3 Sea Zone
            1 infantry moved from Evenkiyskiy to Urals
                  Japanese take Urals from Russians
            3 artilleries and 5 infantry moved from Evenkiyskiy to Timguska
            1 mech_infantry moved from Kansu to Timguska
            1 fighter moved from Philippines to 44 Sea Zone
            1 artillery moved from Malaya to 37 Sea Zone
            1 artillery moved from Siam to 37 Sea Zone
            2 infantry moved from Siam to 37 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 37 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            2 artilleries moved from 44 Sea Zone to Celebes
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
            1 submarine moved from 80 Sea Zone to 72 Sea Zone
            2 submarines moved from 39 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
    
        Combat - Japanese
            Battle in 3 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 3 Sea Zone
                    Japanese roll dice for 1 submarine in 3 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter and 2 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 3 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Celebes
                Japanese attack with 2 artilleries and 2 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 2 : 0/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in Celebes, round 3 : 2/4 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Timguska
                Japanese attack with 3 artilleries, 5 infantry and 1 mech_infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Timguska, round 2 : 2/9 hits, 2.50 expected hits
                    Russians roll dice for 2 infantry in Timguska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
                Japanese win, taking Timguska from Russians with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            1 destroyer moved from 37 Sea Zone to 34 Sea Zone
            1 destroyer moved from 19 Sea Zone to 22 Sea Zone
            1 submarine moved from 19 Sea Zone to 20 Sea Zone
            1 fighter moved from Paulau Island to 20 Sea Zone
            3 fighters and 3 tactical_bombers moved from 42 Sea Zone to 20 Sea Zone
            1 infantry moved from Manchuria to Amur
            1 fighter moved from 44 Sea Zone to 20 Sea Zone
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            2 bombers moved from Kwangsi to Kwangtung
            1 bomber moved from Japan to Kwangtung
            1 fighter moved from Japan to 20 Sea Zone
            1 fighter moved from Yunnan to 20 Sea Zone
            1 fighter moved from Kwangsi to 20 Sea Zone
            3 fighters moved from Yunnan to Kwangtung
            2 tactical_bombers moved from Yunnan to Kwangtung
            1 tactical_bomber moved from Kwangsi to Kwangtung
            2 infantry moved from Malaya to 37 Sea Zone
            1 artillery moved from Shan State to 37 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 36 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
            1 artillery moved from 20 Sea Zone to Kwangtung
            2 infantry moved from 20 Sea Zone to Kwangtung
            2 battleships, 6 carriers, 2 cruisers, 2 fighters and 3 tactical_bombers moved from 37 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from Anhwe to Manchuria
            1 infantry moved from Shantung to Anhwe
            1 artillery moved from Shensi to Kansu
            2 mech_infantrys moved from French Indo China to Kweichow
            1 infantry moved from French Indo China to Yunnan
            1 artillery moved from Yunnan to Szechwan
            1 armour moved from Sikang to Shensi
            1 infantry moved from Hopei to Suiyuyan
            1 mech_infantry moved from Sikang to Shensi
            1 mech_infantry moved from Szechwan to Shensi
            1 mech_infantry moved from Kweichow to Shensi
            1 armour moved from Kweichow to Shensi
            1 armour moved from Hopei to Suiyuyan
            1 mech_infantry moved from Shensi to Hopei
            1 mech_infantry moved from Yunnan to Shensi
    
        Place Units - Japanese
            2 carriers placed in 20 Sea Zone
            1 marine placed in Kwangtung
            1 fighter placed in Japan
            1 destroyer placed in 19 Sea Zone
            1 submarine placed in 6 Sea Zone
            1 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 1 infantry placed in Malaya
            2 mech_infantrys placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 74 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -1.67
    Russians : 0.33
    Japanese : -3.33
    

    Savegame

Suggested Topics

  • 20
  • 67
  • 76
  • 107
  • 123
  • 445
  • 106
  • 4.0k
Axis & Allies Boardgaming Custom Painted Miniatures

51

Online

17.6k

Users

40.2k

Topics

1.7m

Posts