man you called it right with that scramble. that fre fig hit every single round of combat, total of 5 hits, and it was the only unit that hit lol
OwenToo (Axis) -vs- aequitas et veritas (Allies) BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Russians Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Bessarabia 1 infantry moved from Ukraine to Bessarabia 1 fighter moved from Russia to Bessarabia 2 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Archangel 1 infantry moved from Smolensk to Belarus 1 artillery and 1 infantry moved from Volgograd to Kazakhstan 1 artillery and 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Russia to Belarus Combat - Russians Battle in Bessarabia Russians attack with 1 fighter and 2 infantry Italians defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 4 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 2 infantry in Bessarabia, round 5 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 artillery in Bessarabia, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Italians lost in Bessarabia Russians win, taking Bessarabia from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Archangel Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 3 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Archangel, round 4 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 2 artilleries and 2 infantry Japanese defend with 1 mech_infantry Russians roll dice for 2 artilleries and 2 infantry in Kazakhstan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Russians roll dice for 2 artilleries and 1 infantry in Kazakhstan, round 3 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Kazakhstan Russians win, taking Kazakhstan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 mech_infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Bessarabia to Bryansk 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 aaGun and 5 infantry moved from Yenisey to Timguska 1 infantry moved from Samara to Kazakhstan Place Units - Russians 1 artillery and 2 infantry placed in Ukraine 2 infantry placed in Volgograd 4 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -1,67 Russians : -2,83 Japanese : 0,33
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 3 fighters moved from Yunnan to India 2 bombers moved from Yunnan to India 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Kwangtung to Burma 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Kwangtung to Burma 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Air Battle in India
Combat Hit Differential Summary :
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Intercept Bombing raid in India?
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@OwenToo No thank you.
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 armour, 1 artillery, 1 bomber, 2 destroyers, 2 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 3 artilleries and 7 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 3 fighters moved from Yunnan to India 2 bombers moved from Yunnan to India 1 infantry moved from Tsinghai to Kansu 1 infantry moved from Shensi to Kansu 1 mech_infantry moved from Chahar to Kansu 1 tactical_bomber moved from Yunnan to Kansu 1 infantry moved from Yunnan to Burma 1 artillery moved from Yunnan to Burma 1 fighter moved from Kwangtung to Burma 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 72 Sea Zone to 71 Sea Zone 2 battleships moved from 35 Sea Zone to 42 Sea Zone 2 cruisers moved from 35 Sea Zone to 42 Sea Zone 2 submarines moved from 35 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 19 Sea Zone 1 destroyer moved from 35 Sea Zone to 20 Sea Zone 1 submarine moved from 20 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 tactical_bomber moved from Kwangtung to Burma 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter moved from 35 Sea Zone to 20 Sea Zone 1 tactical_bomber moved from Japan to 19 Sea Zone 1 fighter moved from Japan to 19 Sea Zone 1 submarine moved from 19 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Java 1 fighter moved from Japan to 19 Sea Zone 1 fighter moved from Shantung to 19 Sea Zone 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Java Combat - Japanese Air Battle in India Japanese attacks with 5 units heading to India Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in India AA fire in India : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in India rolls: 5 and causes: 5 damage to unit: factory_major Bombing raid in India causes 5 damage total. Battle in 42 Sea Zone Japanese attack with 2 battleships, 2 cruisers, 3 submarines and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 42 Sea Zone Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Japanese win with 2 battleships, 2 cruisers, 3 submarines and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 2 artilleries, 4 fighters, 2 infantry and 4 tactical_bombers in Java, round 2 : 4/12 hits, 6.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Java Japanese win, taking Java from Americans with 2 artilleries, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in 71 Sea Zone Japanese attack with 1 submarine British defend with 1 destroyer Japanese roll dice for 1 submarine in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 71 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 71 Sea Zone British win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Battle in 20 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 20 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kansu Japanese attack with 2 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 fighter; Russians defend with 1 infantry Japanese roll dice for 2 infantry, 1 mech_infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Kansu, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry and 1 mech_infantry Casualties for Russians: 1 infantry Casualties for Chinese: 1 fighter Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Japanese 1 tactical_bomber moved from Kansu to Shensi 1 mech_infantry moved from Shantung to Chahar 1 infantry moved from Kweichow to Szechwan 1 mech_infantry moved from Szechwan to Tsinghai 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Shantung to Hopei 1 artillery moved from Anhwe to Kweichow 1 mech_infantry moved from Sikang to Shensi 1 infantry moved from Shantung to Anhwe 1 mech_infantry moved from Shantung to Hunan 6 carriers moved from 35 Sea Zone to 42 Sea Zone 4 tactical_bombers moved from Java to 42 Sea Zone 4 fighters moved