TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 18
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
2 aaGuns, 3 infantry and 4 transports moved from 110 Sea Zone to 109 Sea Zone
2 artilleries moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 aaGuns, 2 artilleries, 4 infantry and 4 transports moved from 109 Sea Zone to 110 Sea Zone
4 fighters moved from Gibraltar to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in 110 Sea Zone
British loiter and taunt with 2 aaGuns and 1 infantry; French loiter and taunt with 2 infantry; Americans attack with 2 artilleries, 2 carriers, 3 destroyers, 9 fighters, 3 infantry, 1 tactical_bomber and 5 transports
Germans defend with 1 destroyer
Americans roll dice for 2 carriers, 3 destroyers, 9 fighters, 1 tactical_bomber and 5 transports in 110 Sea Zone, round 2 : 4/13 hits, 6.17 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the Germans and 1 fighter owned by the Americans lost in 110 Sea Zone
Americans win with 2 carriers, 3 destroyers, 8 fighters, 1 tactical_bomber and 5 transports remaining. Battle score for attacker is -2
Casualties for Americans: 1 fighter
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
1 infantry moved from United Kingdom to 110 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
2 fighters moved from 110 Sea Zone to United Kingdom
2 carriers, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
11 tactical_bombers moved from New Guinea to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from New Guinea to Dutch New Guinea
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 fighter moved from Midway to 54 Sea Zone
1 fighter moved from 54 Sea Zone to Dutch New Guinea
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from 26 Sea Zone to Midway
1 tactical_bomber moved from 26 Sea Zone to Midway
Place Units - Americans
3 fighters placed in Greece
5 fighters placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 carrier and 6 infantry; Remaining resources: 3 PUs;
Combat Move - British
1 mech_infantry moved from Caucasus to Kazakhstan
1 bomber moved from Russia to Kazakhstan
1 fighter and 1 tactical_bomber moved from Persia to Kazakhstan
2 fighters moved from Persia to Kazakhstan
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
4 fighters moved from Persia to 80 Sea Zone
Combat - British
Battle in 80 Sea Zone
British attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 80 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
Japanese roll dice for 1 submarine in 80 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 80 Sea Zone
British win with 4 fighters remaining. Battle score for attacker is -2
Casualties for British: 1 destroyer
Casualties for Japanese: 1 submarine
Battle in Kazakhstan
British attack with 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 bomber, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/6 hits, 3.00 expected hits
Japanese roll dice for 2 mech_infantrys in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
1 mech_infantry owned by the British lost in Kazakhstan
retreated to Kazakhstan
Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
Casualties for British: 1 mech_infantry
Non Combat Move - British
1 bomber, 3 fighters and 1 tactical_bomber moved from Kazakhstan to Persia
1 armour moved from Caucasus to Persia
1 infantry and 2 mech_infantrys moved from Iraq to Persia
4 fighters moved from 80 Sea Zone to Persia
2 aaGuns moved from 110 Sea Zone to United Kingdom
6 infantry moved from United Kingdom to 110 Sea Zone
1 mech_infantry moved from United Kingdom to 110 Sea Zone
Place Units - British
3 infantry placed in Persia
3 infantry placed in Iraq
1 carrier placed in 110 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 4,6
British collect 33 PUs; end with 36 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.67
British : -4.33
Americans : -2.17
Japanese : 1.17
Production/PUs Summary :
Germans : 42 / 54
Russians : 24 / 37
Japanese : 78 / 91
Americans : 56 / 76
Chinese : 0 / 3
British : 33 / 41
UK_Pacific : 0 / 0
Italians : 16 / 10
ANZAC : 10 / 16
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Savegame