from Java to 42 Sea Zone 2 fighters and 2 tactical_bombers moved from 20 Sea Zone to 42 Sea Zone 1 fighter moved from 19 Sea Zone to Philippines 1 fighter moved from 19 Sea Zone to Kwangsi 1 fighter moved from 19 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Kwangsi 1 bomber moved from India to Kwangsi 3 fighters moved from India to Yunnan 1 fighter moved from Burma to Yunnan 1 tactical_bomber moved from Burma to Yunnan 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 80 Sea Zone to 72 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 destroyer moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 transport moved from 35 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to French Indo China 1 artillery moved from 36 Sea Zone to French Indo China 1 armour and 1 mech_infantry moved from French Indo China to Szechwan 1 infantry moved from Amur to Manchuria 1 infantry moved from Shantung to Anhwe 1 artillery moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi Place Units - Japanese 1 submarine placed in 37 Sea Zone 1 destroyer and 1 transport placed in 20 Sea Zone 1 submarine placed in 6 Sea Zone 1 destroyer placed in 19 Sea Zone 1 armour and 1 mech_infantry placed in Shantung 1 mech_infantry placed in Kwangtung 1 artillery and 1 infantry placed in Malaya 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 bomber placed in Japan Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
British : 0.67 Americans : 0.33 ANZAC : -0.33 Chinese : 1.33 UK_Pacific : -0.33 AA fire in India : : 0.67 Japanese : -2.00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 2 fighters, 6 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from 54 Sea Zone to 55 Sea Zone 2 bombers moved from Queensland to 55 Sea Zone 2 bombers moved from Queensland to Burma 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Holland Belgium Battle in Normandy Bordeaux Americans attack with 1 artillery and 1 infantry Italians defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Italians lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 55 Sea Zone Americans attack with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Burma Americans attack with 2 bombers Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 bombers in Burma, round 2 : 0/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 2 bombers in Burma, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Burma, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma Americans win with 2 bombers remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 2 bombers moved from Burma to India 2 bombers moved from 55 Sea Zone to Queensland 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 carrier, 3 destroyers and 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 mech_infantry moved from Western United States to 10 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 1 carrier, 2 destroyers, 1 mech_infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries moved from 91 Sea Zone to Morocco Place Units - Americans 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 fighters placed in Western United States 1 armour and 5 infantry placed in Central United States 5 submarines placed in 101 Sea Zone Americans undo move 5. 2 submarines placed in 101 Sea Zone 3 submarines placed in 10 Sea Zone Americans undo move 6. 3 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 1 PU; end with 3 PUs Purchase Units - British British buy 2 destroyers, 1 fighter and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 4 PUs; UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour moved from India to Burma UK_Pacific take Burma from Japanese 1 armour moved from Burma to India 1 fighter and 1 tactical_bomber moved from India to Sikang 1 bomber moved from India to Sikang 1 infantry moved from French Central Africa to French West Africa British take French West Africa from Neutral_Axis Combat - British Battle in Sikang British attack with 1 bomber, 1 fighter and 1 tactical_bomber Germans defend with 2 armour British roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Sikang, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 2 armour in Sikang, round 2 : 1/2 hits, 1,00 expected hits 1 tactical_bomber owned by the British and 1 armour owned by the Germans lost in Sikang British roll dice for 1 bomber and 1 fighter in Sikang, round 3 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 armour in Sikang, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Sikang British win with 1 bomber remaining. Battle score for attacker is -9 Casualties for British: 1 fighter and 1 tactical_bomber Casualties for Germans: 2 armour Non Combat Move - British 1 bomber moved from Sikang to Eastern Persia 2 mech_infantrys moved from West India to India 1 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Persia to West India 1 fighter moved from Egypt to Eastern Persia Place Units - British 1 fighter placed in United Kingdom 1 destroyer placed in 110 Sea Zone 3 mech_infantrys placed in Persia 1 mech_infantry placed in Egypt 1 destroyer placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,1 British collect 33 PUs (3 lost to blockades); end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Italians : -0,50 British : -1,00 Americans : 0,33 Japanese : -1,17
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TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians
Combat Hit Differential Summary :
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Scramble orders from Gibralter?
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@OwenToo full scramble please.
Thank you. -
Any special instructions for OOL?
The subs hit 3 and the rest hit 4. Very average. I took “first hits” on the carrier and battleship, and one American sub for the 3 Italian sub hits…
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Sink two more Subs and two DD’s.
In case you go for round two, please post a Map then.
Thank you. -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Malta Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Malta from British, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the British, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits
Combat Hit Differential Summary :
Italians : 0.17 Americans : 1.83
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I did a round 2 and only got 5 hits. OOL?
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Sink the Navy except the UK BB and take out a US Ftr instead, please.
Thank you. -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 fighter moved from France to 92 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta Combat - Italians Americans scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone Battle in Malta Battle in Normandy Bordeaux Italians attack with 1 artillery and 2 infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Malta from British, taking Normandy Bordeaux from Americans with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in 92 Sea Zone Italians attack with 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 5 submarines British defend with 1 battleship, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport; Americans defend with 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 2 submarines Italians roll dice for 5 submarines in 92 Sea Zone, round 2 : 3/5 hits, 1.67 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the British Italians roll dice for 1 battleship, 1 bomber, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 2 : 4/11 hits, 5.33 expected hits Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 1/3 hits, 0.50 expected hits Units damaged: 1 battleship owned by the Italians Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 1 transport in 92 Sea Zone, round 2 : 7/12 hits, 6.33 expected hits 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 submarine owned by the British, 5 submarines owned by the Italians and 1 carrier owned by the Italians lost in 92 Sea Zone Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 3 destroyers and 4 fighters in 92 Sea Zone, round 3 : 5/11 hits, 5.33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 5 fighters and 1 transport in 92 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits 1 cruiser owned by the Americans, 3 destroyers owned by the Italians, 1 destroyer owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 battleship owned by the Italians lost in 92 Sea Zone retreated to 92 Sea Zone Americans win with 1 battleship, 4 fighters and 1 transport remaining. Battle score for attacker is -22 Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 submarines Casualties for Americans: 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 2 submarines Casualties for British: 1 cruiser, 1 destroyer and 1 submarine Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar 1 fighter owned by the Americans forced to land in Gibraltar Non Combat Move - Italians 4 fighters moved from 92 Sea Zone to Southern France 2 armour moved from Yugoslavia to France 1 bomber moved from 92 Sea Zone to Southern Italy Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 12 PUs; end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.17 Americans : 2.17
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 46 Sea Zone 4 fighters moved from Queensland to 46 Sea Zone 1 fighter moved from 54 Sea Zone to 46 Sea Zone Combat - ANZAC Battle in 46 Sea Zone ANZAC attack with 5 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 5 fighters in 46 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to 54 Sea Zone 3 fighters moved from 46 Sea Zone to Queensland 2 infantry moved from New South Wales to Queensland 1 aaGun moved from Queensland to South Australia 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -0,83 Japanese : -0,33
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TripleA Manual Gamesave Post: Germans round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 4 bombers moved from Novgorod to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans
Combat Hit Differential Summary :
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Scramble from UK into SZ 110 ?
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Yes full scramble please.
Thank you.Max Def.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.3
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 cruiser moved from 113 Sea Zone to 110 Sea Zone 1 destroyer moved from 113 Sea Zone to 110 Sea Zone 1 submarine moved from 113 Sea Zone to 110 Sea Zone 2 fighters moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Western Germany to 110 Sea Zone 4 bombers moved from Novgorod to 110 Sea Zone 1 fighter moved from Southern Italy to 110 Sea Zone 1 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Poland to Bessarabia 1 mech_infantry moved from Poland to Bessarabia 1 artillery moved from Novgorod to Archangel 2 infantry moved from Novgorod to Archangel 1 artillery moved from France to Holland Belgium 2 infantry moved from Western Germany to Holland Belgium Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Bessarabia Germans attack with 1 armour and 3 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour and 3 mech_infantrys in Bessarabia, round 2 : 0/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 armour and 2 mech_infantrys in Bessarabia, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bessarabia, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Germans roll dice for 1 armour and 1 mech_infantry in Bessarabia, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 artillery and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in 110 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 3 fighters, 2 submarines and 1 tactical_bomber British defend with 1 carrier, 2 cruisers, 3 destroyers, 4 fighters, 1 tactical_bomber and 2 transports; Americans defend with 1 destroyer and 2 transports Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 110 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits British roll dice for 1 carrier, 2 cruisers, 4 destroyers, 4 fighters, 1 tactical_bomber and 4 transports in 110 Sea Zone, round 2 : 6/12 hits, 5.83 expected hits 1 destroyer owned by the Germans, 3 destroyers owned by the British, 1 destroyer owned by the Americans, 2 submarines owned by the Germans, 2 fighters owned by the Germans, 1 cruiser owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone retreated to 110 Sea Zone British win with 2 cruisers, 4 fighters, 1 tactical_bomber and 4 transports remaining. Battle score for attacker is -4 Casualties for Germans: 1 cruiser, 1 destroyer, 2 fighters and 2 submarines Casualties for Americans: 1 destroyer Casualties for British: 1 carrier and 3 destroyers Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry Americans defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 1 tactical_bomber owned by the British and 1 fighter owned by the British forced to land in United Kingdom Non Combat Move - Germans 4 bombers moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 fighter moved from 110 Sea Zone to Western Germany 1 mech_infantry moved from Yugoslavia to Bessarabia 7 infantry moved from Poland to Eastern Poland 1 artillery moved from Poland to Eastern Poland 1 mech_infantry moved from Poland to Novgorod 1 armour moved from Germany to Eastern Poland 1 artillery moved from France to Southern France 1 infantry moved from France to Southern France 5 infantry moved from Germany to Poland 1 artillery moved from Germany to Poland 3 mech_infantrys moved from Western Germany to Poland Place Units - Germans 1 fighter and 3 mech_infantrys placed in Western Germany 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 2 artilleries and 3 infantry placed in Germany Germans undo move 2. 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Germans : -0.00 British : 0.17 Americans : 0.33 Russians : 0.33